Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Answer key: Algebra worksheet — GCSE Foundation
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- (c) x ≤ 4 — Subtract 9 from both sides: −2x ≥ 1 − 9 = −8. Divide both sides by −2, flipping the inequality: x ≤ 4. A candidate who divides by −2 but forgets to flip the inequality gets x ≥ 4. A candidate who divides −8 by −2 but keeps a negative sign gets x ≤ −4. A candidate who miscalculates 1 − 9 as −10 gets x ≤ 5.
- (b) x = 5 — Area = length × width, so x(x + 3) = 40, which rearranges to x² + 3x − 40 = 0. This factorises as (x + 8)(x − 5) = 0: the two numbers in the brackets must multiply to −40 and add to +3, and the pair 8 and −5 does both. This gives x = −8 or x = 5. Since x is a length, it cannot be negative, so x = 5. A candidate who gives both solutions without rejecting the negative one, which cannot be a length, answers x = 5 or x = −8. A candidate who picks the wrong factor pair of 40, such as 10 and −4 instead of 8 and −5, gets (x + 10)(x − 4) = 0 and answers x = 4. A candidate who rejects the wrong root, keeping the negative solution instead of the positive one, answers x = −8.
- (d) an equation — Method: recall what each piece of algebraic vocabulary means and match it to the description given. Working: a statement with an equals sign, one unknown letter, and only particular value(s) making it true is, by definition, an equation. Answer: an equation. A formula also has an equals sign, but it links two or more different letters so that one quantity can be calculated from the others — here there is only one letter. An identity is a statement with an equals sign that is true for every value of the letter, not just particular ones. An expression has no equals sign at all, so it cannot be 'true' or 'false'.
- (d) x = 2 — Method: expand the bracket by multiplying both terms inside it by 2, then undo the addition and the multiplication in turn. Working: expanding gives 2x + 6 = 10; subtracting 6 from both sides gives 2x = 4; dividing both sides by 2 gives x = 2. Answer: x = 2. The distractors: x = 5 comes from dividing both sides by 2 first, reaching x + 3 = 5 and writing 5 without taking the 3 away; x = 8 comes from adding 6 to both sides instead of subtracting it, giving 2x = 16; x = 3.5 comes from expanding 2(x + 3) as 2x + 3, multiplying only the x by the 2, which leads to 2x = 7.
- (a) x = 10 or x = −10 — Rearranging, x² = 100. Taking the square root of both sides gives x = ±10, i.e. x = 10 or x = −10. A candidate who forgets the negative root gives only x = 10. A candidate who halves 100 instead of taking its square root gets x = 50. A candidate who applies the ± sign to 100 itself instead of to its square root gets x = 100 or x = −100.
- (c) 5 — Method: call the number of years ago t, take t off both ages, and form an equation from the comparison at that time. Working: t years ago the father was 40 − t and Ethan was 10 − t, so 40 − t = 7(10 − t); expanding gives 40 − t = 70 − 7t, adding 7t to both sides gives 40 + 6t = 70, subtracting 40 gives 6t = 30, and dividing by 6 gives t = 5. Checking: five years ago the father was 35 and Ethan was 5, and 35 = 7 × 5. Answer: 5. The distractors: 35 comes from finding the right moment but giving the father's age at that time instead of the number of years; 30 comes from using Ethan's present age on the right-hand side, 40 − t = 7 × 10, which gives t = −30 and is then written as 30; 24 comes from reaching 6t = 30 correctly and subtracting 6 instead of dividing by 6.
- (d) x = 4 or x = −4 — Method: divide both sides by 2 to get x² = 16, then take the square root of both sides: x = 4 or x = −4. Distractor origins: x = 4 forgets the negative root; x = 8 comes from halving 16 instead of taking its square root; x = 16 stops at x² = 16 without ever taking the square root.
- (a) the second quadrant — Method: the quadrant is settled by the signs of the two coordinates, not by their size; the quadrants are numbered anticlockwise, starting from the region where both coordinates are positive. Working: the x-coordinate −3 is negative, so the point lies to the left of the y-axis; the y-coordinate 0.5 is positive, so it lies above the x-axis; the region that is both left of the y-axis and above the x-axis is the second. Answer: the second quadrant. The distractors: 'the first quadrant' comes from ignoring the minus sign on −3; 'the third quadrant' comes from treating 0.5 as a negative value because it is smaller than 1, when in fact any number above zero is positive; 'the fourth quadrant' comes from reading the pair the wrong way round, as though the point were (0.5, −3).
- (d) 28 cm — Method: rate = 12 cm ÷ 3 min = 4 cm per minute. Depth after 7 minutes = 4 × 7 = 28 cm. Distractor origins: 84 cm multiplies the given depth by 7 directly, without first finding the rate per minute (12 × 7 = 84); 24 cm simply doubles the given depth instead of scaling correctly by the ratio of times; 16 cm combines the numbers with subtraction and addition (12 − 3 + 7 = 16) instead of finding a rate.
- (a) 6x + 12 — A regular hexagon has 6 equal sides, so the perimeter is 6(x + 2) = 6x + 12. A candidate who multiplies only the x-term by 6 and forgets to multiply the 2 gets 6x + 2. A candidate who multiplies only the number term by 6 and forgets to multiply the x gets x + 12. A candidate who adds 6 and 2 to make a single coefficient of x instead of expanding the brackets gets 8x.
- (b) 3 — −6 + 9 = 3. A candidate who ignores the negative sign on the x-coordinate and adds the two positive values gets 6 + 9 = 15. A candidate who treats the y-coordinate as negative too gets −6 + (−9) = −15. A candidate who works out 9 − 6 correctly as 3 but then writes the answer with the wrong sign gets −3.
- (a) a + 4b — Method: collect the terms in a and the terms in b separately, keeping the sign that stands in front of each term. Working: the a terms give 2a − a = a; the b terms give 3b + 2b − b = 4b; a and b are unlike terms, so the two results cannot be joined. Answer: a + 4b. The distractors: 3a + 4b comes from reading −a as +a, so that 2a + a = 3a; a + 6b comes from reading −b as +b, so that 3b + 2b + b = 6b; 5ab comes from combining the unlike terms a and 4b into one term by adding 1 and 4 and joining the letters.
- (d) 1 — Method: find the step in the outputs for each step of 1 in the input, write the rule from that step and from one pair of values, then apply the rule to the last input. Working: the outputs −5, −3, −1 rise by 2 while x rises in ones, so x is multiplied by 2; at x = 1, 2 × 1 = 2 while y = −5, so 7 is subtracted, giving y = 2x − 7; at x = 4 the rule gives 2 × 4 = 8 and 8 − 7 = 1. Answer: y = 1. The distractors: 3 comes from carrying the outputs on one step too far, to x = 5; 0 comes from assuming the outputs −5, −3, −1 carry on by adding 1 rather than by adding 2; 8 comes from doubling the input and forgetting to subtract the 7.
- (b) 14 — Substitute n=4 into 3n+2: 3×4+2=14. A candidate who adds 3 and n instead of multiplying would compute 3+4+2=9. A candidate who substitutes the wrong term number, n=3, would reach 3×3+2=11. A candidate who forgets to add the constant term would compute just 3×4=12.
- (b) 8 — The perimeter is 2(x + (x + 3)) = 4x + 6, so 4x + 6 = 38, which gives 4x = 32 and x = 8. A candidate who forgets the '+3' and treats the rectangle as a square, solving 2(2x) = 38, gets x = 9.5. A candidate who forgets to double the sum of the sides, solving 2x + 3 = 38, gets x = 17.5. A candidate who uses 3x instead of x + 3 for the length, solving 2(x + 3x) = 38, gets x = 4.75.
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