Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Answer key: Algebra worksheet — GCSE Foundation
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- (d) 9 — Method: expand the brackets fully first, then collect the x-terms and constants before dividing. Working: 4(x − 3) = 4x − 12, so 4x − 12 = 2x + 6; 4x − 2x = 6 + 12; 2x = 18; x = 9. Answer: x = 9. 4.5 comes from expanding only the x-term in the bracket and forgetting to multiply the 3, giving 4x − 3 = 2x + 6, then 2x = 9, x = 4.5. −3 comes from a sign error when expanding, giving 4x + 12 = 2x + 6, then 2x = −6, x = −3. 3 comes from a sign error collecting the x-terms, adding instead of subtracting: 4x + 2x = 6 + 12, so 6x = 18, x = 3.
- (b) 20 — The rate is the gradient: the change in litres divided by the change in time. From 2 to 7 minutes, the tank gains 150 − 50 = 100 litres over 7 − 2 = 5 minutes, so the rate is 100 ÷ 5 = 20 litres per minute. 100 comes from working out the change in litres but forgetting to divide by the change in time. 25 comes from using only the first reading, 50 ÷ 2, and ignoring the second reading entirely. 0.05 comes from dividing the change in time by the change in litres instead of the other way round, 5 ÷ 100.
- (a) 36 km/h — Speed is distance ÷ time. Convert 25 minutes to hours: 25 ÷ 60 = 5/12 hours. Then 15 ÷ (5/12) = 15 × 12/5 = 36 km/h. Dividing 15 by 25 without converting minutes to hours gives 0.6 km/h. Multiplying 15 by 25/60 instead of dividing by it gives 6.25 km/h. Working out the speed in km per minute, 0.6, and then multiplying by 24 instead of 60 gives 14.4 km/h.
- (b) c = k/6 — k = 6c means c has been multiplied by 6, so to make c the subject, divide both sides by 6: c = k/6. Writing c = 6k multiplies by 6 again instead of undoing the multiplication. Writing c = k − 6 mistakes multiplying for adding, and subtracts 6 rather than dividing. Writing c = 6 − k reverses the order as well as the operation. The correct rearrangement is c = k/6.
- (a) An identity, because it is true for every value of x — Expanding the brackets multiplies both terms inside by 4, giving 4x + 12, which is exactly the right-hand side. The two sides are therefore equal whatever x is, and a statement true for every value of the letter is an identity. An equation is true only for particular values, and trying to solve this one leads to 0 = 0, which places no restriction on x at all. Being able to expand brackets is not what makes a statement an identity, since any equation with brackets can be expanded. Nor is it a formula: a formula links two different quantities, and only one letter appears here.
- (d) y = (x + 3)(x − 5) — A root at x = −3 means the matching bracket must be zero when x = −3, so the bracket is (x − (−3)) = (x + 3). A root at x = 5 means the other bracket is (x − 5). So the equation is y = (x + 3)(x − 5); checking the y-intercept, (0 + 3)(0 − 5) = 3 × (−5) = −15, which matches the given value. The option (x − 3)(x + 5) swaps the signs of both roots. The option (x + 3)(x + 5) keeps the correct sign for the first root but gets the second wrong. The option (x − 3)(x − 5) gets the first root's sign wrong.
- (b) 8 — The perimeter is 2(x + (x + 3)) = 4x + 6, so 4x + 6 = 38, which gives 4x = 32 and x = 8. A candidate who forgets the '+3' and treats the rectangle as a square, solving 2(2x) = 38, gets x = 9.5. A candidate who forgets to double the sum of the sides, solving 2x + 3 = 38, gets x = 17.5. A candidate who uses 3x instead of x + 3 for the length, solving 2(x + 3x) = 38, gets x = 4.75.
- (d) x = 1 — A quadratic graph is symmetrical about its turning point, so the turning point's x-coordinate is the midpoint of the two roots: (−2 + 4) ÷ 2 = 2 ÷ 2 = 1. The option x = 2 comes from adding the two roots but forgetting to divide by 2. The option x = −1 makes a sign error when adding the roots, treating −2 + 4 as −2. The option x = 3 comes from subtracting the roots instead of adding them: (4 − (−2)) ÷ 2 = 3.
- (a) 6 — Subtracting the second equation from the first: the x-terms, 4x and 4x, cancel; the y-terms combine as 3y − (−y) = 4y; and the right-hand sides give 25 − 1 = 24. This gives 4y = 24, so y = 6. A candidate who subtracts in the wrong order would get 4y = 1 − 25 = −24, so y = −6. A candidate who forgets the sign on the −y term, treating 3y − y as 2y, would get 2y = 24, so y = 12. A candidate who divides 24 by 6 instead of 4 would get y = 4.
- (d) 7 — Method: substitute both values, work out the two multiplications first, and only then subtract. Working: 3a = 3 × 5 = 15 and 2b = 2 × 4 = 8, so the expression becomes 15 − 8 = 7. Answer: 7. The distractors: 23 comes from adding the two products instead of subtracting, giving 15 + 8; −7 comes from subtracting the wrong way round and working out 8 − 15; 52 comes from working from left to right instead of following the order of operations, giving 3 × 5 = 15, then 15 − 2 = 13, then 13 × 4.
- (d) 3x² + 4x − 7 — Method: the minus sign in front of the second bracket changes the sign of every term inside it; then collect like terms. Working: removing the brackets gives 5x² + 3x − 2 − 2x² + x − 5; the squared terms give 5x² − 2x² = 3x², the x terms give 3x + x = 4x, and the number terms give −2 − 5 = −7. Answer: 3x² + 4x − 7. The distractors: 7x² + 2x + 3 comes from adding the two brackets instead of subtracting, giving 5x² + 2x², 3x − x and −2 + 5; 3x² + 2x + 3 comes from applying the minus sign to 2x² only, leaving −x and +5 unchanged so that 3x − x = 2x and −2 + 5 = 3; 3x² + 4x + 3 comes from changing the signs of the terms with letters but leaving +5 as it stood, so the number terms give −2 + 5 = 3.
- (d) x = −2 and x = 3 — The roots are the x-values where y = 0. Reading the table, y = 0 at x = −2 and at x = 3, so these are the two roots. Choosing x = −3 and x = 4 picks the endpoints of the table, where y = 6, not where y = 0. Choosing x = −1 and x = 2 picks values near the curve's lowest points, where y = −4, not where the curve crosses the axis. Choosing x = 0 and x = 1 picks the two x-values in the middle of the table without checking their y-values, which are both −6, not 0.
- (d) L/6 − 4 — Method: find the length of one equal piece first (divide by 6), then apply the later change (subtract 4) to that piece. Working: one piece is L/6 metres; removing 4 metres from it gives L/6 − 4. Answer: L/6 − 4. L/6 + 4 comes from adding the 4 metres instead of removing it. (L − 4)/6 comes from removing the 4 metres from the whole rope before cutting it into pieces, the wrong order. 4 − L/6 comes from subtracting the piece length from 4 instead of the other way round.
- (b) y = 84 − 14x — Method: the distance still to go is the whole route minus the distance already covered, and at a steady speed the distance covered after x hours is the speed multiplied by x. Working: after x hours Freya has cycled 14x km, so the distance remaining is the 84 km route take away 14x, giving y = 84 − 14x, a straight line with intercept 84 and gradient −14. Answer: y = 84 − 14x. The distractors: y = 84 + 14x comes from adding the distance cycled to the length of the route rather than taking it away, so the ride would grow longer the further she goes; y = 14x − 84 comes from carrying out the subtraction the wrong way round, which is negative for the whole of the ride; y = 14 − 84x comes from swapping the two numbers over, treating 84 km as the hourly speed and 14 km as the length of the route.
- (c) 70 — Method: the numbers of tiles form a sequence in which the same amount is added for each extra row, so the total for a number of rows is that amount multiplied by the number of rows. Working: 20 − 10 = 10 and 30 − 20 = 10, so each row adds 10 tiles; 7 rows therefore need 7 lots of 10, that is 7 × 10. Answer: 70. The distractors: 80 comes from counting one row too many and giving the total for 8 rows; 17 comes from adding the 10 tiles to the 7 rows instead of multiplying; 10 comes from giving the number of tiles in a single row rather than the total for all the rows.
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