Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Answer key: Algebra worksheet — GCSE Foundation
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- (a) 7 — Method: substitute the given value of x into the rule and carry out the operation written in it. Working: y = x + 4 with x = 3 gives y = 3 + 4, an addition of two whole numbers. Answer: y = 7. The distractors: 12 comes from multiplying by 4 instead of adding 4; 4 comes from writing down the number in the rule and never using the input at all; 1 comes from subtracting, 4 − 3, instead of adding.
- (d) (4, 8) — The other endpoint is found from 2 × midpoint − known endpoint: x = 2 × (−1) − (−6) = −2 + 6 = 4, y = 2 × 5 − 2 = 10 − 2 = 8, giving (4, 8). (−3.5, 3.5) comes from averaging the given endpoint and the midpoint as if they were the two endpoints of a segment, instead of working backwards from the midpoint. (5, 3) comes from working out (−1 − (−6), 5 − 2) instead of doubling the midpoint before subtracting. (4, 5) comes from correctly finding the x-coordinate but copying the midpoint's y-coordinate of 5 instead of doubling it.
- (b) c = k/6 — k = 6c means c has been multiplied by 6, so to make c the subject, divide both sides by 6: c = k/6. Writing c = 6k multiplies by 6 again instead of undoing the multiplication. Writing c = k − 6 mistakes multiplying for adding, and subtracts 6 rather than dividing. Writing c = 6 − k reverses the order as well as the operation. The correct rearrangement is c = k/6.
- (c) r = √(A/π) — A = πr² means r has been squared and then multiplied by π. To make r the subject, first divide both sides by π to get A/π = r², then take the square root of both sides: r = √(A/π). Writing r = A/π stops after dividing by π and forgets that r is still squared — it never undoes the square. Writing r = √A/π takes the square root before dividing by π, which square-roots only the A and not the whole of A/π. Writing r = (A/π)² squares A/π instead of taking its square root — the opposite of what is needed to undo r². The correct rearrangement is r = √(A/π).
- (d) 9 — Method: expand the brackets fully first, then collect the x-terms and constants before dividing. Working: 4(x − 3) = 4x − 12, so 4x − 12 = 2x + 6; 4x − 2x = 6 + 12; 2x = 18; x = 9. Answer: x = 9. 4.5 comes from expanding only the x-term in the bracket and forgetting to multiply the 3, giving 4x − 3 = 2x + 6, then 2x = 9, x = 4.5. −3 comes from a sign error when expanding, giving 4x + 12 = 2x + 6, then 2x = −6, x = −3. 3 comes from a sign error collecting the x-terms, adding instead of subtracting: 4x + 2x = 6 + 12, so 6x = 18, x = 3.
- (a) 5p + 7q — Tom's total spend combines like terms: (2p + 6q) + (3p + q) = 5p + 7q, adding the notebook terms (2p + 3p = 5p) and the pencil terms (6q + q = 7q) separately. Answering 12pq adds every coefficient together (2 + 6 + 3 + 1 = 12) and multiplies the letters, combining unlike terms as though notebooks and pencils were the same item. Answering 5p + 6q correctly combines the notebook terms but forgets to add Tuesday's extra pencil to the 6q. Answering 2p + 7q correctly combines the pencil terms but forgets to add Tuesday's 3 extra notebooks to the 2p. The total amount Tom has spent is 5p + 7q pence.
- (b) (−4, 3) — Method: in a rectangle whose sides are parallel to the axes only two different x-coordinates and two different y-coordinates appear, and each of them is shared by a pair of vertices, so the missing vertex takes the x-coordinate and the y-coordinate that so far appear only once. Working: the x-coordinates given are −4, 2 and 2, so 2 is already used twice and −4 is used once; the y-coordinates given are −1, −1 and 3, so −1 is already used twice and 3 is used once; the fourth vertex therefore has x = −4 and y = 3. Answer: (−4, 3). The distractors: (3, −4) comes from picking the two unpaired coordinates correctly and then writing them in the wrong order; (−4, −5) comes from matching the 4-unit vertical side but measuring it downwards from (−4, −1) instead of upwards; (8, 3) comes from carrying on round the shape with the horizontal step used earlier, adding 6 to the x-coordinate of (2, 3) instead of closing the rectangle.
- (a) x = 10 or x = −10 — Rearranging, x² = 100. Taking the square root of both sides gives x = ±10, i.e. x = 10 or x = −10. A candidate who forgets the negative root gives only x = 10. A candidate who halves 100 instead of taking its square root gets x = 50. A candidate who applies the ± sign to 100 itself instead of to its square root gets x = 100 or x = −100.
- (a) 18 cm² — Method: substitute the width into the formula, applying the index to the letter before multiplying by the 2 in front of it. Working: x² = 3 × 3 = 9, and then A = 2 × 9 = 18, so the area is 18 cm². Answer: 18 cm². The distractors: 36 cm² comes from multiplying 2 by 3 first and squaring afterwards, giving (2 × 3)²; 12 cm² comes from doubling instead of squaring, so that x² is replaced by 2x and the calculation becomes 2 × 2 × 3; 6 cm² comes from working out 2 × 3 and never applying the index at all.
- (c) s = P / 4 — Method: undo the multiplication by 4 by dividing both sides by 4. Working: P = 4s, so dividing both sides by 4 gives s = P / 4. The value s = 4P comes from multiplying by 4 instead of dividing — using the wrong inverse operation. The value s = P + 4 comes from adding 4 instead of dividing. The value s = P − 4 comes from subtracting 4 instead of dividing.
- (d) 3, 6, 12, 24 — Method: a term-to-term rule is applied to the term just written, so start with the first term and use the rule three more times. Working: the first term is 3; 3 × 2 = 6 is the second; 6 × 2 = 12 is the third; 12 × 2 = 24 is the fourth. Answer: 3, 6, 12, 24. The distractors: 3, 5, 7, 9 comes from adding 2 each time instead of multiplying by 2; 3, 9, 27, 81 comes from multiplying by the first term, 3, instead of by the multiplier 2 the rule gives; 6, 12, 24, 48 comes from doubling before writing anything down, so the list starts one term too late and the given first term is missing.
- (a) −10 — Method: multiply each bracket out, treating the second bracket as being multiplied by −3 because it is subtracted, then collect like terms. Working: 4(2x − 1) = 8x − 4 and −3(x + 2) = −3x − 6, so the expression becomes 8x − 4 − 3x − 6 − 5x; the x terms give 8x − 3x − 5x = 0, so no term in x survives, and the numbers give −4 − 6 = −10. Answer: −10. The distractors: 2 comes from expanding −3(x + 2) as −3x + 6, leaving the numbers −4 + 6; 5x − 10 comes from forgetting the final −5x, so the x terms give 8x − 3x = 5x; −7 comes from multiplying the 4 over only the first term of its bracket, giving 8x − 1 and so the numbers −1 − 6.
- (c) y = 3x + 7 — Method: the gradient is the change in y divided by the change in x with both taken in the same order, and a point whose x-coordinate is 0 gives the constant straight away because it lies on the y-axis. Working: m = (7 − 1) ÷ (0 − (−2)) = 6 ÷ 2 = 3; the point (0, 7) lies on the y-axis, so c = 7 and the line is y = 3x + 7. Answer: y = 3x + 7. The distractors: y = −3x + 7 comes from taking the y-difference as 1 − 7 while taking the x-difference as 0 − (−2), so the two subtractions run in opposite orders; y = 3x + 1 comes from using the y-coordinate of (−2, 1) as the constant instead of the point that actually lies on the y-axis; y = (1/3)x + 7 comes from writing the gradient upside down as the change in x over the change in y, 2 ÷ 6.
- (d) 1 — Method: find the step in the outputs for each step of 1 in the input, write the rule from that step and from one pair of values, then apply the rule to the last input. Working: the outputs −5, −3, −1 rise by 2 while x rises in ones, so x is multiplied by 2; at x = 1, 2 × 1 = 2 while y = −5, so 7 is subtracted, giving y = 2x − 7; at x = 4 the rule gives 2 × 4 = 8 and 8 − 7 = 1. Answer: y = 1. The distractors: 3 comes from carrying the outputs on one step too far, to x = 5; 0 comes from assuming the outputs −5, −3, −1 carry on by adding 1 rather than by adding 2; 8 comes from doubling the input and forgetting to subtract the 7.
- (b) 64 — Method: a position-to-term rule is applied straight to the position number, so a term far along the sequence can be found without writing out the terms in between. Working: the rule multiplies the position by itself and the position asked for is 8, so the term is 8 × 8. Answer: 64. The distractors: 16 comes from multiplying the position by 2 instead of by itself; 81 comes from working out 9 × 9, one position too far along; 8 comes from writing down the position number itself as the term.
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