Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Answer key: Algebra worksheet — GCSE Foundation
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- (d) 13 — Method: the numbers of matchsticks form a sequence with a term-to-term rule, so count the first square in full and then add the repeated amount once for every extra square. Working: one square uses 4 matchsticks; a row of 4 squares has 3 extra squares after the first, and each of those adds 3 matchsticks, giving 3 × 3 = 9 to add on to the 4. Answer: 13. The distractors: 16 comes from counting each square as a separate set of 4 matchsticks, 4 × 4, and ignoring the shared sides; 12 comes from using 3 matchsticks for all four squares, 3 × 4, and forgetting that the first square needs a fourth side; 10 comes from adding the 3 only twice, as though a row of four squares had two extra squares rather than three.
- (d) a/2 — Method: write both terms over the same denominator, subtract the numerators, then cancel the fraction down. Working: 6 is a multiple of 3, so a/3 is rewritten as 2a/6; the calculation becomes 5a/6 − 2a/6 = 3a/6, and dividing numerator and denominator by 3 gives a/2. Answer: a/2. The distractors: 4a/3 comes from subtracting the denominators as well as the numerators, giving (5 − 1)a over (6 − 3); 2a/3 comes from subtracting 1 from 5 without first rewriting a/3 as 2a/6, giving 4a/6; 7a/6 comes from adding the two fractions instead of subtracting them, giving 5a/6 + 2a/6.
- (a) 1 — Method: the value of y when x = 0 is where the line meets the y-axis, which is the constant c in y = mx + c, so the gradient is worked out from the two given points first and the constant follows by substituting one of them. Working: m = (16 − 7) ÷ (5 − 2) = 9 ÷ 3 = 3, so the line is y = 3x + c; substituting x = 2 and y = 7 gives 7 = 3 × 2 + c, so c = 7 − 6 = 1, and the value of y when x = 0 is that constant. Answer: 1. The distractors: 3 comes from stopping at the gradient and offering it as the intercept; 4 comes from stepping back from x = 2 to x = 0 by one unit of x instead of two, 7 − 3 = 4; −1 comes from working the constant out as mx − y, 3 × 2 − 7 = −1, instead of y − mx.
- (d) y = 4 — Method: substitute x = 6 into y = 24/x: y = 24 ÷ 6 = 4. Distractor origins: y = 18 subtracts instead of dividing (24 − 6 = 18); y = 144 multiplies instead of dividing (24 × 6 = 144); y = 30 adds instead of dividing (24 + 6 = 30).
- (c) (−4, 7) — Left of the origin means negative x, and up means positive y, so the point is (−4, 7). (4, 7) comes from forgetting that 'left' means the x-coordinate is negative. (−4, −7) comes from treating 'up' as a negative direction instead of positive. (7, −4) comes from swapping the x- and y-coordinates.
- (b) the first and the third — Method: the sign of a product depends only on the signs of the two numbers multiplied: like signs give a positive product and unlike signs a negative one, so look for the quadrants in which both coordinates carry the same sign. Working: in the first quadrant x and y are both positive, and positive times positive is positive; in the third quadrant both are negative, and negative times negative is positive as well; in the second quadrant x is negative while y is positive, and in the fourth x is positive while y is negative, so each of those gives a negative product. Answer: the first and the third. The distractors: 'the second and the fourth' comes from applying the rule for a NEGATIVE product, unlike signs, to a positive one; 'the first and the second' comes from testing only the y-coordinate and keeping the quadrants where the height is positive; 'the first and the fourth' comes from testing only the x-coordinate in the same way.
- (c) 100 — Method: apply the position-to-term rule straight to the position asked for, since it does not depend on the term before it. Working: the rule squares the position number and the position is 10, so the term is 10², which means 10 × 10. Answer: 100. The distractors: 81 comes from squaring 9 instead of 10, one position short; 20 comes from multiplying the position by 2 instead of squaring it; 1000 comes from cubing the position, 10 × 10 × 10, instead of squaring it.
- (b) 4 — Adding the two equations: the y-terms, −2y and +2y, cancel, and the x-terms combine to 5x + 3x = 8x; the right-hand sides add to 16 + 16 = 32. This gives 8x = 32, so x = 4. A candidate who adds only one of the right-hand sides, instead of both, would get 8x = 16, so x = 2. A candidate who divides 32 by 4 instead of 8 would get x = 8. A candidate who subtracts the equations instead of adding them, getting 2x − 4y = 0, and then wrongly assumes y = 0, would get x = 0.
- (d) 3x² + 4x − 7 — Method: the minus sign in front of the second bracket changes the sign of every term inside it; then collect like terms. Working: removing the brackets gives 5x² + 3x − 2 − 2x² + x − 5; the squared terms give 5x² − 2x² = 3x², the x terms give 3x + x = 4x, and the number terms give −2 − 5 = −7. Answer: 3x² + 4x − 7. The distractors: 7x² + 2x + 3 comes from adding the two brackets instead of subtracting, giving 5x² + 2x², 3x − x and −2 + 5; 3x² + 2x + 3 comes from applying the minus sign to 2x² only, leaving −x and +5 unchanged so that 3x − x = 2x and −2 + 5 = 3; 3x² + 4x + 3 comes from changing the signs of the terms with letters but leaving +5 as it stood, so the number terms give −2 + 5 = 3.
- (a) 2b — Method: a total cost is the price of one item multiplied by the number of items bought. Working: each pen costs £2 and there are b pens, so the total cost is 2 × b, which is written as 2b. Answer: 2b. The distractors: b + 2 comes from adding the price to the number of pens instead of multiplying, treating £2 as a one-off charge; 2b + 2 comes from multiplying correctly and then adding the £2 a second time as though there were also a fixed charge; b/2 comes from dividing by the price instead of multiplying by it.
- (b) 3n + 1 — Method: find how many more tiles each pattern uses, then find the constant by adjusting pattern 1's total. Working: each pattern uses 3 more tiles than the last, so the coefficient of n is 3. The constant is pattern 1's total minus the common difference: 4 − 3 = 1. Answer: the nth term is 3n + 1. 3n + 4 comes from using pattern 1's total, 4, as the constant without subtracting the common difference. 3n − 2 comes from a slip in working out the constant, subtracting the common difference twice (4 − 3 − 3 = −2) instead of once. n + 3 comes from swapping the common difference and the constant.
- (b) 25 — Substitute n = 7: 4 × 7 − 3 = 28 − 3 = 25. Forgetting to subtract 3 gives 4 × 7 = 28. Subtracting 3 from 7 before multiplying by 4, 4 × (7 − 3) = 16, applies the operations in the wrong order. Substituting n = 8 by miscounting the position gives 4 × 8 − 3 = 29.
- (d) y = (x + 3)(x − 5) — A root at x = −3 means the matching bracket must be zero when x = −3, so the bracket is (x − (−3)) = (x + 3). A root at x = 5 means the other bracket is (x − 5). So the equation is y = (x + 3)(x − 5); checking the y-intercept, (0 + 3)(0 − 5) = 3 × (−5) = −15, which matches the given value. The option (x − 3)(x + 5) swaps the signs of both roots. The option (x + 3)(x + 5) keeps the correct sign for the first root but gets the second wrong. The option (x − 3)(x − 5) gets the first root's sign wrong.
- (c) 18 km/h — A straight line on a distance–time graph means a steady speed, so the speed is the distance gained divided by the time taken. First convert 40 minutes to hours: 40 ÷ 60 = 2/3 of an hour. Speed is distance ÷ time, so speed = 12 ÷ (2/3) = 12 × 3/2 = 18 km/h. The option 8 km/h comes from multiplying the distance by the time in hours instead of dividing: 12 × 2/3 = 8. The option 30 km/h comes from scaling the distance-per-minute rate by 100 instead of 60: 12 ÷ 40 = 0.3, then 0.3 × 100 = 30. The option 16 km/h comes from mistakenly treating 40 minutes as three-quarters of an hour instead of two-thirds: 12 ÷ 0.75 = 16.
- (c) 32 — The terms are 60, 53, 46, 39, 32 — each found by subtracting 7 from the term before, so the 5th term is 32. Subtracting 7 five times from the first term instead of four times, 60 − 7 × 5 = 25, treats the first term as if it came before the sequence starts. Adding 7 four times instead of subtracting, 60 + 7 × 4 = 88, uses the wrong operation. Stopping one term early gives the 4th term, 39.
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