Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Answer key: Algebra worksheet — GCSE Foundation
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- (d) 36 — (2n)² means the whole of 2n is squared, so with n = 3: (2n)² = (2 × 3)² = 6² = 36. Answering 18 instead works out 2n² — squaring only the n and then multiplying by 2 — which is a different expression because the brackets around 2n are missing. Answering 12 squares only the coefficient, treating (2n)² as 2² × n = 4 × 3 = 12, and forgets to square the n as well. Answering 9 ignores the coefficient of 2 altogether and works out n² on its own. The value of (2n)² when n = 3 is 36.
- (a) −7 — The coefficient of xy is the number multiplying that exact term, including its sign: in 4x²y − 7xy + 2, the term in xy is −7xy, so the coefficient is −7. Answering 7 correctly picks out the number but drops the minus sign that belongs to it. Answering 4 picks the coefficient of the x²y term instead of the xy term — x²y and xy are different terms because their powers of x differ. Answering −5 combines −7 with the constant term +2, as though the coefficient of xy included the number with no letter attached to it. The coefficient of xy is −7.
- (b) 3, 6, 9, 12 — Method: substitute the positions n = 1, 2, 3 and 4 into the rule in turn, because a position-to-term rule gives each term from its own position number. Working: 3 × 1 = 3, 3 × 2 = 6, 3 × 3 = 9 and 3 × 4 = 12. Answer: 3, 6, 9, 12. The distractors: 3, 9, 27, 81 comes from reading 3n as 3 multiplied by itself n times and so multiplying by 3 at every step; 0, 3, 6, 9 comes from starting the count at n = 0, which shifts every term one place; 4, 5, 6, 7 comes from reading 3n as n + 3 and adding 3 to each position number instead of multiplying by 3.
- (d) The graph never crosses either axis — Since x ≠ 0, there is no point on the graph where x = 0, so it cannot cross the y-axis; likewise 1/x is never equal to 0 for any x, so it cannot cross the x-axis either — the graph never touches either axis. A candidate who forgets the restriction x ≠ 0 might think the graph behaves like other graphs and passes through the origin, (0, 0). A candidate who correctly rules out the x-axis but forgets that x = 0 is also excluded might say the graph crosses the y-axis but never the x-axis. A candidate who only pictures the branch where x and y are both positive might say the graph has only one branch, in quadrant 1, forgetting the second branch where x and y are both negative.
- (a) s/f — Sharing s sweets equally between f friends means dividing the total by the number of friends, written as a fraction: s/f. Writing f/s divides the wrong way round, sharing the number of friends between the sweets instead of the sweets between the friends. Writing s − f mistakes sharing for taking away, subtracting the number of friends from the number of sweets. Writing sf multiplies the two quantities together, which would make the total larger rather than splitting it into smaller equal parts. The number of sweets each friend receives is s/f.
- (d) x = 4 or x = −9 — Since (x − 4)(x + 9) = 0, either x − 4 = 0, giving x = 4, or x + 9 = 0, giving x = −9. A candidate who takes the sign shown in each bracket rather than its opposite gets x = −4 or x = 9. A candidate who makes both solutions negative gets x = −4 or x = −9. A candidate who drops both signs and makes both solutions positive gets x = 4 or x = 9.
- (a) 2 — The candle's height falls from 30 cm to 20 cm, a drop of 10 cm, over 5 minutes, so m = 10 ÷ 5 = 2. 10 comes from using the drop in height but forgetting to divide by the time. 0.5 comes from dividing the time by the drop instead of the drop by the time (5 ÷ 10). 4 comes from dividing the final height by the time, 20 ÷ 5, instead of using the drop in height.
- (a) x = 4 or x = −3 — Method: find two numbers that multiply to give −12 and add to give −1 — these are −4 and 3. So x² − x − 12 = (x − 4)(x + 3) = 0, giving x = 4 or x = −3. Distractor origins: x = −4 or x = 3 has the signs the wrong way round; x = 4 or x = 3 makes both roots positive, ignoring the sign of −12; x = 12 or x = −1 comes from reading off the coefficient and the constant directly instead of factorising.
- (c) y = 9x + 3 — Method: in a linear cost model the charge that is paid once is the constant term and the charge made for each item is the coefficient of x. Working: each pizza costs £9, so x pizzas cost 9x pounds; the £3 delivery fee is paid once whatever the value of x, so it is added on as a constant and the total cost is y = 9x + 3. Answer: y = 9x + 3. The distractors: y = 3x + 9 comes from swapping the two charges over, treating the £3 delivery as a per-pizza cost and the £9 as the one-off charge; y = 9x leaves out the delivery fee altogether, which undercharges every order by £3; y = 12x comes from adding the delivery fee to the price of each pizza, £9 + £3 = £12 each, so the fee is charged once per pizza instead of once per order.
- (b) 9 — Subtract 14 from both sides: 4s ≤ 36. Divide both sides by 4: s ≤ 9, so the greatest number of tickets is 9. A candidate who forgets the £14 coach cost solves 4s ≤ 50, getting s ≤ 12.5, rounded down to 12. A candidate who adds the £14 instead of subtracting it solves 4s ≤ 64, getting s = 16. A candidate who miscalculates 50 − 14 as 32 solves 4s ≤ 32, getting s = 8.
- (c) y = 2x + 1 — Method: the gradient of the line through two points is the change in y divided by the change in x, and the constant is then found by substituting one of the points into y = mx + c. Working: m = (5 − 3) ÷ (2 − 1) = 2 ÷ 1 = 2, so the line is y = 2x + c; substituting x = 1 and y = 3 gives 3 = 2 × 1 + c, so c = 3 − 2 = 1. Answer: y = 2x + 1. The distractors: y = x + 2 comes from taking the gradient as the change in x, 2 − 1 = 1, and then substituting (1, 3) to reach a constant of 2; y = 2x − 1 comes from working out the constant as mx − y, 2 × 1 − 3 = −1, instead of y − mx; y = 2x + 3 comes from using the y-coordinate of (1, 3) as the constant without substituting at all.
- (b) −0.5 — Method: gradient = change in height ÷ horizontal distance, and the height decreases so the change is negative. Working: change in height = 5 − 25 = −20, horizontal distance = 40, so gradient = −20 ÷ 40 = −0.5. Answer: the gradient is −0.5. 0.5 comes from dropping the negative sign, ignoring that the zip-line descends. 2 comes from inverting the gradient, dividing the horizontal distance by the drop in height instead of the other way round. −0.8 comes from dividing the drop by the platform height, 25, instead of by the horizontal distance, 40.
- (d) 36 cm³ — V = lwh = 2 × 3 × 6 = 36 cm³. A candidate who adds all three numbers instead of multiplying gets 2 + 3 + 6 = 11 cm³. A candidate who multiplies only two of the three numbers, forgetting the length, gets w × h = 3 × 6 = 18 cm³. A candidate who multiplies l × w and w × h separately and adds the two products gets (2 × 3) + (3 × 6) = 6 + 18 = 24 cm³.
- (c) 6 km/h — Total distance = 8 + 4 = 12 km. Total time = 1 hour + 0.5 hours resting + 0.5 hours = 2 hours. Average speed = total distance ÷ total time = 12 ÷ 2 = 6 km/h. A speed of 8 km/h comes from leaving the resting time out of the total time: 12 ÷ 1.5 = 8. A speed of 4 km/h comes from dividing by too much time, such as double-counting the rest period: 12 ÷ 3 = 4. A speed of 12 km/h simply gives the total distance and forgets to divide by the total time at all.
- (d) h = 2A / (a + b) — Method: undo the multiplication by 1/2 by multiplying both sides by 2, then undo the multiplication by (a + b) by dividing both sides by it. Working: A = (a + b)h / 2, so multiplying both sides by 2 gives 2A = (a + b)h, then dividing both sides by (a + b) gives h = 2A / (a + b). The value h = A / (a + b) comes from forgetting to multiply by 2 to clear the 1/2 first. The value h = 2A / a + b comes from dividing only by a and leaving b outside the fraction, instead of dividing by the whole bracket (a + b). The value h = (a + b) / (2A) comes from inverting the fraction.
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