Printable · GCSE Foundation · ages 14-16
Geometry and measures worksheet — GCSE Foundation
Fifteen questions across the geometry and measures statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Non-calculator
Answer key: Geometry and measures worksheet — GCSE Foundation
MathsUKwww.geekhero.co.uk
- (a) 49 cm² — The area of a square is side × side = 7 × 7 = 49 cm². 28 cm² is the perimeter of the square (4 × 7), not its area. 14 cm² adds just two of the sides together. 21 cm² multiplies the side length by 3 instead of squaring it.
- (a) Triangular prism — Count the given properties against each solid. A triangular prism has 5 faces (2 triangular ends + 3 rectangular sides), 9 edges and 6 vertices — this matches exactly, so the solid is a triangular prism. A square-based pyramid also has 5 faces, but 8 edges and 5 vertices, and only one face is a square rather than three rectangles — the edge and vertex counts don't match. A cuboid has 6 faces, 12 edges and 8 vertices, none of which match the numbers given. A tetrahedron has 4 faces, all triangles, with 6 edges and 4 vertices — too few faces, and no rectangular faces at all.
- (c) (10.5, −2) — Method: the vector from the first tile to the third tile is the pattern's vector doubled, since two translations happen between them. Working: doubling (4.5, −2.5) gives (9, −5); adding this to the starting corner (1.5, 3) gives x-coordinate 1.5 + 9 = 10.5 and y-coordinate 3 − 5 = −2. Answer: (10.5, −2). A candidate who only applies the vector once, translating to the second tile instead of the third, gets (6, 0.5). A candidate who adds 2.5 instead of subtracting it in the y-coordinate gets (10.5, 8). A candidate who doubles the x-part of the vector correctly but forgets to change the y-coordinate at all gets (10.5, 3).
- (a) 4700 cm² — Method: split the T-shaped outline into the two rectangles it is made from, find the area of each, then add them together. Working: the wide base gives a rectangle 90 cm × 30 cm = 2700 cm²; the narrower block on top gives a rectangle 40 cm × 50 cm = 2000 cm²; adding these, 2700 + 2000 = 4700 cm². Answer: 4700 cm². The distractors: 2700 cm² comes from finding only the area of the base rectangle and forgetting to add the block on top. 2000 cm² comes from finding only the area of the top block and forgetting the base. 7200 cm² comes from treating the whole outline as one large rectangle, 90 cm wide by (30 + 50) = 80 cm tall, instead of splitting it into the two separate rectangles that actually make up the shape.
- (b) 31.4 cm — Circumference = π × diameter, so 3.14 × 10 = 31.4 cm. 15.7 cm comes from using the radius, 5 cm, in place of the diameter: 3.14 × 5 = 15.7, which is only half the circumference. 78.5 cm comes from using the area formula π × radius² instead of the circumference formula: 3.14 × 5² = 3.14 × 25 = 78.5. 62.8 cm comes from keeping the 2 from the radius form of the formula, C = 2 × π × radius, but putting the full diameter into it: 2 × 3.14 × 10 = 62.8.
- (b) angles on a straight line add up to 180° — 118° and 62° add up to 180°, matching the fact that angles on a straight line always add up to 180° — that is the reason the second angle is 62°. Angles round a point add up to 360° is a different fact, used for angles surrounding a single point, not two angles on a line. Vertically opposite angles are equal would make the second angle 118° too, not 62°. Angles in a triangle add up to 180° is a true fact, but it applies to the three angles inside a triangle, not two angles on a straight line.
- (b) 12 m — sin 30° = opposite ÷ hypotenuse, where the opposite side is the height (6 m) and the hypotenuse is the string. So string = height ÷ sin 30° = 6 ÷ (1/2) = 12 m. The distractor 3 m comes from multiplying by sin 30° instead of dividing (6 × 1/2 = 3). The distractor 6√3 m comes from using tan 30° = 1/√3 instead of sin 30° (6 ÷ (1/√3) = 6√3). The distractor 4√3 m comes from using cos 30° = √3/2 instead of sin 30° (6 ÷ (√3/2) = 12/√3 = 4√3).
- (d) 7 cm — Area of a parallelogram = base × height, so height = area ÷ base = 84 ÷ 12 = 7 cm. A pupil who multiplies instead of dividing gets 84 × 12 = 1008 cm. A pupil who divides the base by the area instead of the area by the base gets 12 ÷ 84 ≈ 0.14 cm. A pupil who mistakenly halves the area first, as if this were a triangle, gets (84 ÷ 2) ÷ 12 = 3.5 cm. The correct height is 7 cm.
- (b) (7, 3) — Reflecting in the line y = x swaps the x- and y-coordinates: (3, 7) → (7, 3). A pupil who reflects in the x-axis instead gets (3, −7). A pupil who reflects in the y-axis instead gets (−3, 7). A pupil who confuses y = x with y = −x, swapping the coordinates and changing both signs, gets (−7, −3). The correct image is (7, 3).
- (c) 1/2 — Method: cos 60° comes from half of an equilateral triangle. Cut an equilateral triangle of side 2 down its middle: each half is right-angled, with hypotenuse 2, base 1 and height √3. Working: cosine is the adjacent side over the hypotenuse, the side alongside the 60° angle is the base of length 1, and the hypotenuse is 2, so cos 60° = 1 ÷ 2. Answer: cos 60° = 1/2. A candidate who assumes the cosine falls steadily from cos 0° = 1 to cos 90° = 0 puts 60° two thirds of the way along and writes 1/3; the cosine does not change at a constant rate. Reading the start of the cosine row gives cos 0° = 1, and reading its end gives cos 90° = 0.
- (a) Triangular-based pyramid (tetrahedron) — A solid with 4 triangular faces, 4 vertices and 6 edges is a triangular-based pyramid, also called a tetrahedron. A triangular prism also has triangular faces, but it has 2 triangular faces plus 3 rectangular faces, 6 vertices and 9 edges — the extra rectangular faces and edges rule it out here. A square-based pyramid has 5 faces (one square, four triangles), 5 vertices and 8 edges, which does not match. A cube has 6 faces, 8 vertices and 12 edges, all much higher than the numbers given. The solid described is a triangular-based pyramid.
- (a) (−2, 6) — Translating by the vector (−5, 4) means adding −5 to the x-coordinate and adding 4 to the y-coordinate: (3 + (−5), 2 + 4) = (−2, 6). (8, 6) comes from treating −5 as +5, adding instead of subtracting on the x-coordinate. (−2, −2) keeps the x-coordinate correct but subtracts 4 from the y-coordinate instead of adding it. (7, −3) comes from swapping the two components of the vector, applying 4 to the x-coordinate and −5 to the y-coordinate.
- (b) P, since OP = 5 and OQ = 6 — Using the distance formula, OP = √(3² + 4²) = √(9 + 16) = √25 = 5, and OQ = √(6² + 0²) = √36 = 6. Since 5 is less than 6, P is closer to the origin. Naming Q as closer, with OQ = 5 and OP = 6, has the two distances swapped around the wrong point. Naming P as closer but with OP = 6 and OQ = 5 also has the two values swapped, even though it names the right point. The distances are not equal, since 5 is not the same as 6, so P and Q are not equally distant from the origin.
- (a) SSS – all three corresponding sides are equal — All three pairs of corresponding sides are stated as equal — LM = XY, MN = YZ and LN = XZ — with no angle mentioned. This matches the SSS condition, so triangle LMN is congruent to triangle XYZ.
- (d) (−2, 6) — Method: add the top numbers of both vectors to the starting x-coordinate, and the bottom numbers of both vectors to the starting y-coordinate. Working: x-coordinate 2 + 3 + (−7) = −2; y-coordinate −1 + 5 + 2 = 6. Answer: (−2, 6). A candidate who only applies vector u and forgets v gets (5, 4). A candidate who only applies vector v and forgets u gets (−5, 1). A candidate who works out the combined vector u + v but forgets to add it to the starting point gets (−4, 7).
Build your own mix at the worksheet builder.