Printable · GCSE Foundation · ages 14-16
Geometry and measures worksheet — GCSE Foundation
Fifteen questions across the geometry and measures statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Geometry and measures worksheet — GCSE Foundation
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- (a) (−1, 1) — Translating by $\binom{−2}{3}$ subtracts 2 from every x-coordinate and adds 3 to every y-coordinate. This gives image vertices (−1, 4), (3, 4), (3, 7) and (−1, 7). The point (−1, 1) is not one of these: it has the correct new x-coordinate (1 − 2 = −1) but keeps the original y-coordinate (1) instead of adding 3, as if only the horizontal part of the vector had been applied.
- (b) 045° — North is 000° and east is 090°; halfway between them, measured clockwise, is 045°. Choosing 090° gives east itself, not the midpoint between north and east. Choosing 135° gives the midpoint between east (090°) and south (180°) instead of between north and east. Choosing 225° is the back bearing of 045° (045° + 180°), not the bearing itself.
- (a) Trapezium — A trapezium is defined as a quadrilateral with exactly one pair of parallel sides. A parallelogram has two pairs, and a kite and rhombus are defined by side lengths, not by having only one pair of parallel sides.
- (b) angles on a straight line add up to 180° — 118° and 62° add up to 180°, matching the fact that angles on a straight line always add up to 180° — that is the reason the second angle is 62°. Angles round a point add up to 360° is a different fact, used for angles surrounding a single point, not two angles on a line. Vertically opposite angles are equal would make the second angle 118° too, not 62°. Angles in a triangle add up to 180° is a true fact, but it applies to the three angles inside a triangle, not two angles on a straight line.
- (c) (6, −5) — Method: the translation has already happened, so it must be undone: reverse the vector and apply the reverse to the point that is given. Working: reversing $\binom{-2}{6}$ gives $\binom{2}{-6}$, so the x-coordinate is 4 + 2 = 6 and the y-coordinate is 1 − 6 = −5. Check: from (6, −5) the given vector gives 6 − 2 = 4 and −5 + 6 = 1, which is the point named in the question. Answer: (6, −5). Applying the vector forwards instead of backwards gives (2, 7). Reversing the horizontal movement but not the vertical one gives (6, 7), and reversing the vertical movement but not the horizontal one gives (2, −5).
- (d) 10 — Method: the distance between two points is the hypotenuse of a right-angled triangle whose shorter sides are the horizontal and vertical gaps, so work out both gaps first, handling the negative coordinates carefully, and then apply Pythagoras' theorem. Working: the horizontal gap is 5 − (−3) = 5 + 3 = 8 and the vertical gap is 4 − (−2) = 4 + 2 = 6. Then d² = 8² + 6² = 64 + 36 = 100, so d = √100 = 10. Answer: 10. The distractors: 14 comes from adding the two gaps, 8 + 6, instead of adding their squares and taking the root; 100 comes from stopping at the sum of the squares and never taking the square root; 50 comes from reaching 100 correctly and then halving it instead of taking its square root, a candidate who has read the last step as “halve” rather than “root”.
- (b) (1, 6) — Method: when a square is set square-on to the grid, so that its sides run parallel to the axes, each vertex shares its x-coordinate with one neighbour and its y-coordinate with the other, and the missing vertex then borrows one coordinate from each of the two vertices it is joined to; so the first job is to check from the given points that the sides really do run parallel to the axes. Working: A(1, 2) and B(5, 2) share y = 2, so AB is a horizontal side; B(5, 2) and C(5, 6) share x = 5, so BC is a vertical side, which confirms that this square lies square-on to the axes and that the rule may be used. In square ABCD the vertex D is joined to C and to A. DC must be horizontal like AB, so D takes the y-coordinate of C, which is 6; DA must be vertical like CB, so D takes the x-coordinate of A, which is 1. D is therefore (1, 6), and checking confirms every side is 4 long. Answer: (1, 6). The distractors: (1, 5) comes from lifting the first number out of each of A and C, pairing the x-coordinate of A with the x-coordinate of C; (6, 1) comes from finding the right two numbers but writing them the wrong way round, height before sideways position; (9, 6) comes from stepping a further 4 to the right from C instead of closing the square back to the column A stands in.
- (b) Square — A square has all four sides equal, all four angles equal to 90°, and diagonals that are equal in length and bisect each other at right angles — every part of the description matches, so Square is correct. A rhombus has all four sides equal and diagonals bisecting at right angles, but its interior angles are not generally 90° (only a square, a special rhombus, has that), so it does not fully match. A rectangle has four 90° angles and equal diagonals, but its sides are not all equal in general, so it fails the equal-sides condition. A kite has two pairs of adjacent equal sides rather than all four sides equal, and its diagonals are not generally equal in length, so it fails both conditions.
- (b) (22, −13) — The vector from the ship to the lighthouse is (12, −4) − (2, 5) = (10, −9). Sailing along this vector twice from the start gives (2, 5) + 2 × (10, −9) = (2 + 20, 5 − 18) = (22, −13). '(12, −4)' stops after the ship reaches the lighthouse and ignores the second identical leg. '(−18, 23)' comes from finding the vector the wrong way round, as (2, 5) − (12, −4) = (−10, 9), and then doubling that. '(2, 5)' comes from adding the vector and then subtracting it again, wrongly cancelling the two legs instead of adding them.
- (d) sector — The region enclosed by two radii and the arc between them is called a sector. A segment is a different region, enclosed by a CHORD and an arc — it does not touch the centre at all. A chord is a straight line, not a region, so it cannot be the answer to a question asking for a region. A semicircle is only correct when the angle between the two radii is exactly 180°, which is not stated here, so it is too specific to be the general answer.
- (b) angle B = angle E — AB and BC meet at vertex B, so the angle INCLUDED between them is angle B; making angle B = angle E completes SAS. Angle A sits between AB and AC, not between AB and BC, so it is not the included angle needed for SAS here. Angle C sits between BC and CA, not between AB and BC, so it is not included either. AC = DF would give a third pair of equal sides, which proves congruence by SSS instead of SAS.
- (b) 4 — The scale factor is the distance from the centre to the image, divided by the distance from the centre to the object: (5 − 1) ÷ (2 − 1) = 4 ÷ 1 = 4. (2.5 comes from dividing the raw y-coordinates, 5 ÷ 2, without first subtracting the centre's coordinate; 3 comes from subtracting the two distances instead of dividing them; 0.25 comes from dividing the distances the wrong way round.)
- (a) 3 squares — Method: the plan view shows only the floor positions that have at least one cube standing on them; height does not add extra squares to the plan. Working: the base row occupies three floor positions in a line. The two extra cubes stand on top of two of those same three positions, so they do not create any new floor position. Answer: 3 squares. The distractors: 5 squares comes from adding the total number of cubes used (3 + 2 = 5) instead of counting distinct floor positions. 2 squares comes from counting only the raised two-cube section and ignoring the single cube at the other end of the row. 4 squares comes from counting one of the shared positions twice.
- (d) √3 — tan 60° = √3 — one of the exact values you need to know without a calculator. √3/2 is the exact value of sin 60° and of cos 30°, not tan 60°. 1/√3 is the exact value of tan 30°, the reciprocal-angle case. 3 comes from squaring √3 instead of reading off tan 60° itself.
- (c) 15 — The exterior angle is 180° − 156° = 24°, and the number of sides of a regular polygon is 360° divided by the exterior angle, so 360 ÷ 24 = 15. 24° is the exterior angle itself, stopping one step before the final division. 17 comes from finding 15 correctly and then adding 2, muddling the exterior angle rule with the (n − 2) that appears in the interior angle sum formula. 7.5 comes from dividing 180 by the exterior angle instead of 360, using the angles on a straight line rather than the total of the exterior angles of a polygon.
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