Printable · GCSE Foundation · ages 14-16
Geometry and measures worksheet — GCSE Foundation
Fifteen questions across the geometry and measures statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Answer key: Geometry and measures worksheet — GCSE Foundation
MathsUKwww.geekhero.co.uk
- (a) (5, 7) — Method: a midpoint is the mean of the two end points, so for each coordinate (start + end) ÷ 2 = midpoint; rearranging that gives end = 2 × midpoint less the start. Working: for x, (1 + x) ÷ 2 = 3, so 1 + x = 6 and x = 5. For y, (3 + y) ÷ 2 = 5, so 3 + y = 10 and y = 7. B is therefore (5, 7). Answer: (5, 7). The distractors: (2, 2) comes from subtracting A from the midpoint, (3 − 1, 5 − 3), which gives the step from A to the midpoint and stops there instead of taking that same step a second time; (4, 8) comes from adding A to the midpoint, (3 + 1, 5 + 3), without doubling the midpoint first; (6, 10) comes from doubling the midpoint, (2 × 3, 2 × 5), and then forgetting to take A off.
- (a) radius — The distance from the centre O to any point on the circle is the radius. The diameter is the distance right across the circle, through the centre, from one side to the other — twice the radius, not the same measurement. The circumference is the total distance around the circle, not from the centre. A chord is a line joining two points on the circle that does not have to pass through the centre at all.
- (b) 7 — Method: each coordinate of a midpoint is the mean of the matching pair of coordinates, so the y-coordinate of the midpoint depends on the two y-coordinates alone. Working: the y-coordinates are 4 and 10, so the mean is (4 + 10) ÷ 2 = 14 ÷ 2 = 7. Answer: 7. The distractors: 5 comes from working out the x-coordinate of the midpoint, (2 + 8) ÷ 2 = 5, and writing that down in place of the y-coordinate the question asked for; 3 comes from halving the difference of the y-coordinates, (10 − 4) ÷ 2 = 3, which is half the vertical gap rather than a position; 14 comes from adding the two y-coordinates and forgetting to halve the total.
- (b) 12 m — sin 30° = opposite ÷ hypotenuse, where the opposite side is the height (6 m) and the hypotenuse is the string. So string = height ÷ sin 30° = 6 ÷ (1/2) = 12 m. The distractor 3 m comes from multiplying by sin 30° instead of dividing (6 × 1/2 = 3). The distractor 6√3 m comes from using tan 30° = 1/√3 instead of sin 30° (6 ÷ (1/√3) = 6√3). The distractor 4√3 m comes from using cos 30° = √3/2 instead of sin 30° (6 ÷ (√3/2) = 12/√3 = 4√3).
- (d) $\binom{−5}{−3}$ — Left is a negative horizontal move and down is a negative vertical move, so the vector is $\binom{−5}{−3}$. $\binom{5}{−3}$ comes from treating 'left' as a positive move. $\binom{−5}{3}$ comes from treating 'down' as a positive move. $\binom{−3}{−5}$ comes from swapping the horizontal and vertical components.
- (d) 5 — A square-based pyramid has four vertices at the corners of the square base, plus one more vertex at the apex where the four triangular faces meet: 4 + 1 = 5 vertices. Choosing 8 counts the edges instead of the vertices. Choosing 4 counts only the base corners and forgets the apex at the top. Choosing 6 is the vertex count of a triangular prism, not a square-based pyramid.
- (d) 88° — Method: the three angles add up to 180°, and here it is the two equal base angles that are known, so take both of them away from 180°. Working: the two base angles come to 2 × 46° = 92°, and 180° − 92° = 88°. Answer: 88°. The distractors: 134° comes from subtracting only one base angle, 180° − 46°, and forgetting that there are two of them; 92° comes from doubling the base angle and stopping there, which is the two base angles together rather than the apex; 46° comes from assuming that all three angles of the triangle are equal to the one that is given.
- (d) (−2, 6) — Method: add the top numbers of both vectors to the starting x-coordinate, and the bottom numbers of both vectors to the starting y-coordinate. Working: x-coordinate 2 + 3 + (−7) = −2; y-coordinate −1 + 5 + 2 = 6. Answer: (−2, 6). A candidate who only applies vector u and forgets v gets (5, 4). A candidate who only applies vector v and forgets u gets (−5, 1). A candidate who works out the combined vector u + v but forgets to add it to the starting point gets (−4, 7).
- (b) $\binom{8}{3}$ — The column vector is (end − start) in each coordinate: (9 − 1, 4 − 1) = (8, 3), written as $\binom{8}{3}$. $\binom{3}{8}$ swaps the horizontal and vertical components. $\binom{10}{5}$ comes from adding the coordinates instead of subtracting them. $\binom{−8}{−3}$ comes from working out start minus end instead of end minus start.
- (d) 77 — Method: angles that meet at a point add up to 360°. Working: 82 + 105 + 96 = 283; 360 − 283 = 77. Answer: 77°. A candidate who gives the sum of the three known angles and forgets to subtract it from 360° gets 283. A candidate who leaves out the 105° angle, working out 360 − 82 − 96, gets 182. A candidate who leaves out the 82° angle, working out 360 − 105 − 96, gets 159.
- (d) 1 kg — First find the total mass in grams: 4 × 250 = 1000 g. Then convert to kilograms by dividing by 1000: 1000 ÷ 1000 = 1 kg. Finding the correct total in grams but forgetting to divide by 1000 gives 1000 kg. Adding the number of packs to the pack mass instead of multiplying, 4 + 250 = 254 g, gives 0.254 kg. Dividing the pack mass by the number of packs instead of multiplying, 250 ÷ 4 = 62.5 g, gives 0.0625 kg.
- (d) (−5, −4) — Method: every vertex of a translated shape moves by the same vector, so find that vector from the one vertex whose image is given, then apply it to A. Working: C(4, 5) moves to (0, −1), so across 0 − 4 = −4 and up −1 − 5 = −6, giving the vector $\binom{-4}{-6}$. Applying it to A(−1, 2): −1 − 4 = −5 and 2 − 6 = −4. Answer: the image of A is (−5, −4). Working the vector out as object minus image gives 4 to the right and 6 up, which applied to A gives (3, 8). Getting the horizontal movement right but reversing the vertical one gives (−5, 8). Treating (0, −1) as the image of every vertex ignores that a translation carries each vertex to a different place.
- (c) Equal sides and equal interior angles — Method: recall the full definition of 'regular' as applied to a polygon. Working: a regular polygon must have both equal side lengths and equal interior angles at the same time. Options: 'all sides equal' alone describes an equilateral but not necessarily equiangular shape, such as a rhombus, which is not regular; 'all angles equal' alone describes an equiangular but not necessarily equilateral shape, such as a rectangle, which is not regular; 'at least one line of symmetry' is a much weaker condition that many irregular shapes also satisfy. Answer: equal sides and equal interior angles.
- (a) 18 — PQ lies along the x-axis with length 9, and PR lies along the y-axis with length 4, and these two sides meet at right angles at P, so they can be used as the base and height of the triangle. Area = 1/2 × base × height = 1/2 × 9 × 4 = 18. 36 comes from multiplying the base and height but forgetting to halve the result. 13 comes from adding the two lengths, 9 + 4, instead of multiplying them. 26 comes from the perimeter-style calculation 2 × (9 + 4) instead of the triangle area formula.
- (b) 28 — The width of the rectangle is the difference in x-coordinates, 9 − 2 = 7, and the height is the difference in y-coordinates, 5 − 1 = 4. The area is width × height = 7 × 4 = 28. 22 comes from using the perimeter formula, 2 × (7 + 4), instead of the area formula. 35 comes from multiplying 7 by 5 instead of 4, misreading one of the y-coordinates. 63 comes from multiplying 9 by 7, using an x-coordinate instead of the height.
Build your own mix at the worksheet builder.