Printable · GCSE Foundation · ages 14-16
The four operations and place value worksheet — GCSE Foundation
Fifteen questions on "the four operations and place value" — DfE statement N2. Print it, or print three versions so neighbours cannot copy by letter; the key gives the letter for each version.
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Answer key: The four operations and place value worksheet — GCSE Foundation
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- (c) 2/3 — Method: fractions with the same denominator are added by adding the numerators and leaving the denominator alone, because the parts are already the same size. Working: 1/3 + 1/3 has numerators 1 + 1 = 2 and the denominator stays as 3, giving 2/3. Answer: 2/3. The distractors: 2/6 comes from adding the denominators as well as the numerators, 1 + 1 over 3 + 3; 2/9 comes from adding the numerators but multiplying the denominators, 1 + 1 over 3 × 3; 1/9 comes from multiplying throughout instead of adding, 1 × 1 over 3 × 3.
- (b) −4 — To subtract a negative number, add its positive equivalent: −7 − (−3) becomes −7 + 3. Work out −7 + 3 to get −4. Treating "− (−3)" as simply "−3" without flipping the sign gives the wrong working −7 − 3, which is −10. Ignoring the negative sign on −7 and just subtracting the values, 7 − 3, gives 4, which loses the sign of the starting number. Flipping the sign of both numbers, 7 + 3, gives 10, which changes more than the double negative allows. So −7 − (−3) = −4.
- (d) 4/3 — Method: the product of two negative numbers is positive, so work with 2/5 × 10/3 and then simplify. Multiply the numerators together and the denominators together. Working: 2 × 10 = 20 and 5 × 3 = 15, giving 20/15; both 20 and 15 divide by 5, so 20/15 = 4/3. Answer: 4/3. The distractors: −4/3 has the arithmetic right but keeps a minus sign, from treating negative × negative as negative; 3/25 comes from turning the second fraction upside down and multiplying, which divides instead of multiplying and gives 2/5 × 3/10 = 6/50; −56/15 comes from adding the two fractions instead of multiplying them, giving −6/15 − 50/15.
- (c) 0.024 — Multiply the digits ignoring the decimal points: 6 × 4 = 24. Count the total number of decimal places in the two numbers being multiplied: 0.6 has 1 decimal place and 0.04 has 2, giving 3 in total. Place the decimal point in 24 so that there are 3 digits after it: 0.024. Counting only 2 decimal places instead of 3 gives 0.24. Counting 4 decimal places instead of 3 gives 0.0024. Counting only 1 decimal place instead of 3 — in effect moving the point in just one of the two numbers, as if the calculation were 6 × 0.4 — gives 2.4. So 0.6 × 0.04 = 0.024.
- (b) 18 — Method: multiply the two numbers ignoring their signs, then apply the rule that a negative number multiplied by a negative number gives a positive answer. Working: 6 × 3 = 18; since both −6 and −3 are negative, the product is positive. Answer: 18. −18 comes from keeping the answer negative, as if only one of the two negative signs affects the sign of the product. −9 comes from adding the two numbers instead of multiplying them, −6 + (−3) = −9. 9 comes from adding 6 and 3 as if both numbers were positive, ignoring the negative signs entirely.
- (c) 0.07 — Each digit after the decimal point has a place value: the first digit is tenths, the second is hundredths, the third is thousandths. In 3.472, the 4 is in the tenths place and the 7 is in the hundredths place, so it is worth 0.07. Reading it as 7 ignores place value altogether, treating it as if it were a whole number. Reading it as 0.7 puts it one place too big, in the tenths place. Reading it as 0.007 puts it one place too small, in the thousandths place. The digit 7 in 3.472 is worth 0.07.
- (c) 2/3 — Method: multiply the numerators together and the denominators together, then divide both parts of the result by their highest common factor. Working: 3 × 14 = 42 and 7 × 9 = 63, giving 42/63; the highest common factor of 42 and 63 is 21, and 42 ÷ 21 = 2 with 63 ÷ 21 = 3. Answer: 2/3. The distractors: 17/16 comes from adding the numerators and adding the denominators, giving (3 + 14)/(7 + 9); 27/98 comes from turning the second fraction upside down and multiplying, which divides instead of multiplying and gives 3/7 × 9/14; 2/21 comes from cancelling the 7 into the 14 in the numerator but leaving the 7 in the denominator, giving 6/63.
- (a) 7 — Dividing by 0.1 is the same as multiplying by 10, so 0.7 ÷ 0.1 = 7. Meera's answer of 0.07 comes from dividing 0.7 by 10 instead of by 0.1, the wrong way round. A candidate who confuses 0.1 with 0.01 multiplies by 100 instead of 10 and gets 70. A candidate who thinks dividing by a number less than 1 does not change the value gets 0.7.
- (c) 25/36 — Method: square a fraction by squaring its numerator and its denominator separately, then add the two results over a common denominator. Working: (2/3)² = 4/9 and (1/2)² = 1/4; the lowest common denominator of 9 and 4 is 36, so 4/9 = 16/36 and 1/4 = 9/36, and 16 + 9 = 25. Answer: 25/36. The distractors: 49/36 comes from adding the two fractions first and squaring the total, giving (7/6)²; 5/13 comes from squaring correctly but then adding the numerators and the denominators, as (4 + 1)/(9 + 4); 7/3 comes from doubling each fraction instead of squaring it, giving 4/3 + 1.
- (a) 7 — Convert the mixed number to an improper fraction: 5 1/4 = 21/4. Dividing by 3/4 means multiplying by its reciprocal, 4/3: 21/4 × 4/3 gives 84/12, which simplifies to 7. So exactly 7 complete pieces of 3/4 m can be cut. Ignoring the 1/4 m and dividing only the whole number, 5 ÷ 3/4, gives 20/3, which is 6 complete pieces with some wood left over. Multiplying by 3/4 instead of its reciprocal, 21/4 × 3/4, gives 63/16, which is 3 complete pieces. Misreading 5 1/4 as the fraction 5/4, then dividing by 3/4, gives 5/3, which is only 1 complete piece. So 7 complete pieces can be cut from the plank.
- (a) 9 °C — Method: the fall is the difference between the two readings, so subtract the lower reading from the higher one; subtracting a negative number is the same as adding its positive. Working: 3 − (−6) = 3 + 6 = 9. Counting it out, the temperature drops 3 degrees to reach zero and a further 6 degrees below zero. Answer: 9 °C. The distractors: −9 °C comes from subtracting the readings the wrong way round, as −6 − 3, and reporting a fall as a negative amount; 3 °C comes from ignoring the minus sign and working out 6 − 3; 6 °C comes from counting only the part of the fall that happens below zero and forgetting the 3 degrees above it.
- (b) 2.1 m — The three pieces use 3 × 0.9 = 2.7 m of wood. Remaining wood = 4.8 − 2.7 = 2.1 m. A candidate who miscounts and only subtracts 2 pieces instead of 3 gets 4.8 − 1.8 = 3.0 m. A candidate who adds instead of subtracting gets 4.8 + 2.7 = 7.5 m. A candidate who gives the length used instead of the length remaining gets 2.7 m.
- (d) −1.7 — Since the numbers have different signs, find the difference between their sizes: 4.5 − 2.8 = 1.7, then keep the sign of the number further from zero. So −4.5 + 2.8 = −1.7. A candidate who drops the negative sign gets 1.7. A candidate who adds the magnitudes instead of finding the difference gets −(4.5 + 2.8) = −7.3. A candidate who takes the smaller digit from the larger in the tenths column, doing 8 − 5 = 3 instead of borrowing to make 15 − 8 = 7, gets 2.3 and so −2.3.
- (d) 3,200,000 — 1 million = 1,000,000, so 3.2 million = 3.2 × 1,000,000 = 3,200,000. A candidate who moves the decimal point one place too many gets 32,000,000. A candidate who moves it one place too few gets 320,000. A candidate who writes the .2 as extra thousands instead of hundred-thousands gets 3,002,000.
- (b) −5 — Using the order of operations, work out the multiplication first: 4 × (−2) = −8. Then 3 + (−8) = −5. A candidate who adds before multiplying gets (3 + 4) × (−2) = −14. A candidate who drops the negative sign on the multiplication gets 3 + 4 × 2 = 11. A candidate who works out the multiplication correctly but gives that as the final answer, forgetting to combine it with the 3, gets −8.
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