Printable · GCSE Foundation · ages 14-16
Probability worksheet — GCSE Foundation
Fifteen questions across the probability statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Probability worksheet — GCSE Foundation
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- 1.A charity raffle sells 250 tickets. A group of friends buy 40 of the tickets between them. Three prizes are awarded, each to a different randomly drawn ticket, and no ticket can win more than one prize. Work out the expected number of prizes won by the group. Give your answer as a fraction in its simplest form.
- 2.A café offers 3 types of sandwich, cheese, ham and egg, and 4 types of drink, tea, coffee, juice and water. A customer chooses one sandwich and one drink at random. Work out the probability that the customer chooses egg and water.
- 3.A frequency tree records the results of 160 patients who took a new medicine. It splits them into those who reported side effects and those who did not. 15% of the patients reported side effects. Work out how many of the 160 patients did not report side effects.
- 4.A grower knows that the probability that one of their seeds germinates is 0.6. The grower wants to expect 300 of the seeds to germinate. Work out how many seeds the grower should plant.
- 5.A survey asked 80 people to name their favourite drink. The table shows the results: Tea 20 people, Coffee 32 people, Juice 16 people, Water 12 people. Work out the percentage of people whose favourite drink was Coffee.
- 6.A spinner can land on red, blue, green or yellow. The probability that it lands on red is 0.24 and the probability that it lands on yellow is 0.16. The probabilities of landing on blue and on green are equal, and each is called x. Work out the value of x.
- 7.An ordinary six-sided dice, numbered 1 to 6, is rolled 30 times and lands on a 6 seven times. Ravi says the theoretical probability of rolling a 6 and the relative frequency of rolling a 6 in this trial are the same number. Is Ravi right?
- 8.A two-way table records 150 customers at a café. 90 of the customers bought a hot drink and the rest did not. 54 of the hot-drink customers also bought a cake. 21 of the customers who did not buy a hot drink bought a cake. Work out the percentage of all 150 customers who bought a cake.
- 9.A school trip took 200 pupils to a museum, travelling either by coach or by minibus. A frequency tree records the trip: 150 pupils travelled by coach, split into 90 in Year 8 and the rest in Year 9. All the pupils who travelled by minibus were in Year 8. Work out the total number of Year 8 pupils on the trip.
- 10.A raffle sells 400 tickets at 50p each. There is one prize of £45. Aisha buys 8 tickets. Work out how much money Aisha should expect to lose from playing, giving your answer in pounds.
- 11.A padlock code is formed by arranging three different digits chosen from 2, 3, 4 and 5, with no digit repeated. Work out how many different three-digit codes can be made.
- 12.In a class experiment a fair six-sided dice is rolled 60 times and lands on a six 14 times. The whole school then rolls the same fair dice 3000 times. Work out the best estimate of the number of sixes the school should expect.
- 13.A fair six-sided dice is rolled 90 times. Work out how many more times you would expect it to land on a number less than 4 than on a 6.
- 14.At a fun run, each runner finishes, retires or is disqualified, and cannot do more than one of these. The probability that a runner finishes is 68.5% and the probability that a runner retires is 24.75%. Work out the probability, as a percentage, that a runner is disqualified.
- 15.A game has two independent stages. P(win stage 1) = 0.4, and P(win stage 2) = 0.25. Work out the probability that Ffion wins at least one of the two stages.
Answer key
- (d) 12/25 — The group holds 40 of the 250 tickets, so for any one prize the probability the group wins it is 40/250 = 4/25. There are 3 prizes and the group has the same chance at each one, so the expected number won is 3 × 4/25 = 12/25. Writing 4/25 is wrong because it is the chance of winning just ONE prize, without multiplying by the 3 prizes available. Writing 4/75 is wrong because it divides by the 3 prizes instead of multiplying (4/25 ÷ 3 = 4/75), which would mean the group did worse the more prizes were on offer. Writing 64/15625 is wrong because it multiplies the single-prize probability by itself three times, (4/25)³, as though all three prizes had to be won together, instead of adding up the expected number across the three separate prizes. The expected number of prizes won by the group is 12/25.
- (d) 1/12 — Method: list the full possibility space of sandwich-and-drink pairs, then divide the one matching pair by the size of the whole space. Working: there are 3 × 4 = 12 equally likely sandwich-and-drink pairs, and exactly one of them is egg and water. Answer: 1/12. Watch out: writing down 1/7 comes from adding the two counts, 3 + 4 = 7, instead of multiplying them to build the possibility space. Writing down 1/3 uses only the chance of choosing egg out of 3 sandwiches and ignores the drink altogether. And writing down 1/4 uses only the chance of choosing water out of 4 drinks and ignores the sandwich altogether.
- (d) 136 — 15% of 160 = 0.15 × 160 = 24 patients reported side effects, so 160 − 24 = 136 did not. Stopping after finding the number who reported side effects, 24, answers the wrong question — it is not the number who did NOT report them. Misreading '15%' as a raw count of 15 patients, rather than a percentage, gives 160 − 15 = 145. Subtracting 15% of 160 twice, 160 − 24 − 24 = 112, double-counts the side-effect group.
- (c) 500 — Method: the expected number of successes is the number of trials multiplied by the probability, so to find the number of trials, divide the expected number by the probability. Working: let n be the number of seeds planted. Then n multiplied by 0.6 must come to 300, so n = 300 ÷ 0.6 = 500. Answer: the grower should plant 500 seeds. The distractors: 180 comes from multiplying instead of dividing, 300 × 0.6 = 180, which answers how many of 300 seeds would germinate; 750 comes from dividing by the probability of not germinating, 300 ÷ 0.4 = 750; 120 comes from multiplying by that same 0.4, 300 × 0.4 = 120.
- (b) 40% — 32 out of the 80 people chose Coffee, so the percentage is (32 ÷ 80) × 100 = 40%. Choosing 32% comes from treating 32 as if it were already a percentage out of 100, instead of dividing by the actual total of 80 people surveyed. Choosing 25% comes from using the Tea row instead of the Coffee row, (20 ÷ 80) × 100 = 25%. Choosing 20% comes from using the Juice row instead of the Coffee row, (16 ÷ 80) × 100 = 20%.
- (a) 0.30 — Red, blue, green and yellow are exhaustive, so all four probabilities sum to 1: 0.24 + 0.16 + x + x = 1, so 2x + 0.40 = 1, giving 2x = 0.60 and x = 0.30. Stopping at 2x = 0.60 without dividing by 2 leaves 0.60, the combined probability of both blue and green together, not the value of x on its own. Sharing the 0.60 across all four colours instead of just the two unknown ones gives 0.60 ÷ 4 = 0.15. Leaving out the 0.16 for yellow gives 2x + 0.24 = 1, so 2x = 0.76 and x = 0.38.
- (c) No — 7/30 is the relative frequency; theory stays 1/6. — The theoretical probability of rolling a 6 on an ordinary dice is fixed at 1/6, worked out from the number of equally likely outcomes, and does not change however the dice is actually rolled. The relative frequency from this trial is 7/30, found from what happened in these particular 30 rolls. Since 7/30 and 1/6 are different numbers, the correct statement is 'No — 7/30 is the relative frequency; theory stays 1/6.' Assuming the two values must always match because they describe the same event gives 'Yes — relative frequency always equals theory.' Believing that an observed result redefines the theoretical probability gives 'Yes — the theoretical probability has now become 7/30.' Refusing to work out either value at all gives 'Neither can be found — 30 rolls is too few to tell', which ignores that both numbers CAN be calculated from the information given.
- (b) 50% — The total number of customers who bought a cake is 54 + 21 = 75, combining both hot-drink and non-hot-drink customers. As a percentage of all 150 customers, this is (75 ÷ 150) × 100 = 50%. Choosing 36% comes from only counting the hot-drink customers who bought a cake, (54 ÷ 150) × 100 = 36%, and forgetting the 21 non-hot-drink customers who also bought a cake. Choosing 14% comes from only counting the non-hot-drink customers who bought a cake, (21 ÷ 150) × 100 = 14%, and forgetting the 54 hot-drink customers who also bought a cake. Choosing 60% comes from dividing by the hot-drink total of 90 instead of the grand total of 150, (54 ÷ 90) × 100 = 60%.
- (d) 140 — 90 pupils were in Year 8 on the coach branch. The minibus branch has 200 − 150 = 50 pupils, and all of them are Year 8 too, so the total number of Year 8 pupils is 90 + 50 = 140. Writing 90 alone is wrong because it only counts the coach's Year 8 pupils and misses the minibus ones. Writing 60 is wrong because that is the number of Year 9 pupils on the coach (150 − 90 = 60), not Year 8 at all. Writing 50 alone is wrong because it only counts the minibus pupils and misses the coach's Year 8 pupils. The total is 140.
- (c) £3.10 — Aisha's tickets cost 8 × 50p = £4.00. Her expected winnings are (8/400) × £45 = £0.90, since she holds 8 of the 400 tickets. Her expected loss is the cost minus the expected winnings: £4.00 − £0.90 = £3.10. Writing £4.00 is wrong because it is only the cost of her tickets, with no account taken of the expected winnings she might get back. Writing £0.90 is wrong because that is her expected WINNINGS, not her loss — the cost has not been subtracted. Writing £3.89 is wrong because it uses 1 ticket instead of her actual 8 tickets when working out the expected winnings: (1/400) × £45 = £0.1125, giving £4.00 − £0.11 = £3.89. Aisha should expect to lose £3.10.
- (d) 24 — There are 4 choices for the first digit. Once that digit is used, 3 digits remain for the second position, and then 2 digits remain for the third position: 4 × 3 × 2 = 24 codes. Choosing 64 comes from allowing a digit to be reused at every position, 4 × 4 × 4 = 64, which is not allowed here since no digit repeats. Choosing 12 comes from multiplying only the first two positions, 4 × 3 = 12, and forgetting that a third digit is also chosen from the digits that remain. Choosing 6 comes from counting only the arrangements of one single set of three digits, 3 × 2 × 1 = 6, and forgetting that there are 4 different sets of three digits that can be chosen from 2, 3, 4 and 5.
- (b) 500 — Method: when a dice is known to be fair, the theoretical probability is the best thing to work from, and the more trials there are the closer the results tend to it. Working: for a fair dice the probability of a six is 1/6, so the expected number of sixes in 3000 rolls is 3000 × 1 ÷ 6 = 500. The class experiment gave a relative frequency of 14/60, but 60 trials is far too few to overturn a known theoretical value, and the school's 3000 rolls will tend towards 1/6 in any case. Answer: about 500 sixes. The distractors: 700 comes from using the class relative frequency instead of the theory, 3000 × 14 ÷ 60 = 700; 600 comes from splitting the difference between the two, since 1/6 is about 0.167 and 14/60 is about 0.233, whose mean is 0.2, and 3000 × 0.2 = 600; 2500 uses 5/6 instead of 1/6 and counts the rolls expected not to be a six.
- (c) 30 — The numbers less than 4 are 1, 2 and 3, so the probability of that event is 3/6, and the expected count in 90 rolls is 90 × 3/6 = 45. The probability of rolling a 6 is 1/6, and the expected count is 90 × 1/6 = 15. The difference between the two expected counts is 45 − 15 = 30. A candidate who answers 45 has given the expected count for 'less than 4' only, forgetting to subtract the other expected count. A candidate who answers 15 has given the expected count for '6' only. A candidate who answers 36 has used a dice with 5 possible numbers instead of 6, giving 90 × 3/5 = 54 and 90 × 1/5 = 18, a difference of 36.
- (a) 6.75% — Finishing, retiring and being disqualified are exhaustive, so the three percentages sum to 100%: 100% − 68.5% − 24.75% = 6.75%. Adding the two given percentages instead of subtracting them from 100% gives 68.5% + 24.75% = 93.25%, the combined probability of finishing or retiring, not of being disqualified. Subtracting only the retiring percentage from 100% and forgetting the finishing percentage gives 100% − 24.75% = 75.25%. Subtracting only the finishing percentage and forgetting the retiring percentage gives 100% − 68.5% = 31.50%.
- (b) 0.55 — Method: it is easier to find the probability that Ffion wins NEITHER stage, then subtract that from 1. Working: P(lose stage 1) = 1 − 0.4 = 0.6, and P(lose stage 2) = 1 − 0.25 = 0.75. P(neither) = 0.6 × 0.75 = 0.45. P(at least one) = 1 − 0.45 = 0.55. Answer: 0.55. Watch out: adding the two win probabilities, 0.4 + 0.25 = 0.65, treats winning both as impossible and overcounts — that is not how independent probabilities combine. Multiplying the two win probabilities, 0.4 × 0.25 = 0.1, gives the probability of winning BOTH stages, not at least one. And stopping at 0.45, the probability of winning neither stage, forgets the final step of subtracting from 1.
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