Printable · GCSE Foundation · ages 14-16
Probability worksheet — GCSE Foundation
Fifteen questions across the probability statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Probability worksheet — GCSE Foundation
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- 1.On the probability scale from 0 to 1, which word best describes an event with probability 0.9?
- 2.A charity fundraiser runs a game using a spinner with 5 equal sections numbered 1 to 5. A player wins a £4 prize if the spinner lands on 5, and wins nothing otherwise. It costs £1 to play, and the game is played 100 times during the fundraiser. Decide which statement correctly describes the game.
- 3.Amir has 3 different coloured pens, red, blue and green, and 2 different types of paper, lined and plain. He wants to choose one pen and one type of paper, and draws a grid to list every combination systematically. Work out how many combinations are in his grid.
- 4.A student is estimating the probability that a spinner lands on red. In her first 85 spins it landed on red 34 times. She then spins it 165 more times, and in those it lands on red 58 times. Work out the best estimate of the probability of red from all 250 spins. Give your answer as a decimal, correct to 3 decimal places.
- 5.A survey of 160 employees at a company recorded whether they cycle to work, using a frequency tree. The first branch splits them into 90 who work full-time and 70 who work part-time. Of the full-time employees, 27 cycle to work. Of the part-time employees, 14 cycle to work. Work out the probability that an employee, chosen at random from the 160, cycles to work. Give your answer as a fraction in its simplest form.
- 6.In a class of 32 pupils, 19 study geography and 15 study history. 8 study both subjects. Work out n(G ∪ H), the number of pupils who study geography or history or both.
- 7.A frequency tree records the results of 160 patients who took a new medicine. It splits them into those who reported side effects and those who did not. 15% of the patients reported side effects. Work out how many of the 160 patients did not report side effects.
- 8.A fair spinner has 8 equal sections: 5 are red and 3 are blue. Freya spins it twice, and each spin is independent of the other. Work out the probability that she gets one red and one blue in the two spins, in either order.
- 9.An ordinary pack of 52 playing cards contains 13 hearts. One card is taken at random from the pack. Work out the probability that the card is not a heart. Give your answer as a percentage.
- 10.The probability that Oliver's train is delayed on any morning is 0.3. Work out the probability that his train is not delayed.
- 11.The probability that it rains in Manchester tomorrow is 1/12. Work out the probability that it does not rain in Manchester tomorrow.
- 12.Two fair spinners are each numbered 1, 2 and 3. Priya spins both spinners together and records the two numbers as a pair, listing every possible outcome systematically in a grid. Work out the probability that the two numbers are the same.
- 13.A train company runs 25 trains a day, every day. The probability that any one train is late is 0.08. Work out how many late trains the company should expect over a period of 4 weeks.
- 14.A tree diagram shows two rounds of a game, played independently. On each round, the probability of losing is 0.7 and the probability of winning is 0.3. Work out the probability of losing both rounds.
- 15.A raffle sells 400 tickets at 50p each. There is one prize of £45. Aisha buys 8 tickets. Work out how much money Aisha should expect to lose from playing, giving your answer in pounds.
Answer key
- (b) likely — On the probability scale, 'certain' is reserved for a probability of exactly 1, and 'evens' describes a probability of exactly 0.5. A probability of 0.9 is high but not equal to 1, so the correct word is 'likely'. Choosing 'certain' treats a probability close to 1 as if it were exactly 1, which it is not. Choosing 'evens' misjudges 0.9 as being close to the midpoint of the scale, when it is close to the 'certain' end instead. Choosing 'unlikely' reads the scale the wrong way round, as if a high probability meant a low chance of happening.
- (b) Organiser favoured — expected pay-out is under £1 — The expected pay-out per game is the prize times the probability of winning: £4 × 1/5 = £0.80. The expected income per game is the £1 entry fee, which the organiser collects regardless of the result. Since £0.80 is less than £1, the game favours the organiser, because the expected pay-out is under £1. The claim that the game favours the player, because the pay-out is over £1, is wrong on both counts — the pay-out is not over £1, and it is the organiser who benefits. The claim that the organiser is favoured because the pay-out is over £1 reaches the right side but the wrong reason: £0.80 is under £1, not over it. The claim that the two expected amounts are equal is also wrong: £0.80 and £1 are different amounts, so the game is not fair to both sides.
- (c) 6 — Method: to list every combination of one item from a group of 3 and one item from a group of 2 systematically, multiply the two numbers of choices together. Working: 3 × 2 = 6. Answer: 6. Watch out: adding the two totals instead of multiplying, 3 + 2 = 5, misses combinations that a full grid would show — a grid with 3 rows and 2 columns has 6 cells, not 5. Writing down 3 counts only the pens, and writing down 2 counts only the types of paper — neither one pairs every pen with every type of paper.
- (a) 0.368 — Combining both samples, the spinner landed on red 34 + 58 = 92 times out of a total of 85 + 165 = 250 spins, so the best estimate of the probability is 92/250 = 0.368. Writing 0.400 is wrong because it uses only the first sample, 34/85 = 0.400, ignoring the extra 165 spins recorded afterwards. Writing 0.352 is wrong because it uses only the second sample, 58/165 = 0.352 (to 3 decimal places), ignoring the first 85 spins. Writing 0.376 is wrong because it averages the two separate estimates, (0.400 + 0.352) ÷ 2 = 0.376, instead of combining the actual numbers of reds and spins across both samples. The best estimate of the probability that the spinner lands on red, using all 250 spins, is 0.368.
- (b) 41/160 — In total, 27 + 14 = 41 of the 160 employees cycle to work, so the probability is 41/160 (41 and 160 share no common factor, so this is already in its simplest form). Writing 27/160 is wrong because it only counts the full-time cyclists and leaves out the 14 part-time cyclists. Writing 41/90 is wrong because it uses the full-time total (90) as the denominator instead of the whole survey (160). Writing 1/5 is wrong because it only uses the part-time branch, simplifying 14/70 to 1/5 and ignoring the full-time cyclists completely. The probability is 41/160.
- (b) 26 — Method: n(G ∪ H) = n(G) + n(H) − n(G ∩ H), taking off the overlap once so the pupils who study both subjects are not counted twice. Working: 19 + 15 − 8 = 26. Answer: 26. Watch out: adding 19 and 15 without taking off the overlap gives 34, which counts the 8 pupils who study both subjects twice. Taking the 8 off both totals before adding, 19 − 8 + 15 − 8 = 18, counts only the pupils who study exactly one of the two subjects and leaves out the 8 who study both. And writing down 11, which is 19 − 8, gives the number who study geography only, not the number who study geography or history or both.
- (d) 136 — 15% of 160 = 0.15 × 160 = 24 patients reported side effects, so 160 − 24 = 136 did not. Stopping after finding the number who reported side effects, 24, answers the wrong question — it is not the number who did NOT report them. Misreading '15%' as a raw count of 15 patients, rather than a percentage, gives 160 − 15 = 145. Subtracting 15% of 160 twice, 160 − 24 − 24 = 112, double-counts the side-effect group.
- (b) 15/32 — Method: there are two ways to get one of each colour, red then blue and blue then red. Work out the probability of each path by multiplying, then add the two paths. Working: red then blue is 5/8 × 3/8 = 15/64, and blue then red is 3/8 × 5/8 = 15/64. Adding the two paths gives 30/64. Answer: the probability is 15/32. The distractors: 15/64 comes from working out red then blue only and forgetting that blue then red also gives one of each; 15/28 comes from doubling correctly but reducing the total to 7 for the second spin, which is what happens to a bag when an item is kept out, not to a spinner; 39/64 comes from working from the opposite event and subtracting only the two-red case, 1 − 25/64, leaving the two-blue case inside the answer.
- (d) 75% — Method: count how many cards are not hearts, write that count over the total number of cards, cancel the fraction down and then turn it into a percentage. Working: 52 − 13 = 39 cards are not hearts, so the probability is 39/52; dividing the numerator and the denominator by 13 gives 3/4, and 3/4 = 0.75, so 0.75 × 100 = 75. Answer: 75%, three quarters of the way along the 0 to 1 scale. The distractors: 25% comes from giving the probability that the card is a heart, 13 out of 52, which cancels to 1/4; 50% comes from reading 'not a heart' as 'not a red card' and halving the pack; 39% comes from writing the count of 39 cards straight down as the percentage without comparing it with the 52 cards in the pack.
- (d) 0.7 — Method: delayed and not delayed are the only two outcomes, so the two probabilities form an exhaustive set and add to 1; subtract the given probability from 1. Working: 1 − 0.3, written as 1.0 − 0.3 with the decimal points lined up. Answer: 0.7. The distractors: 0.3 comes from giving back the probability that the train is delayed instead of its complement; 0.97 comes from lining the decimal points up wrongly and working out 1.00 − 0.03; 0.5 comes from assuming that delayed and not delayed must be equally likely because there are only two outcomes.
- (b) 11/12 — Method: raining and not raining are the only two outcomes, so their probabilities add to 1; subtract the given probability from 1. Working: writing 1 as 12/12 gives 12/12 − 1/12, and only the numerators are subtracted, 12 − 1 = 11. Answer: 11/12, close to the right-hand end of the 0 to 1 scale because rain is unlikely. The distractors: 1/12 comes from giving back the probability that it does rain; 1/11 comes from subtracting the 1 from the denominator instead of subtracting the fraction from 1; 11/11 comes from subtracting 1 from the numerator and from the denominator of 12/12 rather than from the numerator alone.
- (d) 1/3 — List the outcomes for the two spinners systematically in a 3 × 3 grid: 1-1, 1-2, 1-3, 2-1, 2-2, 2-3, 3-1, 3-2, 3-3, where the first number is the score on spinner A and the second is the score on spinner B — 9 equally likely outcomes in total. The pairs where the two numbers are the same are 1-1, 2-2 and 3-3, so there are 3 favourable outcomes. P(same number) = 3/9 = 1/3. 2/3 comes from working out the probability that the two numbers are different and then forgetting to take the complement the right way round, so the probability of "different" is given instead of the probability of "same". 1/2 comes from listing only the 6 unordered pairs 1-1, 2-2, 3-3, 1-2, 1-3, 2-3 instead of all 9 ordered outcomes in the grid, then taking 3 out of that 6. 1/9 comes from spotting only one of the three matching pairs, such as 1-1, and missing 2-2 and 3-3.
- (d) 56 — Method: count the trials over the whole period first, then multiply the number of trials by the probability. Working: 4 weeks is 4 × 7 = 28 days, and at 25 trains a day that is 25 × 28 = 700 trains. The expected number of late trains is 700 × 0.08 = 56. Answer: about 56 late trains over the 4 weeks. The distractors: 2 is the expected number for a single day, 25 × 0.08 = 2, with the 28 days never brought in; 14 uses one week instead of four, 25 × 7 × 0.08 = 14; 644 is 700 − 56 and counts the trains expected to be on time.
- (c) 0.49 — The two rounds are independent, so multiply the probability of losing each round: 0.7 × 0.7 = 0.49. Choosing 0.7 comes from giving the probability of losing just one round, forgetting there are two rounds to combine. Choosing 1.4 comes from adding the two probabilities instead of multiplying, 0.7 + 0.7 = 1.4. Choosing 0.09 comes from using the probability of WINNING instead of losing, 0.3 × 0.3 = 0.09.
- (c) £3.10 — Aisha's tickets cost 8 × 50p = £4.00. Her expected winnings are (8/400) × £45 = £0.90, since she holds 8 of the 400 tickets. Her expected loss is the cost minus the expected winnings: £4.00 − £0.90 = £3.10. Writing £4.00 is wrong because it is only the cost of her tickets, with no account taken of the expected winnings she might get back. Writing £0.90 is wrong because that is her expected WINNINGS, not her loss — the cost has not been subtracted. Writing £3.89 is wrong because it uses 1 ticket instead of her actual 8 tickets when working out the expected winnings: (1/400) × £45 = £0.1125, giving £4.00 − £0.11 = £3.89. Aisha should expect to lose £3.10.
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