Printable · GCSE Foundation · ages 14-16
Probability worksheet — GCSE Foundation
Fifteen questions across the probability statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Probability worksheet — GCSE Foundation
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- (d) 3/36 — Method: list the results as ordered pairs, decide which totals satisfy the condition, count the pairs that give those totals and divide by the number of pairs there are. Working: there are 6 × 6 = 36 equally likely ordered pairs. Greater than 10 means a total of 11 or a total of 12. A total of 11 comes from (5, 6) and (6, 5); a total of 12 comes from (6, 6) alone, because both dice must show a 6. That is 2 + 1 = 3 pairs out of the 36. Answer: the probability is 3/36. The distractors: 2/36 comes from counting the two ways of making 11 and forgetting that 12 is greater than 10 as well; 4/36 comes from writing (6, 6) down twice, applying the rule that a pair can be turned round to a double that can only happen one way; 33/36 comes from reading the condition the wrong way round and giving the probability that the total is 10 or less.
- (d) unlikely and evens — The marked points are impossible (0), unlikely (0.25), evens (0.5) and certain (1). Since 0.25 < 0.3 < 0.5, the probability 0.3 lies between unlikely and evens. Choosing 'impossible and unlikely' treats 0.3 as below 0.25, which it is not. Choosing 'evens and certain' treats 0.3 as above 0.5, which it is not. Choosing 'impossible and evens' skips over the unlikely marker altogether, even though 0.3 is above it.
- (d) 1/8 — Method: a run of flips of a fair coin gives equally likely sequences of heads and tails, so count the sequences that match and divide by how many sequences there are. Working: each flip lands two ways and no flip affects another, so three flips give 2 × 2 × 2 = 8 equally likely sequences: HHH, HHT, HTH, HTT, THH, THT, TTH and TTT. Only HHH has a head at every flip, so 1 sequence of the 8 matches. Answer: the probability is 1/8. The distractors: 1/4 comes from treating 'three heads', 'two heads', 'one head' and 'no heads' as four equally likely results, which they are not, since one sequence gives three heads and three sequences give two; 1/6 comes from taking the number of sequences to be 2 + 2 + 2 = 6, adding the two ways each flip can land instead of multiplying them; 1/2 comes from reading the first flip only and giving the probability of a head on one flip, without combining it with the other two.
- (b) 0.225 — The relative frequency of rain is the number of rainy days out of all days recorded: 9 ÷ 40 = 0.225, which is noticeably less than the forecaster's claimed 0.3. Using the number of dry days, 40 − 9 = 31, as the denominator instead of the total of 40 gives 9 ÷ 31 = 0.29 (2 d.p.). Simply reporting the forecaster's claimed value, 0.3, without calculating anything from the data at all, ignores the recorded results completely. Misplacing the decimal point, treating 9 out of 40 as 9%, gives 0.09 instead of 0.225.
- (d) 19/30 — Exactly one means only fiction or only non-fiction, not both: 21 + 17 = 38 out of the 60 readers, which simplifies to 19/30. Including the 14 who read both as well gives 21 + 17 + 14 = 52, so 52/60 = 13/15 — that is at least one, not exactly one. Using only the both-count, 14, as the numerator gives 14/60 = 7/30, the probability of reading both, not exactly one. Using 52, the number who read at least one type, as the denominator instead of the full 60 readers surveyed gives 38/52 = 19/26.
- (a) 0.2 — Method: for independent events, the probability that both happen is the product of the two probabilities. Working: the first set is green with probability 0.4 and the second with probability 0.5, so the calculation is 0.4 × 0.5. Since 4 × 5 = 20 and the two factors carry one decimal place each, the product carries two. Answer: the probability is 0.2. The distractors: 0.9 comes from adding 0.4 and 0.5 instead of multiplying them; 0.45 comes from averaging the two probabilities; 0.1 comes from subtracting 0.4 from 0.5, treating the question as a difference.
- (d) 1/20 — Mia has 25 of the 500 tickets, so the probability she wins is 25/500 = 1/20, dividing the top and the bottom by 25. Writing 19/20 is wrong because that is the probability she does NOT win (1 − 1/20 = 19/20), the opposite of what is asked. Writing 1/25 is wrong because it puts 1 over the number of tickets Mia holds, as though her 25 tickets were the whole raffle — the denominator has to be the 500 tickets sold, not her own share. Writing 1/10 is wrong because it treats the raffle as having only 250 tickets instead of the actual 500: 25/250 = 1/10. The probability that Mia wins is 1/20.
- (a) 43/70 — There are 140 − 85 = 55 Zone B households, and 55 − 21 = 34 of them recycle glass. In total, 52 + 34 = 86 households recycle glass, out of 140: 86/140 = 43/70. Writing 13/35 is wrong because 52/140 simplifies to 13/35, and 52 only counts Zone A, leaving out the 34 Zone B recyclers. Writing 17/70 is wrong because 34/140 simplifies to 17/70, and 34 only counts Zone B, leaving out the 52 Zone A recyclers. Writing 73/140 is wrong because it adds the 52 Zone A recyclers to the 21 Zone B households that do NOT recycle, mixing up two different groups instead of adding the two recycling groups. The probability is 43/70.
- (c) 36 — On the adult branch there are 90 tickets in total, and 54 of them are for the 3D showing, so the standard-showing branch is 90 − 54 = 36. Subtracting 54 from the overall total of 150 gives 96, but 150 is the total for ALL tickets, not just the adult branch, so 96 is wrong. Writing 60 is wrong because that is the number of CHILD tickets (150 − 90 = 60), not adult standard tickets. Writing 54 again is wrong because that is the number of adult 3D tickets, not the number of adult standard tickets. The adult standard-showing branch is 36.
- (b) 10 — The probability that the spinner lands on green is its angle out of the whole circle: 60° ÷ 360° = 1/6. Expected number of times on green = 1/6 × 60 = 10. Assuming the three colours are equally likely because there are three sectors, regardless of their different angles, gives 60 ÷ 3 = 20. Using red's angle of 180° instead of green's 60° gives a probability of 1/2, so 60 × 1/2 = 30. Treating green's angle, 60°, as a percentage instead of finding its fraction of 360° gives 60 × 0.60 = 36.
- (c) 24 — Silver, bronze and copper cover every counter, so their probabilities sum to 1: P(copper) = 1 − 1/2 − 1/8 = 3/8. Number of copper counters = 3/8 × 64 = 24. Multiplying the silver probability by 64 gives 32, the number of silver counters, not copper. Multiplying the bronze probability by 64 gives 8, the number of bronze counters. Adding the silver and bronze probabilities (1/2 + 1/8 = 5/8) and multiplying by 64 gives 40, the combined number of silver and bronze counters, not the copper count.
- (c) 90 — Method: over many future trials the expected number of successes is the number of trials multiplied by the probability of a success. Working: the sections are equal, so each is equally likely and P(red) is 3 out of 8. Over 240 spins the expected number of reds is 240 × 3 ÷ 8 = 90. Answer: about 90 of the spins would be expected to land on red. The distractors: 150 uses the 5 sections that are not red, 240 × 5 ÷ 8 = 150, which is the expected number of spins that do not land on red; 30 is 240 ÷ 8 and is the expected count for one single section; 80 comes from dividing by the number of red sections instead of by the number of sections, 240 ÷ 3 = 80.
- (d) 3/5 — The first tile drawn is a consonant with probability 4/5, since 4 of the 5 letters in MATHS are consonants. Since it is not replaced, 3 consonants remain out of the 4 tiles left, so the second tile is a consonant with probability 3/4. Multiplying gives 4/5 × 3/4 = 3/5. Choosing 4/5 comes from only using the probability for the first draw and forgetting the second draw changes once a tile is removed. Choosing 3/4 comes from only using the probability for the second draw on its own. Choosing 16/25 comes from treating the two draws as independent, using 4/5 × 4/5 = 16/25, which would only be correct if the first tile were replaced before the second draw.
- (b) 3/4 — Method: a card either is a diamond or is not a diamond, so those two outcomes form an exhaustive set and their probabilities add to 1; subtract the given probability from 1. Working: P(diamond) = 1/4, so P(not a diamond) = 1 − 1/4; writing 1 as 4/4 gives 4/4 − 1/4. Answer: 3/4. The distractors: 1/4 comes from giving back the probability that the card is a diamond instead of its complement; 1/2 comes from reading 'not a diamond' as 'not a red card' and halving the pack; 3/52 comes from doing the subtraction 4 − 1 = 3 on the suits but then writing that 3 over the 52 cards in the pack instead of over the 4 suits.
- (a) Class A — Class A: 18/24 = 0.75 = 75%. Class B: 21/30 = 0.7 = 70%. Since 75% > 70%, class A had the greater proportion passing, even though fewer pupils passed there in total. Choosing class B compares the raw numbers of pupils who passed (21 > 18) rather than the proportions. The two proportions are not equal — 0.75 and 0.7 are different values, so the two classes did not have the same pass rate. The class sizes being different does not prevent a comparison: converting each to a proportion makes the two classes directly comparable, so the answer can be determined.
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