Printable · GCSE Foundation · ages 14-16
Probability worksheet — GCSE Foundation
Fifteen questions across the probability statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Probability worksheet — GCSE Foundation
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- (b) £13.50 — The total cost of Nadia's 25 tickets is 25 × £1.50 = £37.50. The expected number of winning tickets is 25 × 0.12 = 3, so the expected prize money is 3 × £8 = £24.00. Nadia's expected loss is the cost minus the expected prize money: £37.50 − £24.00 = £13.50. A candidate who answers £24.00 has given the expected prize money and mistaken it for the loss. A candidate who answers £37.50 has given the total cost of the tickets, forgetting to subtract the expected prize money. A candidate who answers £34.50 has subtracted the expected number of wins, 3, from the cost instead of first converting it to prize money by multiplying by £8.
- (a) 4/7 — Method: going away and not going away are the only two possibilities, so the two probabilities form an exhaustive set and add to 1; subtract the given probability from 1. Working: writing 1 as 7/7 gives 7/7 − 3/7, and 7 − 3 = 4 sevenths. Answer: 4/7. The distractors: 3/7 comes from giving back the probability that the family do go away; 1/7 comes from taking the 1 in '1 − 3/7' as a numerator and writing it over the denominator 7; 1/2 comes from assuming that going away and not going away must be equally likely because there are only two possibilities.
- (b) The relative frequency is settling near 0.5 — Method: turn each result into a relative frequency before comparing them, because it is the relative frequency, and not the difference between the two counts, that tends towards the theoretical probability. Working: after 10 flips the relative frequency of a head is 7 ÷ 10 = 0.7, which is a long way from 0.5. After 1000 flips it is 528 ÷ 1000 = 0.528, which is much closer to 0.5. Meanwhile the gap between the two counts has grown rather than shrunk: it was 7 − 3 = 4 after 10 flips and is 528 − 472 = 56 after 1000 flips. Answer: the relative frequency is settling near 0.5, which is what an unbiased experiment does as the sample grows. The distractors: saying the counts are levelling out is the usual form of this idea and the figures contradict it, since the gap went from 4 to 56; saying the coin is biased treats 28 extra heads in 1000 flips as proof, when 0.528 sits close to 0.5 and a fair coin gives results like this often; saying the next flip is more likely to be a tail is the gambler's fallacy, since each flip stays at 1/2 whatever came before.
- (d) 9 — Method: each of the first spin's 3 outcomes can be paired with each of the second spin's 3 outcomes, so the two counts are multiplied together. Working: 3 × 3 = 9 ordered pairs. Answer: 9. Watch out: writing down 6 comes either from adding the two spins' counts, 3 + 3, instead of multiplying them, or from listing colour pairs without order, treating (red, blue) as the same entry as (blue, red) — both shortcuts miss outcomes that the ordered list contains. Writing down 3 lists only a single spin's outcomes and never pairs the two spins up at all. And writing down 27 treats the spinner as though it had been spun three times, 3 × 3 × 3, one spin too many.
- (a) 5/36 — Method: list every result of the two dice as an ordered pair, first score then second score, count the pairs that give the total asked for and divide by how many pairs the list holds. Working: each dice can show 6 scores, so there are 6 × 6 = 36 equally likely ordered pairs. The pairs whose scores add to 6 are (1, 5), (2, 4), (3, 3), (4, 2) and (5, 1), which is 5 pairs out of the 36. Answer: the probability is 5/36. The distractors: 4/36 comes from listing (1, 5), (5, 1), (2, 4) and (4, 2) and leaving (3, 3) out, because a double does not look like a pair that can be turned round; 5/12 comes from finding the 5 pairs but taking the number of possible results to be 6 + 6 = 12, adding the two dice instead of multiplying them; 1/11 comes from treating the eleven possible totals 2, 3, 4 and so on up to 12 as equally likely, so that a total of 6 is one result out of eleven.
- (d) 1/15 — Method: a probability read from a frequency tree is the count at the end of the branch you want, divided by the total number in the whole experiment. Working: the branch for walking followed by the branch for being late ends with 6 pupils, and the experiment covers all 90 pupils, so the probability is 6/90. Dividing the top and the bottom by 6 gives 1/15. Answer: the probability is 1/15. The distractors: 3/25 is 6/50 and comes from dividing the 6 by the 50 walkers rather than by the whole group, which answers a different question about walkers only; 8/45 is 16/90 and comes from counting every late pupil, the 6 walkers and the 10 others together, instead of only the late walkers; 1/9 is 10/90 and comes from reading the late count on the branch for pupils who do not walk.
- (a) 160 — Expected number = probability × number of trials = 0.08 × 2,000 = 160. Moving the decimal point one place too far, using 0.008 instead of 0.08, gives 2,000 × 0.008 = 16. Working out the expected number of customers who do NOT buy a bag, using the complement 1 − 0.08 = 0.92, gives 2,000 × 0.92 = 1,840. Rounding 0.08 up to 0.1 before multiplying gives 2,000 × 0.1 = 200.
- (b) 10 — Method: A′ means everything in the universal set that is NOT in A, so n(A′) = n(universal set) − n(A). Working: the universal set has 15 elements. A = {3, 6, 9, 12, 15}, so n(A) = 5. n(A′) = 15 − 5 = 10. Answer: 10. Watch out: writing down 5 gives n(A) itself, the size of the multiples-of-3 set, which is the opposite of its complement. Writing down 11 comes from missing 15 off the list of multiples of 3, treating A as only {3, 6, 9, 12}, so A is undercounted as 4 and A′ is overstated as 15 − 4. And writing down 12 comes from only listing the multiples of 3 up to 9 — 3, 6 and 9 — and missing that 12 and 15 also belong to A, undercounting A as 3 rather than 5.
- (b) 0.45 — Winning a toy, winning a sweet and winning neither are mutually exclusive and exhaustive, so their probabilities sum to 1. P(toy) + P(sweet) = 0.15 + 0.4 = 0.55. P(neither) = 1 − 0.55 = 0.45. Adding 0.15 and 0.4 and stopping there gives 0.55, which is the probability of winning a toy or a sweet, not of winning neither. Subtracting only 0.15 from 1 gives 0.85, and ignores the sweet probability entirely. Subtracting only 0.4 from 1 gives 0.6, and ignores the toy probability entirely.
- (b) 40% — 32 out of the 80 people chose Coffee, so the percentage is (32 ÷ 80) × 100 = 40%. Choosing 32% comes from treating 32 as if it were already a percentage out of 100, instead of dividing by the actual total of 80 people surveyed. Choosing 25% comes from using the Tea row instead of the Coffee row, (20 ÷ 80) × 100 = 25%. Choosing 20% comes from using the Juice row instead of the Coffee row, (16 ÷ 80) × 100 = 20%.
- (b) 1/6 — There are 2 outcomes for the coin and 3 outcomes for the spinner, giving 2 × 3 = 6 equally likely pairs: (H,X), (H,Y), (H,Z), (T,X), (T,Y), (T,Z). Only one of these, (H,Z), matches both conditions, so the probability is 1/6. A candidate who answers 1/3 has listed only the spinner's 3 outcomes and ignored the coin. A candidate who answers 1/2 has considered only the coin and ignored the spinner. A candidate who answers 1/5 has missed one pair when listing the possibility space, treating it as 5 outcomes instead of 6.
- (a) 5/12 — Method: a win, a draw and a loss are the only outcomes and no two can happen together, so the three probabilities form an exhaustive set of mutually exclusive events and add to 1; add the two given probabilities, then subtract from 1. Working: 1/4 + 1/3 over the common denominator 12 is 3/12 + 4/12 = 7/12, and 1 − 7/12 = 12/12 − 7/12. Answer: 5/12. The distractors: 7/12 comes from stopping at the probability of a win or a draw and never subtracting from 1; 1/12 comes from subtracting the two given probabilities from each other, 1/3 − 1/4, instead of adding them and taking the total from 1; 5/7 comes from adding 1/4 and 1/3 by adding the numerators and the denominators to get 2/7 and then subtracting that from 1.
- (b) 57/100 — Pooling both trials: total heads = 24 + 33 = 57, total flips = 40 + 60 = 100, so the combined relative frequency is 57/100, which is already in its simplest form since 57 and 100 share no common factor. Averaging the two separate relative frequencies instead, (24/40 + 33/60) ÷ 2 = (0.6 + 0.55) ÷ 2 = 0.575 = 23/40, treats the two trials as equally weighted even though Ben made more flips, which is not correct. Using only Leah's data gives 24/40 = 3/5. Using only Ben's data gives 33/60 = 11/20.
- (c) 325 — Method: first find the relative frequency of NOT landing on red from the 200 spins, then scale that up to 500 spins. Working: non-red results = 50 + 80 = 130, out of 200 spins, so P(not red) = 130 ÷ 200 = 0.65. Expected non-red results in 500 spins = 500 × 0.65 = 325. Answer: 325. Watch out: writing down 175 finds the expected number of RED results instead, 70 ÷ 200 × 500 = 175, answering the opposite of what was asked. Writing down 250 assumes landing red or not landing red must be a fair 50-50 split, but the spinner is biased and the actual results do not split evenly. And writing down 130 stops after finding how many of the 200 spins were non-red and forgets to scale that figure up to the 500 spins asked for.
- (d) unlikely and evens — The marked points are impossible (0), unlikely (0.25), evens (0.5) and certain (1). Since 0.25 < 0.3 < 0.5, the probability 0.3 lies between unlikely and evens. Choosing 'impossible and unlikely' treats 0.3 as below 0.25, which it is not. Choosing 'evens and certain' treats 0.3 as above 0.5, which it is not. Choosing 'impossible and evens' skips over the unlikely marker altogether, even though 0.3 is above it.
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