Printable · GCSE Foundation · ages 14-16
Probability worksheet — GCSE Foundation
Fifteen questions across the probability statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Probability worksheet — GCSE Foundation
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- (a) 43/70 — There are 140 − 85 = 55 Zone B households, and 55 − 21 = 34 of them recycle glass. In total, 52 + 34 = 86 households recycle glass, out of 140: 86/140 = 43/70. Writing 13/35 is wrong because 52/140 simplifies to 13/35, and 52 only counts Zone A, leaving out the 34 Zone B recyclers. Writing 17/70 is wrong because 34/140 simplifies to 17/70, and 34 only counts Zone B, leaving out the 52 Zone A recyclers. Writing 73/140 is wrong because it adds the 52 Zone A recyclers to the 21 Zone B households that do NOT recycle, mixing up two different groups instead of adding the two recycling groups. The probability is 43/70.
- (d) 1/8 — The multiples of 3 from 1 to 8 are 3 and 6, so the probability of that event is 2/8, which simplifies to 1/4. The probability of the coin landing on heads is 1/2. Since the spin and the toss are independent, multiply the two probabilities: 1/4 × 1/2 = 1/8. A candidate who answers 1/4 has considered only the spinner and forgotten to combine it with the coin toss. A candidate who answers 1/2 has considered only the coin and forgotten the spinner condition entirely. A candidate who answers 1/16 has counted only one number, 6, as a multiple of 3 instead of two, giving 1/8 × 1/2.
- (b) 0.15 — Method: success and failure are the only two outcomes of the task, so they form an exhaustive set and their probabilities add to 1; subtract the given probability from 1. Working: writing 1 as 1.00 so that both numbers have two decimal places gives 1.00 − 0.85; exchanging once, the hundredths give 10 − 5 = 5 and the tenths, now 9, give 9 − 8 = 1. Answer: 0.15, close to the left-hand end of the 0 to 1 scale because the machine nearly always succeeds. The distractors: 0.85 comes from giving back the probability of success instead of the probability of failure; 0.25 comes from taking each decimal column from 10 on its own in 1.00 − 0.85, writing 10 − 5 = 5 in the hundredths and 10 − 8 = 2 in the tenths instead of reducing the tenths to 9 after the exchange; 0.5 comes from assuming that success and failure must be equally likely because there are only two outcomes.
- (c) 120 — 27 of the 45 sweets are orange (45 − 18 = 27), so the probability of taking an orange sweet is 27/45 = 3/5, and 200 × 3/5 = 120. Writing 80 is wrong because 200 × 18/45 = 80 uses the LEMON sweets' fraction instead of orange. Writing 182 is wrong because it takes the 18 lemon sweets away from the 200 repeats (200 − 18 = 182), applying the ‘the rest are orange’ subtraction to the number of goes instead of to the 45 sweets in the bag. Writing 27 is wrong because it is simply the number of orange sweets in the bag — it has not been scaled up to account for the 200 repeats. The expected number of times an orange sweet is taken is 120.
- (b) 3/5 — The question asks about the girls only, so use the girls' total of 70 as the denominator: 42 out of 70 girls walk, giving 42/70 = 3/5. Choosing 21/65 comes from using the whole survey of 130 pupils as the denominator instead of just the 70 girls, 42/130 = 21/65. Choosing 33/70 comes from using the boys' walking count, 33, over the girls' total of 70, mixing up the two rows of the table. Choosing 2/5 comes from using the number of girls who CYCLE, 70 − 42 = 28, instead of the number who walk, giving 28/70 = 2/5.
- (d) 3/5 — 'Chosen from the boys' restricts the sample space to the 45 boys, of whom 27 walk. So the probability is 27/45 = 3/5. Using all 80 students as the denominator instead of just the boys gives 27/80, which is the probability that a student chosen from everyone is a boy who walks — not what was asked. Using the 18 boys who do NOT walk (45 − 27) as the numerator instead of the 27 who do gives 18/45 = 2/5. Dividing the 27 walking boys by the number of girls (80 − 45 = 35) instead of by the number of boys gives 27/35.
- (a) 0.15 — Let P(water) = x, so P(coffee) = 3x. The four outcomes are exhaustive: 0.36 + 0.04 + x + 3x = 1, so 0.4 + 4x = 1, giving 4x = 0.6 and x = 0.15. So P(water) = 0.15. Reporting 3x, the coffee probability, instead of water gives 0.45. Splitting the remaining 0.6 evenly between coffee and water, ignoring the 3:1 ratio, gives 0.30. Stopping once the remaining probability 0.6 is found, without dividing by the four equal shares, gives 0.60.
- (b) 60 — The probability of landing on purple in a single spin is 2/6. The expected number of times it lands on purple in 180 spins is 180 × 2/6 = 60. A candidate who answers 90 has used 3/6 instead of 2/6, miscounting the purple sections as 3. A candidate who answers 30 has used 1/6 instead of 2/6, forgetting one of the two purple sections. A candidate who answers 120 has used the probability of NOT landing on purple, 4/6, by mistake.
- (a) 4/15 — Method: first find how many pupils travel only by car, then write that as a fraction of the 60 pupils surveyed. Working: pupils who walk or cycle or both = 32 + 24 − 12 = 44. Only by car = 60 − 44 = 16. P(only by car) = 16/60 = 4/15. Answer: 4/15. Watch out: writing down 1/5 takes the overlap of 12 pupils on its own, 12/60, mistaking the group who do both for the group who travel only by car. Writing down 4/5 comes from 60 − 12 = 48, subtracting only the overlap from the total instead of the whole walk-or-cycle count, so cyclists and walkers who are not in the overlap are wrongly swept into the only-car group. And writing down 7/15 comes from 60 − 32 = 28, subtracting the walkers alone and forgetting the cyclists altogether.
- (d) 12 — Method: each result of the first experiment can be paired with every result of the second, so the two counts are combined by multiplying. Working: the coin lands in 2 ways and the dice lands in 6 ways. Each of the 6 dice scores can appear with a head or with a tail, so the table has 6 × 2 rows. Answer: there are 12 different results. The distractors: 8 comes from adding the two counts, 6 + 2, instead of multiplying them; 6 comes from listing the dice scores only and treating the coin as making no difference to the table; 36 comes from working out 6 × 6, counting the coin as though it too had six equally likely results.
- (d) 4 — Method: each of the first draw's 2 outcomes can be paired with each of the second draw's 2 outcomes, since the counter is put back before the second draw, so the tree has one branch for every combination. Working: 2 × 2 = 4 outcomes: red-red, red-blue, blue-red, blue-blue. Answer: 4. Watch out: writing down 2 lists only the colours of a single draw and never branches out to a second draw at all. Writing down 3 treats red-then-blue and blue-then-red as the same branch, when the tree diagram shows them as two separate paths, since the counter is put back and either colour could come first or second. And writing down 16 comes from working out 2 × 2 × 2 × 2, as though the counter were drawn four times instead of twice.
- (b) 1/4 — There are 4 × 4 = 16 equally likely ordered outcomes for the two dice. The pairs that total 5 are: first dice 1 with second dice 4; first dice 2 with second dice 3; first dice 3 with second dice 2; and first dice 4 with second dice 1 — which is 4 outcomes, so the probability is 4/16 = 1/4. A candidate who answers 1/8 has listed only 2 of the four pairs, forgetting that first dice 1 with second dice 4 and first dice 4 with second dice 1 are separate outcomes because the dice are different. A candidate who answers 3/16 has found 3 pairs instead of 4, missing one from the list. A candidate who answers 1/16 has counted only a single pair, such as first dice 2 with second dice 3, and treated the order of the dice as not mattering.
- (a) 50 — To find the number of shots needed for an expected 12 hits, divide the number of hits wanted by the probability of a hit: 12 ÷ 0.24 = 50. Multiplying the number of hits by the probability instead of dividing gives 12 × 0.24 = 2.88, which rounds to 3 shots. Rounding 0.24 to 0.25 before dividing gives 12 ÷ 0.25 = 48. Using the probability of missing, 1 − 0.24 = 0.76, instead of the probability of hitting, gives 12 ÷ 0.76 = 15.79, which rounds to 16.
- (c) 0.49 — The two rounds are independent, so multiply the probability of losing each round: 0.7 × 0.7 = 0.49. Choosing 0.7 comes from giving the probability of losing just one round, forgetting there are two rounds to combine. Choosing 1.4 comes from adding the two probabilities instead of multiplying, 0.7 + 0.7 = 1.4. Choosing 0.09 comes from using the probability of WINNING instead of losing, 0.3 × 0.3 = 0.09.
- (c) 45 — Three of the ten numbers (8, 9 and 10) are greater than 7, so the probability is 3/10, and 150 × 3/10 = 45. Writing 105 is wrong because 150 × 7/10 = 105 uses the seven numbers that are NOT greater than 7 (1 to 7), the opposite of what is asked. Writing 60 is wrong because it counts 7, 8, 9 and 10 as four numbers greater than 7, wrongly including 7 itself: 150 × 4/10 = 60. Writing 50 is wrong because 150 ÷ 3 = 50 divides by the count of favourable numbers instead of multiplying by the correct fraction of the spinner. The expected number of spins landing on a number greater than 7 is 45.
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