Printable · GCSE Foundation · ages 14-16
Direct and inverse proportion worksheet — GCSE Foundation
Fifteen questions on "direct and inverse proportion" — DfE statement R10. Print it, or print three versions so neighbours cannot copy by letter; the key gives the letter for each version.
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Answer key: Direct and inverse proportion worksheet — GCSE Foundation
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- (a) 10 — Method: two equal fractions can be rearranged by cross-multiplying, multiplying each numerator by the other denominator. Working: 4 × 5 = 2 × x, so 2x = 20 and x = 20 ÷ 2 = 10. Answer: 10. The distractors: 20 comes from cross-multiplying to 4 × 5 = 20 and stopping there, without dividing by the 2; 8 comes from multiplying the two numerators, 4 × 2; 2.5 comes from working only with the right-hand fraction, 5 ÷ 2, and ignoring the 4.
- (b) £10 — Method: find the cost of 1 kg by dividing, then multiply by the mass wanted — the unitary method for direct proportion. Working: £6 ÷ 3 = £2 per kg, and £2 × 5 = £10. Answer: £10. The distractors: £11 comes from adding 5 to the £6 instead of scaling; £30 comes from multiplying £6 by 5 without first dividing by 3; £3.60 comes from turning the proportion upside down, dividing by 5 and multiplying by 3.
- (a) £54 — Method: for direct proportion, wage = rate × hours. Working: £9 × 6 = £54. Wrong options: £15 comes from adding the rate and the hours instead of multiplying (£9 + 6); £63 comes from using 7 hours instead of 6; £1.50 comes from dividing the rate by the hours instead of multiplying (£9 ÷ 6).
- (a) 4 — Method: for inverse proportion, x × y always stays the same value. Working: when x = 5 and y = 8, the constant is 5 × 8 = 40. When x = 10, y = 40 ÷ 10 = 4. So y = 4. Distractor 16 comes from treating the relationship as direct proportion instead of inverse, working out 8 × 10 ÷ 5. Distractor 3 comes from assuming y decreases by the same amount that x increases, an additive rather than proportional idea. Distractor 0.8 comes from dividing the given y-value, 8, by the new x-value, 10, without first finding the constant.
- (c) 3 hours — Method: in inverse proportion the product of the two quantities is constant, and here that product is the distance. Working: 60 × 4 = 240 km, so at 80 km/h the time is 240 ÷ 80 = 3. Answer: 3 hours. The distractors: 5 hours 20 minutes comes from treating the relationship as direct, working out 4 × 80 ÷ 60; 2 hours 40 minutes comes from cutting the time by the fraction the speed rose by — the speed went up by one third, so the time was cut by one third — which is not how inverse proportion works; 4 hours comes from dividing the 240 km by the original speed of 60 km/h again instead of by the new speed.
- (b) 15 — Find the multiplier connecting y to x: 10 ÷ 4 = 2.5. Then apply it to the new value of x: 2.5 × 6 = 15. Working out 10 + (6 − 4) = 12 adds the change in x straight onto y instead of scaling proportionally. Working out 10 × 6 = 60 multiplies the given y-value by the new x-value directly, without finding the multiplier first. Writing 10 keeps y the same as before, not realising it must change with x. When x = 6, y = 15.
- (a) 4 hours — This is inverse proportion: more pumps take less time. Multiply the original numbers to find the total pump-hours needed: 2 × 10 = 20 pump-hours. Divide by the new number of pumps: 20 ÷ 5 = 4 hours. Working out 10 × 5 ÷ 2 = 25 hours treats it as direct proportion, as if more pumps needed more time. Stopping at 20 gives the total pump-hours, not the number of hours. Working out 10 − (5 − 2) = 7 hours subtracts the extra number of pumps straight from the number of hours, treating pumps and hours as the same kind of quantity. 5 pumps take 4 hours.
- (d) 48 — Find the rate first: 18 ÷ 3 = 6 bottles per minute. Then apply it to the new time: 6 × 8 = 48 bottles. Working out 18 + (8 − 3) = 23 adds the extra 5 minutes onto the number of bottles instead of scaling proportionally. Working out 18 × 8 = 144 multiplies the given number of bottles by the new number of minutes without finding the rate first. Writing 18 keeps the count the same, not realising it must change with the time. In 8 minutes the machine fills 48 bottles.
- (a) £2.80 — Method: find the cost of one pencil first, then use it to find the cost of 7 pencils. Working: £1.20 ÷ 3 = £0.40 for one pencil, and £0.40 × 7 = £2.80. So 7 pencils cost £2.80. Distractor £8.40 comes from multiplying £1.20 by 7 without first dividing by 3 to find the cost of one pencil. Distractor £1.20 comes from assuming the price stays the same no matter how many pencils are bought. Distractor £0.40 is the cost of one pencil, found correctly but never multiplied by 7.
- (c) 48 mm — Method: extension = k × force, where k = extension ÷ force. Working: k = 12 ÷ 5 = 2.4 mm per N. At 20 N: extension = 2.4 × 20 = 48 mm. Wrong options: 32 mm comes from adding the extension and force numbers instead of scaling (12 + 20); 3 mm comes from treating the relationship as inverse proportion (12 × 5 ÷ 20); 36 mm comes from using an incorrect scale factor of 3 between the forces instead of the correct factor of 4 (20 ÷ 5).
- (d) 20 — Method: equivalent ratios are linked by a single multiplier, so find it from the part you know and apply it to the other part. Working: 15 ÷ 3 = 5, so the multiplier is 5, and 4 × 5 = 20. Answer: 20. The distractors: 16 comes from adding the difference between the ratio parts, 4 − 3 = 1, to 15, treating the ratio as a difference; 60 comes from multiplying 15 by 4 without first dividing by 3; 11.25 comes from using the ratio the wrong way round, working out 15 × 3 ÷ 4.
- (b) 12 days — This is inverse proportion: fewer painters take longer. Multiply the original numbers to find the total painter-days needed: 8 × 6 = 48 painter-days. Divide by the new number of painters: 48 ÷ 4 = 12 days. Working out 6 × 4 ÷ 8 = 3 days treats it as direct proportion, as if fewer painters needed less time. Stopping at 48 gives the total painter-days, not the number of days. Working out 6 + (8 − 4) = 10 days adds the change in the number of painters straight onto the number of days, treating painters and days as the same kind of quantity. 4 painters take 12 days.
- (c) 54 — Method: y = kx, so k = y ÷ x. Working: k = 18 ÷ 5 = 3.6. At x = 15: y = 3.6 × 15 = 54. Wrong options: 28 comes from adding the change in x (10) onto y instead of scaling; 6 comes from treating the relationship as inverse proportion (k = 5 × 18 = 90, then y = 90 ÷ 15 = 6); 60 comes from rounding the constant up to 4 instead of using 3.6.
- (c) 15 — Method: the number of cakes is in direct proportion to the mass of flour, so find the multiplier between the two masses and apply it to the number of cakes. Working: 6 ÷ 2 = 3, so there is three times as much flour, and 5 × 3 = 15. Answer: 15. The distractors: 10 comes from multiplying the 5 cakes by 2, the mass in the recipe, instead of by the multiplier 3; 20 comes from multiplying by the difference 6 − 2 = 4, treating a proportion problem as a difference problem; 12 comes from rounding 5 ÷ 2 down to 2 cakes per kilogram and working out 6 × 2.
- (d) 600 g — Find the flour used for one person: 240 ÷ 6 = 40 g per person. Then scale up to 15 people: 40 × 15 = 600 g. Dividing 240 by 15 and then multiplying by 6 gives 96 g — that uses the ratio the wrong way round, scaling down instead of up. Stopping at 40 g only gives the amount for one person, not for 15. Adding 15 − 6 = 9 to 240 gives 249 g, which treats the number of people and the grams of flour as if they were the same kind of quantity — proportion means scaling, not adding. The recipe needs 600 g of flour.
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