Printable · GCSE Higher · ages 14-16
Algebra worksheet — GCSE Higher
Fifteen questions across the algebra statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Algebra worksheet — GCSE Higher
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- 1.A cuboid has a square base of side x metres and a height that is 3 m more than x. Its volume is 150 m³. This gives the equation x³ + 3x² − 150 = 0, which can be solved using the iterative formula xₙ₊₁ = ∛(150 − 3xₙ²). Taking x₀ = 4, work out x₂ correct to 2 decimal places.
- 2.A circle has centre (0, 0) and passes through the point (12, 35). Work out the equation of the circle.
- 3.A distance-time graph is a straight line from (0, 0) to (4, 100), where time is in hours and distance is in kilometres. Work out the gradient of the line.
- 4.A coastguard radar at the origin covers a circular region modelled by x² + y² = 400, where each unit represents 1 kilometre. A boat travels along the straight line that touches the boundary of the region at the point (12, 16). Work out the equation of the line the boat travels along.
- 5.A cyclist's speed-time graph is described as follows: speed increases steadily from 0 m/s to 8 m/s over the first 4 seconds, stays constant at 8 m/s for the next 6 seconds, then decreases steadily to 0 m/s over the final 2 seconds. Work out the total distance travelled.
- 6.A Fibonacci-type sequence is defined by aₙ = aₙ₋₁ + aₙ₋₂ for n ≥ 3. Given that a₁ = 5 and a₃ = 17, work out a₂.
- 7.A car's speed, in m/s, during a journey is: 0 at t = 0 s, 8 at t = 4 s, and 8 (constant) from t = 4 s to t = 10 s, increasing at a constant rate between t = 0 and t = 4. Estimate the total distance the car travels, using the areas of a triangle and a rectangle.
- 8.A car's speed-time graph shows the following: its speed increases steadily from 0 m/s to 20 m/s over the first 10 seconds, then stays constant at 20 m/s for the next 15 seconds. Work out the total distance travelled in the first 25 seconds.
- 9.A car's journey is represented by a velocity-time graph. The total distance travelled, found from the area under the graph, is 350 metres, and the total time for the journey is 25 seconds. Work out the car's average speed for the whole journey, in m/s.
- 10.The equation x³ − 3x − 4 = 0 has a root near x = 2. Four students each try a different iterative formula, all starting from x₀ = 2: xₙ₊₁ = ∛(3xₙ + 4); xₙ₊₁ = (xₙ³ − 4) ÷ 3; xₙ₊₁ = 4 ÷ (xₙ² − 3); xₙ₊₁ = xₙ³ − 2xₙ − 4. Only one of these formulas keeps producing values that settle near the root when it is repeated. Work out x₁, correct to 3 decimal places, for the formula that does this.
- 11.A company's weekly profit, in £, is modelled by y = f(x), where x is the number of weeks since launch. The graph of y = f(x) has a maximum at (10, 45000). A rival company uses the same marketing strategy but starts trading 6 weeks later and has fixed costs £8000 higher every week, so its profit is modelled by y = f(x − 6) − 8000. In which week does the rival's maximum weekly profit occur, and what is it?
- 12.A cyclist's distance-time graph shows the following: she travels 12 km in the first 30 minutes at a steady speed, then rests for 30 minutes, then travels a further 8 km in the next 15 minutes. Work out her average speed, in km/h, for the whole journey.
- 13.A van's value depreciates by 18% each year. After 2 years it is worth £5,379.20. Work out its value when it was new, correct to the nearest pound.
- 14.A ball is thrown in the air. Its height, h metres, above the ground after t seconds is given in this table: when t = 0, h = 0; when t = 1, h = 15; when t = 2, h = 20; when t = 3, h = 15; when t = 4, h = 0. Use the table to find the two times, in seconds, at which the ball is at ground level.
- 15.A plumber charges a call-out fee of £30 plus £25 per hour worked. Work out the total charge for a job that takes 3 hours.
Answer key
- (b) 4.39 — x₁ = ∛(150 − 3 × 4²) = ∛(150 − 48) = ∛102 = 4.672 (unrounded). x₂ = ∛(150 − 3 × 4.672²) = ∛(150 − 65.49) = ∛84.51 = 4.39 (2 d.p.). Choosing 4.67 stops after only one iteration, giving x₁ instead of x₂. Choosing 84.51 finds the value inside the cube root for x₂ but never takes the cube root. Choosing 6.32 comes from adding 3xₙ² instead of subtracting it inside the root, which does not match the given formula.
- (b) x² + y² = 1369 — For a circle centred at the origin, the radius squared equals the sum of the squares of the coordinates of any point on it: r² = 12² + 35² = 144 + 1225 = 1369. The equation is x² + y² = 1369. x² + y² = 2209 comes from adding the coordinates first and then squaring the sum: (12 + 35)² = 47² = 2209, instead of squaring each coordinate separately. x² + y² = 1225 comes from using only 35² and leaving out the 12² term. x² + y² = 144 comes from using only 12² and leaving out the 35² term.
- (a) 25 — Gradient = change in y ÷ change in x = (100 − 0) ÷ (4 − 0) = 100 ÷ 4 = 25. Dividing time by distance instead of distance by time gives 0.04; multiplying the two values instead of dividing gives 400; stopping at the change in distance, 100, forgets to divide by the change in time.
- (b) y = −3x/4 + 25 — Method: a straight line that touches a circle at one point is a tangent there, so it is perpendicular to the radius drawn to that point; find the gradient of the radius, take its negative reciprocal, then substitute the point of contact into y − y₁ = m(x − x₁). Working: the radius from (0, 0) to (12, 16) has gradient 16 ÷ 12, which cancels to 4/3, so the tangent has gradient −3/4. Substituting gives y − 16 = −3/4(x − 12), so y − 16 = −3x/4 + 9 and y = −3x/4 + 25. Answer: y = −3x/4 + 25. The distractors: y = 3x/4 + 7 turns the gradient of the radius upside down but leaves it positive, so the perpendicular step is only half done; y = −4x/3 + 32 changes the sign of the radius gradient without turning it upside down, which is the other half left undone; y = −3x/4 − 25 uses the correct gradient but substitutes the point of contact with both signs reversed, writing y + 16 = −3/4(x + 12).
- (c) 72 m — The first section is a triangle with base 4 s and height 8 m/s, area = 1/2 × 4 × 8 = 16 m. The middle section is a rectangle with base 6 s and height 8 m/s, area = 6 × 8 = 48 m. The final section is a triangle with base 2 s and height 8 m/s, area = 1/2 × 2 × 8 = 8 m. Total distance = 16 + 48 + 8 = 72 m. Treating both sloping sections as full rectangles instead of triangles — forgetting the factor of a half — gives 4 × 8 + 6 × 8 + 2 × 8 = 96 m, which is wrong because a sloping speed-time section is a triangle, not a rectangle. Leaving out the final, decreasing section entirely gives 16 + 48 = 64 m, which is wrong because the cyclist is still moving and covering distance while slowing down. Leaving out the middle, constant-speed section gives 16 + 8 = 24 m, which is wrong because the cyclist covers the most distance of all during the 6 seconds of constant speed.
- (d) 12 — Since a₃ = a₂ + a₁, rearranging gives a₂ = a₃ − a₁ = 17 − 5 = 12. 22 comes from adding instead of subtracting: a₃ + a₁ = 17 + 5 = 22. 11 comes from treating the sequence as if it were arithmetic and averaging the two given terms: (5 + 17) ÷ 2 = 11 — but a Fibonacci-type sequence isn't arithmetic, so this doesn't apply. −12 comes from subtracting in the wrong order: a₁ − a₃ = 5 − 17 = −12.
- (c) 64 m — The distance travelled is the area under the speed-time graph. From t = 0 to t = 4, the shape is a triangle with base 4 and height 8, area 1/2 × 4 × 8 = 16. From t = 4 to t = 10, the shape is a rectangle with base 6 and height 8, area 6 × 8 = 48. Total distance: 16 + 48 = 64 m. Treating the whole 10 seconds as a single trapezium with parallel sides 0 and 8 and width 10, instead of splitting it into the triangle and rectangle, gives 40 m. Ignoring the acceleration phase completely and assuming the car travels at a constant 8 m/s for all 10 seconds gives 8 × 10 = 80 m. Misreading the second interval as running from t = 4 to t = 8 instead of t = 4 to t = 10 gives a rectangle area of 4 × 8 = 32, plus the correct triangle of 16, totalling 48 m.
- (d) 400 m — The distance travelled equals the area under the speed-time graph. The first 10 seconds form a triangle with base 10 and height 20, giving an area of 0.5 × 10 × 20 = 100 m. The next 15 seconds form a rectangle with base 15 and height 20, giving an area of 15 × 20 = 300 m. The total distance is 100 + 300 = 400 m. The option 500 m treats the whole 25 seconds as travelled at the constant 20 m/s, ignoring that the speed was building up during the first 10 seconds: 25 × 20 = 500. The option 300 m only counts the constant-speed section and forgets the triangle section entirely. The option 200 m comes from working out the triangle's area without halving it (10 × 20 = 200) and forgetting the rectangle altogether.
- (b) 14 m/s — Average speed for a whole journey is total distance divided by total time: 350 ÷ 25 = 14 m/s. Multiplying the distance and time instead of dividing gives 350 × 25 = 8750 m/s. Adding the distance and time instead of dividing gives 350 + 25 = 375 m/s. Inverting the division, working out time divided by distance, gives 25 ÷ 350, which rounds to 0.07 m/s.
- (a) 2.154 — Continuing xₙ₊₁ = ∛(3xₙ + 4) from x₁ = 2.154 gives x₂ = 2.187, x₃ = 2.195, settling towards the root near 2.196 — this is the formula that converges. Continuing xₙ₊₁ = (xₙ³ − 4) ÷ 3 from x₁ = 1.333 gives x₂ = −0.543 and then x₃ = −1.387, moving further from the root each time. Continuing xₙ₊₁ = 4 ÷ (xₙ² − 3) from x₁ = 4 gives x₂ = 0.308 and then x₃ = −1.377, swinging wildly rather than settling. Continuing xₙ₊₁ = xₙ³ − 2xₙ − 4 from x₁ = 0 gives x₂ = −4 and then x₃ = −60, running away from the root entirely.
- (c) Week 16, £37,000 — y = f(x − 6) − 8000 combines a horizontal translation of 6 units RIGHT (subtracting 6 inside the brackets) with a vertical translation of £8000 DOWN (subtracting 8000 outside). Applying both to the maximum (10, 45000): 10 + 6 = 16, so the new maximum is in week 16. And 45000 − 8000 = 37000, so the maximum weekly profit is £37,000.
- (c) 16 km/h — Method: total distance = 12 + 8 = 20 km. Total time = 30 + 30 + 15 = 75 minutes = 1.25 hours. Average speed = total distance ÷ total time = 20 ÷ 1.25 = 16 km/h. Distractor origins: 20 km/h gives the total distance without ever dividing by the total time; 24 km/h uses only the speed of the first stage (12 km in 30 minutes), ignoring the second stage and the rest; 28 km/h averages the two separate stage speeds, 24 km/h and 32 km/h, instead of using total distance over total time.
- (c) £8,000 — The multiplier for one year is 1 − 0.18 = 0.82, so 0.82 × 0.82 = 0.6724. Original value = 5,379.20 ÷ 0.6724 = £8,000. Treating the total drop as simple depreciation (18% × 2 = 36% lost in total, so dividing by 0.64 instead of 0.6724) gives 5,379.20 ÷ 0.64 = £8,405 (nearest pound) — wrong, because the depreciation compounds year by year rather than adding up. Dividing by 0.82 only once, forgetting the second year entirely, gives 5,379.20 ÷ 0.82 = £6,560 — wrong, because two years of depreciation have passed, not one. Multiplying by 0.6724 instead of dividing by it — repeating the depreciation forward instead of reversing it — gives 5,379.20 × 0.6724 = £3,617 (nearest pound) — wrong, because to find the ORIGINAL value you must undo the depreciation, not apply it again.
- (a) t = 0 or t = 4 — The ball is at ground level exactly when h = 0. From the table, h = 0 at t = 0 and at t = 4, so those are the two times. Distractor origins: t = 1 or t = 3 picks the times with equal (but non-zero) height instead of ground level; t = 2 picks the time of maximum height instead of ground level; t = 0 finds only the starting time and misses the second one.
- (b) £105 — The hourly charge is 25 × 3 = £75. Adding the call-out fee: £75 + £30 = £105. A candidate who forgets the call-out fee gives just the hourly charge, £75. A candidate who adds the call-out fee to the hourly rate before multiplying by the hours, (30 + 25) × 3, gets £165. A candidate who multiplies the call-out fee by the number of hours instead of the hourly rate, 30 × 3, gets £90.
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