Printable · GCSE Higher · ages 14-16
Algebra worksheet — GCSE Higher
Fifteen questions across the algebra statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Algebra worksheet — GCSE Higher
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- 1.Solve x² + 3x − 10 = 0.
- 2.The curve y = x² − 3x. Use the chord between x = 1 and x = 4 to estimate the gradient of the curve at x = 2.5.y = x² − 3x
- 3.Solve x² − 100 = 0.
- 4.Work out the values of x and y that satisfy both x + y = 10 and x − y = 4.
- 5.The simultaneous equations kx + 2y = 4 and 3x + y = 5 have no solution. Work out the value of k.
- 6.The area of a triangle is given by the formula A = bh/2, where b is the base and h is the height. Make h the subject of the formula.
- 7.A hot air balloon is at a height of 20 m and rises at a steady rate. After 4 minutes it is at a height of 52 m. Work out the rate at which the balloon rises, in metres per minute.
- 8.A ball's height, h metres, t seconds after being thrown follows h = (t − 1)(9 − t). Given that the ball is at ground level at t = 1 and t = 9, work out at what time t the ball reaches its maximum height, using symmetry.
- 9.Work out the coordinates of the point halfway between (−9, −2) and (−1, −2).
- 10.A line has equation y = −4x + 1. Work out the equation of the line perpendicular to it that passes through the point (0, 3).y = -4x + 1
- 11.A plumber charges a £40 call-out fee plus £25 for each hour worked. The total charge, £C, for a job lasting h hours is given by C = 40 + 25h. Work out the charge for a job lasting 3 hours, and name what kind of statement C = 40 + 25h is.
- 12.The graph of y = f(x) has x-intercepts at x = −1 and x = 4. Which statement correctly describes the x-intercepts of y = f(2 − x)?
- 13.The graph of y = f(x) has a minimum turning point at (2, −3). The graph of y = −f(x) + a has a maximum turning point at (2, 9). Work out the value of a.
- 14.Which expression means 'add 3 to n, then multiply the result by 4'?
- 15.A straight line has gradient 3 and passes through the point (1, 4). Work out the equation of the line.
Answer key
- (d) x = 2 or x = −5 — Method: find two numbers that multiply to give −10 and add to give 3 — these are 5 and −2. So x² + 3x − 10 = (x + 5)(x − 2) = 0, giving x = −5 or x = 2. Distractor origins: x = −2 or x = 5 swaps the signs of the two roots; x = 2 or x = 5 makes both roots positive, ignoring the sign of −10; x = −5 or x = −2 makes both roots negative.
- (c) 2 — At x = 1, y = 1² − 3(1) = 1 − 3 = −2. At x = 4, y = 4² − 3(4) = 16 − 12 = 4. Gradient of the chord = change in y ÷ change in x = (4 − (−2)) ÷ (4 − 1) = 6 ÷ 3 = 2. Writing down the change in y, 6, and stopping there without dividing by the change in x gives 6. Losing the negative sign on y = −2 at x = 1 and treating it as +2 gives (4 − 2) ÷ (4 − 1) = 2 ÷ 3 = 2/3. Dividing the wrong way round, change in x ÷ change in y, gives (4 − 1) ÷ (4 − (−2)) = 3 ÷ 6 = 1/2.
- (a) x = 10 or x = −10 — Rearranging, x² = 100. Taking the square root of both sides gives x = ±10, i.e. x = 10 or x = −10. A candidate who forgets the negative root gives only x = 10. A candidate who halves 100 instead of taking its square root gets x = 50. A candidate who applies the ± sign to 100 itself instead of to its square root gets x = 100 or x = −100.
- (b) x = 7, y = 3 — Method: one equation contains +y and the other −y, so adding them removes y; the value found is then substituted back to get the other letter. Working: adding x + y = 10 and x − y = 4 gives 2x = 14, so x = 7; substituting into x + y = 10 gives 7 + y = 10, so y = 3. Answer: x = 7, y = 3, and 7 − 3 = 4 as required. The distractors: x = 7, y = 4 comes from finding x correctly and then taking the 4 in x − y = 4 to be the value of y; x = 5, y = 5 comes from splitting the total of 10 equally and never using the difference; x = 14, y = −4 comes from adding the equations to 2x = 14 and forgetting to halve, so that x is taken as 14 and y as 10 − 14.
- (b) k = 6 — Method: two simultaneous linear equations have no solution when the lines they describe are parallel, so write each equation in the form y = mx + c and make the gradients equal. Working: kx + 2y = 4 rearranges to y = −(k/2)x + 2, so its gradient is −k/2, and 3x + y = 5 rearranges to y = −3x + 5, so its gradient is −3; setting −k/2 = −3 gives k = 6, and the first equation is then 6x + 2y = 4, which simplifies to 3x + y = 2 and can never agree with 3x + y = 5. Answer: k = 6. The distractors: k = −6 comes from reading the gradient of kx + 2y = 4 as +k/2 and solving k/2 = −3; k = 3 comes from making the x terms identical instead of making the gradients equal; k = 2/3 comes from writing the gradient of 3x + y = 5 upside down as −1/3 and solving −k/2 = −1/3.
- (b) h = 2A/b — The height has been multiplied by the base and the result then divided by 2, so undo the division first. Multiplying both sides by 2 gives 2A = bh. Undoing the multiplication by the base comes next: dividing both sides by b gives 2A/b = h, so h = 2A/b. Dividing by 2 instead of multiplying gives A/(2b), a quarter of the correct height; multiplying by the base instead of dividing gives 2Ab; writing b/(2A) turns the final fraction upside down.
- (a) 8 — Method: rate = height gained ÷ time taken. Working: height gained = 52 − 20 = 32 m, time taken = 4 minutes, so rate = 32 ÷ 4 = 8 metres per minute. Answer: the rate is 8 metres per minute. 32 comes from working out the height gained but forgetting to divide by the time taken. 13 comes from dividing the final height, 52, by the time taken instead of the height gained. 5 comes from dividing the starting height, 20, by the time taken instead of the height gained.
- (d) t = 5 — The maximum height occurs halfway between the two times when the ball is at ground level: the midpoint of t = 1 and t = 9 is (1 + 9) ÷ 2 = 5, so the ball reaches its maximum height at t = 5 seconds. Getting t = 4 comes from halving the DIFFERENCE between the times, 9 − 1 = 8, then 8 ÷ 2 = 4, instead of finding their midpoint. Getting t = 8 uses that difference, 9 − 1 = 8, as if the gap between the two times were itself the time of the maximum. Getting t = 10 adds the two times, 1 + 9 = 10, but forgets to divide by 2.
- (b) (−5, −2) — Both points have the same y-coordinate, so the midpoint lies on the same horizontal line: y = −2. The x-coordinate is the average of −9 and −1: (−9 + (−1)) ÷ 2 = −10 ÷ 2 = −5, giving (−5, −2). (−10, −2) comes from adding the x-coordinates but forgetting to divide by 2. (−4, −2) comes from a sign error on the second x-coordinate, treating −1 as +1: (−9 + 1) ÷ 2 = −4. (5, −2) comes from dropping the negative sign on the x-coordinate.
- (d) y = (1/4)x + 3 — The given line has gradient −4, so the perpendicular gradient is the negative reciprocal, 1/4. Since (0, 3) is the y-intercept, the perpendicular line is y = (1/4)x + 3. Distractor routes: y = −4x + 3 uses the original line's own gradient instead of the perpendicular gradient, only changing the intercept for the new point. y = (−1/4)x + 3 takes the reciprocal of −4 but forgets to change its sign, so it is not the true negative reciprocal. y = 4x + 3 negates the gradient −4 but does not take its reciprocal, giving 4 instead of 1/4.
- (b) £115, and C = 40 + 25h is a formula — Substitute h = 3 into the rule, multiplying before adding. The hours cost 25 × 3 = 75, and adding the call-out fee gives 40 + 75 = 115, so the charge is £115. The rule itself links two different quantities, C and h, and lets one be worked out from the other, so it is a formula; an expression would have no equals sign in it. Adding the fee before multiplying gives 65 × 3 = 195, which charges the call-out fee three times over, and stopping at 40 + 25 leaves £65, the charge for a single hour.
- (d) Reflect in the y-axis, +2 in x; roots 3, −2 — f(2 − x) is zero exactly when 2 − x equals one of f's roots: 2 − x = −1 or 2 − x = 4. Solving each correctly (x = 2 − (−1) = 3, and x = 2 − 4 = −2) gives the new roots x = 3 and x = −2. This is the same as reflecting y = f(x) in the y-axis to get f(−x), then translating 2 units in the positive x-direction to get f(−(x − 2)) = f(2 − x). Solving 2 − x = k as x = k − 2 instead of x = 2 − k is a sign slip when rearranging, and gives x = −3 and x = 2. Translating +2 in x with no reflection at all uses f(x − 2), whose roots are the original roots plus 2: x = 1 and x = 6 — this misses the reflection completely. Assuming 'no overall change' wrongly treats a reflection-and-translation pair as always cancelling out, when here the roots genuinely move, from x = −1 and x = 4 to x = 3 and x = −2.
- (b) 6 — Reflecting y = f(x) in the x-axis turns the minimum point (2, −3) into a maximum point at (2, 3), since −f(x) negates every y-value: −(−3) = 3. Adding a then gives 3 + a = 9, so a = 9 − 3 = 6. Forgetting the reflection and using the original y-value of −3 gives −3 + a = 9, so a = 12 — this ignores that −f(x) changes the sign of the y-coordinate before a is added. Writing a = −12 comes from subtracting in the wrong order, working out 9 − (−3) as −3 − 9 instead. Writing a = −6 comes from taking the negative of the correct answer, as if the final value of a needed to be reflected too, on top of the turning point.
- (c) 4(n + 3) — 'Add 3 to n' must happen before 'multiply the result by 4', so the addition needs brackets to show it happens first: 4(n + 3). Writing 4n + 3 multiplies n by 4 immediately and only adds the 3 afterwards, which reverses the order the words describe. Writing n + 3 × 4 only multiplies the 3 by 4, and adds n as a separate, unmultiplied term — it treats 'the result' as just the 3, not the whole of n + 3. Writing 3(n + 4) keeps the correct structure but swaps which number is added and which is multiplied. The expression for 'add 3 to n, then multiply the result by 4' is 4(n + 3).
- (c) y = 3x + 1 — Method: a line of known gradient m has equation y = mx + c, and c is found by substituting the coordinates of a point known to lie on it. Working: the gradient is 3, so the line is y = 3x + c; substituting x = 1 and y = 4 gives 4 = 3 × 1 + c, so c = 4 − 3 = 1. Answer: y = 3x + 1. The distractors: y = 3x − 1 comes from working out the constant as mx − y, 3 − 4 = −1, instead of y − mx; y = x + 3 comes from swapping the two numbers over, putting the gradient 3 in the constant position and the x-coordinate 1 in front of x; y = 3x + 4 comes from using the y-coordinate 4 as the constant without substituting.
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