Printable · GCSE Higher · ages 14-16
Algebra worksheet — GCSE Higher
Fifteen questions across the algebra statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Algebra worksheet — GCSE Higher
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- 1.A zip-line runs from a platform 25 m high to a landing point 5 m high, over a horizontal distance of 40 m. Work out the gradient of the zip-line.
- 2.Aisha saves money each week. In week 1 she has saved £15 in total, in week 2 she has saved £23 in total, in week 3 she has saved £31 in total and in week 4 she has saved £39 in total, with the total increasing by the same amount each week. Work out an expression, in terms of n, for the total amount she has saved, in pounds, after week n.
- 3.The graph of y = f(x) has a maximum turning point at (−1, 6). Write down the coordinates of the maximum turning point of the graph of y = f(x − 3).
- 4.The graph of y = 60 × (0.5)ˣ is sketched for x ≥ 0. Which statement correctly describes what happens to the curve as x increases?
- 5.Expand and simplify 4(2x − 1) − 3(x + 2) − 5x
- 6.A plumber charges a call-out fee plus an hourly rate. The total cost, y in pounds, of a job lasting x hours is given by y = 45x + 60. Work out the total cost of a job that lasts 3 hours.y = 45x + 60
- 7.Write down the expression that means the same as (x + 7) ÷ 4.
- 8.A circular pond has equation x² + y² = 20, with lengths in metres from the centre of the garden. A straight path runs along the line y = 2x, entering the pond and leaving it again. Work out the coordinates of the two points where the path meets the edge of the pond.y = 2x
- 9.Which expression is equivalent to 7x − 3(2x − 6)?
- 10.Solve the simultaneous equations 3x + y = 14 and x + y = 6. Work out the value of x.
- 11.The graph of y = 20/x is drawn for x > 0. As the value of x increases, what happens to the value of y?
- 12.A plumber charges a £40 call-out fee plus £25 for each hour worked. The total charge, £C, for a job lasting h hours is given by C = 40 + 25h. Work out the charge for a job lasting 3 hours, and name what kind of statement C = 40 + 25h is.
- 13.Expand and simplify (x + 1)(x + 2)(x + 3).
- 14.The line y = 3x + 6 meets the x-axis at one point. Work out the coordinates of that point.y = 3x + 6
- 15.A rule turns each input x into an output y. The inputs are x = −1, 0, 1, 2 and the matching outputs are y = 5, 3, 1, −1. Work out the rule.
Answer key
- (b) −0.5 — Method: gradient = change in height ÷ horizontal distance, and the height decreases so the change is negative. Working: change in height = 5 − 25 = −20, horizontal distance = 40, so gradient = −20 ÷ 40 = −0.5. Answer: the gradient is −0.5. 0.5 comes from dropping the negative sign, ignoring that the zip-line descends. 2 comes from inverting the gradient, dividing the horizontal distance by the drop in height instead of the other way round. −0.8 comes from dividing the drop by the platform height, 25, instead of by the horizontal distance, 40.
- (c) 8n + 7 — Method: find the weekly increase, then find the constant by adjusting the week 1 total. Working: the total goes up by £8 each week (23 − 15 = 8), so the coefficient of n is 8. The constant is the week 1 total minus the common difference: 15 − 8 = 7. Answer: the nth term is 8n + 7. 8n + 15 comes from using the week 1 total, 15, as the constant without subtracting the common difference. 8n − 1 comes from a slip in working out the constant, subtracting the common difference twice (15 − 8 − 8 = −1) instead of once. 7n + 8 comes from swapping the weekly increase and the constant.
- (b) (2, 6) — y = f(x − 3) translates y = f(x) horizontally by 3 units to the RIGHT — inside the brackets, subtracting moves the graph in the positive x-direction. Turning point (−1, 6) → (−1 + 3, 6) = (2, 6). The common slip is to move LEFT instead, since the sign inside the bracket is negative — that gives (−4, 6). Changing the y-coordinate instead of the x-coordinate, as in (−1, 3) or (−1, 9), treats this as a vertical shift, which y = f(x − 3) is not.
- (a) It gets closer to zero but never actually reaches it. — y = 60 × (0.5)ˣ is always positive, however large x is, because a positive number raised to any power stays positive. As x increases, (0.5)ˣ gets smaller and smaller but never equals zero, so y approaches zero without ever reaching it. Believing the curve reaches zero when x = 60, because 60 is the starting value, mixes up the y-intercept with a stopping point — an exponential decay curve like this one never actually reaches the x-axis, so this is wrong. Believing the curve goes negative for large x is wrong because multiplying a positive number by (0.5) any number of times can never produce a negative result. Believing the curve levels off at y = 0.5, confusing the base of the exponential with its eventual level, is wrong: the base only controls how fast the curve falls, not where it settles — this curve settles at y = 0, not y = 0.5. Whenever you sketch an exponential decay curve, draw it approaching the x-axis but never touching it.
- (a) −10 — Method: multiply each bracket out, treating the second bracket as being multiplied by −3 because it is subtracted, then collect like terms. Working: 4(2x − 1) = 8x − 4 and −3(x + 2) = −3x − 6, so the expression becomes 8x − 4 − 3x − 6 − 5x; the x terms give 8x − 3x − 5x = 0, so no term in x survives, and the numbers give −4 − 6 = −10. Answer: −10. The distractors: 2 comes from expanding −3(x + 2) as −3x + 6, leaving the numbers −4 + 6; 5x − 10 comes from forgetting the final −5x, so the x terms give 8x − 3x = 5x; −7 comes from multiplying the 4 over only the first term of its bracket, giving 8x − 1 and so the numbers −1 − 6.
- (d) £195 — Substituting x = 3 into y = 45x + 60 gives y = 45 × 3 + 60 = 135 + 60 = 195. A candidate who forgets to add the call-out fee would get only 45 × 3 = £135. A candidate who adds the hours to the fee and the rate instead of multiplying would get 45 + 60 + 3 = £108. A candidate who multiplies both the hourly rate and the call-out fee by the number of hours would get 45 × 3 + 60 × 3 = £315.
- (c) (x + 7)/4 — Method: dividing an expression by a number is written as a fraction, with the whole expression on top. Working: (x + 7) ÷ 4 = (x + 7)/4. Answer: (x + 7)/4. 4/(x + 7) comes from writing the numbers the wrong way round, putting 4 on top. 4(x + 7) comes from reading ÷ as ×, multiplying instead of dividing. (x + 7) − 4 comes from reading ÷ as −, subtracting instead of dividing.
- (b) (2, 4) and (−2, −4) — Substitute y = 2x into x² + y² = 20: x² + (2x)² = 20, which gives x² + 4x² = 20, so 5x² = 20, x² = 4, and x = 2 or x = −2. Using y = 2x for each x-value: x = 2 gives y = 4; x = −2 gives y = −4. The path meets the pond's edge at (2, 4) and (−2, −4). Distractor routes: (2, −4) and (−2, 4) swaps the sign pairing, matching each x-value with the wrong sign of y instead of keeping each x with its own correctly-signed y. (2, 1) and (−2, −1) comes from using y = x/2 instead of y = 2x when finding the y-coordinates. (2, 4) alone stops after the positive square root of x² = 4 and never finds the second point from x = −2.
- (c) x + 18 — Expand −3(2x − 6) by multiplying both terms by −3: −3 × 2x = −6x and −3 × (−6) = 18, giving 7x − 6x + 18 = x + 18. Writing x − 18 comes from not flipping the sign of the −6 inside the bracket, so −3 × (−6) is treated as −18 instead of +18. Writing x + 6 comes from forgetting to multiply the −6 by 3, only carrying its sign. Writing 13x − 18 comes from treating the whole bracket as being added rather than subtracted, so 3(2x − 6) = 6x − 18 is added to 7x.
- (d) 4 — Subtracting the second equation from the first: the y-terms cancel, and the x-terms combine as 3x − x = 2x; the right-hand sides give 14 − 6 = 8. This gives 2x = 8, so x = 4. A candidate who subtracts in the wrong order would get 2x = 6 − 14 = −8, so x = −4. A candidate who uses only the first equation, dividing 14 by 3 as if y were 0, would get x ≈ 4.67. A candidate who reports the value of y instead of x would get y = 6 − 4 = 2.
- (b) y decreases towards zero but never reaches it — Method: as x gets larger, dividing 20 by a bigger number gives a smaller result, so y decreases; because 20/x can never be exactly zero for any positive x, the curve gets closer to zero without ever reaching it, so y decreases towards zero but never reaches it. Distractor origins: 'y increases towards a limit but never reaches it' has the relationship backwards, treating y as increasing when it is actually decreasing; 'y decreases at a steady rate and reaches zero' wrongly assumes the graph behaves like a straight line that eventually hits zero; 'y stays the same however large x becomes' wrongly assumes there is no change in y at all.
- (b) £115, and C = 40 + 25h is a formula — Substitute h = 3 into the rule, multiplying before adding. The hours cost 25 × 3 = 75, and adding the call-out fee gives 40 + 75 = 115, so the charge is £115. The rule itself links two different quantities, C and h, and lets one be worked out from the other, so it is a formula; an expression would have no equals sign in it. Adding the fee before multiplying gives 65 × 3 = 195, which charges the call-out fee three times over, and stopping at 40 + 25 leaves £65, the charge for a single hour.
- (d) x³ + 6x² + 11x + 6 — (x + 1)(x + 2) = x² + 3x + 2. Multiplying by (x + 3): (x² + 3x + 2)(x + 3) = x³ + 3x² + 2x + 3x² + 9x + 6, which simplifies to x³ + 6x² + 11x + 6. Choosing x³ + 6x² + 6x + 6 has the right x² and constant terms but adds 1 + 2 + 3 = 6 for the x-coefficient instead of the correct sum of pairwise products 1×2 + 1×3 + 2×3 = 11. Choosing x³ + 5x² + 11x + 6 sums only two of the three constants (2 + 3 = 5) for the x² coefficient, leaving out the 1. Choosing x³ + 6x² + 11x + 5 adds the last two constants (2 + 3 = 5) instead of multiplying all three (1 × 2 × 3 = 6) for the constant term.
- (b) (−2, 0) — Method: a graph meets the x-axis where the y-value is 0, so setting y = 0 turns the equation into a linear equation in x. Working: 0 = 3x + 6 gives 3x = −6, so x = (−6) ÷ 3 = −2 and the meeting point is (−2, 0). Answer: (−2, 0). The distractors: (2, 0) comes from solving 3x = −6 and then dropping the minus sign from the result; (0, 6) is the y-axis crossing, found by substituting x = 0 instead of y = 0; (6, 0) comes from reading the constant 6 straight off as the x-coordinate, without dividing by 3 and without changing its sign.
- (a) y = −2x + 3 — Method: find the step in the outputs for each step of 1 in the input — falling outputs mean a negative multiplier — then read off the output when the input is 0, because that is the number added on. Working: the outputs 5, 3, 1, −1 fall by 2 each time x rises by 1, so x is multiplied by −2; the output at x = 0 is 3, so 3 is added. Answer: y = −2x + 3, checked at x = 2 by −2 × 2 + 3 = −1. The distractors: y = 2x + 3 comes from taking the size of the step, 2, as the multiplier and ignoring the fact that the outputs are falling; y = −2x − 3 comes from using the correct multiplier but writing the number added on as −3 instead of the output 3 listed at x = 0; y = −x + 4 comes from taking the multiplier as −1, its size read from the step of 1 in the inputs instead of the step of 2 in the outputs and its sign from the fact that the outputs fall, and then fitting the number added on to the pair x = −1, y = 5.
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