Printable · GCSE Higher · ages 14-16
Algebra worksheet — GCSE Higher
Fifteen questions across the algebra statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Algebra worksheet — GCSE Higher
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- 1.A region R satisfies y ≤ x + 1, x + y ≤ 5 and y ≥ 0. Which of these correctly describes R in words?
- 2.Solve the inequality 3x + 6 ≤ 0.
- 3.A geometric sequence has first term 5, and each term after that is 3 times the term before it. Work out the first term of the sequence that is greater than 1000.
- 4.The 2nd term of a geometric sequence is 6 and the 4th term is 24. Given that all the terms of the sequence are positive, work out the common ratio.
- 5.A geometric sequence has first term 3 and common ratio 2. Work out the 5th term of the sequence.
- 6.Solve x² − 100 = 0.
- 7.A sequence has the position-to-term rule n² − 3, where n is the position number. Work out the difference between the 6th term and the 5th term.
- 8.Subtract, giving your answer as a single fraction in its simplest form: 4/(x − 1) − 2/(x + 3)
- 9.A rule turns each input into an output. An input of 0 gives an output of −1, an input of 1 gives an output of 1, and an input of 2 gives an output of 3. Work out the rule, writing the input as x and the output as y.
- 10.A charity's fundraising total, T pounds, over d days follows T = (d − 3)(30 − d) for 3 ≤ d ≤ 30, where T = 0 marks the start and end of the campaign. Work out how many days the campaign runs for, from start to end.
- 11.Work out the coordinates of the point halfway between (−9, −2) and (−1, −2).
- 12.Simplify 5a/6 − a/3
- 13.A straight line passes through the points (−1, 2) and (3, 14). Work out the equation of the line.
- 14.A number machine multiplies its input by 3 and then adds 7. The output is 1. Work out the input.
- 15.For 0 ≤ x ≤ 360, the equation sin x = 0.5 has two solutions. What are they?
Answer key
- (d) Below y = x + 1, below x + y = 5, above y = 0 — For y ≤ x + 1, R lies on or below the line y = x + 1. For x + y ≤ 5 (that is, y ≤ 5 − x), R lies on or below that line too. For y ≥ 0, R lies on or above the x-axis. Combining all three: R is below y = x + 1, below x + y = 5, and above y = 0. Distractor routes: "Above y = x + 1" flips the first inequality, describing the wrong side of that line. "Above x + y = 5" flips the second inequality, describing the wrong side of that line. "Below y = 0" flips the third inequality, describing the wrong side of the x-axis.
- (b) x ≤ −2 — Method: take the number term off both sides, then divide by the coefficient of x; the sign turns round only when you divide BY a negative number, and here you divide by 3. Working: subtracting 6 from both sides of 3x + 6 ≤ 0 gives 3x ≤ −6; dividing both sides by 3, which is positive, gives x ≤ −2. Answer: x ≤ −2. The distractors: x ≥ −2 comes from turning the sign round because the right-hand side has become negative, which is not the rule; it is the sign of the divisor that matters; x ≤ 2 comes from moving the 6 across without changing its sign, giving 3x ≤ 6; x ≤ −18 comes from multiplying both sides by 3 instead of dividing by it.
- (b) 1215 — Method: generate the terms one at a time with the term-to-term rule and compare each with 1000 as you go, stopping at the first one that passes it. Working: the terms are 5, then 5 × 3 = 15, then 45, then 135, then 405, and 405 × 3 = 1215; 405 is still below 1000 while 1215 is above it. Answer: 1215. The distractors: 405 comes from stopping at the last term that is still below 1000 instead of giving the first one above it; 3645 comes from carrying on one term too far, past the first term that passes 1000; 2187 comes from using the multiplier 3 as the first term as well, generating 3, 9, 27, 81, 243, 729, 2187 instead of the sequence described.
- (c) 2 — For a geometric sequence, a₄ = a₂ × r². So r² = a₄ ÷ a₂ = 24 ÷ 6 = 4, giving r = 2 or r = −2. Since all the terms are positive, r = 2. 4 comes from computing a₄ ÷ a₂ = 4 and stopping there, without taking the square root to find r. 18 comes from subtracting instead of dividing: a₄ − a₂ = 24 − 6 = 18, taken directly as the common ratio. −2 is the other square root of 4, but it is rejected because all the sequence's terms are given as positive.
- (d) 48 — Each term is found by multiplying the previous term by the common ratio, 2: 3, 6, 12, 24, 48 — the 5th term is 48. A candidate who mistakes the common ratio for a common difference, and adds 2 four times, would reach 3+4×2=11. A candidate who works out the multiplier 2⁴=16 but forgets to multiply it by the first term would give 16. A candidate who multiplies one time too many (finding the 6th term instead of the 5th) would reach 3×2⁵=96.
- (a) x = 10 or x = −10 — Rearranging, x² = 100. Taking the square root of both sides gives x = ±10, i.e. x = 10 or x = −10. A candidate who forgets the negative root gives only x = 10. A candidate who halves 100 instead of taking its square root gets x = 50. A candidate who applies the ± sign to 100 itself instead of to its square root gets x = 100 or x = −100.
- (a) 11 — Method: work out each term separately using the rule n² − 3, then subtract. Working: 6th term = 6² − 3 = 36 − 3 = 33. 5th term = 5² − 3 = 25 − 3 = 22. Difference: 33 − 22 = 11. Answer: 11. 8 comes from subtracting the constant −3 once at the end instead of it already being included in both terms, (36 − 25) − 3. 1 comes from working out (6 − 5)² instead of finding 6² and 5² separately and then subtracting. −11 comes from subtracting in the wrong order, the 5th term minus the 6th term instead of the 6th minus the 5th.
- (b) (2x + 14)/((x − 1)(x + 3)) — To subtract these fractions, write them over the common denominator (x − 1)(x + 3): the numerator becomes 4(x + 3) − 2(x − 1). Expanding gives 4x + 12 − 2x + 2, which simplifies to 2x + 14, so the answer is (2x + 14)/((x − 1)(x + 3)). Writing (2x + 11)/((x − 1)(x + 3)) comes from not distributing the minus sign fully across the second bracket, treating −2(x − 1) as −2x − 1 instead of −2x + 2. Writing 2/((x − 1)(x + 3)) comes from subtracting the two original numerators directly, 4 − 2 = 2, the same mistake as subtracting fractions without a common denominator. Writing (2x − 10)/((x − 1)(x + 3)) comes from swapping which numerator multiplies which bracket, forming 4(x − 1) − 2(x + 3) instead of 4(x + 3) − 2(x − 1).
- (b) y = 2x − 1 — Method: in a rule that multiplies and then adds, the multiplier is the step in the outputs for each step of 1 in the input, and the number added on is the output when the input is 0. Working: the inputs 0, 1, 2 rise in ones while the outputs −1, 1, 3 rise by 2 each time, so the input is multiplied by 2; an input of 0 gives 2 × 0 = 0 and the output must be −1, so 1 is subtracted. Answer: y = 2x − 1, checked against the last pair by 2 × 2 − 1 = 3. The distractors: y = 2x + 1 comes from finding the multiplier 2 correctly and then reading the output at an input of 0 as +1 instead of −1; y = x − 1 comes from taking the multiplier as 1 because the inputs go up in ones, instead of using the step in the outputs; y = 3x − 1 comes from reading the largest output, 3, as the multiplier.
- (c) 27 days — The campaign starts at d = 3 and ends at d = 30, so it runs for 30 − 3 = 27 days. Getting 33 days comes from adding the two values, 3 + 30 = 33, instead of subtracting them. Getting 30 days uses only the end day and ignores that the campaign did not start at day 0. Getting 24 days comes from subtracting the start day twice, 30 − 3 − 3 = 24, instead of once.
- (b) (−5, −2) — Both points have the same y-coordinate, so the midpoint lies on the same horizontal line: y = −2. The x-coordinate is the average of −9 and −1: (−9 + (−1)) ÷ 2 = −10 ÷ 2 = −5, giving (−5, −2). (−10, −2) comes from adding the x-coordinates but forgetting to divide by 2. (−4, −2) comes from a sign error on the second x-coordinate, treating −1 as +1: (−9 + 1) ÷ 2 = −4. (5, −2) comes from dropping the negative sign on the x-coordinate.
- (d) a/2 — Method: write both terms over the same denominator, subtract the numerators, then cancel the fraction down. Working: 6 is a multiple of 3, so a/3 is rewritten as 2a/6; the calculation becomes 5a/6 − 2a/6 = 3a/6, and dividing numerator and denominator by 3 gives a/2. Answer: a/2. The distractors: 4a/3 comes from subtracting the denominators as well as the numerators, giving (5 − 1)a over (6 − 3); 2a/3 comes from subtracting 1 from 5 without first rewriting a/3 as 2a/6, giving 4a/6; 7a/6 comes from adding the two fractions instead of subtracting them, giving 5a/6 + 2a/6.
- (c) y = 3x + 5 — Method: find the gradient from the two points, then substitute one point into y = mx + c to find c. Working: gradient = (14 − 2) ÷ (3 − (−1)) = 12 ÷ 4 = 3. Using the point (3, 14): 14 = 3(3) + c, so 14 = 9 + c, giving c = 5. Answer: y = 3x + 5. y = 6x − 4 comes from mishandling the negative x-coordinate, treating 3 − (−1) as 3 − 1 = 2, so the gradient becomes 12 ÷ 2 = 6, and then c = 14 − 18 = −4. y = 3x + 23 comes from a sign error isolating c, adding 9 to 14 instead of subtracting it: c = 14 + 9 = 23. y = x/3 + 13 comes from dividing the change in x by the change in y instead of the other way round, giving a gradient of 4 ÷ 12 = 1/3, and then c = 14 − 1 = 13.
- (d) −2 — Method: run the machine backwards, undoing the operations in the opposite order and swapping each one for its inverse. Working: the machine added 7 last, so take 7 off the output: 1 − 7 = −6; before that the machine had multiplied by 3, so divide: −6 ÷ 3, and a negative divided by a positive stays negative. Answer: −2, which checks because 3 × (−2) + 7 = −6 + 7 = 1. The distractors: 2 comes from dividing 6 by 3 and losing the minus sign; −6 comes from taking the 7 off and stopping there, never undoing the multiplication; −18 comes from multiplying −6 by 3 instead of dividing by 3.
- (d) 30° and 150° — The first solution is x = 30°, since sin 30° = 0.5. The graph of y = sin x is symmetrical about x = 90° between 0° and 180°, so the second solution is 180° − 30° = 150°. Adding 180° to the first solution instead of subtracting it from 180° gives 30° and 210°, but sin 210° = −0.5, not 0.5. Reflecting the first solution about x = 90° by adding 30° to 90° instead of subtracting from 180° gives 30° and 120°, but sin 120° = √3/2, not 0.5. Misremembering the standard value and using sin 45° = 0.5 instead of sin 30° = 0.5 gives 45° and 135°, but sin 45° = √2/2, not 0.5.
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