Printable · GCSE Higher · ages 14-16
Algebra worksheet — GCSE Higher
Fifteen questions across the algebra statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Algebra worksheet — GCSE Higher
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- 1.The table shows the speed, in m/s, of a car at times, in seconds, all 2 seconds apart: 0 at t = 0, 3 at t = 2, 8 at t = 4, 15 at t = 6, 24 at t = 8. A student uses the trapezium rule with these five readings to estimate the distance the car travels. By finding the second differences of the speed values, decide whether this trapezium estimate is an overestimate or an underestimate of the true distance.
- 2.Work out the equation of the straight line through the points (−2, 1) and (0, 7).
- 3.f(x) = 3x − 2. Find f⁻¹(x).y = 3x − 2
- 4.Solve the inequality 9 − 2x ≥ 1.
- 5.The equation x³ − 3x − 4 = 0 has a root near x = 2. Four students each try a different iterative formula, all starting from x₀ = 2: xₙ₊₁ = ∛(3xₙ + 4); xₙ₊₁ = (xₙ³ − 4) ÷ 3; xₙ₊₁ = 4 ÷ (xₙ² − 3); xₙ₊₁ = xₙ³ − 2xₙ − 4. Only one of these formulas keeps producing values that settle near the root when it is repeated. Work out x₁, correct to 3 decimal places, for the formula that does this.
- 6.A circular running track is modelled on a grid whose centre is the origin, where each unit represents 1 metre. A floodlight at the point (30, 40) stands on the edge of the track. A second floodlight stands on the edge of the track at the point (0, k), where k is positive. Work out the value of k.
- 7.The first four terms of a sequence are 2, 2√3, 6, 6√3, ... Work out the next term.
- 8.An allotment is in the shape of a rectangle. Its length is 5 m more than its width, x metres, and its area is 20 m². This gives x² + 5x − 20 = 0, which can be solved using the iterative formula xₙ₊₁ = 20 ÷ (xₙ + 5). Taking x₀ = 2, so that x₁ is the value found after the formula has been used once, work out x₂ correct to 2 decimal places.
- 9.The graph of y = 2x² + 6x − 1 is translated by the vector (−2, 0). Work out the equation of the image, giving your answer in the form y = 2x² + bx + c.y = 2x² + 6x − 1y = 2x²
- 10.Which expression means 'add 3 to n, then multiply the result by 4'?
- 11.The formula for the area of a trapezium is A = (a + b)h / 2, where a and b are the parallel side lengths and h is the height. Make h the subject of the formula.
- 12.Simplify 5a/6 − a/3
- 13.Work out the gradient of the straight line with equation y = (2x/5) − 3.
- 14.A ball is thrown in the air. Its height, h metres, above the ground after t seconds is given in this table: when t = 0, h = 0; when t = 1, h = 15; when t = 2, h = 20; when t = 3, h = 15; when t = 4, h = 0. Use the table to find the two times, in seconds, at which the ball is at ground level.
- 15.The first five terms of a quadratic sequence are 4, 7, 12, 19, 28. Work out an expression, in terms of n, for the nth term.
Answer key
- (d) Overestimate — the curve bends upward (convex). — The first differences of the speeds are 3, 5, 7 and 9, so the second differences are 2, 2 and 2 — constant and positive, which means the speed-time graph curves upwards (is convex). On a convex curve, each straight chord used by the trapezium rule lies above the curve, so the trapezium rule overestimates the true distance. 'Underestimate — the curve bends upward' states the same correct geometry but gets the conclusion backwards — a chord above the curve means too much area is counted, not too little. 'Overestimate — the speed values are increasing' uses the wrong evidence: increasing speed alone doesn't tell you whether the curve bends up or down, only the second differences do. 'Underestimate — second differences are constant' confuses a constant second difference with a steady rate of change in speed, which isn't what the second difference of a speed-time table measures.
- (c) y = 3x + 7 — Method: the gradient is the change in y divided by the change in x with both taken in the same order, and a point whose x-coordinate is 0 gives the constant straight away because it lies on the y-axis. Working: m = (7 − 1) ÷ (0 − (−2)) = 6 ÷ 2 = 3; the point (0, 7) lies on the y-axis, so c = 7 and the line is y = 3x + 7. Answer: y = 3x + 7. The distractors: y = −3x + 7 comes from taking the y-difference as 1 − 7 while taking the x-difference as 0 − (−2), so the two subtractions run in opposite orders; y = 3x + 1 comes from using the y-coordinate of (−2, 1) as the constant instead of the point that actually lies on the y-axis; y = (1/3)x + 7 comes from writing the gradient upside down as the change in x over the change in y, 2 ÷ 6.
- (b) (x + 2)/3 — Start with y = 3x − 2 and swap x and y: x = 3y − 2. Add 2 to both sides: x + 2 = 3y. Divide both sides by 3: y = (x + 2)/3, so f⁻¹(x) = (x + 2)/3. Writing x/3 + 2 comes from dividing only the 3y term by 3 and leaving the +2 outside the division — the 2 must be added before you divide, not after. Writing (x − 2)/3 comes from keeping the subtraction sign instead of flipping it to addition when the −2 is moved across the equals sign. Writing 3x + 2 comes from swapping x and y but never actually solving for y — just changing the sign of the constant term.
- (c) x ≤ 4 — Subtract 9 from both sides: −2x ≥ 1 − 9 = −8. Divide both sides by −2, flipping the inequality: x ≤ 4. A candidate who divides by −2 but forgets to flip the inequality gets x ≥ 4. A candidate who divides −8 by −2 but keeps a negative sign gets x ≤ −4. A candidate who miscalculates 1 − 9 as −10 gets x ≤ 5.
- (a) 2.154 — Continuing xₙ₊₁ = ∛(3xₙ + 4) from x₁ = 2.154 gives x₂ = 2.187, x₃ = 2.195, settling towards the root near 2.196 — this is the formula that converges. Continuing xₙ₊₁ = (xₙ³ − 4) ÷ 3 from x₁ = 1.333 gives x₂ = −0.543 and then x₃ = −1.387, moving further from the root each time. Continuing xₙ₊₁ = 4 ÷ (xₙ² − 3) from x₁ = 4 gives x₂ = 0.308 and then x₃ = −1.377, swinging wildly rather than settling. Continuing xₙ₊₁ = xₙ³ − 2xₙ − 4 from x₁ = 0 gives x₂ = −4 and then x₃ = −60, running away from the root entirely.
- (c) 50 — Method: the edge of the track is a circle centred on the origin, so it has equation x² + y² = r²; use the floodlight whose coordinates are given to find r², then substitute x = 0 to find where that circle meets the positive y-axis. Working: 30² + 40² = 900 + 1600 = 2500, so the edge of the track is x² + y² = 2500. Substituting x = 0 gives k² = 2500, so k = √2500 = 50, taking the positive root because k is positive. Answer: k = 50. The distractors: 2500 is r² used as though it were the radius, which would place the second floodlight fifty times too far from the centre; 70 adds the two coordinates, 30 + 40, instead of adding their squares; 40 takes the y-coordinate of the first floodlight to be the radius, which would only be true if that floodlight stood on the y-axis itself.
- (a) 18 — The common ratio is 2√3 ÷ 2 = √3. Checking: 6 ÷ 2√3 = √3 and 6√3 ÷ 6 = √3, so the ratio is consistent throughout. The next term is 6√3 × √3 = 6 × 3 = 18, since √3 × √3 = 3. Looking only at the coefficients 2, 2, 6, 6 and continuing them by doubling the last one gives 6 × 2 = 12, which is wrong because the step from each term to the next is a multiplication by √3, not a pattern in the coefficients alone. Doubling the previous term instead of multiplying by the surd ratio √3 gives 6√3 × 2 = 12√3, which is wrong because the common ratio is √3, not 2. Using 3 instead of √3 as the common ratio — squaring the true ratio by mistake — gives 6√3 × 3 = 18√3, which is wrong because 3 is the SQUARE of the common ratio, not the ratio itself.
- (a) 2.55 — x₁ = 20 ÷ (2 + 5) = 20 ÷ 7 = 2.857142857. x₂ = 20 ÷ (2.857142857 + 5) = 20 ÷ 7.857142857 = 2.545454545, which rounds to 2.55. Reporting x₁ instead of x₂ gives 2.857142857, which rounds to 2.86. Dropping the +5 in the denominator, using xₙ₊₁ = 20 ÷ xₙ, gives x₁ = 20 ÷ 2 = 10 and x₂ = 20 ÷ 10 = 2, which is 2.00. A sign error in the denominator, using xₙ₊₁ = 20 ÷ (xₙ − 5), gives x₁ = 20 ÷ (2 − 5) = −6.666666667 and x₂ = 20 ÷ (−6.666666667 − 5) = −1.714285714, which rounds to −1.71.
- (b) y = 2x² + 14x + 19 — A translation by the vector (−2, 0) moves the graph 2 units in the negative x-direction, which means replacing x with (x + 2): 2(x + 2)² + 6(x + 2) − 1. Expanding 2(x + 2)² gives 2x² + 8x + 8, and 6(x + 2) gives 6x + 12; collecting terms 2x² + 8x + 8 + 6x + 12 − 1 simplifies to 2x² + 14x + 19. Substituting (x − 2) instead of (x + 2) — translating in the wrong direction — gives 2(x−2)² + 6(x−2) − 1, which simplifies to 2x² − 2x − 5. Distributing the outer 2 only onto the x² term of the expansion, instead of onto every term of (x + 2)², gives 2x² + 10x + 15. Dropping the −1 when collecting the constant terms, treating 8 + 12 as 20 rather than 8 + 12 − 1 as 19, gives 2x² + 14x + 20.
- (c) 4(n + 3) — 'Add 3 to n' must happen before 'multiply the result by 4', so the addition needs brackets to show it happens first: 4(n + 3). Writing 4n + 3 multiplies n by 4 immediately and only adds the 3 afterwards, which reverses the order the words describe. Writing n + 3 × 4 only multiplies the 3 by 4, and adds n as a separate, unmultiplied term — it treats 'the result' as just the 3, not the whole of n + 3. Writing 3(n + 4) keeps the correct structure but swaps which number is added and which is multiplied. The expression for 'add 3 to n, then multiply the result by 4' is 4(n + 3).
- (d) h = 2A / (a + b) — Method: undo the multiplication by 1/2 by multiplying both sides by 2, then undo the multiplication by (a + b) by dividing both sides by it. Working: A = (a + b)h / 2, so multiplying both sides by 2 gives 2A = (a + b)h, then dividing both sides by (a + b) gives h = 2A / (a + b). The value h = A / (a + b) comes from forgetting to multiply by 2 to clear the 1/2 first. The value h = 2A / a + b comes from dividing only by a and leaving b outside the fraction, instead of dividing by the whole bracket (a + b). The value h = (a + b) / (2A) comes from inverting the fraction.
- (d) a/2 — Method: write both terms over the same denominator, subtract the numerators, then cancel the fraction down. Working: 6 is a multiple of 3, so a/3 is rewritten as 2a/6; the calculation becomes 5a/6 − 2a/6 = 3a/6, and dividing numerator and denominator by 3 gives a/2. Answer: a/2. The distractors: 4a/3 comes from subtracting the denominators as well as the numerators, giving (5 − 1)a over (6 − 3); 2a/3 comes from subtracting 1 from 5 without first rewriting a/3 as 2a/6, giving 4a/6; 7a/6 comes from adding the two fractions instead of subtracting them, giving 5a/6 + 2a/6.
- (a) 2/5 — Method: compare the equation with y = mx + c, where m is the gradient. Working: in y = (2x/5) − 3, the coefficient of x is 2/5. Answer: the gradient is 2/5. −3 comes from confusing the gradient with the y-intercept. 5/2 comes from inverting the fraction that multiplies x. −2/5 comes from wrongly carrying the negative sign from the −3 term onto the coefficient of x.
- (a) t = 0 or t = 4 — The ball is at ground level exactly when h = 0. From the table, h = 0 at t = 0 and at t = 4, so those are the two times. Distractor origins: t = 1 or t = 3 picks the times with equal (but non-zero) height instead of ground level; t = 2 picks the time of maximum height instead of ground level; t = 0 finds only the starting time and misses the second one.
- (d) n² + 3 — First differences: 3, 5, 7, 9. Second differences: 2, 2, 2, so the sequence is quadratic and the coefficient of n² is half the second difference: a = 2 ÷ 2 = 1. Subtracting n² (1, 4, 9, 16, 25) from the terms (4, 7, 12, 19, 28) leaves 3, 3, 3, 3, 3, a constant, so the nth term is n² + 3. Using the second difference itself as a, without halving it, gives 2n² + 3. Finding a = 1 correctly but then dropping the constant remainder gives n². Treating the first first difference (3) as a common difference and building a linear formula a + (n − 1)d = 4 + 3(n − 1) gives 3n + 1, which fits only the first term.
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