Printable · GCSE Higher · ages 14-16
Algebra worksheet — GCSE Higher
Fifteen questions across the algebra statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Algebra worksheet — GCSE Higher
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- 1.A student is asked to simplify (6x³ − 15x²)/(4x² − 10x) fully. Four attempts are shown below. Which one is correct?
- 2.Explain why the equation 4x + 3 = 4x + 10 has no solution for x.
- 3.Make x the subject of the formula y = 4x − 3.y = 4x − 3
- 4.A zip-line runs from a platform 25 m high to a landing point 5 m high, over a horizontal distance of 40 m. Work out the gradient of the zip-line.
- 5.Work out the values of x and y that satisfy both x + y = 10 and x − y = 4.
- 6.Which of these rules generates the sequence 6, 11, 16, 21, …?
- 7.Solve the simultaneous equations 5x − 2y = 16 and 3x + 2y = 16. Work out the value of x.
- 8.The equation x³ − 3x − 4 = 0 has a root near x = 2. Four students each try a different iterative formula, all starting from x₀ = 2: xₙ₊₁ = ∛(3xₙ + 4); xₙ₊₁ = (xₙ³ − 4) ÷ 3; xₙ₊₁ = 4 ÷ (xₙ² − 3); xₙ₊₁ = xₙ³ − 2xₙ − 4. Only one of these formulas keeps producing values that settle near the root when it is repeated. Work out x₁, correct to 3 decimal places, for the formula that does this.
- 9.n = 3. Work out the value of (2n)².
- 10.A point has coordinates (x, y). In which two quadrants is the product x × y positive?
- 11.Work out the coordinates of the reflection of (6, −3) in the y-axis.
- 12.Make x the subject of the formula y = x/2 − 5.y = x
- 13.The graph of y = f(x) passes through the point (2, 7). The graph of y = f(x) + a passes through the point (2, 3). Work out the value of a.
- 14.Solve the inequality 3x − 1 ≤ 11.
- 15.A model rocket's height is given by h = −5t² + 20t, where h is in metres and t is in seconds. A student says the graph of h against t is n-shaped. Which statement gives the correct verdict on the SHAPE and the reason that settles it from the equation?
Answer key
- (a) 3x/2 — Factorise top and bottom first: 6x³ − 15x² = 3x²(2x − 5), and 4x² − 10x = 2x(2x − 5). The bracket (2x − 5) is common to both, so it cancels, leaving 3x²/(2x); dividing the power of x, 3x² ÷ x = 3x, gives 3x/2. Writing 3x²/2 cancels the (2x − 5) correctly and removes the denominator's x, but never reduces the power of x left in the numerator — 3x² ÷ x should give 3x, not stay as 3x². Writing 3/2 cancels the (2x − 5) correctly but then drops the x from the numerator altogether, treating 3x² over x as if it cancelled completely to 3 instead of reducing to 3x. Writing −3x/2 comes from factorising the denominator with the wrong sign, as 2x(5 − 2x) instead of 2x(2x − 5); cancelling (5 − 2x) against the numerator's (2x − 5) then needs an extra minus sign, which flips the answer to −3x/2.
- (a) Subtracting 4x gives 3 = 10, which is never true. — Method: try to solve the equation as normal and see what happens. Working: subtract 4x from both sides: 4x + 3 − 4x = 4x + 10 − 4x, giving 3 = 10. This statement is false for every value of x, so the equation has no solution. Answer: subtracting 4x gives 3 = 10, which is never true. "x would have to be negative" invents a constraint on x that the equation never states. "It's true for every x" confuses this equation with an identity, where both sides would simplify to the same expression. "x = 7" misreads the false statement 3 = 10 as something to solve for x, rather than recognising it means no solution exists.
- (d) x = (y + 3)/4 — Two operations have been applied to x: it has been multiplied by 4 and then 3 has been subtracted. Undo them in the opposite order. Adding 3 to both sides gives y + 3 = 4x. Dividing both sides by 4 then gives (y + 3)/4 = x, so x = (y + 3)/4. The bracket matters: writing y/4 + 3 divides only the y by 4 and leaves the 3 untouched. Writing (y − 3)/4 subtracts the 3 instead of adding it, and writing 4(y + 3) multiplies by 4 rather than dividing.
- (b) −0.5 — Method: gradient = change in height ÷ horizontal distance, and the height decreases so the change is negative. Working: change in height = 5 − 25 = −20, horizontal distance = 40, so gradient = −20 ÷ 40 = −0.5. Answer: the gradient is −0.5. 0.5 comes from dropping the negative sign, ignoring that the zip-line descends. 2 comes from inverting the gradient, dividing the horizontal distance by the drop in height instead of the other way round. −0.8 comes from dividing the drop by the platform height, 25, instead of by the horizontal distance, 40.
- (b) x = 7, y = 3 — Method: one equation contains +y and the other −y, so adding them removes y; the value found is then substituted back to get the other letter. Working: adding x + y = 10 and x − y = 4 gives 2x = 14, so x = 7; substituting into x + y = 10 gives 7 + y = 10, so y = 3. Answer: x = 7, y = 3, and 7 − 3 = 4 as required. The distractors: x = 7, y = 4 comes from finding x correctly and then taking the 4 in x − y = 4 to be the value of y; x = 5, y = 5 comes from splitting the total of 10 equally and never using the difference; x = 14, y = −4 comes from adding the equations to 2x = 14 and forgetting to halve, so that x is taken as 14 and y as 10 − 14.
- (c) 5n + 1 — Method: find the common difference, then use it as the coefficient of n in the position-to-term rule, and find the constant by checking against the first term. Working: the common difference is 5, so the rule has the form 5n + c. Using the 1st term: 5(1) + c = 6, so c = 1. The rule is 5n + 1. Answer: 5n + 1. 5n − 1 uses the correct coefficient but the wrong sign for the constant. 6n comes from using the first term as the coefficient of n instead of the common difference — it matches the 1st term by coincidence but fails from the 2nd term onward. n + 5 swaps the coefficient and the constant around, using the common difference as the constant instead of the coefficient of n.
- (b) 4 — Adding the two equations: the y-terms, −2y and +2y, cancel, and the x-terms combine to 5x + 3x = 8x; the right-hand sides add to 16 + 16 = 32. This gives 8x = 32, so x = 4. A candidate who adds only one of the right-hand sides, instead of both, would get 8x = 16, so x = 2. A candidate who divides 32 by 4 instead of 8 would get x = 8. A candidate who subtracts the equations instead of adding them, getting 2x − 4y = 0, and then wrongly assumes y = 0, would get x = 0.
- (a) 2.154 — Continuing xₙ₊₁ = ∛(3xₙ + 4) from x₁ = 2.154 gives x₂ = 2.187, x₃ = 2.195, settling towards the root near 2.196 — this is the formula that converges. Continuing xₙ₊₁ = (xₙ³ − 4) ÷ 3 from x₁ = 1.333 gives x₂ = −0.543 and then x₃ = −1.387, moving further from the root each time. Continuing xₙ₊₁ = 4 ÷ (xₙ² − 3) from x₁ = 4 gives x₂ = 0.308 and then x₃ = −1.377, swinging wildly rather than settling. Continuing xₙ₊₁ = xₙ³ − 2xₙ − 4 from x₁ = 0 gives x₂ = −4 and then x₃ = −60, running away from the root entirely.
- (d) 36 — (2n)² means the whole of 2n is squared, so with n = 3: (2n)² = (2 × 3)² = 6² = 36. Answering 18 instead works out 2n² — squaring only the n and then multiplying by 2 — which is a different expression because the brackets around 2n are missing. Answering 12 squares only the coefficient, treating (2n)² as 2² × n = 4 × 3 = 12, and forgets to square the n as well. Answering 9 ignores the coefficient of 2 altogether and works out n² on its own. The value of (2n)² when n = 3 is 36.
- (b) the first and the third — Method: the sign of a product depends only on the signs of the two numbers multiplied: like signs give a positive product and unlike signs a negative one, so look for the quadrants in which both coordinates carry the same sign. Working: in the first quadrant x and y are both positive, and positive times positive is positive; in the third quadrant both are negative, and negative times negative is positive as well; in the second quadrant x is negative while y is positive, and in the fourth x is positive while y is negative, so each of those gives a negative product. Answer: the first and the third. The distractors: 'the second and the fourth' comes from applying the rule for a NEGATIVE product, unlike signs, to a positive one; 'the first and the second' comes from testing only the y-coordinate and keeping the quadrants where the height is positive; 'the first and the fourth' comes from testing only the x-coordinate in the same way.
- (a) (−6, −3) — Reflecting in the y-axis changes the sign of the x-coordinate and keeps the y-coordinate the same: (−6, −3). (6, 3) comes from reflecting in the x-axis instead, which changes the sign of the y-coordinate. (−6, 3) comes from reflecting in both axes. (6, −3) comes from not applying the reflection at all.
- (c) x = 2y + 10 — Method: undo the operations done to x in reverse order — add 5, then multiply by 2. Working: y = x/2 − 5, so y + 5 = x/2, so x = 2(y + 5) = 2y + 10. Answer: x = 2y + 10. x = 2y + 5 comes from multiplying only the x/2 term by 2 and forgetting to multiply the 5 as well. x = 2y − 10 comes from a sign error, subtracting 5 instead of adding it before multiplying by 2. x = (y + 5)/2 comes from dividing by 2 instead of multiplying, the wrong operation to undo a division.
- (c) −4 — f(2) = 7, and y = f(x) + a passing through (2, 3) means f(2) + a = 3, so 7 + a = 3, giving a = 3 − 7 = −4. Writing a = 4 comes from subtracting the wrong way round, 7 − 3 instead of 3 − 7. Writing a = 10 comes from adding the two y-values instead of subtracting one from the other. Writing a = 3 comes from taking the new y-coordinate as the value of a directly, without accounting for the original y-value of 7 at all.
- (b) x ≤ 4 — Method: undo the number subtracted from 3x first, then divide by 3; the direction of the sign changes only for division by a negative number. Working: adding 1 to both sides of 3x − 1 ≤ 11 gives 3x ≤ 12; dividing both sides by 3, which is positive, gives x ≤ 4. Answer: x ≤ 4. The distractors: x ≥ 4 comes from turning the sign round while dividing by 3; x ≤ 10/3 comes from subtracting 1 from both sides instead of adding it, giving 3x ≤ 10; x ≤ 12 comes from stopping at 3x ≤ 12 and reading off the 12 without dividing by 3.
- (a) Yes — the t² coefficient is negative, giving an n-shape. — The coefficient of t² in h = −5t² + 20t is −5, which is negative, so the graph is n-shaped with a maximum point — this matches the physical story of the rocket rising then falling, but the shape itself is decided by the negative coefficient of t², not by the story alone. Saying the shape comes from the story rather than the coefficient gets the reasoning backwards — the algebra determines the shape, and the story happens to agree with it. Saying it is U-shaped because height starts by increasing confuses the early part of the curve with its overall shape; a U-shaped curve would mean the rocket's height eventually increases again forever, which does not happen here. Saying it is n-shaped only because the rocket lands treats a consequence of the shape as if it were the cause.
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