Printable · GCSE Higher · ages 14-16
Algebra worksheet — GCSE Higher
Fifteen questions across the algebra statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Algebra worksheet — GCSE Higher
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- 1.A zip-line runs from a platform 25 m high to a landing point 5 m high, over a horizontal distance of 40 m. Work out the gradient of the zip-line.
- 2.A circle has centre (0, 0) and equation x² + y² = 100. A straight line is drawn from the origin through the point P(8, 9). Work out whether P lies inside, on, or outside the circle.
- 3.A straight line passes through the points (2, 7) and (5, 16). Work out the value of y when x = 0.
- 4.A ball is dropped and bounces. The height of each bounce after the first is 8 cm less than the bounce before it. The first bounce reaches 60 cm. Work out the height of the 5th bounce.
- 5.Which expression means 'add 3 to n, then multiply the result by 4'?
- 6.By completing the square, find the turning point of the curve y = 3x² + 12x + 7.y = 3x² + 12x + 7
- 7.The graph of y = f(x) passes through the point (0, 4). Work out the y-coordinate of the point where the graph of y = −f(x) + 5 crosses the y-axis.
- 8.Work out the gradient of the straight line with equation 3y = 12 − 6x.
- 9.Which of these is a factor of 15x + 20?
- 10.Solve 3(2x − 1) = 27
- 11.The graph of y = f(x) passes through the point (0, 4). Work out the y-coordinate of the point where the graph of y = f(x) − 6 crosses the y-axis.
- 12.Solve the inequality 3x + 6 ≤ 0.
- 13.A circle has centre (0, 0) and equation x² + y² = 50. Work out the length of the diameter of the circle, correct to 1 decimal place.
- 14.The equation x² − 3x − 7 = 0 can be solved using the iterative formula xₙ₊₁ = √(3xₙ + 7). The starting value is x₀ = 4, so x₁ is the value after the formula has been used once. Work out x₃ correct to 3 decimal places.
- 15.The point (3, 4) lies on the circle x² + y² = 25, which has centre (0, 0). Work out the gradient of the tangent to the circle at (3, 4).
Answer key
- (b) −0.5 — Method: gradient = change in height ÷ horizontal distance, and the height decreases so the change is negative. Working: change in height = 5 − 25 = −20, horizontal distance = 40, so gradient = −20 ÷ 40 = −0.5. Answer: the gradient is −0.5. 0.5 comes from dropping the negative sign, ignoring that the zip-line descends. 2 comes from inverting the gradient, dividing the horizontal distance by the drop in height instead of the other way round. −0.8 comes from dividing the drop by the platform height, 25, instead of by the horizontal distance, 40.
- (d) P lies outside the circle — The squared distance from the origin to P is 8² + 9² = 64 + 81 = 145, which is greater than 100, so P lies outside the circle. Choosing 'P lies inside the circle' comes from adding the coordinates directly (8 + 9 = 17) instead of squaring and adding them, and comparing 17 with 100. Choosing 'P lies on the circle' comes from squaring 9 incorrectly as 36 (as if it were 6²) instead of 81, giving 64 + 36 = 100, equal to the right-hand side. Choosing 'Cannot be determined' wrongly assumes the equation of the line itself is needed, when the radius and the distance from the origin to P are already enough.
- (a) 1 — Method: the value of y when x = 0 is where the line meets the y-axis, which is the constant c in y = mx + c, so the gradient is worked out from the two given points first and the constant follows by substituting one of them. Working: m = (16 − 7) ÷ (5 − 2) = 9 ÷ 3 = 3, so the line is y = 3x + c; substituting x = 2 and y = 7 gives 7 = 3 × 2 + c, so c = 7 − 6 = 1, and the value of y when x = 0 is that constant. Answer: 1. The distractors: 3 comes from stopping at the gradient and offering it as the intercept; 4 comes from stepping back from x = 2 to x = 0 by one unit of x instead of two, 7 − 3 = 4; −1 comes from working the constant out as mx − y, 3 × 2 − 7 = −1, instead of y − mx.
- (d) 28 — The height decreases by 8 cm at each bounce after the first, so the nth bounce reaches 60−(n−1)×8 cm. For the 5th bounce: 60−4×8=60−32=28. A candidate who subtracts 8 one time too many, five times instead of four, would compute 60−5×8=20. A candidate who adds the decrease instead of subtracting it, a sign error, would compute 60+4×8=92. A candidate who works out only the total decrease and forgets to include the starting height of 60 cm would compute just 5×8=40.
- (c) 4(n + 3) — 'Add 3 to n' must happen before 'multiply the result by 4', so the addition needs brackets to show it happens first: 4(n + 3). Writing 4n + 3 multiplies n by 4 immediately and only adds the 3 afterwards, which reverses the order the words describe. Writing n + 3 × 4 only multiplies the 3 by 4, and adds n as a separate, unmultiplied term — it treats 'the result' as just the 3, not the whole of n + 3. Writing 3(n + 4) keeps the correct structure but swaps which number is added and which is multiplied. The expression for 'add 3 to n, then multiply the result by 4' is 4(n + 3).
- (d) x = −2, y = −5 — 3x² + 12x + 7 rewrites as 3(x² + 4x) + 7, then as 3[(x + 2)² − 4] + 7, which simplifies to 3(x + 2)² − 5, since −3 × 4 + 7 = −5. Substituting x = −2: 3 × (−2)² = 12, 12 × (−2) = −24, so 12 − 24 + 7 = −5, confirming the minimum value −5 at x = −2: turning point x = −2, y = −5. Halving b instead of halving b/a — using −4 as the shift instead of −2 — lands on turning point x = −4, y = −41, which is wrong because when a ≠ 1 the shift inside the bracket is b/(2a), not b/a alone. Reading the bracket's sign directly as the turning point's x-coordinate gives x = 2, y = −5 — wrong, because (x + 2)² is zero at x = −2, not x = 2. Computing 12 − 7 = 5 instead of 7 − 12 = −5 flips the sign of the constant, giving x = −2, y = 5 — wrong, since the completed square's constant must be evaluated as 7 minus 12, not 12 minus 7. Whenever a ≠ 1, factor a out of the x² and x terms first, and always check a turning point by substituting back into the original equation.
- (c) 1 — At x = 0, f(0) = 4. Applying the transformations in order — reflect in the x-axis first, then translate up by 5 — gives −f(0) + 5 = −4 + 5 = 1. Applying the translation but forgetting the reflection gives f(0) + 5 = 9. Applying the reflection to the whole expression, including the +5, gives −f(0) − 5 = −9. Applying the reflection but forgetting the translation gives −f(0) = −4.
- (c) −2 — Method: rearrange the equation into the form y = mx + c, then read off the gradient. Working: 3y = 12 − 6x, so dividing every term by 3 gives y = 4 − 2x, so the gradient is −2. Answer: the gradient is −2. 2 comes from dropping the negative sign after dividing by 3. 4 comes from using the y-intercept, 4, instead of the gradient. −6 comes from reading off the coefficient of x before dividing the whole equation by 3.
- (a) 5 — A factor of the whole expression must divide every term exactly. 15x + 20 = 5(3x + 4), so 5 is a factor. Distractor origins: 3 divides 15x exactly but does not divide 20 exactly; 4 divides 20 exactly but does not divide 15x exactly; 10 also divides 20 exactly but does not divide 15x exactly, so it is a factor of only one term, not of the whole expression.
- (b) 5 — Method: expand the bracket first, then solve the resulting linear equation. Working: 3(2x − 1) = 6x − 3, so 6x − 3 = 27. Add 3 to both sides: 6x = 30. Divide by 6: x = 5. Answer: 5. 4 2/3 comes from multiplying only the 2x inside the bracket by 3 and forgetting to multiply the −1 as well, giving 6x − 1 = 27. 4 comes from a sign error when expanding, writing 6x + 3 instead of 6x − 3. 4.5 comes from dividing 27 by 3 to get 2x − 1 = 9, then forgetting to add 1 back before dividing by 2, using 2x = 9 instead of 2x = 10.
- (d) −2 — y = f(x) − 6 is f(x) shifted down by 6, so every y-value on the graph decreases by 6. At x = 0, f(0) = 4, so the new y-value is 4 − 6 = −2. Adding 6 instead of subtracting gives 10; writing down the shift itself, −6, or leaving the original value 4 unchanged both skip the translation altogether.
- (b) x ≤ −2 — Method: take the number term off both sides, then divide by the coefficient of x; the sign turns round only when you divide BY a negative number, and here you divide by 3. Working: subtracting 6 from both sides of 3x + 6 ≤ 0 gives 3x ≤ −6; dividing both sides by 3, which is positive, gives x ≤ −2. Answer: x ≤ −2. The distractors: x ≥ −2 comes from turning the sign round because the right-hand side has become negative, which is not the rule; it is the sign of the divisor that matters; x ≤ 2 comes from moving the 6 across without changing its sign, giving 3x ≤ 6; x ≤ −18 comes from multiplying both sides by 3 instead of dividing by it.
- (c) 14.1 — Method: in x² + y² = r² the right-hand side is the square of the radius, so take its square root to find the radius, then double the radius because the diameter is twice the radius. Working: r² = 50, so r = √50 = 7.07106…, and the diameter is 2 × 7.07106… = 14.14213…, which is 14.1 correct to 1 decimal place. Answer: 14.1. The distractors: 7.1 is the radius, worked out correctly but never doubled, so it answers a question about the radius rather than the diameter; 100.0 comes from doubling the 50 on the right-hand side, treating r² as though it were already the radius; 25.0 comes from halving the 50, treating r² as though it were already the diameter.
- (d) 4.521 — x₁ = √(3 × 4 + 7) = √19 = 4.358898944. x₂ = √(3 × 4.358898944 + 7) = √20.076696833 = 4.480702716. x₃ = √(3 × 4.480702716 + 7) = √20.442108148 = 4.521294964, which rounds to 4.521. Mislabelling the starting value x₀ as x₁, so that the working stops one iteration too early, reports the true x₂ = 4.480702716, which rounds to 4.481. Working out one iteration too many reports the true x₄ = √(3 × 4.521294964 + 7) = 4.534741987, which rounds to 4.535. Applying the formula in the wrong order, calculating √(3xₙ) + 7 at every step instead of √(3xₙ + 7), gives, from x₀ = 4: √12 + 7 = 10.464101615, then √(3 × 10.464101615) + 7 = 12.602883619, then √(3 × 12.602883619) + 7 = 13.148873950, which rounds to 13.149.
- (b) −3/4 — The tangent to a circle at a point is always perpendicular to the radius drawn to that point. The radius from (0, 0) to (3, 4) has gradient 4/3. The gradient of a line perpendicular to a line with gradient m is the negative reciprocal, −1/m, so the tangent's gradient here is −3/4. Using the radius's own gradient, forgetting that the tangent is perpendicular to it, gives 4/3. Negating the radius's gradient without also taking the reciprocal gives −4/3. Taking the reciprocal of the radius's gradient without negating it gives 3/4.
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