Printable · GCSE Higher · ages 14-16
Algebra worksheet — GCSE Higher
Fifteen questions across the algebra statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Algebra worksheet — GCSE Higher
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- 1.A walker's distance-time graph is described as follows: she walks 3 km in the first 15 minutes at a steady speed, rests for 10 minutes, then walks a further 3 km in the next 20 minutes, also at a steady speed. Work out her speed, in km/h, during the first 15 minutes.
- 2.A straight line passes through the points (1, 3) and (2, 5). Work out the equation of the line.
- 3.The diagram shows the graph of , together with the horizontal line . Use the graphs to estimate, to 1 decimal place, the two solutions of .
- 4.Line P has equation y = −2x + 5 and line Q has equation 2y = x + 6. Are lines P and Q perpendicular to each other?y = -2x + 5y = x + 6
- 5.A coach company charges a booking fee plus a price for each passenger. A booking for 1 passenger costs £9, for 2 passengers costs £15, for 3 passengers costs £21, and for 4 passengers costs £27. Work out an expression, in terms of n, for the cost in pounds of a booking for n passengers.
- 6.A circle has equation x² + y² = 25. Does the point (3, 4) lie on this circle?
- 7.A company's profit is £500 in its first year. Each year after that, the profit is £300 more than the year before. Work out the profit in the company's 6th year.
- 8.Solve the inequality 2(x − 1) ≤ 8.
- 9.A point has coordinates (x, y), where x + y = 0 and x is not 0. In which two quadrants could this point lie?
- 10.The cost, in pounds, of hiring a van for d days is given by the formula C = 25 + 18d. A customer's hire cost £133. Work out how many days, d, they hired the van for, by first rearranging the formula to make d the subject.
- 11.Work out the value of 4p² − 3 when p = 2.5
- 12.A runner's journey is shown on a distance-time graph: she runs 8 km in the first hour, rests for 30 minutes with no distance gained, then runs a further 4 km in the next 30 minutes. Work out her average speed for the whole journey, in kilometres per hour.
- 13.Solve 2x² − 32 = 0.
- 14.The curve y = x² − 6 and the line y = 2x − 3 intersect at two points. Which pair of points is correct?y = 2x − 3y = x² − 6
- 15.Solve 4x² − 9 = 0.
Answer key
- (a) 12 km/h — Method: convert 15 minutes to hours: 15 ÷ 60 = 0.25 h. Speed = distance ÷ time = 3 ÷ 0.25 = 12 km/h. Distractor origins: 9 km/h is the speed for the second section (3 km in 20 minutes) instead of the first; 8 km/h is the average speed for the whole journey (6 km in 45 minutes) instead of just the first section; 0.2 km/h divides 3 km by 15 without converting the minutes into hours.
- (c) y = 2x + 1 — Method: the gradient of the line through two points is the change in y divided by the change in x, and the constant is then found by substituting one of the points into y = mx + c. Working: m = (5 − 3) ÷ (2 − 1) = 2 ÷ 1 = 2, so the line is y = 2x + c; substituting x = 1 and y = 3 gives 3 = 2 × 1 + c, so c = 3 − 2 = 1. Answer: y = 2x + 1. The distractors: y = x + 2 comes from taking the gradient as the change in x, 2 − 1 = 1, and then substituting (1, 3) to reach a constant of 2; y = 2x − 1 comes from working out the constant as mx − y, 2 × 1 − 3 = −1, instead of y − mx; y = 2x + 3 comes from using the y-coordinate of (1, 3) as the constant without substituting at all.
- (a) x = −1.8 and x = 2.8 — Method: the solutions of x² − x − 2 = 3 are the x-coordinates of the points where the curve y = x² − x − 2 meets the line y = 3, read off the grid to 1 decimal place. Working: the curve meets the line y = 3 at approximately x = −1.8 and at x = 2.8. Answer: x ≈ −1.8 and x ≈ 2.8. Distractor refutation: x = −1.0 and x = 2.0 comes from reading where the curve crosses the x-axis (y = 0), solving x² − x − 2 = 0, instead of where it meets the line y = 3. x = −3.0 and x = 4.0 comes from taking the two ends of the drawn curve as the intersection points, instead of finding where it actually crosses the line y = 3. x = 1.8 and x = 2.8 comes from a sign slip on the left-hand intersection, reading it as positive instead of negative.
- (a) Yes — the gradients multiply to −2 × 1/2 = −1. — Rearrange Q into the form y = mx + c: 2y = x + 6 gives y = (1/2)x + 3, so Q has gradient 1/2. P has gradient −2. Two lines are perpendicular exactly when the product of their gradients is −1: −2 × 1/2 = −1. Since this holds, P and Q are perpendicular. Distractor routes: "the product is −1, but perpendicular needs 1" works out the product correctly but misremembers the condition — the perpendicular test is a product of exactly −1, and parallel lines are spotted by their gradients being equal, not by a product of 1. "Q's gradient is 2, and −2 × 2 = −4" comes from reading the 2 in front of y in 2y = x + 6 as the gradient, instead of dividing the whole equation by 2 first to reach y = (1/2)x + 3, where the gradient is 1/2. "Both equations have a negative x-term" is not a valid test at all — P's equation does have a negative x-term, but Q's, once rearranged, does not, and matching signs say nothing about the actual gradients.
- (d) 6n + 3 — Method: find the price per passenger, then find the booking fee that fits a booking for 1 passenger. Working: the cost rises by £6 for each extra passenger (15 − 9 = 6, 21 − 15 = 6, 27 − 21 = 6), so the cost has the form 6n + c. Substituting n = 1: 6(1) + c = 9, so c = 3. Answer: the cost in pounds is 6n + 3. 6n ignores the booking fee altogether. 6n + 9 uses the cost of one passenger, £9, as the fee without first subtracting the £6 per-passenger price. 9n + 6 swaps the two numbers, using the first cost as the price per passenger and the difference as the fee.
- (d) Yes, because 3² + 4² = 25. — A point lies on the circle x² + y² = 25 exactly when substituting its coordinates makes the equation true. Squaring each coordinate separately and adding: 3² + 4² = 9 + 16 = 25, which matches the right-hand side, so (3, 4) does lie on the circle. Adding the coordinates without squaring them, 3 + 4 = 7, and then reasoning that 7 is less than 25 happens to reach the same verdict, but it is not testing the equation of the circle at all — the circle equation depends on x² + y², not x + y. Squaring the sum instead of summing the squares, (3 + 4)² = 49, not 25, wrongly rules the point out. Doubling each coordinate instead of squaring it, so that 4² is taken as 8, gives 9 + 8 = 17, not 25, which also wrongly rules the point out.
- (d) £2000 — This is an arithmetic sequence with first term £500 and common difference £300. The 6th term is 500 + 5 × 300 = 2000. A candidate who uses 6 lots of the increase instead of 5 gets 500 + 6 × 300 = 2300. A candidate who forgets to add the first year's profit at all gets 5 × 300 = 1500. A candidate who miscounts the number of increases as 4 instead of 5 gets 500 + 4 × 300 = 1700.
- (b) x ≤ 5 — Method: divide out the bracket first, then undo the number term; the inequality sign turns round only if both sides are multiplied or divided by a negative number. Working: dividing both sides of 2(x − 1) ≤ 8 by 2 gives x − 1 ≤ 4, and 2 is positive so the ≤ is unchanged; adding 1 to both sides gives x ≤ 5. Answer: x ≤ 5. The distractors: x ≤ 3 comes from subtracting 1 from 4 instead of adding 1 to both sides; x ≤ 4 comes from stopping at 8 ÷ 2 = 4 and never undoing the −1 inside the bracket; x < 5 comes from reading ≤ as a strict inequality, which wrongly leaves the boundary value out of the solution set.
- (c) Second and fourth — If x + y = 0 then y = −x, so x and y always have opposite signs, one positive and one negative. A point with a negative x and a positive y lies in the second quadrant, and a point with a positive x and a negative y lies in the fourth quadrant, so the point lies in the second or the fourth. A candidate who reads x + y = 0 as meaning x and y have the same sign picks First and third, which is where x × y is positive, not where x + y = 0. A candidate who decides that y must be the positive coordinate picks the two quadrants above the x-axis, First and second. A candidate who decides that y must be the negative coordinate picks the two quadrants below the x-axis, Third and fourth.
- (d) 6 — Method: rearrange the formula to make d the subject, then substitute C = 133. Working: C = 25 + 18d, so subtracting 25 from both sides gives C − 25 = 18d, then dividing by 18 gives d = (C − 25) / 18. Substituting C = 133: d = (133 − 25) / 18 = 108 / 18 = 6. The value 7.4 comes from dividing 133 by 18 without subtracting the fixed £25 first (133 / 18 ≈ 7.4). The value 4.6 comes from pairing the numbers the wrong way round, working out (133 − 18) / 25 = 4.6. The value 90 comes from subtracting both 25 and 18 from 133 instead of dividing by 18.
- (c) 22 — p² means p × p. Substitute p = 2.5: p² = 6.25, so 4p² = 4 × 6.25 = 25, and 25 − 3 = 22. 97 comes from squaring 4p together instead of just p, (4 × 2.5)² − 3 = 10² − 3 = 97. 7 comes from using p instead of p², 4 × 2.5 − 3. 1 comes from squaring the 3 instead of the p, 4 × 2.5 − 3².
- (c) 6 km/h — Total distance = 8 + 4 = 12 km. Total time = 1 hour + 0.5 hours resting + 0.5 hours = 2 hours. Average speed = total distance ÷ total time = 12 ÷ 2 = 6 km/h. A speed of 8 km/h comes from leaving the resting time out of the total time: 12 ÷ 1.5 = 8. A speed of 4 km/h comes from dividing by too much time, such as double-counting the rest period: 12 ÷ 3 = 4. A speed of 12 km/h simply gives the total distance and forgets to divide by the total time at all.
- (d) x = 4 or x = −4 — Method: divide both sides by 2 to get x² = 16, then take the square root of both sides: x = 4 or x = −4. Distractor origins: x = 4 forgets the negative root; x = 8 comes from halving 16 instead of taking its square root; x = 16 stops at x² = 16 without ever taking the square root.
- (b) (3, 3) and (−1, −5) — Set the two expressions for y equal: x² − 6 = 2x − 3, which rearranges to x² − 2x − 3 = 0. Factorise: (x − 3)(x + 1) = 0, so x = 3 or x = −1. Substitute into the linear equation, y = 2x − 3: x = 3 gives y = 3; x = −1 gives y = −5. The points are (3, 3) and (−1, −5). Distractor routes: (3, 3) and (1, −1) comes from mis-factorising x² − 2x − 3 as (x − 3)(x − 1), giving a second root of 1 instead of −1. (3, 9) and (−1, 1) comes from finding the y-coordinate from y = x² instead of substituting back into the given line equation y = 2x − 3. (3, 3) alone stops after finding only the first root of the quadratic.
- (a) x = 3/2 or x = −3/2 — Method: the equation has an x² term and a number but no x term, so make x² the subject and then take the square root of both sides, keeping the negative root as well as the positive one. Working: adding 9 to both sides of 4x² − 9 = 0 gives 4x² = 9, and dividing both sides by 4 gives x² = 9/4. Square-rooting the top and the bottom of 9/4 gives 3/2, so x = 3/2 or x = −3/2, and each value checks out because 4 × 9/4 − 9 = 0. Answer: x = 3/2 or x = −3/2. The distractors: x = 3 or x = −3 comes from square-rooting both sides of 4x² = 9 without first dividing by the 4, so the coefficient of x² is ignored; x = 9/4 or x = −9/4 comes from stopping at x² = 9/4 and writing that value down as x, leaving the square root undone; x = 3/2 only comes from taking the positive square root of 9/4 and losing the negative solution.
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