Printable · GCSE Higher · ages 14-16
Algebra worksheet — GCSE Higher
Fifteen questions across the algebra statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Algebra worksheet — GCSE Higher
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- 1.The graph of y = f(x) has a minimum point at (4, −1). Write down the coordinates of the corresponding turning point on the graph of y = −f(x).
- 2.The nth term of a sequence is n² + 2n − 4. Work out the 7th term.
- 3.A ball is thrown in the air. Its height, h metres, above the ground after t seconds is given in this table: when t = 0, h = 0; when t = 1, h = 15; when t = 2, h = 20; when t = 3, h = 15; when t = 4, h = 0. Use the table to find the two times, in seconds, at which the ball is at ground level.
- 4.Using the table of values of f(x) (x = 0, 1, 2, 3 gives f(x) = 5, 8, 4, 1), work out the value of −f(x) when x = 1.
- 5.A plumber charges a £35 call-out fee plus £20 for each hour worked, h. On a certain job the total charge was £115. Work out how many hours the plumber worked.
- 6.A plumber charges a call-out fee of £30 plus £25 per hour worked. Work out the total charge for a job that takes 3 hours.
- 7.A circle has centre (0, 0) and equation x² + y² = 36. Work out the coordinates of the two points where the circle crosses the y-axis.
- 8.The equation x² − x − 6 = 0 has roots x = 3 and x = −2. It can be rearranged as xₙ₊₁ = xₙ² − 6. This formula is used with starting value x₀ = 2.9, close to the root x = 3. Work out what happens to the sequence of values as n increases.
- 9.By completing the square, find the turning point of the curve y = x² − 4x + 9.y = x² − 4x + 9
- 10.A circle has centre (0, 0) and passes through the point (5, 12). Work out the equation of the circle.
- 11.Solve the inequality 4x + 1 > 2x + 9.
- 12.Explain why the equation 4x + 3 = 4x + 10 has no solution for x.
- 13.Factorise fully 56x − 24
- 14.A number machine multiplies its input by 2 and then subtracts 5. Work out the output when the input is 6.
- 15.The numbers x and y satisfy x + y = 10 and xy = 21. Work out the pair of values.
Answer key
- (a) (4, 1) — y = −f(x) reflects the graph of y = f(x) in the x-axis: every point (x, y) maps to (x, −y). Applying this to (4, −1): the x-coordinate stays 4, and the y-coordinate −1 becomes its negative, 1. Leaving the y-coordinate unchanged skips the reflection entirely, giving (4, −1); reflecting the x-coordinate instead, or reflecting both, mixes this up with a reflection in the y-axis or a rotation, giving (−4, −1) or (−4, 1).
- (c) 59 — Substitute n = 7: 7² + 2 × 7 − 4 = 49 + 14 − 4 = 59. A sign error on the +2n term, treating it as −2n, gives 49 − 14 − 4 = 31. Working out 7² + 2 × 7 but forgetting to subtract the final 4 gives 49 + 14 = 63. Using n = 6 instead of n = 7 gives 36 + 12 − 4 = 44.
- (a) t = 0 or t = 4 — The ball is at ground level exactly when h = 0. From the table, h = 0 at t = 0 and at t = 4, so those are the two times. Distractor origins: t = 1 or t = 3 picks the times with equal (but non-zero) height instead of ground level; t = 2 picks the time of maximum height instead of ground level; t = 0 finds only the starting time and misses the second one.
- (a) −8 — −f(x) means take the output value from the table and change its sign, without changing which x-value is looked up. From the table, f(1) = 8, so −f(1) = −8. Reading f(1) = 8 from the table but forgetting to apply the negative sign gives 8. Misreading the row and using f(0) = 5 instead of f(1) = 8, then negating it, gives −5. Confusing −f(x) with f(x) − 1 — taking f(1) = 8 and subtracting 1 instead of negating — gives 7.
- (a) 4 — Method: set up the equation 35 + 20h = 115, then subtract the fixed fee and divide by the hourly rate. Working: 20h = 115 − 35 = 80; h = 80 ÷ 20 = 4. Answer: 4 hours. 5.75 comes from dividing the whole £115 by £20 without first subtracting the fixed fee: 115 ÷ 20 = 5.75. 2.71 comes from swapping the fee and the rate round, subtracting £20 and dividing by £35: (115 − 20) ÷ 35 ≈ 2.71. 7.5 comes from adding the fixed fee instead of subtracting it: (115 + 35) ÷ 20 = 7.5.
- (b) £105 — The hourly charge is 25 × 3 = £75. Adding the call-out fee: £75 + £30 = £105. A candidate who forgets the call-out fee gives just the hourly charge, £75. A candidate who adds the call-out fee to the hourly rate before multiplying by the hours, (30 + 25) × 3, gets £165. A candidate who multiplies the call-out fee by the number of hours instead of the hourly rate, 30 × 3, gets £90.
- (b) (0, 6) and (0, −6) — Method: every point on the y-axis has x-coordinate 0, so substitute x = 0 into the equation of the circle and solve for y, remembering that a square root has a negative value as well as a positive one. Working: putting x = 0 into x² + y² = 36 leaves y² = 36, so y = 6 or y = −6, and the two crossings are (0, 6) and (0, −6). Answer: (0, 6) and (0, −6). The distractors: (0, 36) and (0, −36) use 36 itself as the distance from the centre, which reads r² as r; (6, 0) and (−6, 0) are the right distance from the centre but are the crossings of the x-axis, found by setting y = 0 instead of x = 0; (0, 18) and (0, −18) halve 36, treating the right-hand side of the equation as a diameter.
- (c) The sequence diverges, moving away from x = 3 — Starting from x₀ = 2.9: x₁ = 2.9² − 6 = 2.41, x₂ = 2.41² − 6 = −0.19, x₃ = (−0.19)² − 6 = −5.96, x₄ = (−5.96)² − 6 = 29.56 — the values swing away from 3 and grow rapidly, so the sequence diverges rather than settling anywhere. Choosing 'settles towards x = 3' assumes that starting close to a root is enough for a rearrangement to converge to it, which is not always true — this rearrangement changes values too steeply near x = 3 to stay there. Choosing 'settles towards x = −2' assumes a diverging sequence must eventually land on the other root; instead it runs away to increasingly large values. Choosing 'stays constant at 2.9' ignores that applying the formula changes the value at every step.
- (c) x = 2, y = 5 — x² − 4x + 9 = (x − 2)² − 2² + 9 = (x − 2)² + 5. Substituting x = 2: 2² = 4, 4 × 2 = 8, so 4 − 8 + 9 = 5, confirming the minimum value 5 at x = 2: turning point (2, 5). Using −4 instead of half of it inside the bracket gives (x − 4)² − 7, turning point (4, −7) — wrong, because only half the coefficient of x belongs inside the bracket. Reading the bracket's sign directly as the turning point's x-coordinate gives (−2, 5) — wrong, because (x − 2)² is zero at x = 2, not x = −2. Computing 4 − 9 = −5 instead of 9 − 4 = 5 flips the sign of the constant, giving (2, −5) — wrong, since the completed square's constant must be evaluated as 9 minus 4, not 4 minus 9. Substitute the x-value back into the original equation whenever you are unsure of a sign.
- (b) x² + y² = 169 — Method: a circle centred on the origin has equation x² + y² = r², and every point on it satisfies that equation, so substituting the coordinates of a point that lies on the circle gives r² directly. Working: substituting x = 5 and y = 12 gives 5² + 12² = 25 + 144 = 169, so r² = 169 and the circle is x² + y² = 169. Answer: x² + y² = 169. The distractors: x² + y² = 13 uses the radius, √169 = 13, where r² belongs, which is the confusion between r and r² made in the other direction; x² + y² = 17 adds the two coordinates, 5 + 12, instead of adding their squares; x² + y² = 119 subtracts the squares, 144 − 25, treating 12 as the hypotenuse of the right-angled triangle rather than as one of the shorter sides.
- (d) x > 4 — Method: collect the x terms on one side and the numbers on the other, then divide by the coefficient of x; dividing by a positive number leaves the sign as it is. Working: subtracting 2x from both sides of 4x + 1 > 2x + 9 gives 2x + 1 > 9; subtracting 1 from both sides gives 2x > 8; dividing both sides by 2 gives x > 4. Answer: x > 4. The distractors: x < 4 comes from turning the sign round while dividing by 2; x > 5 comes from adding the 1 to the 9 instead of subtracting it, giving 2x > 10; x < 5 comes from making both of those mistakes together.
- (a) Subtracting 4x gives 3 = 10, which is never true. — Method: try to solve the equation as normal and see what happens. Working: subtract 4x from both sides: 4x + 3 − 4x = 4x + 10 − 4x, giving 3 = 10. This statement is false for every value of x, so the equation has no solution. Answer: subtracting 4x gives 3 = 10, which is never true. "x would have to be negative" invents a constraint on x that the equation never states. "It's true for every x" confuses this equation with an identity, where both sides would simplify to the same expression. "x = 7" misreads the false statement 3 = 10 as something to solve for x, rather than recognising it means no solution exists.
- (d) 8(7x − 3) — Method: find the highest common factor of the two terms, write it in front of a bracket and divide each term by it. Working: 56 = 8 × 7 and 24 = 8 × 3, so the highest common factor is 8; dividing gives 56x ÷ 8 = 7x and 24 ÷ 8 = 3, and the subtraction sign stays between them. Answer: 8(7x − 3), which multiplies back out to 56x − 24. The distractors: 8(7x + 3) comes from dropping the minus sign of −24 while dividing; 8(56x − 3) comes from dividing only the number term by 8 and leaving 56x untouched inside the bracket; 8(7x − 16) comes from subtracting 8 from 24 instead of dividing 24 by 8.
- (a) 7 — Multiply the input by 2: 6 × 2 = 12. Then subtract 5: 12 − 5 = 7. A candidate who does the operations in the wrong order, subtracting 5 first and then multiplying by 2, gets (6 − 5) × 2 = 2. A candidate who only carries out the multiplication and forgets to subtract gets 12. A candidate who adds 5 instead of subtracting gets 6 × 2 + 5 = 17.
- (a) 3 and 7 — Method: one equation is linear and the other is not, so rearrange the linear equation and substitute it into the other to leave a single quadratic in one letter. Working: x + y = 10 gives y = 10 − x, so xy = 21 becomes x(10 − x) = 21, which rearranges to x² − 10x + 21 = 0; factorising gives (x − 3)(x − 7) = 0, so the two values are 3 and 7, and 3 + 7 = 10 with 3 × 7 = 21. Answer: 3 and 7. The distractors: 1 and 21 comes from using only the product and taking the first factor pair of 21; −3 and −7 comes from factorising as (x + 3)(x + 7), which reverses the sign of both values; 5 and 5 comes from using only the sum and splitting 10 into two equal parts.
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