Printable · GCSE Higher · ages 14-16
Algebra worksheet — GCSE Higher
Fifteen questions across the algebra statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Algebra worksheet — GCSE Higher
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- 1.A student is asked to simplify (6x³ − 15x²)/(4x² − 10x) fully. Four attempts are shown below. Which one is correct?
- 2.Solve 2x² = 18.
- 3.Work out the period of the graph of y = cos x, in degrees.y = cos(x)
- 4.A candidate solves the simultaneous equations y = x − 2 and y = x² − 4x + 2 by substitution. They write: "x − 2 = x² − 4x + 2, so x² − 3x + 4 = 0." Which of these is a correct comment on the candidate's working?y = x − 2y = x² − 4x + 2
- 5.Solve the simultaneous equations y = x + 1 and x² + y² = 25, giving both pairs of solutions.y = x + 1
- 6.The equation x² − 4x + k = 0 has two different real solutions. Work out the range of values of k.
- 7.Which expression is equivalent to 3(2x − 5) + 4x?
- 8.Which of these equations represents the graph of y = 2ˣ translated by 3 units in the positive y-direction?
- 9.Solve (2x + 1)/3 = 5
- 10.A phone plan costs a fixed £15 per month plus 8p per minute of calls. In one month, Jamal's bill was £23.80. Form an equation using m for the number of minutes, and solve it to find how many minutes Jamal used that month.
- 11.A speed-time graph shows a constant speed of 15 m/s for 20 seconds. Work out the distance travelled, using the area under the graph.
- 12.Points A(−1, 2) and B(5, 8) are the endpoints of a line segment. Work out the equation of the perpendicular bisector of AB.
- 13.A circle has centre (0, 0) and equation x² + y² = 8. Work out the radius of the circle, giving your answer as a surd in its simplest form.
- 14.The function f(x) = x² for all real values of x has no inverse function, but g(x) = x² for x ≥ 0 does have one. Which statement correctly explains this?y = x²
- 15.A point has coordinates (x, y), where x + y = 0 and x is not 0. In which two quadrants could this point lie?
Answer key
- (a) 3x/2 — Factorise top and bottom first: 6x³ − 15x² = 3x²(2x − 5), and 4x² − 10x = 2x(2x − 5). The bracket (2x − 5) is common to both, so it cancels, leaving 3x²/(2x); dividing the power of x, 3x² ÷ x = 3x, gives 3x/2. Writing 3x²/2 cancels the (2x − 5) correctly and removes the denominator's x, but never reduces the power of x left in the numerator — 3x² ÷ x should give 3x, not stay as 3x². Writing 3/2 cancels the (2x − 5) correctly but then drops the x from the numerator altogether, treating 3x² over x as if it cancelled completely to 3 instead of reducing to 3x. Writing −3x/2 comes from factorising the denominator with the wrong sign, as 2x(5 − 2x) instead of 2x(2x − 5); cancelling (5 − 2x) against the numerator's (2x − 5) then needs an extra minus sign, which flips the answer to −3x/2.
- (d) x = 3 or x = −3 — Method: get x² on its own with a coefficient of 1, then take the square root of both sides and keep both the positive and the negative root. Working: dividing 2x² = 18 by 2 gives x² = 9, and the square root of 9 is 3, so x = 3 or x = −3; both check, because 2 × 9 = 18 either way. Answer: x = 3 or x = −3. The distractors: x = 9 or x = −9 comes from dividing by 2 and then forgetting to take the square root; x = 4 or x = −4 comes from subtracting 2 from 18 instead of dividing by it, giving x² = 16; x = 6 or x = −6 comes from multiplying by 2 instead of dividing, giving x² = 36.
- (c) 360° — The graph of y = cos x repeats itself every 360°, so its period is 360°. 180° is the period of y = tan x, not y = cos x — confusing the two graphs gives this. 90° is the horizontal distance from a maximum of y = cos x to the next point where the graph crosses the x-axis, a quarter of the period, mistaken for the whole period. 720° comes from counting the interval containing two full repeats of the graph, from one maximum to the second repeat of that maximum, instead of the first.
- (c) Wrong — the correct equation is x² − 5x + 4 = 0. — Rearranging x − 2 = x² − 4x + 2 by moving every term across: 0 = x² − 4x + 2 − x + 2 = x² − 5x + 4. The candidate's x-term is wrong: combining −4x with the moved −x gives −4x − x = −5x, not −3x. So the correct equation is x² − 5x + 4 = 0. Distractor routes: "x² − 3x + 4 = 0 is correct" simply agrees with the candidate's sign error without checking it. "It should be x² − 5x − 4 = 0" correctly spots that something is wrong but blames the wrong term — the constant, 2 + 2 = 4, is correct; the error is in the x-term. "Subtracting is the same as adding" states something false: subtracting a term and adding it give different signs.
- (b) x = −4, y = −3 and x = 3, y = 4 — Substitute y = x + 1 into x² + y² = 25: x² + (x + 1)² = 25, which expands to x² + x² + 2x + 1 = 25, giving 2x² + 2x − 24 = 0, or x² + x − 12 = 0. Factorise: (x + 4)(x − 3) = 0, so x = −4 or x = 3. Using y = x + 1: when x = −4, y = −3; when x = 3, y = 4. Distractor routes: x = 4, y = 5 and x = −3, y = −2 comes from mis-factorising x² + x − 12 as (x − 4)(x + 3), reversing the sign of each root. x = −4, y = −3 alone stops after finding the first root of the quadratic and never goes back for the second pair. x = 12, y = 13 comes from misreading x² + y² = 25 as the linear equation x + y = 25 and solving that together with y = x + 1.
- (d) k < 4 — Method: the number of real solutions of ax² + bx + c = 0 is decided by the discriminant b² − 4ac, and two different real solutions need it to be greater than zero. Working: here a = 1, b = −4 and c = k, so b² − 4ac = 16 − 4k; the condition is 16 − 4k > 0, which gives 16 > 4k and then k < 4. Answer: k < 4; for example k = 3 gives x² − 4x + 3 = 0, whose solutions are 1 and 3. The distractors: k ≤ 4 comes from using b² − 4ac ≥ 0, which also allows the single repeated solution at k = 4; k > 4 comes from dividing −4k > −16 by −4 without reversing the inequality sign; k < 16 comes from leaving the factor 4 out of 4ac and solving 16 − k > 0.
- (c) 10x − 15 — Expand the bracket first: 3(2x − 5) = 6x − 15. Then add the 4x: 6x − 15 + 4x = 10x − 15. The option 10x − 5 comes from forgetting to multiply the 5 inside the bracket by 3 (treating it as 6x − 5), then adding 4x. The option 10x + 15 comes from a sign error when expanding, treating 3 × (−5) as +15 instead of −15, then adding 4x. The option 6x − 15 comes from expanding the bracket correctly but forgetting to add the 4x term at all.
- (a) y = 2ˣ + 3 — A translation of 3 units in the positive y-direction shifts the whole graph up, which means adding to the output: y = f(x) + k with k = 3, so the image is y = 2ˣ + 3. Adding the 3 inside the power instead of outside it, which translates the graph horizontally instead of vertically, gives y = 2ˣ⁺³. Using a negative 3, which moves the graph down instead of up, gives y = 2ˣ − 3. Mistaking 2ˣ for the linear expression 2x and adding 3 inside brackets gives y = 2(x + 3).
- (a) 7 — Method: multiply both sides by 3 to clear the fraction, then solve the resulting equation. Working: 2x + 1 = 5 × 3 = 15. Subtract 1: 2x = 14. Divide by 2: x = 7. Answer: 7. 2 comes from ignoring the denominator altogether, treating the equation as 2x + 1 = 5 without multiplying by 3 first. 8 comes from a sign error, adding 1 to 15 instead of subtracting it, giving 2x = 16. 14 comes from correctly reaching 2x = 14 but stopping there, without dividing by 2 to find x.
- (d) 110 — Method: form the equation 15 + 0.08m = 23.80, where m is the number of minutes, then solve for m. Working: subtract the fixed fee: 0.08m = 23.80 − 15 = 8.80. Divide by the cost per minute: m = 8.80 ÷ 0.08 = 110. Answer: 110 minutes. 1.1 comes from using 8 instead of 0.08 as the cost per minute, forgetting to convert pence to pounds. 297.5 comes from dividing the whole bill by the cost per minute without subtracting the fixed fee first, 23.80 ÷ 0.08. 485 comes from adding the fixed fee to the bill instead of subtracting it, before dividing by the cost per minute, (23.80 + 15) ÷ 0.08.
- (d) 300 m — For a constant speed, the speed-time graph is a horizontal line, and the area underneath is a rectangle: distance = speed × time = 15 × 20 = 300 m. Adding the two numbers instead of multiplying gives 35 m; dividing instead of multiplying gives 1.33 m; halving the product, as you would for a triangle, gives 7.5 m — but this section of the graph is a rectangle, not a triangle, so there is no halving to do.
- (d) x + y = 7 — The midpoint of AB is (−1 + 5)/2, (2 + 8)/2, which is (2, 5). The gradient of AB is (8 − 2)/(5 − (−1)) = 6/6 = 1. The perpendicular bisector has gradient −1 and passes through (2, 5): y − 5 = −(x − 2), which rearranges to x + y = 7. Distractor routes: x − y = −3 uses the gradient of AB itself, 1, rather than its negative reciprocal, giving a line PARALLEL to AB through the midpoint instead of perpendicular to it. x + y = 12 comes from adding the y-coordinates, 2 + 8 = 10, but forgetting to divide by 2, using the midpoint (2, 10) instead of (2, 5). x + y = 4 comes from using A's x-coordinate, −1, directly instead of averaging it with B's, giving the point (−1, 5) instead of the true midpoint (2, 5).
- (d) 2√2 — The radius satisfies r² = 8, so r = √8 = √(4 × 2) = √4 × √2 = 2√2. Choosing 8 forgets to take the square root of r² at all. Choosing 4 comes from halving 8 instead of finding its square root. Choosing √2 splits off the factor of 4 correctly but forgets to multiply the 2 back in front of the root.
- (d) g is one-to-one: f(3) = f(−3), removed by x ≥ 0 — A function has an inverse only if it is one-to-one: every output must come from exactly one input. f(3) = 9 and f(−3) = 9, so two different inputs give the same output, and there is no way to send 9 back to a single input — f is not one-to-one over all real x. Restricting the domain to x ≥ 0 removes one of the two inputs behind every such pair, so g is one-to-one and does have an inverse. 'g's outputs are positive; f's could be negative' is wrong because f(x) = x² also only gives outputs of 0 or more — the outputs of f and g are identical sets; it is the INPUTS that differ, not the outputs. 'Restricting any domain always creates an inverse' is wrong because a restriction only helps if it actually removes the repeated outputs: restricting f(x) = x² to x ≥ −3 still leaves f(1) = f(−1) = 1, so that restricted function is still not one-to-one and still has no inverse. 'Squares can never be reversed, under any conditions' is wrong because √9 = 3 does reverse 3² = 9 once you know the input was non-negative — a square root just cannot tell you WHICH of two inputs you started from unless the domain has already ruled one of them out.
- (c) Second and fourth — If x + y = 0 then y = −x, so x and y always have opposite signs, one positive and one negative. A point with a negative x and a positive y lies in the second quadrant, and a point with a positive x and a negative y lies in the fourth quadrant, so the point lies in the second or the fourth. A candidate who reads x + y = 0 as meaning x and y have the same sign picks First and third, which is where x × y is positive, not where x + y = 0. A candidate who decides that y must be the positive coordinate picks the two quadrants above the x-axis, First and second. A candidate who decides that y must be the negative coordinate picks the two quadrants below the x-axis, Third and fourth.
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