Printable · GCSE Higher · ages 14-16
Algebra worksheet — GCSE Higher
Fifteen questions across the algebra statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Algebra worksheet — GCSE Higher
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- 1.A sequence begins at 60, and each term after that is found by subtracting 7 from the term before it. Work out the 5th term of the sequence.
- 2.A circular running track is modelled on a grid whose centre is the origin, where each unit represents 1 metre. A floodlight at the point (30, 40) stands on the edge of the track. A second floodlight stands on the edge of the track at the point (0, k), where k is positive. Work out the value of k.
- 3.Line L has equation y = 3x + 1. Which of these lines is perpendicular to L?y = 3x + 1
- 4.A tram travels between two stops. Its velocity-time graph consists of straight line segments joining the points (0, 0), (5, 20), (12, 20), (16, 4) and (20, 4), where time is in seconds and velocity is in m/s. Work out the average speed of the tram over the whole 20 seconds. Give your answer to 1 decimal place.
- 5.Solve the simultaneous equations 2x + y = 7 and x + 2y = 8.
- 6.A runner's journey is shown on a distance-time graph: she runs 8 km in the first hour, rests for 30 minutes with no distance gained, then runs a further 4 km in the next 30 minutes. Work out her average speed for the whole journey, in kilometres per hour.
- 7.Solve x² + 3x − 10 = 0.
- 8.A car is decelerating. The tangent to its velocity-time graph at t = 12 seconds passes through the points (8, 22) and (16, 6), where velocity is in m/s and time is in seconds. Work out the gradient of this tangent, in m/s².
- 9.f(x) = 3x − 2. Find f⁻¹(x).y = 3x − 2
- 10.A coastguard radar at the origin covers a circular region modelled by x² + y² = 400, where each unit represents 1 kilometre. A boat travels along the straight line that touches the boundary of the region at the point (12, 16). Work out the equation of the line the boat travels along.
- 11.Matchsticks are laid out as a row of squares, with each new square sharing a side with the square before it. The first square uses 4 matchsticks and every extra square uses 3 more. Work out how many matchsticks a row of 4 squares uses.
- 12.Write down the expression that means the same as m² × m × 3.
- 13.The graph of y = 20/x is drawn for x > 0. As the value of x increases, what happens to the value of y?
- 14.Solve the inequality x² + 6x + 9 > 0.
- 15.Work out the coordinates of the midpoint of the line segment joining (−3, 5) and (7, 9).
Answer key
- (c) 32 — The terms are 60, 53, 46, 39, 32 — each found by subtracting 7 from the term before, so the 5th term is 32. Subtracting 7 five times from the first term instead of four times, 60 − 7 × 5 = 25, treats the first term as if it came before the sequence starts. Adding 7 four times instead of subtracting, 60 + 7 × 4 = 88, uses the wrong operation. Stopping one term early gives the 4th term, 39.
- (c) 50 — Method: the edge of the track is a circle centred on the origin, so it has equation x² + y² = r²; use the floodlight whose coordinates are given to find r², then substitute x = 0 to find where that circle meets the positive y-axis. Working: 30² + 40² = 900 + 1600 = 2500, so the edge of the track is x² + y² = 2500. Substituting x = 0 gives k² = 2500, so k = √2500 = 50, taking the positive root because k is positive. Answer: k = 50. The distractors: 2500 is r² used as though it were the radius, which would place the second floodlight fifty times too far from the centre; 70 adds the two coordinates, 30 + 40, instead of adding their squares; 40 takes the y-coordinate of the first floodlight to be the radius, which would only be true if that floodlight stood on the y-axis itself.
- (b) y = −(1/3)x + 2 — Method: two lines are perpendicular when the product of their gradients is −1, so the gradient of a line perpendicular to one of gradient m is the negative reciprocal, −1 divided by m. Working: reading m from y = 3x + 1 gives a gradient of 3, so the perpendicular gradient is −1 ÷ 3 = −1/3, and the line carrying that gradient is y = −(1/3)x + 2; the check 3 × (−1/3) = −1 confirms it. Answer: y = −(1/3)x + 2. The distractors: y = 3x − 4 comes from using an equal gradient, which is the test for parallel lines rather than perpendicular ones; y = (1/3)x + 2 comes from turning the gradient upside down but leaving out the change of sign, giving a product of 1 instead of −1; y = −3x + 2 comes from changing the sign of the gradient without turning it upside down, giving a product of −9.
- (b) 12.7 m/s — Find the total distance from the area under the graph, then divide by the total time. Break the graph into its four straight sections: a triangle from (0, 0) to (5, 20), where 5 × 20 = 100 gives an area of 50 m when halved; a rectangle from (5, 20) to (12, 20), area 7 × 20 = 140 m; a trapezium from (12, 20) to (16, 4), where (20 + 4) × 4 = 96 gives an area of 48 m when halved; and a rectangle from (16, 4) to (20, 4), area 4 × 4 = 16 m — a total distance of 50 + 140 + 48 + 16 = 254 m. Dividing by the 20 seconds gives an average speed of 254 ÷ 20 = 12.7 m/s. Writing 15.1 m/s comes from forgetting to halve the trapezium area for the third section, using 96 instead of 48: a total of 302 m, and 302 ÷ 20 = 15.1 m/s. Writing 11.9 m/s comes from leaving out the final section, from (16, 4) to (20, 4), entirely: a total of 238 m, and 238 ÷ 20 = 11.9 m/s. Writing 12.1 m/s comes from dividing the correct total distance by 21 instead of 20 — a fencepost slip, counting the whole seconds from t = 0 to t = 20 inclusive as 21 seconds of travel rather than reading the journey as a duration of 20 seconds: 254 ÷ 21 = 12.1 m/s (1 d.p.).
- (c) x = 2, y = 3 — Method: no letter cancels straight away, so make one letter the subject of one equation and substitute that expression into the other. Working: 2x + y = 7 gives y = 7 − 2x, so x + 2y = 8 becomes x + 2(7 − 2x) = 8, that is x + 14 − 4x = 8, so −3x = −6 and x = 2; substituting back gives y = 7 − 4 = 3. Answer: x = 2, y = 3, which checks in 2 + 6 = 8. The distractors: x = 3, y = 2 comes from adding the equations to x + y = 5 and then subtracting them the wrong way round, writing x − y = 1 instead of x − y = −1; x = 2, y = 5 comes from substituting x = 2 into 2x + y = 7 as 2 + y = 7, dropping the coefficient; x = −2, y = 11 comes from dividing −3x = −6 as though two minus signs gave a negative answer.
- (c) 6 km/h — Total distance = 8 + 4 = 12 km. Total time = 1 hour + 0.5 hours resting + 0.5 hours = 2 hours. Average speed = total distance ÷ total time = 12 ÷ 2 = 6 km/h. A speed of 8 km/h comes from leaving the resting time out of the total time: 12 ÷ 1.5 = 8. A speed of 4 km/h comes from dividing by too much time, such as double-counting the rest period: 12 ÷ 3 = 4. A speed of 12 km/h simply gives the total distance and forgets to divide by the total time at all.
- (d) x = 2 or x = −5 — Method: find two numbers that multiply to give −10 and add to give 3 — these are 5 and −2. So x² + 3x − 10 = (x + 5)(x − 2) = 0, giving x = −5 or x = 2. Distractor origins: x = −2 or x = 5 swaps the signs of the two roots; x = 2 or x = 5 makes both roots positive, ignoring the sign of −10; x = −5 or x = −2 makes both roots negative.
- (a) −2 m/s² — The gradient of a line through two points is the change in the y-value divided by the change in the x-value: (6 − 22)/(16 − 8) = −16/8 = −2 m/s². The negative sign confirms the deceleration mentioned in the question. Writing 2 m/s² comes from subtracting the velocities in the wrong order, using (22 − 6) instead of (6 − 22), which loses the sign that shows the car is slowing down. Writing −0.5 m/s² comes from inverting the fraction, dividing the change in time by the change in velocity instead of the other way round. Writing −16 m/s² comes from finding the change in velocity, −16, but forgetting to divide by the change in time, 8 seconds.
- (b) (x + 2)/3 — Start with y = 3x − 2 and swap x and y: x = 3y − 2. Add 2 to both sides: x + 2 = 3y. Divide both sides by 3: y = (x + 2)/3, so f⁻¹(x) = (x + 2)/3. Writing x/3 + 2 comes from dividing only the 3y term by 3 and leaving the +2 outside the division — the 2 must be added before you divide, not after. Writing (x − 2)/3 comes from keeping the subtraction sign instead of flipping it to addition when the −2 is moved across the equals sign. Writing 3x + 2 comes from swapping x and y but never actually solving for y — just changing the sign of the constant term.
- (b) y = −3x/4 + 25 — Method: a straight line that touches a circle at one point is a tangent there, so it is perpendicular to the radius drawn to that point; find the gradient of the radius, take its negative reciprocal, then substitute the point of contact into y − y₁ = m(x − x₁). Working: the radius from (0, 0) to (12, 16) has gradient 16 ÷ 12, which cancels to 4/3, so the tangent has gradient −3/4. Substituting gives y − 16 = −3/4(x − 12), so y − 16 = −3x/4 + 9 and y = −3x/4 + 25. Answer: y = −3x/4 + 25. The distractors: y = 3x/4 + 7 turns the gradient of the radius upside down but leaves it positive, so the perpendicular step is only half done; y = −4x/3 + 32 changes the sign of the radius gradient without turning it upside down, which is the other half left undone; y = −3x/4 − 25 uses the correct gradient but substitutes the point of contact with both signs reversed, writing y + 16 = −3/4(x + 12).
- (d) 13 — Method: the numbers of matchsticks form a sequence with a term-to-term rule, so count the first square in full and then add the repeated amount once for every extra square. Working: one square uses 4 matchsticks; a row of 4 squares has 3 extra squares after the first, and each of those adds 3 matchsticks, giving 3 × 3 = 9 to add on to the 4. Answer: 13. The distractors: 16 comes from counting each square as a separate set of 4 matchsticks, 4 × 4, and ignoring the shared sides; 12 comes from using 3 matchsticks for all four squares, 3 × 4, and forgetting that the first square needs a fourth side; 10 comes from adding the 3 only twice, as though a row of four squares had two extra squares rather than three.
- (d) 3m³ — Method: multiply the powers of m by adding their indices, then bring the number coefficient to the front. Working: m² × m has indices 2 and 1; add them to get 3, giving m³, then × 3 gives 3m³. Answer: 3m³. 3m² comes from multiplying the indices instead of adding them: 2 × 1 = 2, giving m², then × 3 = 3m². m³ comes from correctly combining the m's but dropping the coefficient 3. m⁶ comes from multiplying the index by the coefficient instead of writing the coefficient in front: taking the 2 in m² and the 3 to give m raised to the power 2 × 3, which is m⁶, with the lone m left out.
- (b) y decreases towards zero but never reaches it — Method: as x gets larger, dividing 20 by a bigger number gives a smaller result, so y decreases; because 20/x can never be exactly zero for any positive x, the curve gets closer to zero without ever reaching it, so y decreases towards zero but never reaches it. Distractor origins: 'y increases towards a limit but never reaches it' has the relationship backwards, treating y as increasing when it is actually decreasing; 'y decreases at a steady rate and reaches zero' wrongly assumes the graph behaves like a straight line that eventually hits zero; 'y stays the same however large x becomes' wrongly assumes there is no change in y at all.
- (c) every value of x except x = −3 — Method: factorise the quadratic, then use the fact that a squared bracket is never negative to decide where the expression is strictly greater than zero. Working: x² + 6x + 9 factorises as (x + 3)², and a square is greater than or equal to 0 for every value of x; (x + 3)² is equal to 0 only when x + 3 = 0, that is when x = −3, so it is strictly greater than 0 at every other value. Answer: every value of x except x = −3. The distractors: 'every value of x, with no exceptions' comes from remembering that a square cannot be negative but forgetting that it can be zero, which a strict > rules out; 'x > −3 only' comes from taking the square root of both sides to get x + 3 > 0 and keeping only that branch; 'x < −3 only' comes from the same square-rooting followed by turning the sign round, as though the step had been a division by a negative number.
- (a) (2, 7) — Midpoint = ((x1+x2)/2, (y1+y2)/2) = ((−3+7)/2, (5+9)/2) = (4/2, 14/2) = (2, 7). (4, 14) comes from adding the coordinates correctly but forgetting to divide by 2. (2, 9) comes from correctly averaging the x-coordinates but simply copying the y-coordinate of the second point instead of averaging the y-coordinates. (5, 2) comes from subtracting the coordinates instead of adding them before halving: ((7−(−3))/2, (9−5)/2) = (5, 2).
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