Printable · GCSE Higher · ages 14-16
Algebra worksheet — GCSE Higher
Fifteen questions across the algebra statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Algebra worksheet — GCSE Higher
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- 1.By completing the square, find the turning point of the curve y = x² + 6x + 2.y = x² + 6x + 2
- 2.A Fibonacci-type sequence is defined by aₙ = aₙ₋₁ + aₙ₋₂ for n ≥ 3. Given that a₁ = 5 and a₃ = 17, work out a₂.
- 3.A straight line passes through the points (2, 7) and (5, 16). Work out the value of y when x = 0.
- 4.A curve has equation y = x³ − 4x. Work out the coordinates of the point where the curve crosses the y-axis.y = x
- 5.The equation x² − x − 6 = 0 has roots x = 3 and x = −2. It can be rearranged as xₙ₊₁ = xₙ² − 6. This formula is used with starting value x₀ = 2.9, close to the root x = 3. Work out what happens to the sequence of values as n increases.
- 6.The graph of y = f(x) has a minimum turning point at (3, −5), crosses the x-axis at x = 1, and crosses the y-axis at (0, −2). Exactly one of these statements about the graph of y = −f(x + 2) is true. Which statement is true?
- 7.f(x) = 3x − 2. Find f⁻¹(x).y = 3x − 2
- 8.Point P has coordinates (2, −5). P is reflected in the x-axis to point Q. Write down the coordinates of Q.
- 9.The equation x³ + 4x − 9 = 0 is to be solved by iteration. Work out which one of these iterative formulas comes from a correct rearrangement of that equation.
- 10.The table shows the speed, in m/s, of a car at times, in seconds, all 2 seconds apart: 0 at t = 0, 3 at t = 2, 8 at t = 4, 15 at t = 6, 24 at t = 8. A student uses the trapezium rule with these five readings to estimate the distance the car travels. By finding the second differences of the speed values, decide whether this trapezium estimate is an overestimate or an underestimate of the true distance.
- 11.f(x) = (x + 1)/2. Find f⁻¹(x).
- 12.When a number is added to its square the result is 30. Work out the possible values of the number.
- 13.Work out the value of (x − 4)/2 + 3 when x = 10
- 14.Which of these equations is equivalent to 5x − 2 = 3x + 8?
- 15.Matchsticks are laid out as a row of squares, with each new square sharing a side with the square before it. The first square uses 4 matchsticks and every extra square uses 3 more. Work out how many matchsticks a row of 4 squares uses.
Answer key
- (b) x = −3, y = −7 — x² + 6x + 2 = (x + 3)² − 3² + 2 = (x + 3)² − 7. Substituting x = −3: (−3)² = 9, 6 × (−3) = −18, so 9 − 18 + 2 = −7, confirming the minimum value −7 at x = −3: turning point (−3, −7). Using 6 instead of half of 6 inside the bracket gives (x + 6)² − 34, turning point (−6, −34) — wrong, because only half the coefficient of x belongs inside the bracket. Reading the bracket's sign directly as the turning point's x-coordinate gives (3, −7) — wrong, because (x + 3)² is zero at x = −3, not x = 3. Computing 9 − 2 = 7 instead of 2 − 9 = −7 flips the sign of the constant, giving (−3, 7) — wrong, since the completed square's constant must be evaluated as 2 minus 9, not 9 minus 2. Always check a turning point by substituting its x-value back into the original equation.
- (d) 12 — Since a₃ = a₂ + a₁, rearranging gives a₂ = a₃ − a₁ = 17 − 5 = 12. 22 comes from adding instead of subtracting: a₃ + a₁ = 17 + 5 = 22. 11 comes from treating the sequence as if it were arithmetic and averaging the two given terms: (5 + 17) ÷ 2 = 11 — but a Fibonacci-type sequence isn't arithmetic, so this doesn't apply. −12 comes from subtracting in the wrong order: a₁ − a₃ = 5 − 17 = −12.
- (a) 1 — Method: the value of y when x = 0 is where the line meets the y-axis, which is the constant c in y = mx + c, so the gradient is worked out from the two given points first and the constant follows by substituting one of them. Working: m = (16 − 7) ÷ (5 − 2) = 9 ÷ 3 = 3, so the line is y = 3x + c; substituting x = 2 and y = 7 gives 7 = 3 × 2 + c, so c = 7 − 6 = 1, and the value of y when x = 0 is that constant. Answer: 1. The distractors: 3 comes from stopping at the gradient and offering it as the intercept; 4 comes from stepping back from x = 2 to x = 0 by one unit of x instead of two, 7 − 3 = 4; −1 comes from working the constant out as mx − y, 3 × 2 − 7 = −1, instead of y − mx.
- (c) (0, 0) — A curve crosses the y-axis where x = 0. Substituting x = 0 into y = x³ − 4x gives y = 0³ − 4(0) = 0 − 0 = 0, so the curve crosses the y-axis at (0, 0). A candidate who reads off the coefficient of x as the y-intercept, instead of working out the constant term, might write (0, −4). A candidate who swaps the coordinates might write (4, 0). A candidate who takes the coefficient of x but drops its sign might write (0, 4).
- (c) The sequence diverges, moving away from x = 3 — Starting from x₀ = 2.9: x₁ = 2.9² − 6 = 2.41, x₂ = 2.41² − 6 = −0.19, x₃ = (−0.19)² − 6 = −5.96, x₄ = (−5.96)² − 6 = 29.56 — the values swing away from 3 and grow rapidly, so the sequence diverges rather than settling anywhere. Choosing 'settles towards x = 3' assumes that starting close to a root is enough for a rearrangement to converge to it, which is not always true — this rearrangement changes values too steeply near x = 3 to stay there. Choosing 'settles towards x = −2' assumes a diverging sequence must eventually land on the other root; instead it runs away to increasingly large values. Choosing 'stays constant at 2.9' ignores that applying the formula changes the value at every step.
- (d) y = −f(x + 2) has a maximum turning point at (1, 5). — y = f(x + 2) translates the graph 2 units in the negative x-direction, so the turning point's x-coordinate moves from 3 to 1; reflecting in the x-axis then negates the y-coordinate, turning −5 into 5, and also turns a minimum into a maximum — giving a true maximum turning point at (1, 5). Translating the root at x = 1 in the wrong direction, adding 2 instead of subtracting it, gives x = 3, but the true image root is at 1 − 2 = −1, so that statement is false. Keeping the coordinates (1, 5) correct but forgetting that reflecting in the x-axis turns a minimum into a maximum gives a false "minimum turning point" statement. Getting the reflection's effect on the turning-point type right (a maximum) but translating the x-coordinate in the wrong direction, using 3 + 2 = 5 instead of 3 − 2 = 1, gives a false statement at (5, 5).
- (b) (x + 2)/3 — Start with y = 3x − 2 and swap x and y: x = 3y − 2. Add 2 to both sides: x + 2 = 3y. Divide both sides by 3: y = (x + 2)/3, so f⁻¹(x) = (x + 2)/3. Writing x/3 + 2 comes from dividing only the 3y term by 3 and leaving the +2 outside the division — the 2 must be added before you divide, not after. Writing (x − 2)/3 comes from keeping the subtraction sign instead of flipping it to addition when the −2 is moved across the equals sign. Writing 3x + 2 comes from swapping x and y but never actually solving for y — just changing the sign of the constant term.
- (c) (2, 5) — Reflecting in the x-axis keeps the x-coordinate the same and changes the sign of the y-coordinate: Q = (2, 5). (−2, −5) comes from reflecting in the y-axis instead, which changes the sign of the x-coordinate. (−2, 5) comes from reflecting in both axes. (2, −5) comes from not applying the reflection at all.
- (c) xₙ₊₁ = ∛(9 − 4xₙ) — Method: a formula xₙ₊₁ = f(xₙ) is a correct rearrangement when the equation x = f(x) turns back into the equation you started with, so rearrange x³ + 4x − 9 = 0 by making the cube the subject. Working: x³ + 4x − 9 = 0 gives x³ = 9 − 4x, because the 4x and the 9 each change sign as they cross the equals sign; taking the cube root of both sides gives x = ∛(9 − 4x), which is the formula xₙ₊₁ = ∛(9 − 4xₙ). Answer: xₙ₊₁ = ∛(9 − 4xₙ). The distractors: ∛(9 + 4xₙ) comes from writing x³ = 9 + 4x, moving the 4x across the equals sign without changing its sign; (9 + xₙ³)/4 comes from making the linear term the subject but keeping the sign of the cube, writing 4x = 9 + x³ when the equation gives 4x = 9 − x³; ∛(9 − 4xₙ³) cubes the x in the linear term as well, changing a term the original equation never cubed.
- (d) Overestimate — the curve bends upward (convex). — The first differences of the speeds are 3, 5, 7 and 9, so the second differences are 2, 2 and 2 — constant and positive, which means the speed-time graph curves upwards (is convex). On a convex curve, each straight chord used by the trapezium rule lies above the curve, so the trapezium rule overestimates the true distance. 'Underestimate — the curve bends upward' states the same correct geometry but gets the conclusion backwards — a chord above the curve means too much area is counted, not too little. 'Overestimate — the speed values are increasing' uses the wrong evidence: increasing speed alone doesn't tell you whether the curve bends up or down, only the second differences do. 'Underestimate — second differences are constant' confuses a constant second difference with a steady rate of change in speed, which isn't what the second difference of a speed-time table measures.
- (a) 2x − 1 — Swap x and y: x = (y + 1)/2. Multiply both sides by 2: 2x = y + 1. Subtract 1 from both sides: y = 2x − 1, so f⁻¹(x) = 2x − 1. Writing 2x + 1 comes from not flipping the sign on the 1 when it is moved across the equals sign. Writing (x − 1)/2 comes from reversing the sign of the 1 but leaving the ÷2 from the original rule in place, instead of turning it into ×2. Writing x/2 − 1 comes from dividing only the x by 2 and treating the 1 as already outside the fraction.
- (b) 5 and −6 — Method: turn the sentence into an equation in one letter, collect every term on one side so it reads as a quadratic equal to zero, then factorise. Working: if the number is x then x² + x = 30, which rearranges to x² + x − 30 = 0; two numbers that multiply to −30 and add to 1 are 6 and −5, so (x + 6)(x − 5) = 0 and x = −6 or x = 5. Both values work: 5 + 25 = 30 and −6 + 36 = 30. Answer: 5 and −6. The distractors: 6 and −5 comes from reading the numbers inside the brackets as the solutions without changing their signs; 5 only comes from discarding the negative solution, although nothing in the question rules out a negative number; 5 and 6 comes from hunting for a factor pair of 30 instead of forming and solving the quadratic.
- (c) 6 — Method: substitute the value, work out the top of the fraction first, then the division, and add the 3 last. Working: the top gives 10 − 4 = 6, dividing by 2 gives 6 ÷ 2 = 3, and adding 3 gives 3 + 3 = 6. Answer: 6. The distractors: 11 comes from dividing only the 4 by 2 instead of the whole of the top, giving 10 − 2 + 3; 4.5 comes from dividing the + 3 by 2 as well, giving (10 − 4 + 3) ÷ 2; 0 comes from subtracting the wrong way round on the top, giving (4 − 10) ÷ 2 = −3 and then −3 + 3.
- (d) 2x = 10 — Method: collect the x-terms on one side and the constants on the other, keeping the equals sign balanced. Working: 5x − 3x = 8 + 2, giving 2x = 10. Answer: 2x = 10. 2x = 6 comes from a sign error moving the constant, subtracting instead of adding: 8 − 2 = 6. 8x = 6 comes from adding the x-terms instead of subtracting them (5x + 3x = 8x), alongside the constant sign error. 2x = −10 comes from a sign error moving the constant the other way: −2 − 8 = −10.
- (d) 13 — Method: the numbers of matchsticks form a sequence with a term-to-term rule, so count the first square in full and then add the repeated amount once for every extra square. Working: one square uses 4 matchsticks; a row of 4 squares has 3 extra squares after the first, and each of those adds 3 matchsticks, giving 3 × 3 = 9 to add on to the 4. Answer: 13. The distractors: 16 comes from counting each square as a separate set of 4 matchsticks, 4 × 4, and ignoring the shared sides; 12 comes from using 3 matchsticks for all four squares, 3 × 4, and forgetting that the first square needs a fourth side; 10 comes from adding the 3 only twice, as though a row of four squares had two extra squares rather than three.
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