Printable · GCSE Higher · ages 14-16
Algebra worksheet — GCSE Higher
Fifteen questions across the algebra statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Algebra worksheet — GCSE Higher
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- 1.The graph of y = f(x) has a maximum turning point at (5, 8). Which of these correctly gives the corresponding turning point on the graph of y = −f(x + 1), and its type?
- 2.Solve the simultaneous equations 3x + 2y = 16 and x + y = 7. Work out the value of y.
- 3.A line segment has one endpoint at (−6, 2) and its midpoint at (−1, 5). Work out the coordinates of the other endpoint.
- 4.The line y = 3x + 6 meets the x-axis at one point. Work out the coordinates of that point.y = 3x + 6
- 5.A car park charges a £4 fixed fee plus £3 for each hour. Kofi has exactly £25 to spend on parking. Using the inequality 4 + 3h ≤ 25, work out the greatest number of whole hours, h, he can park for.
- 6.For 0 ≤ x ≤ 360, the equation sin x = 0.5 has two solutions. What are they?
- 7.A ramp rises 3 m over a horizontal distance of 12 m. Work out the gradient of the ramp.
- 8.The point (3, 4) lies on the circle x² + y² = 25, which has centre (0, 0). Work out the gradient of the tangent to the circle at (3, 4).
- 9.A rule turns each input x into an output y. The inputs are x = 1, 2, 3, 4 and the matching outputs are y = −5, −3, −1 and one missing value. Work out the missing value of y.
- 10.Solve 3x + 14 = 8x − 6
- 11.A straight line has gradient 3 and passes through the point (1, 4). Work out the equation of the line.
- 12.The first four terms of a sequence are 6, 13, 20, 27. Work out an expression, in terms of n, for the nth term.
- 13.Which expression means 'y squared, multiplied by 3'?
- 14.The equation x³ + 4x − 9 = 0 is to be solved by iteration. Work out which one of these iterative formulas comes from a correct rearrangement of that equation.
- 15.A plumber charges a call-out fee of £30 plus £25 per hour worked. Work out the total charge for a job that takes 3 hours.
Answer key
- (a) (4, −8), a minimum point — The transformation x → x + 1 inside f translates the graph 1 unit to the LEFT, so the x-coordinate becomes 5 − 1 = 4. The minus sign in front of f reflects the graph in the x-axis, so the y-coordinate becomes −8, and a reflection in the x-axis turns every maximum into a minimum, so (4, −8) is a minimum point. Writing '(4, −8), a maximum point' gets the coordinates right but forgets that a reflection in the x-axis swaps maximum and minimum points. Writing '(6, −8), a minimum point' comes from translating 1 unit to the RIGHT instead of the left — f(x + 1) always moves the graph in the negative x-direction. Writing '(4, 8), a minimum point' gets the x-coordinate and the type right, but forgets to actually negate the y-coordinate, even though it does correctly reclassify the point as a minimum.
- (b) 5 — From x + y = 7, x = 7 − y. Substituting into 3x + 2y = 16: 3(7 − y) + 2y = 16, so 21 − 3y + 2y = 16, giving 21 − y = 16, so y = 5 (then x = 2). A candidate who forgets to multiply the y-term inside the bracket by 3 would write 21 − y + 2y = 16, giving 21 + y = 16, so y = −5. A candidate who subtracts the two equations directly, (3x + 2y) − (x + y) = 16 − 7, gets 2x + y = 9, and if they wrongly treat this as giving y alone, ignoring the x term, they would answer 9. A candidate who reports the value of x instead of y would answer 2.
- (d) (4, 8) — The other endpoint is found from 2 × midpoint − known endpoint: x = 2 × (−1) − (−6) = −2 + 6 = 4, y = 2 × 5 − 2 = 10 − 2 = 8, giving (4, 8). (−3.5, 3.5) comes from averaging the given endpoint and the midpoint as if they were the two endpoints of a segment, instead of working backwards from the midpoint. (5, 3) comes from working out (−1 − (−6), 5 − 2) instead of doubling the midpoint before subtracting. (4, 5) comes from correctly finding the x-coordinate but copying the midpoint's y-coordinate of 5 instead of doubling it.
- (b) (−2, 0) — Method: a graph meets the x-axis where the y-value is 0, so setting y = 0 turns the equation into a linear equation in x. Working: 0 = 3x + 6 gives 3x = −6, so x = (−6) ÷ 3 = −2 and the meeting point is (−2, 0). Answer: (−2, 0). The distractors: (2, 0) comes from solving 3x = −6 and then dropping the minus sign from the result; (0, 6) is the y-axis crossing, found by substituting x = 0 instead of y = 0; (6, 0) comes from reading the constant 6 straight off as the x-coordinate, without dividing by 3 and without changing its sign.
- (a) 7 — Subtract 4 from both sides: 3h ≤ 21. Divide both sides by 3: h ≤ 7, so the greatest whole number of hours is 7. A candidate who forgets the £4 fixed fee solves 3h ≤ 25, getting h ≤ 8.33, rounded down to 8. A candidate who adds the £4 instead of subtracting it solves 3h ≤ 29, getting h ≤ 9.67, rounded down to 9. A candidate who reaches h ≤ 7 but wrongly assumes the boundary value cannot be used, thinking that spending the whole £25 is not allowed, answers 6.
- (d) 30° and 150° — The first solution is x = 30°, since sin 30° = 0.5. The graph of y = sin x is symmetrical about x = 90° between 0° and 180°, so the second solution is 180° − 30° = 150°. Adding 180° to the first solution instead of subtracting it from 180° gives 30° and 210°, but sin 210° = −0.5, not 0.5. Reflecting the first solution about x = 90° by adding 30° to 90° instead of subtracting from 180° gives 30° and 120°, but sin 120° = √3/2, not 0.5. Misremembering the standard value and using sin 45° = 0.5 instead of sin 30° = 0.5 gives 45° and 135°, but sin 45° = √2/2, not 0.5.
- (a) 0.25 — Method: gradient = vertical rise ÷ horizontal distance. Working: gradient = 3 ÷ 12 = 0.25. Answer: the gradient of the ramp is 0.25. 4 comes from inverting the gradient, dividing the horizontal distance by the vertical rise instead of the other way round. 9 comes from subtracting the rise from the horizontal distance instead of dividing. 36 comes from multiplying the rise and the horizontal distance instead of dividing.
- (b) −3/4 — The tangent to a circle at a point is always perpendicular to the radius drawn to that point. The radius from (0, 0) to (3, 4) has gradient 4/3. The gradient of a line perpendicular to a line with gradient m is the negative reciprocal, −1/m, so the tangent's gradient here is −3/4. Using the radius's own gradient, forgetting that the tangent is perpendicular to it, gives 4/3. Negating the radius's gradient without also taking the reciprocal gives −4/3. Taking the reciprocal of the radius's gradient without negating it gives 3/4.
- (d) 1 — Method: find the step in the outputs for each step of 1 in the input, write the rule from that step and from one pair of values, then apply the rule to the last input. Working: the outputs −5, −3, −1 rise by 2 while x rises in ones, so x is multiplied by 2; at x = 1, 2 × 1 = 2 while y = −5, so 7 is subtracted, giving y = 2x − 7; at x = 4 the rule gives 2 × 4 = 8 and 8 − 7 = 1. Answer: y = 1. The distractors: 3 comes from carrying the outputs on one step too far, to x = 5; 0 comes from assuming the outputs −5, −3, −1 carry on by adding 1 rather than by adding 2; 8 comes from doubling the input and forgetting to subtract the 7.
- (c) x = 4 — Method: with an unknown on both sides, subtract the smaller x term from both sides so that all the x is on one side, then collect the numbers on the other. Working: subtracting 3x from both sides gives 14 = 5x − 6; adding 6 to both sides gives 20 = 5x; dividing both sides by 5 gives x = 4. Checking: 3 × 4 + 14 = 26 and 8 × 4 − 6 = 26. Answer: x = 4. The distractors: x = 2.5 comes from taking 3x off the left-hand side only, leaving 14 = 8x − 6 and so 8x = 20; x = −1.6 comes from changing the sign of the 8x when it is moved across but leaving the sign of the 14 unchanged, giving 3x − 8x = −6 + 14 and so −5x = 8; x = 15 comes from reaching 5x = 20 correctly and then subtracting 5 instead of dividing by 5.
- (c) y = 3x + 1 — Method: a line of known gradient m has equation y = mx + c, and c is found by substituting the coordinates of a point known to lie on it. Working: the gradient is 3, so the line is y = 3x + c; substituting x = 1 and y = 4 gives 4 = 3 × 1 + c, so c = 4 − 3 = 1. Answer: y = 3x + 1. The distractors: y = 3x − 1 comes from working out the constant as mx − y, 3 − 4 = −1, instead of y − mx; y = x + 3 comes from swapping the two numbers over, putting the gradient 3 in the constant position and the x-coordinate 1 in front of x; y = 3x + 4 comes from using the y-coordinate 4 as the constant without substituting.
- (c) 7n − 1 — Method: find the common difference, then find the constant that fits the first term. Working: 13 − 6 = 7, 20 − 13 = 7, 27 − 20 = 7, so the terms increase by 7 each time and the nth term has the form 7n + c. Substituting n = 1: 7(1) + c = 6, so c = −1. Answer: the nth term is 7n − 1. The value 7n comes from leaving out the constant altogether. The value 7n + 6 comes from using the first term as the constant directly, without subtracting the common difference first. The value 6n + 1 comes from using the first term, 6, as the coefficient of n instead of the common difference, and then attaching +1 with the sign of the constant flipped.
- (a) 3y² — 'y squared, multiplied by 3' means the square is applied to y only, and the result is then multiplied by 3, written as 3y². Writing y³ mistakes the multiplication by 3 for an extra factor of y, adding to the power instead of using a coefficient. Writing (3y)² squares the whole of 3y, including the 3, which gives 9y² rather than 3y² — the square should apply to y alone. Writing 3 + y² adds the 3 instead of multiplying by it. The expression for 'y squared, multiplied by 3' is 3y².
- (c) xₙ₊₁ = ∛(9 − 4xₙ) — Method: a formula xₙ₊₁ = f(xₙ) is a correct rearrangement when the equation x = f(x) turns back into the equation you started with, so rearrange x³ + 4x − 9 = 0 by making the cube the subject. Working: x³ + 4x − 9 = 0 gives x³ = 9 − 4x, because the 4x and the 9 each change sign as they cross the equals sign; taking the cube root of both sides gives x = ∛(9 − 4x), which is the formula xₙ₊₁ = ∛(9 − 4xₙ). Answer: xₙ₊₁ = ∛(9 − 4xₙ). The distractors: ∛(9 + 4xₙ) comes from writing x³ = 9 + 4x, moving the 4x across the equals sign without changing its sign; (9 + xₙ³)/4 comes from making the linear term the subject but keeping the sign of the cube, writing 4x = 9 + x³ when the equation gives 4x = 9 − x³; ∛(9 − 4xₙ³) cubes the x in the linear term as well, changing a term the original equation never cubed.
- (b) £105 — The hourly charge is 25 × 3 = £75. Adding the call-out fee: £75 + £30 = £105. A candidate who forgets the call-out fee gives just the hourly charge, £75. A candidate who adds the call-out fee to the hourly rate before multiplying by the hours, (30 + 25) × 3, gets £165. A candidate who multiplies the call-out fee by the number of hours instead of the hourly rate, 30 × 3, gets £90.
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