Printable · GCSE Higher · ages 14-16
Algebra worksheet — GCSE Higher
Fifteen questions across the algebra statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Algebra worksheet — GCSE Higher
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- (c) 19 — Method: set up the equation 15 + 9n = 186, then subtract the deposit and divide by the cost per student. Working: 9n = 186 − 15 = 171; n = 171 ÷ 9 = 19. Answer: 19 students. 20.67 comes from dividing the whole £186 by £9 without first subtracting the deposit: 186 ÷ 9 ≈ 20.67. 11.8 comes from swapping the two amounts round, subtracting £9 and dividing by £15: (186 − 9) ÷ 15 = 11.8. 22.33 comes from adding the deposit instead of subtracting it: (186 + 15) ÷ 9 ≈ 22.33.
- (b) 6 — 3n + 4.5 = 22.5, so 3n = 18 and n = 6. A candidate who divides 22.5 by 3 first and ignores the 4.5 gets n = 7.5. A candidate who makes a sign error and forms the equation 3n − 4.5 = 22.5 gets 3n = 27 and n = 9. A candidate who divides by 3 before subtracting the 4.5, working out 22.5 ÷ 3 + 4.5, gets n = 12.
- (c) 50 — Method: the edge of the track is a circle centred on the origin, so it has equation x² + y² = r²; use the floodlight whose coordinates are given to find r², then substitute x = 0 to find where that circle meets the positive y-axis. Working: 30² + 40² = 900 + 1600 = 2500, so the edge of the track is x² + y² = 2500. Substituting x = 0 gives k² = 2500, so k = √2500 = 50, taking the positive root because k is positive. Answer: k = 50. The distractors: 2500 is r² used as though it were the radius, which would place the second floodlight fifty times too far from the centre; 70 adds the two coordinates, 30 + 40, instead of adding their squares; 40 takes the y-coordinate of the first floodlight to be the radius, which would only be true if that floodlight stood on the y-axis itself.
- (a) £14.50 — Method: the first 200 minutes are already covered by the £12, so only 250 − 200 = 50 minutes are charged extra. Extra charge = 50 × £0.05 = £2.50. Total cost = £12 + £2.50 = £14.50. Distractor origins: £24.50 charges 5p for all 250 minutes instead of only the 50 minutes over 200 (250 × £0.05 = £12.50, plus £12 = £24.50); £12.50 makes that same slip of charging all 250 minutes but then forgets to add the £12 monthly fee; £13.50 works out 250 − 200 wrongly as 30 extra minutes instead of 50 (30 × £0.05 = £1.50, plus £12 = £13.50).
- (c) x = −2 or x = 4 — The solutions of x² − 2x − 8 = 0 are the x-values where y = 0. From the table, y = 0 when x = −2 and when x = 4, so those are the two solutions. Distractor origins: x = −1 or x = 3 picks the pair of x-values that give equal (but non-zero) y-values instead of y = 0; x = 0 or x = −8 mixes up an x-value with its corresponding y-value; x = −2 only reads off one of the two roots and misses the other.
- (d) 680 m — First find how long the acceleration takes: acceleration = change in speed ÷ time, so 2.5 = 20 ÷ t, giving t = 20 ÷ 2.5 = 8 seconds. The distance during this phase is the area of a triangle with base 8 and height 20: 1/2 × 8 × 20 = 80 m. The distance during the constant-speed phase is 20 × 30 = 600 m, since distance = speed × time at a constant speed. The total distance is 80 + 600 = 680 m. Using the given 30 seconds for the acceleration phase as well, 1/2 × 30 × 20 = 300, plus the correct 600, gives 900 m — but 30 seconds is only stated for the constant-speed phase. Leaving out the 1/2 and using the full rectangle for the acceleration phase, 8 × 20 = 160, plus the correct 600, gives 760 m — the speed is not constant during acceleration, so this area is a triangle, not a rectangle. Swapping the two times round, and using 8 seconds for the constant-speed distance instead of 30, 20 × 8 = 160, plus the correct triangle area of 80, gives 240 m.
- (c) The object was stationary (not moving) — On a distance-time graph, the gradient at any point represents the speed at that point. A gradient of 0 means distance is not changing over time, so the object is stationary. A straight, sloped line (not flat) shows constant nonzero speed; a curve bending one way shows acceleration or deceleration; a flat section is not a maximum speed — it is no speed at all. Read the shape of the graph, not just how steep it looks.
- (a) 4.897 — Method: substitute the starting value into the right-hand side of the formula to get x₁, then feed each new value back in, keeping the whole calculator display every time and rounding only at the very end. Working: x₁ = √(5 × 2 + 2) = √12 = 3.46410…; x₂ = √(5 × 3.46410… + 2) = √19.32050… = 4.39551…; x₃ = √(5 × 4.39551… + 2) = √23.97755… = 4.89668…, which is 4.897 correct to 3 decimal places. Answer: 4.897. The distractors: 4.396 is x₂, written down by a candidate who counts the starting value x₀ as the first iterate and so stops one use of the formula early; 3.464 is x₁, the value after using the formula only once; 5.146 is x₄, one use of the formula too many — the mirror image of the first slip, made by a candidate who labels the first value worked out as x₀ rather than as x₁ and so runs the count a step long.
- (b) 8 — The perimeter is 2(x + (x + 3)) = 4x + 6, so 4x + 6 = 38, which gives 4x = 32 and x = 8. A candidate who forgets the '+3' and treats the rectangle as a square, solving 2(2x) = 38, gets x = 9.5. A candidate who forgets to double the sum of the sides, solving 2x + 3 = 38, gets x = 17.5. A candidate who uses 3x instead of x + 3 for the length, solving 2(x + 3x) = 38, gets x = 4.75.
- (c) x = 0 or x = 3 — Method: take out the common factor 5x: 5x(x − 3) = 0, so 5x = 0 or x − 3 = 0, giving x = 0 or x = 3. Distractor origins: x = 0 or x = 15 comes from forgetting to divide the second term by the common factor 5x correctly, leaving 15 instead of 3; x = 3 loses the solution x = 0 by dividing both sides by x; x = 5 or x = 3 mistakes the coefficient 5 itself for one of the solutions.
- (a) 3.5 km/h — Average speed is total distance ÷ total time. Total distance = 5 + 9 = 14 km. Total time, including the rest, = 1 + 1 + 2 = 4 hours. So average speed = 14 ÷ 4 = 3.5 km/h. Leaving out the 1 hour rest and dividing by only the 3 hours of walking gives 14 ÷ 3 = 4.67 km/h. Averaging the two separate speeds, 5 km/h and 4.5 km/h, instead of using total distance over total time, gives (5 + 4.5) ÷ 2 = 4.75 km/h. Dividing only the second leg's distance by the total time, 9 ÷ 4 = 2.25 km/h, ignores the first leg's distance.
- (b) s = d / t — Method: undo the multiplication by t by dividing both sides by t. Working: d = st, so dividing both sides by t gives s = d / t. The value s = dt comes from multiplying by t instead of dividing. The value s = t / d comes from inverting the fraction, dividing t by d instead of d by t. The value s = d − t comes from subtracting t instead of dividing by it.
- (c) 4 years — The yearly multiplier is 1 − 0.12 = 0.88. After 1 year: 2400 × 0.88 = 2112. After 2 years: 2112 × 0.88 = 1858.56. After 3 years: 1858.56 × 0.88 = 1635.5328. After 4 years: 1635.5328 × 0.88 = 1439.27 (2 d.p.), which is the first value below £1,500 — so it takes 4 complete years. Stopping after 3 years, where the value is still £1,635.53, above £1,500, gives 3 years — wrong, because the threshold has not been crossed yet at that point. Continuing for one year longer than needed gives 5 years — wrong, because the value has already fallen below £1,500 by year 4, so year 5 overcounts. Multiplying by the percentage itself instead of by the multiplier — using 0.12 in place of 0.88 — gives 2400 × 0.12 = £288 after a single year, apparently below £1,500 straight away, so 1 year — wrong, because 12% is the part lost each year, and the part left is 88%, so the multiplier is 0.88.
- (a) 36 km/h — Speed is distance ÷ time. Convert 25 minutes to hours: 25 ÷ 60 = 5/12 hours. Then 15 ÷ (5/12) = 15 × 12/5 = 36 km/h. Dividing 15 by 25 without converting minutes to hours gives 0.6 km/h. Multiplying 15 by 25/60 instead of dividing by it gives 6.25 km/h. Working out the speed in km per minute, 0.6, and then multiplying by 24 instead of 60 gives 14.4 km/h.
- (d) x = 4 or x = −4 — Method: divide both sides by 2 to get x² = 16, then take the square root of both sides: x = 4 or x = −4. Distractor origins: x = 4 forgets the negative root; x = 8 comes from halving 16 instead of taking its square root; x = 16 stops at x² = 16 without ever taking the square root.
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