Printable · GCSE Higher · ages 14-16
Algebra worksheet — GCSE Higher
Fifteen questions across the algebra statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Algebra worksheet — GCSE Higher
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- (b) 4.39 — x₁ = ∛(150 − 3 × 4²) = ∛(150 − 48) = ∛102 = 4.672 (unrounded). x₂ = ∛(150 − 3 × 4.672²) = ∛(150 − 65.49) = ∛84.51 = 4.39 (2 d.p.). Choosing 4.67 stops after only one iteration, giving x₁ instead of x₂. Choosing 84.51 finds the value inside the cube root for x₂ but never takes the cube root. Choosing 6.32 comes from adding 3xₙ² instead of subtracting it inside the root, which does not match the given formula.
- (b) x² + y² = 1369 — For a circle centred at the origin, the radius squared equals the sum of the squares of the coordinates of any point on it: r² = 12² + 35² = 144 + 1225 = 1369. The equation is x² + y² = 1369. x² + y² = 2209 comes from adding the coordinates first and then squaring the sum: (12 + 35)² = 47² = 2209, instead of squaring each coordinate separately. x² + y² = 1225 comes from using only 35² and leaving out the 12² term. x² + y² = 144 comes from using only 12² and leaving out the 35² term.
- (a) 25 — Gradient = change in y ÷ change in x = (100 − 0) ÷ (4 − 0) = 100 ÷ 4 = 25. Dividing time by distance instead of distance by time gives 0.04; multiplying the two values instead of dividing gives 400; stopping at the change in distance, 100, forgets to divide by the change in time.
- (b) y = −3x/4 + 25 — Method: a straight line that touches a circle at one point is a tangent there, so it is perpendicular to the radius drawn to that point; find the gradient of the radius, take its negative reciprocal, then substitute the point of contact into y − y₁ = m(x − x₁). Working: the radius from (0, 0) to (12, 16) has gradient 16 ÷ 12, which cancels to 4/3, so the tangent has gradient −3/4. Substituting gives y − 16 = −3/4(x − 12), so y − 16 = −3x/4 + 9 and y = −3x/4 + 25. Answer: y = −3x/4 + 25. The distractors: y = 3x/4 + 7 turns the gradient of the radius upside down but leaves it positive, so the perpendicular step is only half done; y = −4x/3 + 32 changes the sign of the radius gradient without turning it upside down, which is the other half left undone; y = −3x/4 − 25 uses the correct gradient but substitutes the point of contact with both signs reversed, writing y + 16 = −3/4(x + 12).
- (c) 72 m — The first section is a triangle with base 4 s and height 8 m/s, area = 1/2 × 4 × 8 = 16 m. The middle section is a rectangle with base 6 s and height 8 m/s, area = 6 × 8 = 48 m. The final section is a triangle with base 2 s and height 8 m/s, area = 1/2 × 2 × 8 = 8 m. Total distance = 16 + 48 + 8 = 72 m. Treating both sloping sections as full rectangles instead of triangles — forgetting the factor of a half — gives 4 × 8 + 6 × 8 + 2 × 8 = 96 m, which is wrong because a sloping speed-time section is a triangle, not a rectangle. Leaving out the final, decreasing section entirely gives 16 + 48 = 64 m, which is wrong because the cyclist is still moving and covering distance while slowing down. Leaving out the middle, constant-speed section gives 16 + 8 = 24 m, which is wrong because the cyclist covers the most distance of all during the 6 seconds of constant speed.
- (d) 12 — Since a₃ = a₂ + a₁, rearranging gives a₂ = a₃ − a₁ = 17 − 5 = 12. 22 comes from adding instead of subtracting: a₃ + a₁ = 17 + 5 = 22. 11 comes from treating the sequence as if it were arithmetic and averaging the two given terms: (5 + 17) ÷ 2 = 11 — but a Fibonacci-type sequence isn't arithmetic, so this doesn't apply. −12 comes from subtracting in the wrong order: a₁ − a₃ = 5 − 17 = −12.
- (c) 64 m — The distance travelled is the area under the speed-time graph. From t = 0 to t = 4, the shape is a triangle with base 4 and height 8, area 1/2 × 4 × 8 = 16. From t = 4 to t = 10, the shape is a rectangle with base 6 and height 8, area 6 × 8 = 48. Total distance: 16 + 48 = 64 m. Treating the whole 10 seconds as a single trapezium with parallel sides 0 and 8 and width 10, instead of splitting it into the triangle and rectangle, gives 40 m. Ignoring the acceleration phase completely and assuming the car travels at a constant 8 m/s for all 10 seconds gives 8 × 10 = 80 m. Misreading the second interval as running from t = 4 to t = 8 instead of t = 4 to t = 10 gives a rectangle area of 4 × 8 = 32, plus the correct triangle of 16, totalling 48 m.
- (d) 400 m — The distance travelled equals the area under the speed-time graph. The first 10 seconds form a triangle with base 10 and height 20, giving an area of 0.5 × 10 × 20 = 100 m. The next 15 seconds form a rectangle with base 15 and height 20, giving an area of 15 × 20 = 300 m. The total distance is 100 + 300 = 400 m. The option 500 m treats the whole 25 seconds as travelled at the constant 20 m/s, ignoring that the speed was building up during the first 10 seconds: 25 × 20 = 500. The option 300 m only counts the constant-speed section and forgets the triangle section entirely. The option 200 m comes from working out the triangle's area without halving it (10 × 20 = 200) and forgetting the rectangle altogether.
- (b) 14 m/s — Average speed for a whole journey is total distance divided by total time: 350 ÷ 25 = 14 m/s. Multiplying the distance and time instead of dividing gives 350 × 25 = 8750 m/s. Adding the distance and time instead of dividing gives 350 + 25 = 375 m/s. Inverting the division, working out time divided by distance, gives 25 ÷ 350, which rounds to 0.07 m/s.
- (a) 2.154 — Continuing xₙ₊₁ = ∛(3xₙ + 4) from x₁ = 2.154 gives x₂ = 2.187, x₃ = 2.195, settling towards the root near 2.196 — this is the formula that converges. Continuing xₙ₊₁ = (xₙ³ − 4) ÷ 3 from x₁ = 1.333 gives x₂ = −0.543 and then x₃ = −1.387, moving further from the root each time. Continuing xₙ₊₁ = 4 ÷ (xₙ² − 3) from x₁ = 4 gives x₂ = 0.308 and then x₃ = −1.377, swinging wildly rather than settling. Continuing xₙ₊₁ = xₙ³ − 2xₙ − 4 from x₁ = 0 gives x₂ = −4 and then x₃ = −60, running away from the root entirely.
- (c) Week 16, £37,000 — y = f(x − 6) − 8000 combines a horizontal translation of 6 units RIGHT (subtracting 6 inside the brackets) with a vertical translation of £8000 DOWN (subtracting 8000 outside). Applying both to the maximum (10, 45000): 10 + 6 = 16, so the new maximum is in week 16. And 45000 − 8000 = 37000, so the maximum weekly profit is £37,000.
- (c) 16 km/h — Method: total distance = 12 + 8 = 20 km. Total time = 30 + 30 + 15 = 75 minutes = 1.25 hours. Average speed = total distance ÷ total time = 20 ÷ 1.25 = 16 km/h. Distractor origins: 20 km/h gives the total distance without ever dividing by the total time; 24 km/h uses only the speed of the first stage (12 km in 30 minutes), ignoring the second stage and the rest; 28 km/h averages the two separate stage speeds, 24 km/h and 32 km/h, instead of using total distance over total time.
- (c) £8,000 — The multiplier for one year is 1 − 0.18 = 0.82, so 0.82 × 0.82 = 0.6724. Original value = 5,379.20 ÷ 0.6724 = £8,000. Treating the total drop as simple depreciation (18% × 2 = 36% lost in total, so dividing by 0.64 instead of 0.6724) gives 5,379.20 ÷ 0.64 = £8,405 (nearest pound) — wrong, because the depreciation compounds year by year rather than adding up. Dividing by 0.82 only once, forgetting the second year entirely, gives 5,379.20 ÷ 0.82 = £6,560 — wrong, because two years of depreciation have passed, not one. Multiplying by 0.6724 instead of dividing by it — repeating the depreciation forward instead of reversing it — gives 5,379.20 × 0.6724 = £3,617 (nearest pound) — wrong, because to find the ORIGINAL value you must undo the depreciation, not apply it again.
- (a) t = 0 or t = 4 — The ball is at ground level exactly when h = 0. From the table, h = 0 at t = 0 and at t = 4, so those are the two times. Distractor origins: t = 1 or t = 3 picks the times with equal (but non-zero) height instead of ground level; t = 2 picks the time of maximum height instead of ground level; t = 0 finds only the starting time and misses the second one.
- (b) £105 — The hourly charge is 25 × 3 = £75. Adding the call-out fee: £75 + £30 = £105. A candidate who forgets the call-out fee gives just the hourly charge, £75. A candidate who adds the call-out fee to the hourly rate before multiplying by the hours, (30 + 25) × 3, gets £165. A candidate who multiplies the call-out fee by the number of hours instead of the hourly rate, 30 × 3, gets £90.
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