Printable · GCSE Higher · ages 14-16
Algebra worksheet — GCSE Higher
Fifteen questions across the algebra statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Algebra worksheet — GCSE Higher
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- (c) 5 — Method: let a be the number of adult tickets, so the number of child tickets is 9 − a. Form the equation 10a + 6(9 − a) = 74. Working: expand the bracket: 10a + 54 − 6a = 74, so 4a = 20, giving a = 5. Answer: 5 adult tickets. 4 comes from correctly finding the number of child tickets but reporting it instead of the number of adult tickets asked for. 1.25 comes from a sign error expanding the bracket, writing 10a + 54 + 6a = 74 instead of subtracting, which gives 16a = 20. 7.4 comes from dividing the total takings by the adult ticket price only, ignoring the children entirely, 74 ÷ 10.
- (d) 1 hour 32 minutes — T = 40 × 1.8 + 20 = 72 + 20 = 92 minutes. Since 92 = 60 + 32, the cooking time is 1 hour 32 minutes. A candidate who rounds the mass to 2 kg before substituting gets 40 × 2 + 20 = 100 minutes = 1 hour 40 minutes. A candidate who forgets to add the 20 minutes gets 40 × 1.8 = 72 minutes = 1 hour 12 minutes. A candidate who multiplies the mass by (40 + 20) = 60 instead of substituting into the formula gets 1.8 × 60 = 108 minutes = 1 hour 48 minutes.
- (b) 0.458 — x₁ = (0.4² + 3) ÷ 7 = 3.16 ÷ 7 = 0.4514 (unrounded, 0.451428...). x₂ = (x₁² + 3) ÷ 7 = (0.2038 + 3) ÷ 7 = 3.2038 ÷ 7 = 0.458 (3 d.p.). Choosing 0.632 divides only the 3 by 7 instead of dividing the whole sum x₁² + 3 by 7. Choosing 0.451 repeats the calculation for x₁ instead of moving on to x₂. Choosing 0.493 uses x₁ itself instead of x₁² inside the formula.
- (a) 2.154 — Continuing xₙ₊₁ = ∛(3xₙ + 4) from x₁ = 2.154 gives x₂ = 2.187, x₃ = 2.195, settling towards the root near 2.196 — this is the formula that converges. Continuing xₙ₊₁ = (xₙ³ − 4) ÷ 3 from x₁ = 1.333 gives x₂ = −0.543 and then x₃ = −1.387, moving further from the root each time. Continuing xₙ₊₁ = 4 ÷ (xₙ² − 3) from x₁ = 4 gives x₂ = 0.308 and then x₃ = −1.377, swinging wildly rather than settling. Continuing xₙ₊₁ = xₙ³ − 2xₙ − 4 from x₁ = 0 gives x₂ = −4 and then x₃ = −60, running away from the root entirely.
- (d) 2 — The gradient between two points on a line is the change in y divided by the change in x. Using (5, 2) and (0, −8): (2 − (−8)) ÷ (5 − 0) = 10 ÷ 5 = 2. Inverting the fraction, dividing the change in x by the change in y instead, gives 5 ÷ 10 = 0.5. Reversing the order of the x-values in the denominator, giving (2 − (−8)) ÷ (0 − 5) = 10 ÷ (−5), gives −2. Misreading the y-intercept as 8 instead of −8, giving (2 − 8) ÷ 5 = −6 ÷ 5, gives −1.2.
- (a) 36 km/h — Speed is distance ÷ time. Convert 25 minutes to hours: 25 ÷ 60 = 5/12 hours. Then 15 ÷ (5/12) = 15 × 12/5 = 36 km/h. Dividing 15 by 25 without converting minutes to hours gives 0.6 km/h. Multiplying 15 by 25/60 instead of dividing by it gives 6.25 km/h. Working out the speed in km per minute, 0.6, and then multiplying by 24 instead of 60 gives 14.4 km/h.
- (b) 2 < x < 6 — Factorise: x² − 8x + 12 = (x − 2)(x − 6), giving roots at x = 2 and x = 6. Since the coefficient of x² is positive, the graph is a U-shape that is negative, below the axis, between its roots. So P < 0 for 2 < x < 6. Distractor routes: x < 2 or x > 6 takes the region outside the roots, which is where P is positive, a profit, the opposite of a loss. 2 ≤ x ≤ 6 includes the endpoints, where P = 0 exactly, break-even rather than a loss, since the inequality is strict. −6 < x < −2 comes from factorising as (x + 2)(x + 6), reversing the sign of both roots.
- (a) It gets closer to zero but never actually reaches it. — y = 60 × (0.5)ˣ is always positive, however large x is, because a positive number raised to any power stays positive. As x increases, (0.5)ˣ gets smaller and smaller but never equals zero, so y approaches zero without ever reaching it. Believing the curve reaches zero when x = 60, because 60 is the starting value, mixes up the y-intercept with a stopping point — an exponential decay curve like this one never actually reaches the x-axis, so this is wrong. Believing the curve goes negative for large x is wrong because multiplying a positive number by (0.5) any number of times can never produce a negative result. Believing the curve levels off at y = 0.5, confusing the base of the exponential with its eventual level, is wrong: the base only controls how fast the curve falls, not where it settles — this curve settles at y = 0, not y = 0.5. Whenever you sketch an exponential decay curve, draw it approaching the x-axis but never touching it.
- (c) 26.6 — h² = 1.6² = 2.56, so B = 68 ÷ 2.56 = 26.5625, which rounds to 26.6 (1 d.p.). A candidate who forgets to square the height gets 68 ÷ 1.6 = 42.5. A candidate who squares the mass instead of the height gets 68² ÷ 1.6 = 2890.0. A candidate who truncates 26.5625 instead of rounding it gets 26.5.
- (b) y = −3x/4 + 25 — Method: a straight line that touches a circle at one point is a tangent there, so it is perpendicular to the radius drawn to that point; find the gradient of the radius, take its negative reciprocal, then substitute the point of contact into y − y₁ = m(x − x₁). Working: the radius from (0, 0) to (12, 16) has gradient 16 ÷ 12, which cancels to 4/3, so the tangent has gradient −3/4. Substituting gives y − 16 = −3/4(x − 12), so y − 16 = −3x/4 + 9 and y = −3x/4 + 25. Answer: y = −3x/4 + 25. The distractors: y = 3x/4 + 7 turns the gradient of the radius upside down but leaves it positive, so the perpendicular step is only half done; y = −4x/3 + 32 changes the sign of the radius gradient without turning it upside down, which is the other half left undone; y = −3x/4 − 25 uses the correct gradient but substitutes the point of contact with both signs reversed, writing y + 16 = −3/4(x + 12).
- (b) (2, 4) and (−2, −4) — Substitute y = 2x into x² + y² = 20: x² + (2x)² = 20, which gives x² + 4x² = 20, so 5x² = 20, x² = 4, and x = 2 or x = −2. Using y = 2x for each x-value: x = 2 gives y = 4; x = −2 gives y = −4. The path meets the pond's edge at (2, 4) and (−2, −4). Distractor routes: (2, −4) and (−2, 4) swaps the sign pairing, matching each x-value with the wrong sign of y instead of keeping each x with its own correctly-signed y. (2, 1) and (−2, −1) comes from using y = x/2 instead of y = 2x when finding the y-coordinates. (2, 4) alone stops after the positive square root of x² = 4 and never finds the second point from x = −2.
- (c) x = 0 or x = 3 — Method: take out the common factor 5x: 5x(x − 3) = 0, so 5x = 0 or x − 3 = 0, giving x = 0 or x = 3. Distractor origins: x = 0 or x = 15 comes from forgetting to divide the second term by the common factor 5x correctly, leaving 15 instead of 3; x = 3 loses the solution x = 0 by dividing both sides by x; x = 5 or x = 3 mistakes the coefficient 5 itself for one of the solutions.
- (c) £9.70 — F = 2.50 + 1.20 × 6 = 2.50 + 7.20 = £9.70. £7.20 comes from forgetting to add the £2.50 fixed charge. £10.20 comes from adding the 2.50 to the number of miles before multiplying by 1.20, 1.20 × (6 + 2.50). £22.20 comes from adding the fixed charge and the rate together first and then multiplying by the miles, (2.50 + 1.20) × 6.
- (b) 4 — Method: form the equation 30 + 25h = 130, where h is the number of hours, then solve for h. Working: subtract the call-out fee from the total bill: 25h = 130 − 30 = 100. Divide by the hourly rate: h = 100 ÷ 25 = 4. Answer: 4 hours. 5.2 comes from dividing the whole bill by the hourly rate without subtracting the fixed fee first, 130 ÷ 25. 3.5 comes from swapping the fee and the rate, subtracting the rate from the bill and dividing by the fee, (130 − 25) ÷ 30. 6.4 comes from adding the call-out fee to the bill instead of subtracting it, before dividing by the rate, (130 + 30) ÷ 25.
- (d) The cost increases by about £10 per extra item — Gradient = change in cost ÷ change in items = (800 − 400) ÷ (70 − 30) = 400 ÷ 40 = 10. The units of the gradient are £ per item, so the cost is increasing by about £10 for every extra item produced, near x = 50. Subtracting in the wrong order, (400 − 800) ÷ (70 − 30) = −10, gives the right size but the wrong sign — check which point comes first each time. Leaving out the division by 40 gives £400 per item; dividing the wrong way round, 40 ÷ 400 = 0.1, gives £0.10 per item.
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