Printable · GCSE Higher · ages 14-16
Algebra worksheet — GCSE Higher
Fifteen questions across the algebra statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Algebra worksheet — GCSE Higher
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- (c) 7 — To reverse the rule, subtract the constant then divide by the coefficient: 30−2=28, then 28÷4=7, so n=7. A candidate who adds the constant instead of subtracting it, a sign error when rearranging, would compute (30+2)÷4=32÷4=8. A candidate who subtracts the constant correctly but then forgets to divide by the coefficient would stop at 30−2=28. A candidate who treats 4n+2 as a single term 6n, adding the coefficient and constant together, would compute 30÷6=5.
- (c) t = 1 second and t = 5 seconds — The ball is at ground level when h = 0, which happens when either bracket is zero. t − 1 = 0 gives t = 1, and 5 − t = 0 gives t = 5. The option with t = −1 makes a sign error solving the first bracket. The option with t = −5 makes a sign error solving the second bracket, treating 5 − t = 0 as if it gave a negative solution. The option with t = 4 seconds is an arithmetic slip in solving 5 − t = 0.
- (a) 6 — Subtracting the second equation from the first: the x-terms, 4x and 4x, cancel; the y-terms combine as 3y − (−y) = 4y; and the right-hand sides give 25 − 1 = 24. This gives 4y = 24, so y = 6. A candidate who subtracts in the wrong order would get 4y = 1 − 25 = −24, so y = −6. A candidate who forgets the sign on the −y term, treating 3y − y as 2y, would get 2y = 24, so y = 12. A candidate who divides 24 by 6 instead of 4 would get y = 4.
- (b) x = −3, y = −7 — x² + 6x + 2 = (x + 3)² − 3² + 2 = (x + 3)² − 7. Substituting x = −3: (−3)² = 9, 6 × (−3) = −18, so 9 − 18 + 2 = −7, confirming the minimum value −7 at x = −3: turning point (−3, −7). Using 6 instead of half of 6 inside the bracket gives (x + 6)² − 34, turning point (−6, −34) — wrong, because only half the coefficient of x belongs inside the bracket. Reading the bracket's sign directly as the turning point's x-coordinate gives (3, −7) — wrong, because (x + 3)² is zero at x = −3, not x = 3. Computing 9 − 2 = 7 instead of 2 − 9 = −7 flips the sign of the constant, giving (−3, 7) — wrong, since the completed square's constant must be evaluated as 2 minus 9, not 9 minus 2. Always check a turning point by substituting its x-value back into the original equation.
- (a) 38 — Method: substitute the position number into the rule and follow the order of operations, so the squaring is carried out before the 2 is added. Working: n = 6 gives 6² + 2; 6² means 6 × 6 = 36, and then 2 is added to 36. Answer: 38. The distractors: 14 comes from multiplying the position by 2 instead of squaring it, 6 × 2 + 2; 36 comes from squaring correctly and then forgetting to add the 2; 64 comes from adding the 2 first and squaring afterwards, (6 + 2)².
- (a) An identity, true for every value of x — Expanding the bracket on the left gives 3x + 12, which matches the right-hand side exactly, so the statement is true for every value of x — this makes it an identity. A candidate who reasons that any statement with an equals sign must be an equation picks that option, missing that an equation is only true for particular value(s) of x, not all of them. A candidate who confuses an identity with a formula, because both relate two expressions, picks the formula option — but a formula connects two different quantities, such as area and side length, not two equivalent forms of the same expression. A candidate who assumes it can be solved for a single value of x, as with a normal equation, picks that option, not realising there is no single solution here.
- (b) 192 — This is a geometric sequence with first term 3 and common ratio 4: round 2 has 3 × 4 = 12, round 3 has 12 × 4 = 48, round 4 has 48 × 4 = 192. A candidate who applies the ×4 multiplier four times instead of three gets 3 × 4⁴ = 768. A candidate who wrongly treats the growth as arithmetic, taking the round 2 figure of 12 as a fixed amount added each round, gets 3, 15, 27, 39. A candidate who forgets the starting 3 people and just works out 4⁴ gets 256.
- (b) 2x + 3 — fg(x) means f(g(x)): apply g first, then apply f to the result. g(x) = 2x, so f(g(x)) = f(2x) = 2x + 3. Writing 2x + 6 comes from working out gf(x) instead — g(f(x)) = g(x + 3) = 2(x + 3) = 2x + 6 — which applies the functions in the wrong order. Writing 3x + 3 comes from adding f(x) and g(x) together, (x + 3) + 2x = 3x + 3, instead of composing them. Writing 2x² + 6x comes from multiplying f(x) and g(x) together, (x + 3)(2x) = 2x² + 6x, instead of substituting one into the other.
- (a) y = 2 — Method: make x the subject of the simpler equation, substitute it into the other equation and then read off the letter the question asks for. Working: x − y = 1 gives x = y + 1, so 2x + 3y = 12 becomes 2(y + 1) + 3y = 12, that is 2y + 2 + 3y = 12, so 5y = 10 and y = 2. Answer: y = 2, and the matching value x = 3 checks in 2 × 3 + 3 × 2 = 12. The distractors: y = 3 comes from solving the pair correctly and then writing down the value of x; y = 2.2 comes from expanding 2(y + 1) as 2y + 1, which leaves 5y = 11; y = 10 comes from rearranging x − y = 1 as x = 1 − y, which turns the first equation into 2 + y = 12.
- (a) y = −x³ + 5x — Reflecting a graph in the y-axis replaces every x in the equation with −x: y = (−x)³ − 5(−x) = −x³ + 5x. Writing y = −x³ − 5x comes from substituting −x into the x³ term only and leaving the −5x term as it was. Writing y = x³ + 5x comes from substituting −x into the −5x term only and leaving the x³ term as it was. Writing y = x³ − 5x is the original equation with no reflection applied at all — every term needs the substitution, not just one of them.
- (d) 300 m — For a constant speed, the speed-time graph is a horizontal line, and the area underneath is a rectangle: distance = speed × time = 15 × 20 = 300 m. Adding the two numbers instead of multiplying gives 35 m; dividing instead of multiplying gives 1.33 m; halving the product, as you would for a triangle, gives 7.5 m — but this section of the graph is a rectangle, not a triangle, so there is no halving to do.
- (a) (15, 0) — Method: the tangent is perpendicular to the radius at the point of contact, so find the gradient of the radius, take its negative reciprocal, write the equation of the tangent, then substitute y = 0 because every point on the x-axis has y-coordinate 0. Working: the radius from (0, 0) to (3, 6) has gradient 6 ÷ 3 = 2, so the tangent has gradient −1/2. Substituting into y − 6 = −1/2(x − 3) gives y = −0.5x + 7.5. Setting y = 0 gives 0.5x = 7.5, so x = 15 and P is (15, 0). Answer: (15, 0). The distractors: (0, 7.5) is where the same tangent crosses the y-axis, reached by setting x = 0 instead of y = 0; (0, 0) comes from using the gradient of the radius, 2, for the tangent, which gives the line y = 2x through the centre and so crosses the x-axis at the origin; (6, 0) comes from changing the sign of the radius gradient without turning it upside down, which gives y = −2x + 12.
- (c) x = −2 or x = 4 — The solutions of x² − 2x − 8 = 0 are the x-values where y = 0. From the table, y = 0 when x = −2 and when x = 4, so those are the two solutions. Distractor origins: x = −1 or x = 3 picks the pair of x-values that give equal (but non-zero) y-values instead of y = 0; x = 0 or x = −8 mixes up an x-value with its corresponding y-value; x = −2 only reads off one of the two roots and misses the other.
- (a) x = −1.8 and x = 2.8 — Method: the solutions of x² − x − 2 = 3 are the x-coordinates of the points where the curve y = x² − x − 2 meets the line y = 3, read off the grid to 1 decimal place. Working: the curve meets the line y = 3 at approximately x = −1.8 and at x = 2.8. Answer: x ≈ −1.8 and x ≈ 2.8. Distractor refutation: x = −1.0 and x = 2.0 comes from reading where the curve crosses the x-axis (y = 0), solving x² − x − 2 = 0, instead of where it meets the line y = 3. x = −3.0 and x = 4.0 comes from taking the two ends of the drawn curve as the intersection points, instead of finding where it actually crosses the line y = 3. x = 1.8 and x = 2.8 comes from a sign slip on the left-hand intersection, reading it as positive instead of negative.
- (a) y = −2x + 3 — Method: find the step in the outputs for each step of 1 in the input — falling outputs mean a negative multiplier — then read off the output when the input is 0, because that is the number added on. Working: the outputs 5, 3, 1, −1 fall by 2 each time x rises by 1, so x is multiplied by −2; the output at x = 0 is 3, so 3 is added. Answer: y = −2x + 3, checked at x = 2 by −2 × 2 + 3 = −1. The distractors: y = 2x + 3 comes from taking the size of the step, 2, as the multiplier and ignoring the fact that the outputs are falling; y = −2x − 3 comes from using the correct multiplier but writing the number added on as −3 instead of the output 3 listed at x = 0; y = −x + 4 comes from taking the multiplier as −1, its size read from the step of 1 in the inputs instead of the step of 2 in the outputs and its sign from the fact that the outputs fall, and then fitting the number added on to the pair x = −1, y = 5.
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