Printable · GCSE Higher · ages 14-16
Algebra worksheet — GCSE Higher
Fifteen questions across the algebra statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Algebra worksheet — GCSE Higher
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- (c) x = 3 and x = −5 — To factorise x² + 2x − 15, find two numbers that multiply to −15 and add to 2: these are 5 and −3, since 5 × (−3) = −15 and 5 + (−3) = 2. So x² + 2x − 15 = (x + 5)(x − 3). Setting each factor to zero gives x = −5 and x = 3. Choosing x = −3 and x = 5 comes from swapping the signs of the correct roots. Choosing x = 5 and x = 3 uses the right pair of numbers, 5 and 3, but forgets that one of them must be negative for the product to equal −15. Choosing x = −15 and x = 1 mistakes the constant term, −15, for one of the roots, and pairs it oddly with x = 1.
- (b) the first and the third — Method: the sign of a product depends only on the signs of the two numbers multiplied: like signs give a positive product and unlike signs a negative one, so look for the quadrants in which both coordinates carry the same sign. Working: in the first quadrant x and y are both positive, and positive times positive is positive; in the third quadrant both are negative, and negative times negative is positive as well; in the second quadrant x is negative while y is positive, and in the fourth x is positive while y is negative, so each of those gives a negative product. Answer: the first and the third. The distractors: 'the second and the fourth' comes from applying the rule for a NEGATIVE product, unlike signs, to a positive one; 'the first and the second' comes from testing only the y-coordinate and keeping the quadrants where the height is positive; 'the first and the fourth' comes from testing only the x-coordinate in the same way.
- (a) x = 3.5 — Method: clear the fractions by multiplying both sides by 15, expand both brackets, then collect the x terms on one side and the numbers on the other. Working: multiplying both sides by 15 gives 3(3x + 2) = 5(x + 4), which expands to 9x + 6 = 5x + 20; subtracting 5x and 6 from both sides gives 4x = 14, and dividing both sides by 4 gives x = 3.5. Answer: x = 3.5. The distractors: x = 1 comes from collecting the x terms by adding the 5x instead of subtracting it, giving 9x + 5x = 20 − 6 and so 14x = 14; x = 4.5 comes from expanding 3(3x + 2) as 9x + 2, multiplying only the x term by the 3, which leads to 4x = 18; x = 10 comes from reaching 4x = 14 correctly and then subtracting 4 instead of dividing by 4.
- (c) y = 4x − 5 — Parallel lines have the same gradient, so the new line has gradient 4; since it passes through (0, −5), its y-intercept is −5, giving y = 4x − 5. A candidate who drops the negative sign on the y-intercept would write y = 4x + 5. A candidate who changes the sign of the gradient, instead of keeping it the same for a parallel line, would write y = −4x − 5. A candidate who confuses m and c, using the y-intercept of the first line (3) as the gradient of the second, would write y = 3x − 5.
- (b) y = 1/x — A graph with two separate curved branches must have a value of x that is excluded from it, creating a break in the curve. For y = 1/x, x = 0 is excluded, so the graph splits into one branch where x and y are both positive, and one where x and y are both negative. y = x² is a single U-shaped curve with no break, even though it has two 'arms'. y = x³ is one continuous curve that passes through the origin without any break. y = 2x + 1 is a single straight line; even though it passes through regions where x and y share the same sign, it is one continuous line, not two separate branches.
- (a) y = (1/4)x + 1/4 — Rearrange 4x + y = 12 to y = −4x + 12, so the path has gradient −4. The perpendicular gradient is 1/4. Substituting (3, 1) into y − 1 = (1/4)(x − 3): y = (1/4)x − 3/4 + 1 = (1/4)x + 1/4. Distractor routes: y = −4x + 13 uses the path's own gradient, −4, instead of the perpendicular gradient, giving a line PARALLEL to the path through (3, 1) rather than perpendicular to it. y = (1/4)x − 1/4 makes an arithmetic slip combining −3/4 and 1, landing on −1/4 instead of the correct 1/4. y = −(1/4)x + 1/4 takes the reciprocal of −4, which is −1/4, but forgets to change its sign, so it is not the true negative reciprocal.
- (d) a/2 — Method: write both terms over the same denominator, subtract the numerators, then cancel the fraction down. Working: 6 is a multiple of 3, so a/3 is rewritten as 2a/6; the calculation becomes 5a/6 − 2a/6 = 3a/6, and dividing numerator and denominator by 3 gives a/2. Answer: a/2. The distractors: 4a/3 comes from subtracting the denominators as well as the numerators, giving (5 − 1)a over (6 − 3); 2a/3 comes from subtracting 1 from 5 without first rewriting a/3 as 2a/6, giving 4a/6; 7a/6 comes from adding the two fractions instead of subtracting them, giving 5a/6 + 2a/6.
- (c) x = (y + 24)/4 — Method: expand the bracket first, then undo the operations done to x in reverse order. Working: y = 4(x − 6) = 4x − 24, so y + 24 = 4x, so x = (y + 24)/4. Answer: x = (y + 24)/4. x = (y + 6)/4 comes from expanding the bracket incorrectly, treating 4(x − 6) as 4x − 6 instead of 4x − 24. x = 4y + 96 comes from multiplying by 4 instead of dividing by 4 to undo the multiplication, giving 4(y + 24) = 4y + 96. x = y/4 − 6 comes from dividing by 4 first without expanding the bracket, then subtracting 6 as if the bracket's operation still applied afterwards.
- (a) 16 — A and B share the same y-coordinate, so the distance between them is the horizontal difference between their x-coordinates: 8 − (−8) = 16, giving a chord of length 16. Choosing 8 gives only the x-coordinate of one point, not the full distance between the two points. Choosing 34 is the diameter of the circle (2 × 17), not the length of this particular chord. Choosing 17 is the radius — the distance from the centre to A or to B, not from A to B.
- (d) 8 — Since the mean of the four numbers is 12.5, their total is 4 × 12.5 = 50. The three known numbers add up to 8 + 15 + 19 = 42, so n = 50 − 42 = 8. A candidate who multiplies the mean by 3 instead of 4 gets a total of 37.5, giving n = 37.5 − 42 = −4.5. A candidate who forgets to subtract the three known numbers and gives the total itself as n states n = 50. A candidate who subtracts the mean from the total of the three known numbers instead of the other way round gets n = 42 − 12.5 = 29.5.
- (c) Second and fourth — If x + y = 0 then y = −x, so x and y always have opposite signs, one positive and one negative. A point with a negative x and a positive y lies in the second quadrant, and a point with a positive x and a negative y lies in the fourth quadrant, so the point lies in the second or the fourth. A candidate who reads x + y = 0 as meaning x and y have the same sign picks First and third, which is where x × y is positive, not where x + y = 0. A candidate who decides that y must be the positive coordinate picks the two quadrants above the x-axis, First and second. A candidate who decides that y must be the negative coordinate picks the two quadrants below the x-axis, Third and fourth.
- (b) £115, and C = 40 + 25h is a formula — Substitute h = 3 into the rule, multiplying before adding. The hours cost 25 × 3 = 75, and adding the call-out fee gives 40 + 75 = 115, so the charge is £115. The rule itself links two different quantities, C and h, and lets one be worked out from the other, so it is a formula; an expression would have no equals sign in it. Adding the fee before multiplying gives 65 × 3 = 195, which charges the call-out fee three times over, and stopping at 40 + 25 leaves £65, the charge for a single hour.
- (a) (4, 1) — y = −f(x) reflects the graph of y = f(x) in the x-axis: every point (x, y) maps to (x, −y). Applying this to (4, −1): the x-coordinate stays 4, and the y-coordinate −1 becomes its negative, 1. Leaving the y-coordinate unchanged skips the reflection entirely, giving (4, −1); reflecting the x-coordinate instead, or reflecting both, mixes this up with a reflection in the y-axis or a rotation, giving (−4, −1) or (−4, 1).
- (b) x² + y² = 81 — The equation of a circle with centre the origin and radius r is x² + y² = r². Here r = 9, so r² = 9 × 9 = 81, giving x² + y² = 81. Choosing x² + y² = 9 uses the radius itself instead of squaring it. Choosing x² + y² = 18 doubles the radius (9 × 2 = 18) instead of squaring it. Choosing x² − y² = 81 keeps the correct 81 but writes a minus instead of a plus, which is not the equation of a circle.
- (b) (x − 3)/(x + 2) — Factorise both: x² − 9 = (x − 3)(x + 3) (difference of two squares), and x² + 5x + 6 = (x + 2)(x + 3) (two numbers multiplying to 6 and adding to 5, namely 2 and 3). The factor (x + 3) is common to both, so it cancels, leaving (x − 3)/(x + 2). Choosing −9/(5x + 6) comes from cancelling the x² terms directly without factorising first — x² is not a common factor of the whole numerator or denominator. Choosing (x + 3)/(x + 2) cancels the (x − 3) factor instead of the shared (x + 3) factor, and (x − 3) does not appear in the denominator to cancel with. Choosing x − 3 cancels the whole denominator (x + 2) as though it were equal to 1.
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