Printable · GCSE Higher · ages 14-16
Algebra worksheet — GCSE Higher
Fifteen questions across the algebra statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Non-calculator
Answer key: Algebra worksheet — GCSE Higher
MathsUKwww.geekhero.co.uk
- (d) x = 4 or x = −4 — Method: divide both sides by 2 to get x² = 16, then take the square root of both sides: x = 4 or x = −4. Distractor origins: x = 4 forgets the negative root; x = 8 comes from halving 16 instead of taking its square root; x = 16 stops at x² = 16 without ever taking the square root.
- (b) 6 — 3n + 4.5 = 22.5, so 3n = 18 and n = 6. A candidate who divides 22.5 by 3 first and ignores the 4.5 gets n = 7.5. A candidate who makes a sign error and forms the equation 3n − 4.5 = 22.5 gets 3n = 27 and n = 9. A candidate who divides by 3 before subtracting the 4.5, working out 22.5 ÷ 3 + 4.5, gets n = 12.
- (d) Formula A gives £39 and Formula B gives £39, and since 3(2n + 5) expands to 6n + 15 for every value of n, the stallholder is correct. — Formula A: 3(2 × 4 + 5) = 3 × 13 = £39. Formula B: 6 × 4 + 15 = 24 + 15 = £39. Expanding Formula A algebraically gives 3(2n + 5) = 6n + 15, which is identical to Formula B for every value of n, not just n = 4, so the stallholder is correct — this is an identity, not a coincidence. The option giving £29 for Formula A comes from multiplying only the 2n by 3 and forgetting to also multiply the 5, then adding the unmultiplied 5: 3 × 2 × 4 = 24, + 5 = 29. The two options that reach the correct numbers but reject the stallholder's claim both use faulty reasoning — matching values at one value of n, or counting terms, does not decide whether two expressions are identical for every n; expanding the bracket does.
- (d) 6 — Method: collect the x-terms on one side and the constants on the other, then divide by the remaining coefficient of x. Working: 6x − 3x = 13 + 5, so 3x = 18, x = 18 ÷ 3 = 6. Answer: x = 6. 2.67 comes from a sign error when moving the 5, subtracting instead of adding: 3x = 13 − 5 = 8, x = 8 ÷ 3 ≈ 2.67. 2 comes from a sign error when moving the x-term, adding instead of subtracting: 9x = 18, x = 2. 18 comes from correctly finding 3x = 18 but forgetting to divide by 3.
- (a) (4, −8), a minimum point — The transformation x → x + 1 inside f translates the graph 1 unit to the LEFT, so the x-coordinate becomes 5 − 1 = 4. The minus sign in front of f reflects the graph in the x-axis, so the y-coordinate becomes −8, and a reflection in the x-axis turns every maximum into a minimum, so (4, −8) is a minimum point. Writing '(4, −8), a maximum point' gets the coordinates right but forgets that a reflection in the x-axis swaps maximum and minimum points. Writing '(6, −8), a minimum point' comes from translating 1 unit to the RIGHT instead of the left — f(x + 1) always moves the graph in the negative x-direction. Writing '(4, 8), a minimum point' gets the x-coordinate and the type right, but forgets to actually negate the y-coordinate, even though it does correctly reclassify the point as a minimum.
- (d) 300 m — For a constant speed, the speed-time graph is a horizontal line, and the area underneath is a rectangle: distance = speed × time = 15 × 20 = 300 m. Adding the two numbers instead of multiplying gives 35 m; dividing instead of multiplying gives 1.33 m; halving the product, as you would for a triangle, gives 7.5 m — but this section of the graph is a rectangle, not a triangle, so there is no halving to do.
- (d) It crosses the x-axis at x = 3 and x = −3. — y = x² − 9 factorises as (x − 3)(x + 3), since 9 = 3², so the curve crosses the x-axis at x = 3 and x = −3. Saying it crosses once at x = 9 mistakes the constant term for a root directly, without taking its square root. Saying it crosses at x = 9 and x = −9 makes the same mistake but adds a sign either way. Saying it does not cross the x-axis confuses the y-intercept, which is negative at (0, −9), with the number of times the curve meets the x-axis — a negative y-intercept combined with an upward-opening curve guarantees it crosses the x-axis twice.
- (c) 71 — Method: square x first, then multiply by 3, then subtract 4, following the order of operations. Working: x² = 5² = 25; 3 × 25 = 75; 75 − 4 = 71. Answer: 71. 221 comes from squaring (3x) as a whole first: (3 × 5)² = 225, then − 4 = 221, squaring the coefficient along with x. 75 comes from correctly working out 3x² but forgetting to subtract the 4. 3 comes from subtracting the 4 from x before squaring: (5 − 4)² × 3 = 3, doing the operations in the wrong order.
- (a) x = 3.5 — Method: clear the fractions by multiplying both sides by 15, expand both brackets, then collect the x terms on one side and the numbers on the other. Working: multiplying both sides by 15 gives 3(3x + 2) = 5(x + 4), which expands to 9x + 6 = 5x + 20; subtracting 5x and 6 from both sides gives 4x = 14, and dividing both sides by 4 gives x = 3.5. Answer: x = 3.5. The distractors: x = 1 comes from collecting the x terms by adding the 5x instead of subtracting it, giving 9x + 5x = 20 − 6 and so 14x = 14; x = 4.5 comes from expanding 3(3x + 2) as 9x + 2, multiplying only the x term by the 3, which leads to 4x = 18; x = 10 comes from reaching 4x = 14 correctly and then subtracting 4 instead of dividing by 4.
- (a) 12 + 4√2 — a₁ = 4, a₂ = 4√2, and a₃ = a₁ × r² = 4 × (√2)² = 4 × 2 = 8. The sum of the first three terms is 4 + 4√2 + 8 = 12 + 4√2. 8 + 4√2 comes from leaving out a₁ and adding only a₂ + a₃ = 4√2 + 8. 36 + 4√2 comes from squaring the whole second term instead of applying the ratio to the first term: (4√2)² = 32 used as a₃, giving 4 + 4√2 + 32 = 36 + 4√2. 4 + 12√2 comes from using r³ instead of r² for the third term: 4 × (√2)³ = 4 × 2√2 = 8√2, giving 4 + 4√2 + 8√2 = 4 + 12√2.
- (d) −2 — Method: run the machine backwards, undoing the operations in the opposite order and swapping each one for its inverse. Working: the machine added 7 last, so take 7 off the output: 1 − 7 = −6; before that the machine had multiplied by 3, so divide: −6 ÷ 3, and a negative divided by a positive stays negative. Answer: −2, which checks because 3 × (−2) + 7 = −6 + 7 = 1. The distractors: 2 comes from dividing 6 by 3 and losing the minus sign; −6 comes from taking the 7 off and stopping there, never undoing the multiplication; −18 comes from multiplying −6 by 3 instead of dividing by 3.
- (c) (2, 5) — Reflecting in the x-axis keeps the x-coordinate the same and changes the sign of the y-coordinate: Q = (2, 5). (−2, −5) comes from reflecting in the y-axis instead, which changes the sign of the x-coordinate. (−2, 5) comes from reflecting in both axes. (2, −5) comes from not applying the reflection at all.
- (c) 3 — Gradient = (change in y) ÷ (change in x) = (11 − 5) ÷ (4 − 2) = 6 ÷ 2 = 3. A candidate who puts the change in x over the change in y instead would get 2 ÷ 6 = 1/3. A candidate who subtracts the y-coordinates in the reverse order, but not the x-coordinates, would get (5 − 11) ÷ (4 − 2) = −3. A candidate who adds the coordinates instead of subtracting them would get (11 + 5) ÷ (4 + 2) = 16/6 = 8/3.
- (d) k < 4 — Method: the number of real solutions of ax² + bx + c = 0 is decided by the discriminant b² − 4ac, and two different real solutions need it to be greater than zero. Working: here a = 1, b = −4 and c = k, so b² − 4ac = 16 − 4k; the condition is 16 − 4k > 0, which gives 16 > 4k and then k < 4. Answer: k < 4; for example k = 3 gives x² − 4x + 3 = 0, whose solutions are 1 and 3. The distractors: k ≤ 4 comes from using b² − 4ac ≥ 0, which also allows the single repeated solution at k = 4; k > 4 comes from dividing −4k > −16 by −4 without reversing the inequality sign; k < 16 comes from leaving the factor 4 out of 4ac and solving 16 − k > 0.
- (d) 26 — Method: expand both brackets, treating the second as multiplication by −2 so that both of its terms change sign, then collect like terms. Working: 2(a + 6) = 2a + 12 and −2(a − 7) = −2a + 14, so the expression becomes 2a + 12 − 2a + 14; the a terms give 2a − 2a = 0, so no term in a survives, and the numbers give 12 + 14 = 26. Answer: 26. The distractors: −2 comes from expanding the second bracket as −2a − 14, so that the numbers give 12 − 14; 4a − 2 comes from adding 2(a − 7) instead of subtracting it, giving 2a + 12 + 2a − 14; 13 comes from multiplying the 2 over only the first term of each bracket, giving 2a + 6 − 2a + 7.
Build your own mix at the worksheet builder.