Printable · GCSE Higher · ages 14-16
Algebra worksheet — GCSE Higher
Fifteen questions across the algebra statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Algebra worksheet — GCSE Higher
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- (c) (0, 0) — A curve crosses the y-axis where x = 0. Substituting x = 0 into y = x³ − 4x gives y = 0³ − 4(0) = 0 − 0 = 0, so the curve crosses the y-axis at (0, 0). A candidate who reads off the coefficient of x as the y-intercept, instead of working out the constant term, might write (0, −4). A candidate who swaps the coordinates might write (4, 0). A candidate who takes the coefficient of x but drops its sign might write (0, 4).
- (d) line 2 — Line 1 correctly represents three consecutive integers using n. Line 2 adds them: n + (n + 1) + (n + 2). Collecting terms: the n-terms give 3n, and the constants give 1 + 2 = 3, so the correct sum is 3n + 3, not 3n + 2 as Line 2 states — this is the first error, an arithmetic slip in collecting the constant terms. Lines 3 and 4 both follow correctly from Line 2's incorrect result, but that result itself is wrong: the true sum, 3n + 3 = 3(n + 1), is a multiple of 3 for every whole number n. Check the working of each line against what came before it, in order, rather than judging whether the final conclusion feels right — an error that flips the conclusion can sit several lines before the line that states it.
- (c) x = 0 or x = 3 — Method: take out the common factor 5x: 5x(x − 3) = 0, so 5x = 0 or x − 3 = 0, giving x = 0 or x = 3. Distractor origins: x = 0 or x = 15 comes from forgetting to divide the second term by the common factor 5x correctly, leaving 15 instead of 3; x = 3 loses the solution x = 0 by dividing both sides by x; x = 5 or x = 3 mistakes the coefficient 5 itself for one of the solutions.
- (d) The cost increases by about £10 per extra item — Gradient = change in cost ÷ change in items = (800 − 400) ÷ (70 − 30) = 400 ÷ 40 = 10. The units of the gradient are £ per item, so the cost is increasing by about £10 for every extra item produced, near x = 50. Subtracting in the wrong order, (400 − 800) ÷ (70 − 30) = −10, gives the right size but the wrong sign — check which point comes first each time. Leaving out the division by 40 gives £400 per item; dividing the wrong way round, 40 ÷ 400 = 0.1, gives £0.10 per item.
- (b) x = 7, y = 3 — Method: one equation contains +y and the other −y, so adding them removes y; the value found is then substituted back to get the other letter. Working: adding x + y = 10 and x − y = 4 gives 2x = 14, so x = 7; substituting into x + y = 10 gives 7 + y = 10, so y = 3. Answer: x = 7, y = 3, and 7 − 3 = 4 as required. The distractors: x = 7, y = 4 comes from finding x correctly and then taking the 4 in x − y = 4 to be the value of y; x = 5, y = 5 comes from splitting the total of 10 equally and never using the difference; x = 14, y = −4 comes from adding the equations to 2x = 14 and forgetting to halve, so that x is taken as 14 and y as 10 − 14.
- (d) 9 — Method: expand the brackets fully first, then collect the x-terms and constants before dividing. Working: 4(x − 3) = 4x − 12, so 4x − 12 = 2x + 6; 4x − 2x = 6 + 12; 2x = 18; x = 9. Answer: x = 9. 4.5 comes from expanding only the x-term in the bracket and forgetting to multiply the 3, giving 4x − 3 = 2x + 6, then 2x = 9, x = 4.5. −3 comes from a sign error when expanding, giving 4x + 12 = 2x + 6, then 2x = −6, x = −3. 3 comes from a sign error collecting the x-terms, adding instead of subtracting: 4x + 2x = 6 + 12, so 6x = 18, x = 3.
- (c) 59 — Substitute n = 7: 7² + 2 × 7 − 4 = 49 + 14 − 4 = 59. A sign error on the +2n term, treating it as −2n, gives 49 − 14 − 4 = 31. Working out 7² + 2 × 7 but forgetting to subtract the final 4 gives 49 + 14 = 63. Using n = 6 instead of n = 7 gives 36 + 12 − 4 = 44.
- (c) y = −x + 30 — Method: in a linear model the value at the start is the constant term and the steady rate of change is the gradient, which is negative when the quantity is falling. Working: at x = 0 the candle is 30 cm tall, so the constant term is 30; it loses 1 cm every hour, so the gradient is −1 and the height after x hours is y = −x + 30. Answer: y = −x + 30. The distractors: y = x + 30 comes from taking the rate as +1 and making the candle grow rather than shrink; y = 30x − 1 comes from building the model correctly as 30 − 1x and then copying it into the form y = mx + c with the two numbers left where they stood, so the starting height 30 ends up multiplying x and the hourly 1 is left behind as the constant being taken away; y = −30x + 1 comes from reading the two numbers the other way round, taking 30 cm per hour as the rate and 1 cm as the starting height, which burns 30 cm an hour from a candle only 1 cm tall.
- (d) h = 2A / (a + b) — Method: undo the multiplication by 1/2 by multiplying both sides by 2, then undo the multiplication by (a + b) by dividing both sides by it. Working: A = (a + b)h / 2, so multiplying both sides by 2 gives 2A = (a + b)h, then dividing both sides by (a + b) gives h = 2A / (a + b). The value h = A / (a + b) comes from forgetting to multiply by 2 to clear the 1/2 first. The value h = 2A / a + b comes from dividing only by a and leaving b outside the fraction, instead of dividing by the whole bracket (a + b). The value h = (a + b) / (2A) comes from inverting the fraction.
- (b) (−4, 3) — Method: in a rectangle whose sides are parallel to the axes only two different x-coordinates and two different y-coordinates appear, and each of them is shared by a pair of vertices, so the missing vertex takes the x-coordinate and the y-coordinate that so far appear only once. Working: the x-coordinates given are −4, 2 and 2, so 2 is already used twice and −4 is used once; the y-coordinates given are −1, −1 and 3, so −1 is already used twice and 3 is used once; the fourth vertex therefore has x = −4 and y = 3. Answer: (−4, 3). The distractors: (3, −4) comes from picking the two unpaired coordinates correctly and then writing them in the wrong order; (−4, −5) comes from matching the 4-unit vertical side but measuring it downwards from (−4, −1) instead of upwards; (8, 3) comes from carrying on round the shape with the horizontal step used earlier, adding 6 to the x-coordinate of (2, 3) instead of closing the rectangle.
- (b) x = −4, y = −3 and x = 3, y = 4 — Substitute y = x + 1 into x² + y² = 25: x² + (x + 1)² = 25, which expands to x² + x² + 2x + 1 = 25, giving 2x² + 2x − 24 = 0, or x² + x − 12 = 0. Factorise: (x + 4)(x − 3) = 0, so x = −4 or x = 3. Using y = x + 1: when x = −4, y = −3; when x = 3, y = 4. Distractor routes: x = 4, y = 5 and x = −3, y = −2 comes from mis-factorising x² + x − 12 as (x − 4)(x + 3), reversing the sign of each root. x = −4, y = −3 alone stops after finding the first root of the quadratic and never goes back for the second pair. x = 12, y = 13 comes from misreading x² + y² = 25 as the linear equation x + y = 25 and solving that together with y = x + 1.
- (d) The roots of x² − 6x + 5 = 0 are x = 1 and x = 5 (since it factorises to (x − 1)(x − 5)), so by symmetry the turning point has x-coordinate 3, not 6. — Factorising, x² − 6x + 5 = (x − 1)(x − 5), so the roots are x = 1 and x = 5. The turning point lies midway between the roots by symmetry: (1 + 5) ÷ 2 = 3. The coefficient of x has no direct role in locating the turning point this way. The option giving −6 makes an arbitrary sign change with no mathematical basis. The option giving 5 wrongly takes just one of the two roots instead of their midpoint.
- (a) −7 — The coefficient of xy is the number multiplying that exact term, including its sign: in 4x²y − 7xy + 2, the term in xy is −7xy, so the coefficient is −7. Answering 7 correctly picks out the number but drops the minus sign that belongs to it. Answering 4 picks the coefficient of the x²y term instead of the xy term — x²y and xy are different terms because their powers of x differ. Answering −5 combines −7 with the constant term +2, as though the coefficient of xy included the number with no letter attached to it. The coefficient of xy is −7.
- (d) 26 — Method: expand both brackets, treating the second as multiplication by −2 so that both of its terms change sign, then collect like terms. Working: 2(a + 6) = 2a + 12 and −2(a − 7) = −2a + 14, so the expression becomes 2a + 12 − 2a + 14; the a terms give 2a − 2a = 0, so no term in a survives, and the numbers give 12 + 14 = 26. Answer: 26. The distractors: −2 comes from expanding the second bracket as −2a − 14, so that the numbers give 12 − 14; 4a − 2 comes from adding 2(a − 7) instead of subtracting it, giving 2a + 12 + 2a − 14; 13 comes from multiplying the 2 over only the first term of each bracket, giving 2a + 6 − 2a + 7.
- (b) One turning point. — Every quadratic graph, one with an x² term and no higher power of x, has exactly one turning point, since it is a single U-shaped or n-shaped curve. Saying two turning points describes a cubic graph, which can rise, turn, then turn again. Saying no turning points describes a straight line, which has none. Saying four turning points greatly overestimates how many times a simple quadratic curve changes direction — that would need a much higher power of x.
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