Printable · GCSE Higher · ages 14-16
Algebra worksheet — GCSE Higher
Fifteen questions across the algebra statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Algebra worksheet — GCSE Higher
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- (a) {x : x < −3} ∪ {x : x ≥ 1} — "Less than −3" stays strict, since the wording never says "or equal to": x < −3. "Greater than or equal to 1" is inclusive: x ≥ 1. These are two separate, non-overlapping ranges joined with "or", so in set notation they are combined with the union symbol: {x : x < −3} ∪ {x : x ≥ 1}. Distractor routes: {x : x ≤ −3} ∪ {x : x > 1} swaps the strict and inclusive signs, marking −3 as included and 1 as excluded, the opposite of the wording. {x : −3 < x ≤ 1} treats "or" as "and", joining the two conditions into one continuous interval between the values instead of a union of two separate ranges. {x : x > −3} ∪ {x : x ≤ 1} reverses both inequality directions; the two reversed ranges then overlap and between them cover every number on the number line, so that set is the whole of the real line rather than the two separate ranges the description asks for.
- (c) A reflection in the y-axis — Replacing x with −x reflects the graph in the y-axis: each point (x, y) maps to (−x, y). Reflecting the OUTPUT instead, y = −f(x), gives a reflection in the x-axis — that is a different function. Combining both reflections gives a rotation of 180° about the origin, and reflecting in the line y = x swaps the x- and y-values, which is what produces the inverse function, not f(−x). Check first which side of f the minus sign sits on.
- (c) 10 m/s — A symmetric chord gradient uses the two points either side of t = 3: (2, 40) and (4, 60). The gradient is the change in height divided by the change in time: (60 − 40) ÷ (4 − 2) = 20 ÷ 2 = 10 m/s. Using only the values either side of one gap, (2, 40) and (3, 54), instead of the full symmetric chord, gives (54 − 40) ÷ (3 − 2) = 14 m/s. Getting the correct number but dropping the time unit, leaving only metres, gives 10 m. Dividing time by height instead of height by time inverts the calculation to (4 − 2) ÷ (60 − 40) = 0.1 s/m.
- (c) {x : x ≤ −4} ∪ {x : x ≥ 4} — Rearrange so one side is zero: x² − 16 ≥ 0, then factorise: (x − 4)(x + 4) ≥ 0. The critical values are x = −4 and x = 4. Since the coefficient of x² is positive, the graph is a U-shape that is on or above the x-axis outside its roots, so the solution is x ≤ −4 or x ≥ 4, written as {x : x ≤ −4} ∪ {x : x ≥ 4}. Distractor routes: {x : −4 ≤ x ≤ 4} takes the region BETWEEN the roots, which is where x² − 16 is negative, the opposite region. {x : x ≥ 4} keeps only the positive square root and drops the negative branch entirely. {x : x ≤ 4} comes from a sign error, treating the inequality as if it were x² ≤ 16.
- (b) x ≤ 4 — Method: undo the number subtracted from 3x first, then divide by 3; the direction of the sign changes only for division by a negative number. Working: adding 1 to both sides of 3x − 1 ≤ 11 gives 3x ≤ 12; dividing both sides by 3, which is positive, gives x ≤ 4. Answer: x ≤ 4. The distractors: x ≥ 4 comes from turning the sign round while dividing by 3; x ≤ 10/3 comes from subtracting 1 from both sides instead of adding it, giving 3x ≤ 10; x ≤ 12 comes from stopping at 3x ≤ 12 and reading off the 12 without dividing by 3.
- (a) 20 — Method: the paper has run out when S = 0, so substitute S = 0 into the equation and solve for t. Working: 0 = 480 − 24t, so 24t = 480, and t = 480 / 24 = 20. Answer: it takes 20 minutes. The value 480 comes from giving the starting number of sheets, the intercept of the equation, instead of solving for t. The value 456 comes from working out 480 − 24 and stopping after one step instead of solving the equation fully. The value 0.05 comes from inverting the division, working out 24 / 480 instead of 480 / 24.
- (a) 3 and 7 — Method: one equation is linear and the other is not, so rearrange the linear equation and substitute it into the other to leave a single quadratic in one letter. Working: x + y = 10 gives y = 10 − x, so xy = 21 becomes x(10 − x) = 21, which rearranges to x² − 10x + 21 = 0; factorising gives (x − 3)(x − 7) = 0, so the two values are 3 and 7, and 3 + 7 = 10 with 3 × 7 = 21. Answer: 3 and 7. The distractors: 1 and 21 comes from using only the product and taking the first factor pair of 21; −3 and −7 comes from factorising as (x + 3)(x + 7), which reverses the sign of both values; 5 and 5 comes from using only the sum and splitting 10 into two equal parts.
- (a) An identity, true for every value of x — Expanding the bracket on the left gives 3x + 12, which matches the right-hand side exactly, so the statement is true for every value of x — this makes it an identity. A candidate who reasons that any statement with an equals sign must be an equation picks that option, missing that an equation is only true for particular value(s) of x, not all of them. A candidate who confuses an identity with a formula, because both relate two expressions, picks the formula option — but a formula connects two different quantities, such as area and side length, not two equivalent forms of the same expression. A candidate who assumes it can be solved for a single value of x, as with a normal equation, picks that option, not realising there is no single solution here.
- (a) 3x/2 — Factorise top and bottom first: 6x³ − 15x² = 3x²(2x − 5), and 4x² − 10x = 2x(2x − 5). The bracket (2x − 5) is common to both, so it cancels, leaving 3x²/(2x); dividing the power of x, 3x² ÷ x = 3x, gives 3x/2. Writing 3x²/2 cancels the (2x − 5) correctly and removes the denominator's x, but never reduces the power of x left in the numerator — 3x² ÷ x should give 3x, not stay as 3x². Writing 3/2 cancels the (2x − 5) correctly but then drops the x from the numerator altogether, treating 3x² over x as if it cancelled completely to 3 instead of reducing to 3x. Writing −3x/2 comes from factorising the denominator with the wrong sign, as 2x(5 − 2x) instead of 2x(2x − 5); cancelling (5 − 2x) against the numerator's (2x − 5) then needs an extra minus sign, which flips the answer to −3x/2.
- (d) (4, 3) — The sides are parallel to the axes: the missing vertex must share the y-coordinate 3 with (−2, 3) and the x-coordinate 4 with (4, −3), giving (4, 3). (−4, 3) comes from a sign error on the x-coordinate. (4, −9) comes from continuing the pattern of the given points by subtracting 6 from the y-coordinate again instead of matching it to (−2, 3). (3, 4) comes from swapping the x- and y-coordinates.
- (c) Correct: 3y = 4 − x gives f⁻¹(x) = (4 − x)/3 — Swap x and y: x = 4 − 3y. Add 3y to both sides and subtract x from both sides: 3y = 4 − x. Divide by 3: y = (4 − x)/3, which is exactly what Ben wrote — his rearrangement is correct. Check with a value: f(1) = 4 − 3 = 1, and Ben's formula gives (4 − 1)/3 = 1, which matches. 'Correct, but only because f is its own inverse' gives the right verdict for a false reason — f(f(x)) = 4 − 3(4 − 3x) = 9x − 8, which is not x, so f is not self-inverse; Ben's rearrangement is correct for the ordinary algebraic reason above, not because of any special property of f. 'Wrong: sign kept, giving (−4 − x)/3' comes from not carrying the swap through consistently — testing x = 1 gives (−4 − 1)/3 = −5/3, which does not equal 1, so it is wrong. 'Wrong: correct inverse is (x − 4)/3' comes from writing 3y = x − 4 instead of 3y = 4 − x, a sign slip when isolating y — testing x = 1 gives (1 − 4)/3 = −1, which again does not equal 1.
- (d) −2 — Method: run the machine backwards, undoing the operations in the opposite order and swapping each one for its inverse. Working: the machine added 7 last, so take 7 off the output: 1 − 7 = −6; before that the machine had multiplied by 3, so divide: −6 ÷ 3, and a negative divided by a positive stays negative. Answer: −2, which checks because 3 × (−2) + 7 = −6 + 7 = 1. The distractors: 2 comes from dividing 6 by 3 and losing the minus sign; −6 comes from taking the 7 off and stopping there, never undoing the multiplication; −18 comes from multiplying −6 by 3 instead of dividing by 3.
- (d) x = 2 or x = −5 — Method: find two numbers that multiply to give −10 and add to give 3 — these are 5 and −2. So x² + 3x − 10 = (x + 5)(x − 2) = 0, giving x = −5 or x = 2. Distractor origins: x = −2 or x = 5 swaps the signs of the two roots; x = 2 or x = 5 makes both roots positive, ignoring the sign of −10; x = −5 or x = −2 makes both roots negative.
- (c) y = −x + 30 — Method: in a linear model the value at the start is the constant term and the steady rate of change is the gradient, which is negative when the quantity is falling. Working: at x = 0 the candle is 30 cm tall, so the constant term is 30; it loses 1 cm every hour, so the gradient is −1 and the height after x hours is y = −x + 30. Answer: y = −x + 30. The distractors: y = x + 30 comes from taking the rate as +1 and making the candle grow rather than shrink; y = 30x − 1 comes from building the model correctly as 30 − 1x and then copying it into the form y = mx + c with the two numbers left where they stood, so the starting height 30 ends up multiplying x and the hourly 1 is left behind as the constant being taken away; y = −30x + 1 comes from reading the two numbers the other way round, taking 30 cm per hour as the rate and 1 cm as the starting height, which burns 30 cm an hour from a candle only 1 cm tall.
- (a) −2 m/s² — The gradient of a line through two points is the change in the y-value divided by the change in the x-value: (6 − 22)/(16 − 8) = −16/8 = −2 m/s². The negative sign confirms the deceleration mentioned in the question. Writing 2 m/s² comes from subtracting the velocities in the wrong order, using (22 − 6) instead of (6 − 22), which loses the sign that shows the car is slowing down. Writing −0.5 m/s² comes from inverting the fraction, dividing the change in time by the change in velocity instead of the other way round. Writing −16 m/s² comes from finding the change in velocity, −16, but forgetting to divide by the change in time, 8 seconds.
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