Printable · GCSE Higher · ages 14-16
Algebra worksheet — GCSE Higher
Fifteen questions across the algebra statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Algebra worksheet — GCSE Higher
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- (b) 6x − 3 = 4x + 9 — Method: multiply every term inside the bracket by the number outside it; the right-hand side stays as it is given. Working: 3 × 2x = 6x and 3 × (−1) = −3, so 3(2x − 1) = 6x − 3. Answer: 6x − 3 = 4x + 9. 6x − 1 = 4x + 9 comes from multiplying only the 2x by 3 and leaving the −1 unchanged. 5x − 3 = 4x + 9 comes from adding the 3 to the 2 instead of multiplying, treating 3 × 2x as (3 + 2)x = 5x. 6x − 4 = 4x + 9 comes from working out 3 × (−1) as −1 − 3 = −4 instead of 3 × (−1) = −3.
- (a) x = 6 or x = −4 — We need two numbers that multiply to −24 and add to −2: these are −6 and 4, since −6 × 4 = −24 and −6 + 4 = −2. So x² − 2x − 24 = (x − 6)(x + 4) = 0, giving x = 6 or x = −4. A candidate who swaps the signs, using 6 and −4 the wrong way round in the brackets, gets x = −6 or x = 4. A candidate who picks the wrong factor pair, 8 and −3 (which multiply to −24 but add to +5, not −2), gets (x + 8)(x − 3) = 0 and answers x = −8 or x = 3. A candidate who makes both factors negative gets x = −6 or x = −4, which would require the constant term to be +24, not −24.
- (a) y = −x³ + 5x — Reflecting a graph in the y-axis replaces every x in the equation with −x: y = (−x)³ − 5(−x) = −x³ + 5x. Writing y = −x³ − 5x comes from substituting −x into the x³ term only and leaving the −5x term as it was. Writing y = x³ + 5x comes from substituting −x into the −5x term only and leaving the x³ term as it was. Writing y = x³ − 5x is the original equation with no reflection applied at all — every term needs the substitution, not just one of them.
- (b) x = 2, y = −5 — 2x² − 8x + 3 rewrites as 2(x² − 4x) + 3, then as 2[(x − 2)² − 4] + 3, which simplifies to 2(x − 2)² − 5, since −2 × 4 + 3 = −5. Substituting x = 2: 2 × 2² = 8, 8 × 2 = 16, so 8 − 16 + 3 = −5, confirming the minimum value −5 at x = 2: turning point x = 2, y = −5. Halving b instead of halving b/a — using 4 as the shift instead of 2 — lands on turning point x = 4, y = −29, which is wrong because when a ≠ 1 the shift inside the bracket is b/(2a), not b/a alone. Reading the bracket's sign directly as the turning point's x-coordinate gives x = −2, y = −5 — wrong, because (x − 2)² is zero at x = 2, not x = −2. Computing 8 − 3 = 5 instead of 3 − 8 = −5 flips the sign of the constant, giving x = 2, y = 5 — wrong, since the completed square's constant must be evaluated as 3 minus 8, not 8 minus 3. Whenever a ≠ 1, factor a out of the x² and x terms first, and always check a turning point by substituting back into the original equation.
- (d) 3m³ — Method: multiply the powers of m by adding their indices, then bring the number coefficient to the front. Working: m² × m has indices 2 and 1; add them to get 3, giving m³, then × 3 gives 3m³. Answer: 3m³. 3m² comes from multiplying the indices instead of adding them: 2 × 1 = 2, giving m², then × 3 = 3m². m³ comes from correctly combining the m's but dropping the coefficient 3. m⁶ comes from multiplying the index by the coefficient instead of writing the coefficient in front: taking the 2 in m² and the 3 to give m raised to the power 2 × 3, which is m⁶, with the lone m left out.
- (d) x = −2, y = −5 — 3x² + 12x + 7 rewrites as 3(x² + 4x) + 7, then as 3[(x + 2)² − 4] + 7, which simplifies to 3(x + 2)² − 5, since −3 × 4 + 7 = −5. Substituting x = −2: 3 × (−2)² = 12, 12 × (−2) = −24, so 12 − 24 + 7 = −5, confirming the minimum value −5 at x = −2: turning point x = −2, y = −5. Halving b instead of halving b/a — using −4 as the shift instead of −2 — lands on turning point x = −4, y = −41, which is wrong because when a ≠ 1 the shift inside the bracket is b/(2a), not b/a alone. Reading the bracket's sign directly as the turning point's x-coordinate gives x = 2, y = −5 — wrong, because (x + 2)² is zero at x = −2, not x = 2. Computing 12 − 7 = 5 instead of 7 − 12 = −5 flips the sign of the constant, giving x = −2, y = 5 — wrong, since the completed square's constant must be evaluated as 7 minus 12, not 12 minus 7. Whenever a ≠ 1, factor a out of the x² and x terms first, and always check a turning point by substituting back into the original equation.
- (b) 8 — The perimeter is 2(x + (x + 3)) = 4x + 6, so 4x + 6 = 38, which gives 4x = 32 and x = 8. A candidate who forgets the '+3' and treats the rectangle as a square, solving 2(2x) = 38, gets x = 9.5. A candidate who forgets to double the sum of the sides, solving 2x + 3 = 38, gets x = 17.5. A candidate who uses 3x instead of x + 3 for the length, solving 2(x + 3x) = 38, gets x = 4.75.
- (c) 37.5 — The tangent at (18, 24) is 18x + 24y = 900 (using ax + by = r² with a = 18, b = 24, r² = 900). Setting x = 0 to find the y-intercept: 24y = 900, so y = 37.5. Choosing 900 skips the division by 24 and just repeats the constant. Choosing 50 divides the constant by the x-coefficient 18 instead of the y-coefficient 24. Choosing 1.25 uses the radius 30 instead of r² = 900 as the constant before dividing.
- (b) y = 84 − 14x — Method: the distance still to go is the whole route minus the distance already covered, and at a steady speed the distance covered after x hours is the speed multiplied by x. Working: after x hours Freya has cycled 14x km, so the distance remaining is the 84 km route take away 14x, giving y = 84 − 14x, a straight line with intercept 84 and gradient −14. Answer: y = 84 − 14x. The distractors: y = 84 + 14x comes from adding the distance cycled to the length of the route rather than taking it away, so the ride would grow longer the further she goes; y = 14x − 84 comes from carrying out the subtraction the wrong way round, which is negative for the whole of the ride; y = 14 − 84x comes from swapping the two numbers over, treating 84 km as the hourly speed and 14 km as the length of the route.
- (d) 50/3 — Method: call the smaller number x, write the larger number in terms of x and use the total. Working: the larger number is 2x, so x + 2x = 50, that is 3x = 50 and x = 50/3. Answer: 50/3, since 50/3 added to 100/3 makes 50 and 100/3 is twice 50/3. The distractors: 100/3 is the larger of the two numbers rather than the smaller one asked for; 25 comes from halving 50 and treating the two numbers as equal; 24 comes from reading 'twice the smaller number' as 'two more than the smaller number' and solving x + (x + 2) = 50.
- (a) (4, 1) — y = −f(x) reflects the graph of y = f(x) in the x-axis: every point (x, y) maps to (x, −y). Applying this to (4, −1): the x-coordinate stays 4, and the y-coordinate −1 becomes its negative, 1. Leaving the y-coordinate unchanged skips the reflection entirely, giving (4, −1); reflecting the x-coordinate instead, or reflecting both, mixes this up with a reflection in the y-axis or a rotation, giving (−4, −1) or (−4, 1).
- (b) 3 — Method: a term is any part of an expression separated from the rest by a + or − sign, including a number on its own. Working: 8 − 3x + 5x² splits at the + and − signs into 8, −3x and 5x² — that is three separate terms. Answer: 3. Ryan's answer of 2 comes from wrongly excluding the number 8, thinking a term must contain a letter. 5 comes from miscounting by treating the coefficients and powers as separate terms as well as the letters. 1 comes from treating the whole expression as a single term because it is written without brackets.
- (d) −2 — Method: run the machine backwards, undoing the operations in the opposite order and swapping each one for its inverse. Working: the machine added 7 last, so take 7 off the output: 1 − 7 = −6; before that the machine had multiplied by 3, so divide: −6 ÷ 3, and a negative divided by a positive stays negative. Answer: −2, which checks because 3 × (−2) + 7 = −6 + 7 = 1. The distractors: 2 comes from dividing 6 by 3 and losing the minus sign; −6 comes from taking the 7 off and stopping there, never undoing the multiplication; −18 comes from multiplying −6 by 3 instead of dividing by 3.
- (b) −3/4 — The tangent to a circle at a point is always perpendicular to the radius drawn to that point. The radius from (0, 0) to (3, 4) has gradient 4/3. The gradient of a line perpendicular to a line with gradient m is the negative reciprocal, −1/m, so the tangent's gradient here is −3/4. Using the radius's own gradient, forgetting that the tangent is perpendicular to it, gives 4/3. Negating the radius's gradient without also taking the reciprocal gives −4/3. Taking the reciprocal of the radius's gradient without negating it gives 3/4.
- (b) 25 — The tangent at (9, 12) is 9x + 12y = 225. Setting y = 0 (the x-axis): 9x = 225, so x = 25. Choosing 18.75 comes from swapping the coefficients in the tangent equation (using 12x + 9y = 225) before setting y = 0. Choosing 15 is where the circle itself meets the x-axis (from x² = 225), not where the tangent does. Choosing 9 is just the x-coordinate of the original point (9, 12), not the point P.
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