Printable · GCSE Higher · ages 14-16
Algebra worksheet — GCSE Higher
Fifteen questions across the algebra statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Algebra worksheet — GCSE Higher
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- (d) (x − 7)² + 1 is at least 1 for every x, so y is never 0 — x² − 14x + 50 = (x − 7)² − 7² + 50 = (x − 7)² + 1. Since a squared term can never be negative, (x − 7)² ≥ 0 for every real x, so y = (x − 7)² + 1 ≥ 1 for every x — y is always at least 1, so it can never equal 0, and the curve never crosses the x-axis. Claiming the discriminant is positive is wrong on the facts: b² − 4ac = (−14)² − 4(1)(50) = 196 − 200 = −4, which is NEGATIVE, not positive — a negative discriminant is in fact the standard reason a quadratic has no real roots, so this option misstates its own sign. Claiming the turning point is at (7, −1) is wrong because completing the square gives (x − 7)² + 1, so the turning point is (7, 1) — the constant is +1, not −1, and a point with a negative y-coordinate would sit BELOW the x-axis, not above it, contradicting the option's own claim. Claiming that 50 being positive is enough is wrong because it ignores the −14x term completely — a positive constant term alone does not guarantee y stays positive for every x (the expression still dips down towards its turning point before growing again, and it is the completed square that shows how far it dips, not the constant on its own).
- (d) x = −2, x = 6; y-intercept (0, 12) — Reflecting y = f(x) in the x-axis, to get y = −f(x), negates every y-value but leaves every x-value fixed. The x-intercepts happen where y = 0, and −0 = 0, so they are unaffected: y = −f(x) still crosses the x-axis at x = −2 and x = 6. The y-intercept is the value at x = 0: f(0) = −12, so −f(0) = 12, giving the point (0, 12) — the sign flips because the y-intercept is a nonzero y-value, unlike the roots. Writing 'x = 2, x = −6; y-intercept (0, −12)' comes from confusing −f(x) with f(−x) — reflecting in the y-axis instead of the x-axis, which negates the x-values of the intercepts (turning −2 into 2 and 6 into −6) but leaves f(0) unchanged, since f(−0) = f(0) = −12. Writing 'x = −2, x = 6; y-intercept (0, −12)' comes from forgetting that −f(x) is a reflection at all, and assumes both intercepts stay exactly as they were. Writing 'x = 2, x = −6; y-intercept (0, 12)' correctly negates the y-intercept but wrongly negates the x-intercepts too, as if a reflection in the x-axis also flipped the sign of every x-value.
- (d) (4, 3) — The sides are parallel to the axes: the missing vertex must share the y-coordinate 3 with (−2, 3) and the x-coordinate 4 with (4, −3), giving (4, 3). (−4, 3) comes from a sign error on the x-coordinate. (4, −9) comes from continuing the pattern of the given points by subtracting 6 from the y-coordinate again instead of matching it to (−2, 3). (3, 4) comes from swapping the x- and y-coordinates.
- (d) line 2 — Line 1 correctly represents three consecutive integers using n. Line 2 adds them: n + (n + 1) + (n + 2). Collecting terms: the n-terms give 3n, and the constants give 1 + 2 = 3, so the correct sum is 3n + 3, not 3n + 2 as Line 2 states — this is the first error, an arithmetic slip in collecting the constant terms. Lines 3 and 4 both follow correctly from Line 2's incorrect result, but that result itself is wrong: the true sum, 3n + 3 = 3(n + 1), is a multiple of 3 for every whole number n. Check the working of each line against what came before it, in order, rather than judging whether the final conclusion feels right — an error that flips the conclusion can sit several lines before the line that states it.
- (c) £9.70 — F = 2.50 + 1.20 × 6 = 2.50 + 7.20 = £9.70. £7.20 comes from forgetting to add the £2.50 fixed charge. £10.20 comes from adding the 2.50 to the number of miles before multiplying by 1.20, 1.20 × (6 + 2.50). £22.20 comes from adding the fixed charge and the rate together first and then multiplying by the miles, (2.50 + 1.20) × 6.
- (b) 3n + 1 — Method: find how many more tiles each pattern uses, then find the constant by adjusting pattern 1's total. Working: each pattern uses 3 more tiles than the last, so the coefficient of n is 3. The constant is pattern 1's total minus the common difference: 4 − 3 = 1. Answer: the nth term is 3n + 1. 3n + 4 comes from using pattern 1's total, 4, as the constant without subtracting the common difference. 3n − 2 comes from a slip in working out the constant, subtracting the common difference twice (4 − 3 − 3 = −2) instead of once. n + 3 comes from swapping the common difference and the constant.
- (a) 8 — f(x − 1) means every input to f is reduced by 1 before it is looked up. At x = 2, the input to f becomes 2 − 1 = 1, so f(x − 1) at x = 2 is f(1) = 8. Reading f(2) = 4 directly from the table, without applying the shift, gives 4. Shifting in the wrong direction, using x + 1 = 3 instead of x − 1 = 1, gives f(3) = 1. Confusing f(x − 1) with f(x) − 1 — taking f(2) = 4 and then subtracting 1 — gives 3.
- (a) Yes — the t² coefficient is negative, giving an n-shape. — The coefficient of t² in h = −5t² + 20t is −5, which is negative, so the graph is n-shaped with a maximum point — this matches the physical story of the rocket rising then falling, but the shape itself is decided by the negative coefficient of t², not by the story alone. Saying the shape comes from the story rather than the coefficient gets the reasoning backwards — the algebra determines the shape, and the story happens to agree with it. Saying it is U-shaped because height starts by increasing confuses the early part of the curve with its overall shape; a U-shaped curve would mean the rocket's height eventually increases again forever, which does not happen here. Saying it is n-shaped only because the rocket lands treats a consequence of the shape as if it were the cause.
- (b) (0, −2) — Method: a translation acts on the two coordinates separately: moving right or left changes the x-coordinate only, moving up or down changes the y-coordinate only, and right and up add while left and down subtract. Working: the point starts at (−4, 7); moving 4 units to the right gives an x-coordinate of −4 + 4 = 0; moving 9 units down gives a y-coordinate of 7 − 9 = −2. Answer: (0, −2). The distractors: (5, 3) comes from pairing each number with the wrong coordinate, adding 9 to −4 and taking 4 from 7; (0, 16) comes from treating 'down' as an addition, giving 7 + 9 = 16 for the second coordinate; (−8, −2) comes from treating 'to the right' as a subtraction, giving −4 − 4 = −8 for the first coordinate.
- (c) 16 km/h — Method: total distance = 12 + 8 = 20 km. Total time = 30 + 30 + 15 = 75 minutes = 1.25 hours. Average speed = total distance ÷ total time = 20 ÷ 1.25 = 16 km/h. Distractor origins: 20 km/h gives the total distance without ever dividing by the total time; 24 km/h uses only the speed of the first stage (12 km in 30 minutes), ignoring the second stage and the rest; 28 km/h averages the two separate stage speeds, 24 km/h and 32 km/h, instead of using total distance over total time.
- (b) The total volume of water, in litres, that has flowed in. — On a rate-time graph, the y-axis is in litres per minute and the x-axis is in minutes; multiplying a rate by a time gives litres per minute × minutes = litres, a total volume. So the area under the graph represents the total volume of water that has flowed in. Thinking the area itself represents the rate, rather than what the rate accumulates to, gives the wrong claim about the average rate of flow. Confusing the area with the gradient of the graph — which measures how the rate is changing — gives the wrong claim about litres per minute squared. Ignoring the flow-rate axis and focusing only on the time axis gives the wrong claim that the area is simply the total time.
- (a) 4 — The gradient of a straight line through two points is the change in y divided by the change in x. Change in y = 21 − 5 = 16. Change in x = 6 − 2 = 4. Gradient = 16 ÷ 4 = 4. Dividing x by y instead of y by x gives 0.25; forgetting to divide by the change in x at all leaves 16; dividing by only one of the two x-coordinates, 16 ÷ 2 = 8, uses the wrong denominator.
- (d) y = (1/4)x + 3 — The given line has gradient −4, so the perpendicular gradient is the negative reciprocal, 1/4. Since (0, 3) is the y-intercept, the perpendicular line is y = (1/4)x + 3. Distractor routes: y = −4x + 3 uses the original line's own gradient instead of the perpendicular gradient, only changing the intercept for the new point. y = (−1/4)x + 3 takes the reciprocal of −4 but forgets to change its sign, so it is not the true negative reciprocal. y = 4x + 3 negates the gradient −4 but does not take its reciprocal, giving 4 instead of 1/4.
- (a) y = 2 — Method: make x the subject of the simpler equation, substitute it into the other equation and then read off the letter the question asks for. Working: x − y = 1 gives x = y + 1, so 2x + 3y = 12 becomes 2(y + 1) + 3y = 12, that is 2y + 2 + 3y = 12, so 5y = 10 and y = 2. Answer: y = 2, and the matching value x = 3 checks in 2 × 3 + 3 × 2 = 12. The distractors: y = 3 comes from solving the pair correctly and then writing down the value of x; y = 2.2 comes from expanding 2(y + 1) as 2y + 1, which leaves 5y = 11; y = 10 comes from rearranging x − y = 1 as x = 1 − y, which turns the first equation into 2 + y = 12.
- (c) 3c + 2d — Method: 'triple c' is 3c, 'double d' is 2d, and 'add' joins the two separate terms with a plus sign. Working: 3c + 2d. Answer: 3c + 2d. 2c + 3d comes from swapping which letter gets tripled and which gets doubled. 6cd comes from multiplying the two terms together instead of adding them, and also multiplying the coefficients (3 × 2 = 6). 5(c + d) comes from adding the coefficients (3 + 2 = 5) and applying that single number to both letters together, as if c and d always came as a pair.
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