Printable · GCSE Higher · ages 14-16
Algebra worksheet — GCSE Higher
Fifteen questions across the algebra statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Algebra worksheet — GCSE Higher
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- (b) x ≤ −2 — Method: take the number term off both sides, then divide by the coefficient of x; the sign turns round only when you divide BY a negative number, and here you divide by 3. Working: subtracting 6 from both sides of 3x + 6 ≤ 0 gives 3x ≤ −6; dividing both sides by 3, which is positive, gives x ≤ −2. Answer: x ≤ −2. The distractors: x ≥ −2 comes from turning the sign round because the right-hand side has become negative, which is not the rule; it is the sign of the divisor that matters; x ≤ 2 comes from moving the 6 across without changing its sign, giving 3x ≤ 6; x ≤ −18 comes from multiplying both sides by 3 instead of dividing by it.
- (b) Translate −90° in x, then translate −2 in y. — cos(x + 90°) translates the graph 90° in the NEGATIVE x-direction, since a positive shift inside the bracket moves a graph left, not right, and subtracting 2 afterwards translates it 2 units in the negative y-direction (down). So the sequence is: translate −90° in x, then translate −2 in y. Using +90° in x reverses the direction of the horizontal shift — the sign inside the bracket moves the graph the opposite way to what it looks like. Using +2 in y reverses the direction of the vertical shift; subtracting 2 outside the function moves the graph down, not up. Describing the −2 as a reflection in the x-axis is wrong because a reflection turns positive y-values negative and vice versa, whereas here every y-value is simply reduced by the fixed amount 2, which is what a translation does, not a reflection.
- (a) y = 2ˣ — An exponential graph y = 2ˣ passes through (0, 1) since 2⁰ = 1, rises more and more steeply for positive x, and has the x-axis as an asymptote as x becomes very negative, since 2ˣ gets closer to 0 without ever reaching it. y = x² + 1 also passes through (0, 1) and also rises steeply for positive x, but as x becomes very negative it rises to infinity too, rather than settling towards the x-axis — mistaking any curve that gets steeper for an exponential misses this. y = x³ + 1 passes through (0, 1) and rises for positive x, but as x becomes very negative it falls towards negative infinity rather than approaching the x-axis from above. y = 1 − x² also passes through (0, 1), but it falls for large positive x rather than rising — a candidate who checks only the y-intercept, without reading the described shape of the curve, could pick this.
- (c) 6 — Method: substitute the value, work out the top of the fraction first, then the division, and add the 3 last. Working: the top gives 10 − 4 = 6, dividing by 2 gives 6 ÷ 2 = 3, and adding 3 gives 3 + 3 = 6. Answer: 6. The distractors: 11 comes from dividing only the 4 by 2 instead of the whole of the top, giving 10 − 2 + 3; 4.5 comes from dividing the + 3 by 2 as well, giving (10 − 4 + 3) ÷ 2; 0 comes from subtracting the wrong way round on the top, giving (4 − 10) ÷ 2 = −3 and then −3 + 3.
- (d) 2x = 10 — Method: collect the x-terms on one side and the constants on the other, keeping the equals sign balanced. Working: 5x − 3x = 8 + 2, giving 2x = 10. Answer: 2x = 10. 2x = 6 comes from a sign error moving the constant, subtracting instead of adding: 8 − 2 = 6. 8x = 6 comes from adding the x-terms instead of subtracting them (5x + 3x = 8x), alongside the constant sign error. 2x = −10 comes from a sign error moving the constant the other way: −2 − 8 = −10.
- (c) x ≤ 4 — Subtract 9 from both sides: −2x ≥ 1 − 9 = −8. Divide both sides by −2, flipping the inequality: x ≤ 4. A candidate who divides by −2 but forgets to flip the inequality gets x ≥ 4. A candidate who divides −8 by −2 but keeps a negative sign gets x ≤ −4. A candidate who miscalculates 1 − 9 as −10 gets x ≤ 5.
- (d) x = 6 — Method: with an unknown on both sides, first collect the x terms on one side by subtracting the smaller x term from both sides, then deal with the numbers. Working: subtracting x from both sides gives x + 7 = 13, and subtracting 7 from both sides gives x = 6. Answer: x = 6. The distractors: x = 20 comes from adding 7 to 13 instead of subtracting it once the x terms have been collected; x = 2 comes from collecting the x terms by adding them, giving 3x + 7 = 13 and then 3x = 6; x = −6 comes from subtracting 2x from both sides to get 7 = −x + 13, reaching −6 = −x and then copying the sign straight across instead of dividing by −1.
- (d) It has a solution between x = 2.2 and x = 2.3 — Since f(2.2) is negative and f(2.3) is positive, the graph of f crosses the x-axis somewhere between x = 2.2 and x = 2.3, so the equation has a solution in that interval. Choosing 'between x = −2.2 and x = −2.3' confuses the negative f-VALUE at 2.2 with a negative x-value. Choosing 'no solution' misreads a change of sign as meaning the opposite of what it shows. Choosing 'exactly two solutions' assumes a single change of sign must give two roots, which is not what the rule guarantees.
- (d) (3, 0) — Method: every point on the x-axis has y-coordinate 0, so substituting y = 0 into the equation and solving gives the x-coordinate of the crossing point. Working: 0 = 2x − 6 gives 2x = 6, so x = 6 ÷ 2 = 3 and the graph crosses the x-axis at (3, 0). Answer: (3, 0). The distractors: (0, −6) is where the graph crosses the y-axis, found by substituting x = 0 rather than y = 0; (−3, 0) comes from moving the 6 across the equals sign without changing its sign, giving 2x = −6; (6, 0) comes from reading the constant straight off as the crossing point and never dividing by the gradient 2.
- (d) x = (y + 3)/4 — Two operations have been applied to x: it has been multiplied by 4 and then 3 has been subtracted. Undo them in the opposite order. Adding 3 to both sides gives y + 3 = 4x. Dividing both sides by 4 then gives (y + 3)/4 = x, so x = (y + 3)/4. The bracket matters: writing y/4 + 3 divides only the y by 4 and leaves the 3 untouched. Writing (y − 3)/4 subtracts the 3 instead of adding it, and writing 4(y + 3) multiplies by 4 rather than dividing.
- (d) x = −2, x = 6; y-intercept (0, 12) — Reflecting y = f(x) in the x-axis, to get y = −f(x), negates every y-value but leaves every x-value fixed. The x-intercepts happen where y = 0, and −0 = 0, so they are unaffected: y = −f(x) still crosses the x-axis at x = −2 and x = 6. The y-intercept is the value at x = 0: f(0) = −12, so −f(0) = 12, giving the point (0, 12) — the sign flips because the y-intercept is a nonzero y-value, unlike the roots. Writing 'x = 2, x = −6; y-intercept (0, −12)' comes from confusing −f(x) with f(−x) — reflecting in the y-axis instead of the x-axis, which negates the x-values of the intercepts (turning −2 into 2 and 6 into −6) but leaves f(0) unchanged, since f(−0) = f(0) = −12. Writing 'x = −2, x = 6; y-intercept (0, −12)' comes from forgetting that −f(x) is a reflection at all, and assumes both intercepts stay exactly as they were. Writing 'x = 2, x = −6; y-intercept (0, 12)' correctly negates the y-intercept but wrongly negates the x-intercepts too, as if a reflection in the x-axis also flipped the sign of every x-value.
- (a) 4n + 1 — Method: find the increase in cost per hour, then find the constant by adjusting the 1-hour cost. Working: the cost goes up by £4 for each extra hour (9 − 5 = 4), so the coefficient of n is 4. The constant is the 1-hour cost minus the common difference: 5 − 4 = 1. Answer: the nth term is 4n + 1. 4n + 5 comes from using the 1-hour cost, 5, as the constant without subtracting the common difference. 4n − 3 comes from a slip in working out the constant, subtracting the common difference twice (5 − 4 − 4 = −3) instead of once. n + 4 comes from swapping the hourly increase and the constant.
- (d) x = 3 or x = −3 — Method: get x² on its own with a coefficient of 1, then take the square root of both sides and keep both the positive and the negative root. Working: dividing 2x² = 18 by 2 gives x² = 9, and the square root of 9 is 3, so x = 3 or x = −3; both check, because 2 × 9 = 18 either way. Answer: x = 3 or x = −3. The distractors: x = 9 or x = −9 comes from dividing by 2 and then forgetting to take the square root; x = 4 or x = −4 comes from subtracting 2 from 18 instead of dividing by it, giving x² = 16; x = 6 or x = −6 comes from multiplying by 2 instead of dividing, giving x² = 36.
- (b) y ≥ 2, y ≤ x, x ≤ 6 — "On or above the line y = 2" means y ≥ 2. "On or below the line y = x" means y ≤ x. "On or to the left of the line x = 6" means x ≤ 6. Together these give y ≥ 2, y ≤ x, x ≤ 6. Distractor routes: y ≤ 2, y ≤ x, x ≤ 6 flips the first inequality, describing "on or below" y = 2 instead of "on or above". y ≥ 2, y ≥ x, x ≤ 6 flips the second, describing "on or above" y = x instead of "on or below". y ≥ 2, y ≤ x, x ≥ 6 flips the third, describing "on or to the right of" x = 6 instead of "on or to the left".
- (d) (0, 4) — Method: in the form y = mx + c the constant c is the y-coordinate of the point where the line crosses the y-axis, and every point on that axis has x-coordinate 0. Working: comparing y = 2x + 4 with y = mx + c gives c = 4, and substituting x = 0 confirms y = 2 × 0 + 4 = 4, so the crossing point is (0, 4). Answer: (0, 4). The distractors: (4, 0) is the same pair of numbers written in the wrong order and is a point on the x-axis; (0, 2) comes from reading the gradient 2 as the intercept, confusing m with c; (−2, 0) is where the line crosses the x-axis, found by solving 0 = 2x + 4 instead.
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