Printable · GCSE Higher · ages 14-16
Algebra worksheet — GCSE Higher
Fifteen questions across the algebra statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Answer key: Algebra worksheet — GCSE Higher
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- (d) Overestimate — the curve bends upward (convex). — The first differences of the speeds are 3, 5, 7 and 9, so the second differences are 2, 2 and 2 — constant and positive, which means the speed-time graph curves upwards (is convex). On a convex curve, each straight chord used by the trapezium rule lies above the curve, so the trapezium rule overestimates the true distance. 'Underestimate — the curve bends upward' states the same correct geometry but gets the conclusion backwards — a chord above the curve means too much area is counted, not too little. 'Overestimate — the speed values are increasing' uses the wrong evidence: increasing speed alone doesn't tell you whether the curve bends up or down, only the second differences do. 'Underestimate — second differences are constant' confuses a constant second difference with a steady rate of change in speed, which isn't what the second difference of a speed-time table measures.
- (c) y = 3x + 7 — Method: the gradient is the change in y divided by the change in x with both taken in the same order, and a point whose x-coordinate is 0 gives the constant straight away because it lies on the y-axis. Working: m = (7 − 1) ÷ (0 − (−2)) = 6 ÷ 2 = 3; the point (0, 7) lies on the y-axis, so c = 7 and the line is y = 3x + 7. Answer: y = 3x + 7. The distractors: y = −3x + 7 comes from taking the y-difference as 1 − 7 while taking the x-difference as 0 − (−2), so the two subtractions run in opposite orders; y = 3x + 1 comes from using the y-coordinate of (−2, 1) as the constant instead of the point that actually lies on the y-axis; y = (1/3)x + 7 comes from writing the gradient upside down as the change in x over the change in y, 2 ÷ 6.
- (b) (x + 2)/3 — Start with y = 3x − 2 and swap x and y: x = 3y − 2. Add 2 to both sides: x + 2 = 3y. Divide both sides by 3: y = (x + 2)/3, so f⁻¹(x) = (x + 2)/3. Writing x/3 + 2 comes from dividing only the 3y term by 3 and leaving the +2 outside the division — the 2 must be added before you divide, not after. Writing (x − 2)/3 comes from keeping the subtraction sign instead of flipping it to addition when the −2 is moved across the equals sign. Writing 3x + 2 comes from swapping x and y but never actually solving for y — just changing the sign of the constant term.
- (c) x ≤ 4 — Subtract 9 from both sides: −2x ≥ 1 − 9 = −8. Divide both sides by −2, flipping the inequality: x ≤ 4. A candidate who divides by −2 but forgets to flip the inequality gets x ≥ 4. A candidate who divides −8 by −2 but keeps a negative sign gets x ≤ −4. A candidate who miscalculates 1 − 9 as −10 gets x ≤ 5.
- (a) 2.154 — Continuing xₙ₊₁ = ∛(3xₙ + 4) from x₁ = 2.154 gives x₂ = 2.187, x₃ = 2.195, settling towards the root near 2.196 — this is the formula that converges. Continuing xₙ₊₁ = (xₙ³ − 4) ÷ 3 from x₁ = 1.333 gives x₂ = −0.543 and then x₃ = −1.387, moving further from the root each time. Continuing xₙ₊₁ = 4 ÷ (xₙ² − 3) from x₁ = 4 gives x₂ = 0.308 and then x₃ = −1.377, swinging wildly rather than settling. Continuing xₙ₊₁ = xₙ³ − 2xₙ − 4 from x₁ = 0 gives x₂ = −4 and then x₃ = −60, running away from the root entirely.
- (c) 50 — Method: the edge of the track is a circle centred on the origin, so it has equation x² + y² = r²; use the floodlight whose coordinates are given to find r², then substitute x = 0 to find where that circle meets the positive y-axis. Working: 30² + 40² = 900 + 1600 = 2500, so the edge of the track is x² + y² = 2500. Substituting x = 0 gives k² = 2500, so k = √2500 = 50, taking the positive root because k is positive. Answer: k = 50. The distractors: 2500 is r² used as though it were the radius, which would place the second floodlight fifty times too far from the centre; 70 adds the two coordinates, 30 + 40, instead of adding their squares; 40 takes the y-coordinate of the first floodlight to be the radius, which would only be true if that floodlight stood on the y-axis itself.
- (a) 18 — The common ratio is 2√3 ÷ 2 = √3. Checking: 6 ÷ 2√3 = √3 and 6√3 ÷ 6 = √3, so the ratio is consistent throughout. The next term is 6√3 × √3 = 6 × 3 = 18, since √3 × √3 = 3. Looking only at the coefficients 2, 2, 6, 6 and continuing them by doubling the last one gives 6 × 2 = 12, which is wrong because the step from each term to the next is a multiplication by √3, not a pattern in the coefficients alone. Doubling the previous term instead of multiplying by the surd ratio √3 gives 6√3 × 2 = 12√3, which is wrong because the common ratio is √3, not 2. Using 3 instead of √3 as the common ratio — squaring the true ratio by mistake — gives 6√3 × 3 = 18√3, which is wrong because 3 is the SQUARE of the common ratio, not the ratio itself.
- (a) 2.55 — x₁ = 20 ÷ (2 + 5) = 20 ÷ 7 = 2.857142857. x₂ = 20 ÷ (2.857142857 + 5) = 20 ÷ 7.857142857 = 2.545454545, which rounds to 2.55. Reporting x₁ instead of x₂ gives 2.857142857, which rounds to 2.86. Dropping the +5 in the denominator, using xₙ₊₁ = 20 ÷ xₙ, gives x₁ = 20 ÷ 2 = 10 and x₂ = 20 ÷ 10 = 2, which is 2.00. A sign error in the denominator, using xₙ₊₁ = 20 ÷ (xₙ − 5), gives x₁ = 20 ÷ (2 − 5) = −6.666666667 and x₂ = 20 ÷ (−6.666666667 − 5) = −1.714285714, which rounds to −1.71.
- (b) y = 2x² + 14x + 19 — A translation by the vector (−2, 0) moves the graph 2 units in the negative x-direction, which means replacing x with (x + 2): 2(x + 2)² + 6(x + 2) − 1. Expanding 2(x + 2)² gives 2x² + 8x + 8, and 6(x + 2) gives 6x + 12; collecting terms 2x² + 8x + 8 + 6x + 12 − 1 simplifies to 2x² + 14x + 19. Substituting (x − 2) instead of (x + 2) — translating in the wrong direction — gives 2(x−2)² + 6(x−2) − 1, which simplifies to 2x² − 2x − 5. Distributing the outer 2 only onto the x² term of the expansion, instead of onto every term of (x + 2)², gives 2x² + 10x + 15. Dropping the −1 when collecting the constant terms, treating 8 + 12 as 20 rather than 8 + 12 − 1 as 19, gives 2x² + 14x + 20.
- (c) 4(n + 3) — 'Add 3 to n' must happen before 'multiply the result by 4', so the addition needs brackets to show it happens first: 4(n + 3). Writing 4n + 3 multiplies n by 4 immediately and only adds the 3 afterwards, which reverses the order the words describe. Writing n + 3 × 4 only multiplies the 3 by 4, and adds n as a separate, unmultiplied term — it treats 'the result' as just the 3, not the whole of n + 3. Writing 3(n + 4) keeps the correct structure but swaps which number is added and which is multiplied. The expression for 'add 3 to n, then multiply the result by 4' is 4(n + 3).
- (d) h = 2A / (a + b) — Method: undo the multiplication by 1/2 by multiplying both sides by 2, then undo the multiplication by (a + b) by dividing both sides by it. Working: A = (a + b)h / 2, so multiplying both sides by 2 gives 2A = (a + b)h, then dividing both sides by (a + b) gives h = 2A / (a + b). The value h = A / (a + b) comes from forgetting to multiply by 2 to clear the 1/2 first. The value h = 2A / a + b comes from dividing only by a and leaving b outside the fraction, instead of dividing by the whole bracket (a + b). The value h = (a + b) / (2A) comes from inverting the fraction.
- (d) a/2 — Method: write both terms over the same denominator, subtract the numerators, then cancel the fraction down. Working: 6 is a multiple of 3, so a/3 is rewritten as 2a/6; the calculation becomes 5a/6 − 2a/6 = 3a/6, and dividing numerator and denominator by 3 gives a/2. Answer: a/2. The distractors: 4a/3 comes from subtracting the denominators as well as the numerators, giving (5 − 1)a over (6 − 3); 2a/3 comes from subtracting 1 from 5 without first rewriting a/3 as 2a/6, giving 4a/6; 7a/6 comes from adding the two fractions instead of subtracting them, giving 5a/6 + 2a/6.
- (a) 2/5 — Method: compare the equation with y = mx + c, where m is the gradient. Working: in y = (2x/5) − 3, the coefficient of x is 2/5. Answer: the gradient is 2/5. −3 comes from confusing the gradient with the y-intercept. 5/2 comes from inverting the fraction that multiplies x. −2/5 comes from wrongly carrying the negative sign from the −3 term onto the coefficient of x.
- (a) t = 0 or t = 4 — The ball is at ground level exactly when h = 0. From the table, h = 0 at t = 0 and at t = 4, so those are the two times. Distractor origins: t = 1 or t = 3 picks the times with equal (but non-zero) height instead of ground level; t = 2 picks the time of maximum height instead of ground level; t = 0 finds only the starting time and misses the second one.
- (d) n² + 3 — First differences: 3, 5, 7, 9. Second differences: 2, 2, 2, so the sequence is quadratic and the coefficient of n² is half the second difference: a = 2 ÷ 2 = 1. Subtracting n² (1, 4, 9, 16, 25) from the terms (4, 7, 12, 19, 28) leaves 3, 3, 3, 3, 3, a constant, so the nth term is n² + 3. Using the second difference itself as a, without halving it, gives 2n² + 3. Finding a = 1 correctly but then dropping the constant remainder gives n². Treating the first first difference (3) as a common difference and building a linear formula a + (n − 1)d = 4 + 3(n − 1) gives 3n + 1, which fits only the first term.
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