Printable · GCSE Higher · ages 14-16
Algebra worksheet — GCSE Higher
Fifteen questions across the algebra statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Answer key: Algebra worksheet — GCSE Higher
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- (d) It diverges, growing rapidly without limit. — x₁ = 2³ − 2 = 8 − 2 = 6. x₂ = 6³ − 2 = 216 − 2 = 214. x₃ = 214³ − 2 = 9800344 − 2 = 9800342. The values 6, 214, 9800342, … grow far larger at every step, so the sequence diverges rather than settling anywhere. Checking whether the sequence converges to a fixed value near 2 fails, since the terms grow enormously instead of levelling off. Checking for a repeating pair of values also fails, since 6, 214 and 9800342 are all different, with no sign of a return to 6. x₀ = 2 is a fixed point only if 2³ − 2 = 2, but 2³ − 2 = 6, not 2, so the sequence does not stay constant.
- (a) 5x − 3 = 12 — 5x − 3 = 12 is an equation with exactly one solution: adding 3 and dividing by 5 gives x = 3, and no other value works. 5x − 3 = 5x − 3 is true for every value of x, since both sides are identical — it has infinitely many solutions, not one. 5x − 3 > 12 is an inequality: any value of x greater than 3 satisfies it, so it has a whole range of solutions, not a single one. 5x − 3 = 5x + 2 has no solution at all, since subtracting 5x from both sides leaves −3 = 2, which is never true. The equation with exactly one solution is 5x − 3 = 12.
- (b) x = y/3 − 2 — The bracket containing x has been multiplied by 3, so divide both sides by 3 first, which gives y/3 = x + 2. Subtracting 2 from both sides then leaves y/3 − 2 = x, so x = y/3 − 2. Taking the 2 away before dividing gives (y − 2)/3, which divides the 2 by 3 as well, although the 2 was never divided in the original formula. Adding 2 rather than subtracting it gives y/3 + 2, and multiplying by 3 instead of dividing gives 3y − 2.
- (b) 8 — Method: a circle centred on the origin has equation x² + y² = r², where r is the radius, so the number on the right-hand side is the square of the radius and not the radius itself. Working: comparing x² + y² = 64 with x² + y² = r² gives r² = 64, so r = √64 = 8. Answer: the radius is 8. The distractors: 64 is r² read straight off the equation as though the right-hand side were the radius, which is the commonest error on this form; 32 comes from halving 64, treating the right-hand side as a diameter that has to be halved; 16 is the diameter, 2 × 8, quoted in place of the radius.
- (b) 58.8 km/h — Total distance = 100 + 47 = 147 km. Total time = 1.5 + 0.25 + 0.75 = 2.5 hours. Average speed = 147 ÷ 2.5 = 58.8 km/h. Leaving out the 0.25 hours of waiting from the total time gives 147 ÷ 2.25 = 65.3 km/h (1 d.p.) — wrong, because the train is stationary but time is still passing on the whole journey. Using only the first leg gives 100 ÷ 1.5 = 66.7 km/h (1 d.p.) — wrong, because it ignores the second leg of the journey entirely. Working out each leg's own speed (100 ÷ 1.5 = 66.7 km/h and 47 ÷ 0.75 = 62.7 km/h) and then averaging those two speeds gives 64.7 km/h (1 d.p.) — wrong, because the average of two speeds over DIFFERENT times is not the same as total distance divided by total time.
- (c) 2.61 — The limit L satisfies L = 12 ÷ (L + 2), so L(L + 2) = 12, giving L² + 2L − 12 = 0 and L = (−2 + √52) ÷ 2 = 2.6056, which is 2.61 to 2 decimal places (the early iterates 4, 2, 3, 2.4, 2.73, ... oscillate around this value before settling). Choosing 3.00 reads off x₃, one of the early oscillating values, before the sequence has settled close to the limit. Choosing 4.00 reads off x₁, the very first iterate, not the value the sequence approaches. Choosing 6.00 comes from writing the limit equation as L = 12 ÷ 2, leaving L itself out of the denominator.
- (a) 20 — Method: the paper has run out when S = 0, so substitute S = 0 into the equation and solve for t. Working: 0 = 480 − 24t, so 24t = 480, and t = 480 / 24 = 20. Answer: it takes 20 minutes. The value 480 comes from giving the starting number of sheets, the intercept of the equation, instead of solving for t. The value 456 comes from working out 480 − 24 and stopping after one step instead of solving the equation fully. The value 0.05 comes from inverting the division, working out 24 / 480 instead of 480 / 24.
- (a) P = 100I / (RT) — Method: undo the operations done to P in reverse order — multiply by 100, then divide by R and by T. Working: I = PRT/100, so 100I = PRT, so P = 100I / (RT). Answer: P = 100I / (RT). P = IRT/100 comes from leaving R and T in the numerator instead of moving them to the denominator. P = 100RT/I comes from swapping P and I when rearranging. P = 100I/R comes from dividing by R only and forgetting to also divide by T.
- (a) 38 — Method: substitute the position number into the rule and follow the order of operations, so the squaring is carried out before the 2 is added. Working: n = 6 gives 6² + 2; 6² means 6 × 6 = 36, and then 2 is added to 36. Answer: 38. The distractors: 14 comes from multiplying the position by 2 instead of squaring it, 6 × 2 + 2; 36 comes from squaring correctly and then forgetting to add the 2; 64 comes from adding the 2 first and squaring afterwards, (6 + 2)².
- (a) (2, 7) — Midpoint = ((x1+x2)/2, (y1+y2)/2) = ((−3+7)/2, (5+9)/2) = (4/2, 14/2) = (2, 7). (4, 14) comes from adding the coordinates correctly but forgetting to divide by 2. (2, 9) comes from correctly averaging the x-coordinates but simply copying the y-coordinate of the second point instead of averaging the y-coordinates. (5, 2) comes from subtracting the coordinates instead of adding them before halving: ((7−(−3))/2, (9−5)/2) = (5, 2).
- (d) 2 — The gradient between two points on a line is the change in y divided by the change in x. Using (5, 2) and (0, −8): (2 − (−8)) ÷ (5 − 0) = 10 ÷ 5 = 2. Inverting the fraction, dividing the change in x by the change in y instead, gives 5 ÷ 10 = 0.5. Reversing the order of the x-values in the denominator, giving (2 − (−8)) ÷ (0 − 5) = 10 ÷ (−5), gives −2. Misreading the y-intercept as 8 instead of −8, giving (2 − 8) ÷ 5 = −6 ÷ 5, gives −1.2.
- (d) y = x² − 10x + 21 — A translation by the vector (3, 0) moves the graph 3 units in the positive x-direction, which means replacing every x in the equation with (x − 3). Substitute into x² − 4x: (x − 3)² − 4(x − 3). Expand (x − 3)² to x² − 6x + 9, and expand −4(x − 3) to −4x + 12. Collecting like terms, x² − 6x + 9 − 4x + 12 = x² − 10x + 21, so the image is y = x² − 10x + 21. Substituting (x + 3) instead of (x − 3) — translating in the wrong direction — gives y = x² + 2x − 3. Adding 3 straight onto the original equation, treating the translation as vertical instead of horizontal, gives y = x² − 4x + 3. Expanding (x − 3)² as x² − 3x + 9, using −3x instead of −6x for the middle term, and then combining with −4(x − 3) gives y = x² − 7x + 21.
- (b) x = (y − 3)/5 — To make x the subject of y = 5x + 3, first subtract 3 from both sides to get y − 3 = 5x, then divide both sides by 5: x = (y − 3)/5. Writing x = (y + 3)/5 keeps the division correct but does not change the sign of the 3 when moving it across. Writing x = y/5 − 3 divides only the y term by 5 and leaves the 3 as a separate subtraction, instead of subtracting first and dividing the whole expression. Writing x = 5(y − 3) applies the correct order of subtracting 3 first, but then multiplies by 5 instead of dividing — the inverse of 5x is division, not multiplication. The correct rearrangement is x = (y − 3)/5.
- (c) −4 — f(2) = 7, and y = f(x) + a passing through (2, 3) means f(2) + a = 3, so 7 + a = 3, giving a = 3 − 7 = −4. Writing a = 4 comes from subtracting the wrong way round, 7 − 3 instead of 3 − 7. Writing a = 10 comes from adding the two y-values instead of subtracting one from the other. Writing a = 3 comes from taking the new y-coordinate as the value of a directly, without accounting for the original y-value of 7 at all.
- (b) x = 7, y = 3 — Method: one equation contains +y and the other −y, so adding them removes y; the value found is then substituted back to get the other letter. Working: adding x + y = 10 and x − y = 4 gives 2x = 14, so x = 7; substituting into x + y = 10 gives 7 + y = 10, so y = 3. Answer: x = 7, y = 3, and 7 − 3 = 4 as required. The distractors: x = 7, y = 4 comes from finding x correctly and then taking the 4 in x − y = 4 to be the value of y; x = 5, y = 5 comes from splitting the total of 10 equally and never using the difference; x = 14, y = −4 comes from adding the equations to 2x = 14 and forgetting to halve, so that x is taken as 14 and y as 10 − 14.
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