Printable · GCSE Higher · ages 14-16
Algebra worksheet — GCSE Higher
Fifteen questions across the algebra statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Answer key: Algebra worksheet — GCSE Higher
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- (a) x = −1.8 and x = 2.8 — Method: the solutions of x² − x − 2 = 3 are the x-coordinates of the points where the curve y = x² − x − 2 meets the line y = 3, read off the grid to 1 decimal place. Working: the curve meets the line y = 3 at approximately x = −1.8 and at x = 2.8. Answer: x ≈ −1.8 and x ≈ 2.8. Distractor refutation: x = −1.0 and x = 2.0 comes from reading where the curve crosses the x-axis (y = 0), solving x² − x − 2 = 0, instead of where it meets the line y = 3. x = −3.0 and x = 4.0 comes from taking the two ends of the drawn curve as the intersection points, instead of finding where it actually crosses the line y = 3. x = 1.8 and x = 2.8 comes from a sign slip on the left-hand intersection, reading it as positive instead of negative.
- (d) (6, 6) — y = f(x − 4) + 1 combines two translations: the −4 inside the brackets moves the graph 4 units to the RIGHT, and the +1 outside the brackets moves it 1 unit UP. Applying both to (2, 5): add 4 to the x-coordinate 2, and add 1 to the y-coordinate 5, giving (6, 6). Moving left instead of right, as the minus sign inside the bracket might suggest, gives (−2, 6) or (−2, 4); forgetting the horizontal shift altogether and only applying the vertical one gives (2, 6).
- (d) 3m³ — Method: multiply the powers of m by adding their indices, then bring the number coefficient to the front. Working: m² × m has indices 2 and 1; add them to get 3, giving m³, then × 3 gives 3m³. Answer: 3m³. 3m² comes from multiplying the indices instead of adding them: 2 × 1 = 2, giving m², then × 3 = 3m². m³ comes from correctly combining the m's but dropping the coefficient 3. m⁶ comes from multiplying the index by the coefficient instead of writing the coefficient in front: taking the 2 in m² and the 3 to give m raised to the power 2 × 3, which is m⁶, with the lone m left out.
- (c) −2 — Method: rearrange the equation into the form y = mx + c, then read off the gradient. Working: 3y = 12 − 6x, so dividing every term by 3 gives y = 4 − 2x, so the gradient is −2. Answer: the gradient is −2. 2 comes from dropping the negative sign after dividing by 3. 4 comes from using the y-intercept, 4, instead of the gradient. −6 comes from reading off the coefficient of x before dividing the whole equation by 3.
- (a) Litres — The area under a graph is found by multiplying a y-value by an x-value, so its units are the y-axis units multiplied by the x-axis units: litres per minute × minutes = litres, since the 'per minute' cancels with the 'minutes'. Answering 'litres per minute' keeps the y-axis units unchanged, as if multiplying by time did nothing to the units at all. Answering 'litres per minute squared' treats the x-axis as also being measured 'per minute', squaring a unit that should instead cancel. Answering 'minutes' keeps only the x-axis units and drops the rate altogether.
- (a) 18 cm² — Method: substitute the width into the formula, applying the index to the letter before multiplying by the 2 in front of it. Working: x² = 3 × 3 = 9, and then A = 2 × 9 = 18, so the area is 18 cm². Answer: 18 cm². The distractors: 36 cm² comes from multiplying 2 by 3 first and squaring afterwards, giving (2 × 3)²; 12 cm² comes from doubling instead of squaring, so that x² is replaced by 2x and the calculation becomes 2 × 2 × 3; 6 cm² comes from working out 2 × 3 and never applying the index at all.
- (b) 6 — Reflecting y = f(x) in the x-axis turns the minimum point (2, −3) into a maximum point at (2, 3), since −f(x) negates every y-value: −(−3) = 3. Adding a then gives 3 + a = 9, so a = 9 − 3 = 6. Forgetting the reflection and using the original y-value of −3 gives −3 + a = 9, so a = 12 — this ignores that −f(x) changes the sign of the y-coordinate before a is added. Writing a = −12 comes from subtracting in the wrong order, working out 9 − (−3) as −3 − 9 instead. Writing a = −6 comes from taking the negative of the correct answer, as if the final value of a needed to be reflected too, on top of the turning point.
- (a) 2.154 — Continuing xₙ₊₁ = ∛(3xₙ + 4) from x₁ = 2.154 gives x₂ = 2.187, x₃ = 2.195, settling towards the root near 2.196 — this is the formula that converges. Continuing xₙ₊₁ = (xₙ³ − 4) ÷ 3 from x₁ = 1.333 gives x₂ = −0.543 and then x₃ = −1.387, moving further from the root each time. Continuing xₙ₊₁ = 4 ÷ (xₙ² − 3) from x₁ = 4 gives x₂ = 0.308 and then x₃ = −1.377, swinging wildly rather than settling. Continuing xₙ₊₁ = xₙ³ − 2xₙ − 4 from x₁ = 0 gives x₂ = −4 and then x₃ = −60, running away from the root entirely.
- (c) 50 — Method: the edge of the track is a circle centred on the origin, so it has equation x² + y² = r²; use the floodlight whose coordinates are given to find r², then substitute x = 0 to find where that circle meets the positive y-axis. Working: 30² + 40² = 900 + 1600 = 2500, so the edge of the track is x² + y² = 2500. Substituting x = 0 gives k² = 2500, so k = √2500 = 50, taking the positive root because k is positive. Answer: k = 50. The distractors: 2500 is r² used as though it were the radius, which would place the second floodlight fifty times too far from the centre; 70 adds the two coordinates, 30 + 40, instead of adding their squares; 40 takes the y-coordinate of the first floodlight to be the radius, which would only be true if that floodlight stood on the y-axis itself.
- (c) Second and fourth — If x + y = 0 then y = −x, so x and y always have opposite signs, one positive and one negative. A point with a negative x and a positive y lies in the second quadrant, and a point with a positive x and a negative y lies in the fourth quadrant, so the point lies in the second or the fourth. A candidate who reads x + y = 0 as meaning x and y have the same sign picks First and third, which is where x × y is positive, not where x + y = 0. A candidate who decides that y must be the positive coordinate picks the two quadrants above the x-axis, First and second. A candidate who decides that y must be the negative coordinate picks the two quadrants below the x-axis, Third and fourth.
- (a) 2 — The candle's height falls from 30 cm to 20 cm, a drop of 10 cm, over 5 minutes, so m = 10 ÷ 5 = 2. 10 comes from using the drop in height but forgetting to divide by the time. 0.5 comes from dividing the time by the drop instead of the drop by the time (5 ÷ 10). 4 comes from dividing the final height by the time, 20 ÷ 5, instead of using the drop in height.
- (a) 3.5 km/h — Average speed is total distance ÷ total time. Total distance = 5 + 9 = 14 km. Total time, including the rest, = 1 + 1 + 2 = 4 hours. So average speed = 14 ÷ 4 = 3.5 km/h. Leaving out the 1 hour rest and dividing by only the 3 hours of walking gives 14 ÷ 3 = 4.67 km/h. Averaging the two separate speeds, 5 km/h and 4.5 km/h, instead of using total distance over total time, gives (5 + 4.5) ÷ 2 = 4.75 km/h. Dividing only the second leg's distance by the total time, 9 ÷ 4 = 2.25 km/h, ignores the first leg's distance.
- (a) 2/5 — Method: compare the equation with y = mx + c, where m is the gradient. Working: in y = (2x/5) − 3, the coefficient of x is 2/5. Answer: the gradient is 2/5. −3 comes from confusing the gradient with the y-intercept. 5/2 comes from inverting the fraction that multiplies x. −2/5 comes from wrongly carrying the negative sign from the −3 term onto the coefficient of x.
- (a) 5.8 — The horizontal distance is 3 and the vertical distance is 5, so using Pythagoras' theorem the distance is √(3² + 5²) = √34 = 5.8 (1 d.p.). A candidate who adds the two differences instead of using Pythagoras gets 3 + 5 = 8.0. A candidate who works out 3² + 5² = 34 but forgets to take the square root gets 34.0. A candidate who subtracts the squares instead of adding them gets √(5² − 3²) = √16 = 4.0.
- (c) 2.26 — Method: apply the formula repeatedly, keeping the whole display each time, and stop when two values in a row round to the same 2 decimal places; that shared rounded value is the solution to that accuracy. Working: x₁ = ∛(2 × 2 + 7) = ∛11 = 2.22398…; x₂ = ∛(2 × 2.22398… + 7) = ∛11.44796… = 2.25377…; x₃ = ∛11.50754… = 2.25767…; x₄ = ∛11.51534… = 2.25818…. Now x₃ and x₄ both round to 2.26, so the sequence has settled. Answer: 2.26. The distractors: 2.22 is x₁ rounded, quoted by a candidate who stops after one use of the formula; 2.25 is x₂ rounded, quoted by a candidate who stops as soon as two values look close instead of waiting until two consecutive values round to the same figure; 1.91 is ∛7, which comes from ignoring the 2x term and solving x³ = 7 instead.
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