Printable · GCSE Higher · ages 14-16
Algebra worksheet — GCSE Higher
Fifteen questions across the algebra statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Answer key: Algebra worksheet — GCSE Higher
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- (b) 1 at x = 90° — The graph of y = sin x rises from (0°, 0) to its maximum value of 1 at x = 90°, a quarter of the way through the period. Thinking the maximum occurs where the graph crosses the y-axis, at the start of the curve, gives 1 at x = 0°, but sin 0° = 0, not the maximum. Thinking the maximum occurs halfway to x = 360°, rather than a quarter of the way, gives 1 at x = 180°, but sin 180° = 0, not the maximum. Swapping the roles of the maximum value and the x co-ordinate at which it occurs gives 90 at x = 1, but the maximum value of sin x is 1, not 90.
- (d) 2x = 10 — Method: collect the x-terms on one side and the constants on the other, keeping the equals sign balanced. Working: 5x − 3x = 8 + 2, giving 2x = 10. Answer: 2x = 10. 2x = 6 comes from a sign error moving the constant, subtracting instead of adding: 8 − 2 = 6. 8x = 6 comes from adding the x-terms instead of subtracting them (5x + 3x = 8x), alongside the constant sign error. 2x = −10 comes from a sign error moving the constant the other way: −2 − 8 = −10.
- (d) x = 5y + 4 — To make x the subject of y = (x − 4)/5, first multiply both sides by 5 to clear the fraction: 5y = x − 4, then add 4 to both sides: x = 5y + 4. Writing x = 5y − 4 multiplies correctly but keeps the minus sign on the 4 instead of changing it to a plus when moving it across. Writing x = y/5 + 4 divides by 5 instead of multiplying, the wrong inverse of the fraction. Writing x = 5(y + 4) adds 4 before multiplying by 5, reversing the correct order of the two steps. The correct rearrangement is x = 5y + 4.
- (b) x ≤ −2 — Method: take the number term off both sides, then divide by the coefficient of x; the sign turns round only when you divide BY a negative number, and here you divide by 3. Working: subtracting 6 from both sides of 3x + 6 ≤ 0 gives 3x ≤ −6; dividing both sides by 3, which is positive, gives x ≤ −2. Answer: x ≤ −2. The distractors: x ≥ −2 comes from turning the sign round because the right-hand side has become negative, which is not the rule; it is the sign of the divisor that matters; x ≤ 2 comes from moving the 6 across without changing its sign, giving 3x ≤ 6; x ≤ −18 comes from multiplying both sides by 3 instead of dividing by it.
- (c) 15 and 9 — Method: write the two facts as two equations in the same pair of letters and add them, because the letter with opposite signs cancels. Working: with x the larger number and y the smaller, x + y = 24 and x − y = 6; adding gives 2x = 30, so x = 15, and substituting into x + y = 24 gives y = 9. Answer: 15 and 9, which add to 24 and differ by 6. The distractors: 18 and 6 come from halving 24 to 12 and then adding and subtracting the whole difference of 6 instead of half of it, which leaves a difference of 12; 15 and 21 come from finding the larger number correctly and then adding 6 to it instead of subtracting; 15 and 6 come from finding the larger number and then taking the 6 in the question to be the smaller number itself.
- (c) Week 16, £37,000 — y = f(x − 6) − 8000 combines a horizontal translation of 6 units RIGHT (subtracting 6 inside the brackets) with a vertical translation of £8000 DOWN (subtracting 8000 outside). Applying both to the maximum (10, 45000): 10 + 6 = 16, so the new maximum is in week 16. And 45000 − 8000 = 37000, so the maximum weekly profit is £37,000.
- (d) a/2 — Method: write both terms over the same denominator, subtract the numerators, then cancel the fraction down. Working: 6 is a multiple of 3, so a/3 is rewritten as 2a/6; the calculation becomes 5a/6 − 2a/6 = 3a/6, and dividing numerator and denominator by 3 gives a/2. Answer: a/2. The distractors: 4a/3 comes from subtracting the denominators as well as the numerators, giving (5 − 1)a over (6 − 3); 2a/3 comes from subtracting 1 from 5 without first rewriting a/3 as 2a/6, giving 4a/6; 7a/6 comes from adding the two fractions instead of subtracting them, giving 5a/6 + 2a/6.
- (b) 25 — Substitute n = 7: 4 × 7 − 3 = 28 − 3 = 25. Forgetting to subtract 3 gives 4 × 7 = 28. Subtracting 3 from 7 before multiplying by 4, 4 × (7 − 3) = 16, applies the operations in the wrong order. Substituting n = 8 by miscounting the position gives 4 × 8 − 3 = 29.
- (c) x + 3 — Expand the bracket: 0.5(4x + 6) = 2x + 3. Then subtract the x: 2x + 3 − x = x + 3. The option 2x + 3 comes from expanding the bracket correctly but then forgetting to subtract the x at all. The option x + 6 comes from forgetting to multiply the 6 inside the bracket by 0.5 (treating it as 2x + 6), then subtracting x. The option 3x + 3 comes from adding the x instead of subtracting it: 2x + 3 + x = 3x + 3.
- (b) y = 84 − 14x — Method: the distance still to go is the whole route minus the distance already covered, and at a steady speed the distance covered after x hours is the speed multiplied by x. Working: after x hours Freya has cycled 14x km, so the distance remaining is the 84 km route take away 14x, giving y = 84 − 14x, a straight line with intercept 84 and gradient −14. Answer: y = 84 − 14x. The distractors: y = 84 + 14x comes from adding the distance cycled to the length of the route rather than taking it away, so the ride would grow longer the further she goes; y = 14x − 84 comes from carrying out the subtraction the wrong way round, which is negative for the whole of the ride; y = 14 − 84x comes from swapping the two numbers over, treating 84 km as the hourly speed and 14 km as the length of the route.
- (d) (3, 0) — Method: every point on the x-axis has y-coordinate 0, so substituting y = 0 into the equation and solving gives the x-coordinate of the crossing point. Working: 0 = 2x − 6 gives 2x = 6, so x = 6 ÷ 2 = 3 and the graph crosses the x-axis at (3, 0). Answer: (3, 0). The distractors: (0, −6) is where the graph crosses the y-axis, found by substituting x = 0 rather than y = 0; (−3, 0) comes from moving the 6 across the equals sign without changing its sign, giving 2x = −6; (6, 0) comes from reading the constant straight off as the crossing point and never dividing by the gradient 2.
- (a) It has a solution between x = 2.6 and x = 2.7 — f(2.6) is negative and f(2.7) is positive, so the graph of f crosses the x-axis between x = 2.6 and x = 2.7, meaning the equation has a solution there. Choosing 'x = 2.6 is a solution' reads an end of the interval as the root itself, but f(2.6) = −1.424, which is not zero — the change of sign locates a root between the two values, it does not land on either of them. Choosing 'between x = −2.6 and x = −2.7' confuses the negative f-VALUE at 2.6 with a negative x-value. Choosing 'no root in this interval' misapplies the rule, which needs a CHANGE of sign — and a change of sign is exactly what these two values show.
- (c) x = 2 or x = 3 — Method: factorise into two brackets whose numbers multiply to the constant term and add to the coefficient of x, then set each bracket equal to zero. Working: two numbers that multiply to 6 and add to −5 are −2 and −3, so x² − 5x + 6 = (x − 2)(x − 3) = 0; then x − 2 = 0 gives x = 2 and x − 3 = 0 gives x = 3. Answer: x = 2 or x = 3. The distractors: x = −2 or x = −3 comes from reading the numbers inside the brackets as the solutions instead of changing their signs; x = 1 or x = 6 comes from taking the first factor pair of 6 without checking that the pair adds to −5; x = 5 or x = 6 comes from reading the solutions straight off the 5 and the 6 in the equation.
- (c) y = x² — Method: test a candidate rule against every pair given, not just one — a rule that fits one pair and fails another is not the rule. Working: the outputs 1, 4, 9 rise by 3 and then by 5, so they are not going up in equal steps and the input is not simply multiplied by a fixed number; comparing each output with its own input gives 1 × 1 = 1, 2 × 2 = 4 and 3 × 3 = 9, and all three pairs fit. Answer: y = x². The distractors: y = 3x comes from fitting only the last pair, where 3 × 3 = 9, and reading that 3 as a multiplier; y = 3x − 2 comes from assuming a multiply-then-add rule and using the first step in the outputs, 4 − 1 = 3, as the multiplier — it fits the first two pairs and fails the third; y = 2x comes from fitting only the pair 2 and 4 and reading every output as double its input.
- (d) 5√2 — For a circle x² + y² = r², the 50 on the right-hand side is r², not r, so the radius is √50. Writing 50 as 25 × 2, the largest square factor times what remains, gives √50 = √25 × √2 = 5√2. Forgetting to square-root 50 at all and giving the value of r² instead gives 50. Halving 50 instead of taking its square root gives 25. Using 25 as the number left outside the square root sign, instead of as the number under it, gives the wrongly simplified 25√2.
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