Printable · GCSE Higher · ages 14-16
Algebra worksheet — GCSE Higher
Fifteen questions across the algebra statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Answer key: Algebra worksheet — GCSE Higher
MathsUKwww.geekhero.co.uk
- (b) (x + 2)/3 — Start with y = 3x − 2 and swap x and y: x = 3y − 2. Add 2 to both sides: x + 2 = 3y. Divide both sides by 3: y = (x + 2)/3, so f⁻¹(x) = (x + 2)/3. Writing x/3 + 2 comes from dividing only the 3y term by 3 and leaving the +2 outside the division — the 2 must be added before you divide, not after. Writing (x − 2)/3 comes from keeping the subtraction sign instead of flipping it to addition when the −2 is moved across the equals sign. Writing 3x + 2 comes from swapping x and y but never actually solving for y — just changing the sign of the constant term.
- (d) £20 — Let f be the joining fee and m the monthly fee: f + 3m = 100 and f + 6m = 160. Subtracting the first equation from the second eliminates f: 3m = 60, so m = 20. A candidate who finds the joining fee instead of the monthly fee would get f = 100 − 3(20) = £40. A candidate who divides Ben's total by his number of months, ignoring that part of the cost is a fixed joining fee, would get 160 ÷ 6 ≈ £26.67. A candidate who divides the difference in cost by the total number of months instead of the difference in months would get (160 − 100) ÷ 9 ≈ £6.67.
- (c) 6 — Method: substitute the value, work out the top of the fraction first, then the division, and add the 3 last. Working: the top gives 10 − 4 = 6, dividing by 2 gives 6 ÷ 2 = 3, and adding 3 gives 3 + 3 = 6. Answer: 6. The distractors: 11 comes from dividing only the 4 by 2 instead of the whole of the top, giving 10 − 2 + 3; 4.5 comes from dividing the + 3 by 2 as well, giving (10 − 4 + 3) ÷ 2; 0 comes from subtracting the wrong way round on the top, giving (4 − 10) ÷ 2 = −3 and then −3 + 3.
- (a) 6x + 12 — A regular hexagon has 6 equal sides, so the perimeter is 6(x + 2) = 6x + 12. A candidate who multiplies only the x-term by 6 and forgets to multiply the 2 gets 6x + 2. A candidate who multiplies only the number term by 6 and forgets to multiply the x gets x + 12. A candidate who adds 6 and 2 to make a single coefficient of x instead of expanding the brackets gets 8x.
- (a) {x : x < −3} ∪ {x : x ≥ 1} — "Less than −3" stays strict, since the wording never says "or equal to": x < −3. "Greater than or equal to 1" is inclusive: x ≥ 1. These are two separate, non-overlapping ranges joined with "or", so in set notation they are combined with the union symbol: {x : x < −3} ∪ {x : x ≥ 1}. Distractor routes: {x : x ≤ −3} ∪ {x : x > 1} swaps the strict and inclusive signs, marking −3 as included and 1 as excluded, the opposite of the wording. {x : −3 < x ≤ 1} treats "or" as "and", joining the two conditions into one continuous interval between the values instead of a union of two separate ranges. {x : x > −3} ∪ {x : x ≤ 1} reverses both inequality directions; the two reversed ranges then overlap and between them cover every number on the number line, so that set is the whole of the real line rather than the two separate ranges the description asks for.
- (a) −3/4 — Method: the tangent at a point on a circle is perpendicular to the radius drawn to that point, so find the gradient of the radius and then take its negative reciprocal. Working: the radius joins (0, 0) to (6, 8), so its gradient is 8 ÷ 6, which cancels to 4/3. Turning 4/3 upside down gives 3/4, and changing the sign gives −3/4. Answer: the gradient of the tangent is −3/4. The distractors: 4/3 is the gradient of the radius itself, quoted without taking the perpendicular at all; −4/3 changes the sign but leaves the fraction the same way up, so the two gradients do not multiply to give −1; 3/4 turns the fraction upside down but keeps it positive, which is the other half of the same rule left undone.
- (c) r = √(A/π) — A = πr² means r has been squared and then multiplied by π. To make r the subject, first divide both sides by π to get A/π = r², then take the square root of both sides: r = √(A/π). Writing r = A/π stops after dividing by π and forgets that r is still squared — it never undoes the square. Writing r = √A/π takes the square root before dividing by π, which square-roots only the A and not the whole of A/π. Writing r = (A/π)² squares A/π instead of taking its square root — the opposite of what is needed to undo r². The correct rearrangement is r = √(A/π).
- (b) 5.00 — Continuing the iteration: x₁ = √(2 × 1 + 15) = √17 = 4.1231, x₂ = √(2 × 4.1231 + 15) = √23.2462 = 4.8214, x₃ = √(2 × 4.8214 + 15) = √24.6428 = 4.9642, x₄ = √(2 × 4.9642 + 15) = √24.9284 = 4.9928, and the values keep climbing towards 5.00 as n increases (the limit L satisfies L² = 2L + 15, so L² − 2L − 15 = 0, giving L = 5). Choosing 4.99 stops after x₄, one iteration before the value has settled fully to 5.00. Choosing 17.00 uses the value under the very first square root (2 × 1 + 15 = 17) as if that number itself were the limit. Choosing 1.00 assumes the sequence never moves from the starting value x₀.
- (b) (2, 6) — y = f(x − 3) translates y = f(x) horizontally by 3 units to the RIGHT — inside the brackets, subtracting moves the graph in the positive x-direction. Turning point (−1, 6) → (−1 + 3, 6) = (2, 6). The common slip is to move LEFT instead, since the sign inside the bracket is negative — that gives (−4, 6). Changing the y-coordinate instead of the x-coordinate, as in (−1, 3) or (−1, 9), treats this as a vertical shift, which y = f(x − 3) is not.
- (d) x = 3 or x = −3 — Method: get x² on its own with a coefficient of 1, then take the square root of both sides and keep both the positive and the negative root. Working: dividing 2x² = 18 by 2 gives x² = 9, and the square root of 9 is 3, so x = 3 or x = −3; both check, because 2 × 9 = 18 either way. Answer: x = 3 or x = −3. The distractors: x = 9 or x = −9 comes from dividing by 2 and then forgetting to take the square root; x = 4 or x = −4 comes from subtracting 2 from 18 instead of dividing by it, giving x² = 16; x = 6 or x = −6 comes from multiplying by 2 instead of dividing, giving x² = 36.
- (a) x = 4 or x = −3 — Method: find two numbers that multiply to give −12 and add to give −1 — these are −4 and 3. So x² − x − 12 = (x − 4)(x + 3) = 0, giving x = 4 or x = −3. Distractor origins: x = −4 or x = 3 has the signs the wrong way round; x = 4 or x = 3 makes both roots positive, ignoring the sign of −12; x = 12 or x = −1 comes from reading off the coefficient and the constant directly instead of factorising.
- (a) 3.5 km/h — Average speed is total distance ÷ total time. Total distance = 5 + 9 = 14 km. Total time, including the rest, = 1 + 1 + 2 = 4 hours. So average speed = 14 ÷ 4 = 3.5 km/h. Leaving out the 1 hour rest and dividing by only the 3 hours of walking gives 14 ÷ 3 = 4.67 km/h. Averaging the two separate speeds, 5 km/h and 4.5 km/h, instead of using total distance over total time, gives (5 + 4.5) ÷ 2 = 4.75 km/h. Dividing only the second leg's distance by the total time, 9 ÷ 4 = 2.25 km/h, ignores the first leg's distance.
- (c) x = 2, y = 5 — x² − 4x + 9 = (x − 2)² − 2² + 9 = (x − 2)² + 5. Substituting x = 2: 2² = 4, 4 × 2 = 8, so 4 − 8 + 9 = 5, confirming the minimum value 5 at x = 2: turning point (2, 5). Using −4 instead of half of it inside the bracket gives (x − 4)² − 7, turning point (4, −7) — wrong, because only half the coefficient of x belongs inside the bracket. Reading the bracket's sign directly as the turning point's x-coordinate gives (−2, 5) — wrong, because (x − 2)² is zero at x = 2, not x = −2. Computing 4 − 9 = −5 instead of 9 − 4 = 5 flips the sign of the constant, giving (2, −5) — wrong, since the completed square's constant must be evaluated as 9 minus 4, not 4 minus 9. Substitute the x-value back into the original equation whenever you are unsure of a sign.
- (b) y decreases towards zero but never reaches it — Method: as x gets larger, dividing 20 by a bigger number gives a smaller result, so y decreases; because 20/x can never be exactly zero for any positive x, the curve gets closer to zero without ever reaching it, so y decreases towards zero but never reaches it. Distractor origins: 'y increases towards a limit but never reaches it' has the relationship backwards, treating y as increasing when it is actually decreasing; 'y decreases at a steady rate and reaches zero' wrongly assumes the graph behaves like a straight line that eventually hits zero; 'y stays the same however large x becomes' wrongly assumes there is no change in y at all.
- (b) 10 km — Method: find the constant speed from the graph (distance ÷ time for any point on the line), then multiply that speed by 20 minutes. Working: the line passes through (4 minutes, 2 km), so the speed is 2 ÷ 4 = 0.5 km per minute; in 20 minutes the cyclist travels 0.5 × 20 = 10 km. Answer: 10 km. Distractor refutation: 3 km comes from reading off the distance shown at the end of the plotted section (6 minutes) and stopping there, instead of extending the line to 20 minutes. 20 km comes from misreading the speed as 1 km per minute instead of 0.5 km per minute, doubling the true rate. 40 km comes from dividing 20 by the speed instead of multiplying by it, a reciprocal mix-up.
Build your own mix at the worksheet builder.