Printable · GCSE Higher · ages 14-16
Algebra worksheet — GCSE Higher
Fifteen questions across the algebra statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Answer key: Algebra worksheet — GCSE Higher
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- (c) 37 — The first differences are 3, 5, 7, 9 — they increase by 2 each time (the second difference), so the next first difference is 11, giving 26+11=37. A candidate who repeats the last first difference (9) instead of increasing it would reach 26+9=35. A candidate who increases the difference by 4 instead of 2 would reach 26+13=39. A candidate who adds only the second difference (2) to the last term, instead of the next first difference, would reach 26+2=28.
- (a) 4n + 1 — Method: find the increase in cost per hour, then find the constant by adjusting the 1-hour cost. Working: the cost goes up by £4 for each extra hour (9 − 5 = 4), so the coefficient of n is 4. The constant is the 1-hour cost minus the common difference: 5 − 4 = 1. Answer: the nth term is 4n + 1. 4n + 5 comes from using the 1-hour cost, 5, as the constant without subtracting the common difference. 4n − 3 comes from a slip in working out the constant, subtracting the common difference twice (5 − 4 − 4 = −3) instead of once. n + 4 comes from swapping the hourly increase and the constant.
- (c) The sequence diverges, moving away from x = 3 — Starting from x₀ = 2.9: x₁ = 2.9² − 6 = 2.41, x₂ = 2.41² − 6 = −0.19, x₃ = (−0.19)² − 6 = −5.96, x₄ = (−5.96)² − 6 = 29.56 — the values swing away from 3 and grow rapidly, so the sequence diverges rather than settling anywhere. Choosing 'settles towards x = 3' assumes that starting close to a root is enough for a rearrangement to converge to it, which is not always true — this rearrangement changes values too steeply near x = 3 to stay there. Choosing 'settles towards x = −2' assumes a diverging sequence must eventually land on the other root; instead it runs away to increasingly large values. Choosing 'stays constant at 2.9' ignores that applying the formula changes the value at every step.
- (b) x ≤ 5 — Method: divide out the bracket first, then undo the number term; the inequality sign turns round only if both sides are multiplied or divided by a negative number. Working: dividing both sides of 2(x − 1) ≤ 8 by 2 gives x − 1 ≤ 4, and 2 is positive so the ≤ is unchanged; adding 1 to both sides gives x ≤ 5. Answer: x ≤ 5. The distractors: x ≤ 3 comes from subtracting 1 from 4 instead of adding 1 to both sides; x ≤ 4 comes from stopping at 8 ÷ 2 = 4 and never undoing the −1 inside the bracket; x < 5 comes from reading ≤ as a strict inequality, which wrongly leaves the boundary value out of the solution set.
- (c) (3, 9) — Reflecting in the horizontal line y = 2 keeps the x-coordinate the same and maps y to 2 × 2 − y = 4 − (−5) = 9, so S = (3, 9). A candidate who uses k − y instead of 2k − y gets 2 − (−5) = 7, giving (3, 7). A candidate who reflects in the x-axis instead of the line y = 2, simply changing the sign of y, gets (3, 5). A candidate who also changes the sign of the x-coordinate, as if reflecting in both axes, gets (−3, 9).
- (a) 48 litres — Split the area into three sections. The rectangle (t = 0 to 2) has area 2 × 12 = 24. The first trapezium (t = 2 to 5, parallel sides 12 and 3, width 3) has area 1/2 × (12 + 3) × 3 = 22.5. The second trapezium (t = 5 to 6, parallel sides 3 and 0, width 1) has area 1/2 × (3 + 0) × 1 = 1.5. Total volume: 24 + 22.5 + 1.5 = 48 litres. Forgetting the rectangle and adding only the two trapeziums gives 22.5 + 1.5 = 24 litres. Using a single trapezium across the whole 6 minutes, with parallel sides 12 and 0, ignoring that the first 2 minutes are constant, gives 1/2 × (12 + 0) × 6 = 36 litres. Correctly finding the rectangle and the first trapezium but forgetting to halve the second trapezium, using (3 + 0) × 1 = 3 instead of 1.5, gives 24 + 22.5 + 3 = 49.5 litres.
- (a) P = 100I / (RT) — Method: undo the operations done to P in reverse order — multiply by 100, then divide by R and by T. Working: I = PRT/100, so 100I = PRT, so P = 100I / (RT). Answer: P = 100I / (RT). P = IRT/100 comes from leaving R and T in the numerator instead of moving them to the denominator. P = 100RT/I comes from swapping P and I when rearranging. P = 100I/R comes from dividing by R only and forgetting to also divide by T.
- (b) 12 — Method: substitute the total cost into the formula, then subtract the fixed cost and divide by the cost per person. Working: 92 = 6p + 20, so 6p = 92 − 20 = 72, p = 72 ÷ 6 = 12. Answer: 12 people. 15.33 comes from dividing the whole £92 by £6 without first subtracting the £20 fixed cost: 92 ÷ 6 ≈ 15.33. 4.3 comes from swapping the two amounts round, subtracting £6 and dividing by £20: (92 − 6) ÷ 20 = 4.3. 18.67 comes from adding the fixed cost instead of subtracting it: (92 + 20) ÷ 6 ≈ 18.67.
- (a) 8 — Method: rate = height gained ÷ time taken. Working: height gained = 52 − 20 = 32 m, time taken = 4 minutes, so rate = 32 ÷ 4 = 8 metres per minute. Answer: the rate is 8 metres per minute. 32 comes from working out the height gained but forgetting to divide by the time taken. 13 comes from dividing the final height, 52, by the time taken instead of the height gained. 5 comes from dividing the starting height, 20, by the time taken instead of the height gained.
- (c) 4n − 2 — Method: find the common difference, then find the constant that fits the first term. Working: 6 − 2 = 4, 10 − 6 = 4, 14 − 10 = 4, so the terms increase by 4 each time and the nth term has the form 4n + c. Substituting n = 1: 4(1) + c = 2, so c = −2. Answer: the correct nth term is 4n − 2. The value 4n is Priya's value, which comes from using only the common difference and leaving out the constant. The value 4n + 2 comes from a sign error when finding the constant. The value 2n + 2 comes from using the first term, 2, as the coefficient of n instead of the common difference, and then attaching +2 rather than working the constant out.
- (b) 4x − 4 = 20 — Method: subtract 2x from both sides of the equation, and simplify each side separately. Working: left side: 6x − 4 − 2x = 4x − 4. Right side: 2x + 20 − 2x = 20. Answer: 4x − 4 = 20. 4x = 20 drops the −4 from the left side, as though subtracting 2x also removes the constant term. 8x − 4 = 20 comes from moving the 2x across to the left without changing its sign: it is taken off the right side correctly, leaving 20, but added to the left side instead of subtracted, giving 6x + 2x = 8x. 4x − 4 = 2x + 20 comes from subtracting 2x from the left-hand side only and leaving the right-hand side unchanged; whatever is done to one side must be done to the other.
- (b) y ≥ 2, y ≤ x, x ≤ 6 — "On or above the line y = 2" means y ≥ 2. "On or below the line y = x" means y ≤ x. "On or to the left of the line x = 6" means x ≤ 6. Together these give y ≥ 2, y ≤ x, x ≤ 6. Distractor routes: y ≤ 2, y ≤ x, x ≤ 6 flips the first inequality, describing "on or below" y = 2 instead of "on or above". y ≥ 2, y ≥ x, x ≤ 6 flips the second, describing "on or above" y = x instead of "on or below". y ≥ 2, y ≤ x, x ≥ 6 flips the third, describing "on or to the right of" x = 6 instead of "on or to the left".
- (c) x = 0 or x = 3 — Method: take out the common factor 5x: 5x(x − 3) = 0, so 5x = 0 or x − 3 = 0, giving x = 0 or x = 3. Distractor origins: x = 0 or x = 15 comes from forgetting to divide the second term by the common factor 5x correctly, leaving 15 instead of 3; x = 3 loses the solution x = 0 by dividing both sides by x; x = 5 or x = 3 mistakes the coefficient 5 itself for one of the solutions.
- (d) (4, 8) — The other endpoint is found from 2 × midpoint − known endpoint: x = 2 × (−1) − (−6) = −2 + 6 = 4, y = 2 × 5 − 2 = 10 − 2 = 8, giving (4, 8). (−3.5, 3.5) comes from averaging the given endpoint and the midpoint as if they were the two endpoints of a segment, instead of working backwards from the midpoint. (5, 3) comes from working out (−1 − (−6), 5 − 2) instead of doubling the midpoint before subtracting. (4, 5) comes from correctly finding the x-coordinate but copying the midpoint's y-coordinate of 5 instead of doubling it.
- (b) (2, 4) and (−2, −4) — Substitute y = 2x into x² + y² = 20: x² + (2x)² = 20, which gives x² + 4x² = 20, so 5x² = 20, x² = 4, and x = 2 or x = −2. Using y = 2x for each x-value: x = 2 gives y = 4; x = −2 gives y = −4. The path meets the pond's edge at (2, 4) and (−2, −4). Distractor routes: (2, −4) and (−2, 4) swaps the sign pairing, matching each x-value with the wrong sign of y instead of keeping each x with its own correctly-signed y. (2, 1) and (−2, −1) comes from using y = x/2 instead of y = 2x when finding the y-coordinates. (2, 4) alone stops after the positive square root of x² = 4 and never finds the second point from x = −2.
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