Printable · GCSE Higher · ages 14-16
Algebra worksheet — GCSE Higher
Fifteen questions across the algebra statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Answer key: Algebra worksheet — GCSE Higher
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- (b) 8 s — Rearranging v = u + at for t: subtract u from both sides to get v − u = at, then divide by a: t = (v − u)/a. Substituting u = 4, a = 2, v = 20: t = (20 − 4)/2 = 16/2 = 8 s. Answering 12 s comes from adding u instead of subtracting it: (20 + 4)/2 = 12. Answering 32 s comes from multiplying (v − u) by a instead of dividing by it: 16 × 2 = 32. Answering 6 s divides v by a first and then subtracts u, in the wrong order: 20/2 − 4 = 10 − 4 = 6. The time taken is 8 s.
- (a) They always charge the same, since 3(2n + 4) = 6n + 12. — Expand Advert A's formula by multiplying both terms inside the bracket by 3: 3 × 2n = 6n, and 3 × 4 = 12, giving 3(2n + 4) = 6n + 12, which is identical to Advert B's formula — so the two adverts always charge the same amount, whatever n is. Getting 6n + 4 comes from multiplying the 2n by 3 but leaving the 4 unmultiplied. Getting 2n + 7 comes from adding 3 to the bracket instead of multiplying by it. Saying it depends on n avoids expanding the bracket at all — once expanded, both formulas are identical for every value of n, so the cost can be compared directly.
- (c) 6x(2x + 3) — The highest common factor of 12x² and 18x is 6x. Dividing each term by 6x gives 12x² ÷ 6x = 2x and 18x ÷ 6x = 3, so 12x² + 18x = 6x(2x + 3). A candidate who only takes out the number 6 (missing the x) gets 6(2x² + 3x), which is not fully factorised. A candidate who only takes out 2x (missing the extra factor of 3 in 6) gets 2x(6x + 9), also not fully factorised — the bracket still shares a common factor. A candidate who takes out 3x instead of the full 6x gets 3x(4x + 6), which again is not fully factorised since 4x + 6 shares a common factor of 2.
- (c) 2 — At x = 1, y = 1² − 3(1) = 1 − 3 = −2. At x = 4, y = 4² − 3(4) = 16 − 12 = 4. Gradient of the chord = change in y ÷ change in x = (4 − (−2)) ÷ (4 − 1) = 6 ÷ 3 = 2. Writing down the change in y, 6, and stopping there without dividing by the change in x gives 6. Losing the negative sign on y = −2 at x = 1 and treating it as +2 gives (4 − 2) ÷ (4 − 1) = 2 ÷ 3 = 2/3. Dividing the wrong way round, change in x ÷ change in y, gives (4 − 1) ÷ (4 − (−2)) = 3 ÷ 6 = 1/2.
- (c) 3c + 2d — Method: 'triple c' is 3c, 'double d' is 2d, and 'add' joins the two separate terms with a plus sign. Working: 3c + 2d. Answer: 3c + 2d. 2c + 3d comes from swapping which letter gets tripled and which gets doubled. 6cd comes from multiplying the two terms together instead of adding them, and also multiplying the coefficients (3 × 2 = 6). 5(c + d) comes from adding the coefficients (3 + 2 = 5) and applying that single number to both letters together, as if c and d always came as a pair.
- (a) 5.8 — The horizontal distance is 3 and the vertical distance is 5, so using Pythagoras' theorem the distance is √(3² + 5²) = √34 = 5.8 (1 d.p.). A candidate who adds the two differences instead of using Pythagoras gets 3 + 5 = 8.0. A candidate who works out 3² + 5² = 34 but forgets to take the square root gets 34.0. A candidate who subtracts the squares instead of adding them gets √(5² − 3²) = √16 = 4.0.
- (d) (4, 3) — The sides are parallel to the axes: the missing vertex must share the y-coordinate 3 with (−2, 3) and the x-coordinate 4 with (4, −3), giving (4, 3). (−4, 3) comes from a sign error on the x-coordinate. (4, −9) comes from continuing the pattern of the given points by subtracting 6 from the y-coordinate again instead of matching it to (−2, 3). (3, 4) comes from swapping the x- and y-coordinates.
- (c) −0.5 — fg(x) = f(g(x)) = f(x²) = x² + 2. gf(x) = g(f(x)) = g(x + 2) = (x + 2)² = x² + 4x + 4. Setting fg(x) = gf(x): x² + 2 = x² + 4x + 4. Subtract x² from both sides: 2 = 4x + 4. Subtract 4 from both sides: −2 = 4x, so x = −0.5. Writing 1.5 comes from adding the 4 instead of subtracting it: 4x = 2 + 4 = 6, giving x = 1.5. Writing 'no solution' comes from expanding (x + 2)² as x² + 4 using (a + b)² = a² + b², losing the middle term — the equation then reads x² + 2 = x² + 4, which has no solution, but the expansion itself is wrong. Writing 0 comes from treating gf(x) as g(x) + f(x) instead of g(f(x)): x² + (x + 2) = x² + 2 gives x = 0, but that adds the two functions rather than composing them.
- (b) −3 — Method: the gradient of a straight line is the change in y divided by the change in x, with the two coordinates taken in the same order in the numerator as in the denominator. Working: going from (−1, 5) to (3, −7), the change in y is −7 − 5 = −12 and the change in x is 3 − (−1) = 4, so the gradient is −12 ÷ 4 = −3. Answer: −3. The distractors: 3 comes from subtracting the y-coordinates in one order and the x-coordinates in the other, giving 12 ÷ 4; −1/3 comes from dividing the change in x by the change in y instead of the other way round, giving 4 ÷ (−12); −6 comes from working out 3 − (−1) as 3 − 1 = 2, so that the change in y is divided by 2 rather than by 4.
- (b) x = y/3 − 2 — The bracket containing x has been multiplied by 3, so divide both sides by 3 first, which gives y/3 = x + 2. Subtracting 2 from both sides then leaves y/3 − 2 = x, so x = y/3 − 2. Taking the 2 away before dividing gives (y − 2)/3, which divides the 2 by 3 as well, although the 2 was never divided in the original formula. Adding 2 rather than subtracting it gives y/3 + 2, and multiplying by 3 instead of dividing gives 3y − 2.
- (a) 1.861 — x₁ = ∛(10 − 2²) = ∛6 = 1.817120593. x₂ = ∛(10 − 1.817120593²) = ∛6.698072751 = 1.885022855. x₃ = ∛(10 − 1.885022855²) = ∛6.446688837 = 1.861139399, which rounds to 1.861. Reporting x₂ instead of x₃ gives 1.885022855, which rounds to 1.885. Stopping after the first iteration and reporting x₁ instead of x₃ gives 1.817120593, which rounds to 1.817. A sign error inside the cube root, using xₙ₊₁ = ∛(10 + xₙ²) instead of ∛(10 − xₙ²), gives x₁ = ∛14 = 2.410142264, x₂ = ∛(10 + 2.410142264²) = 2.509763724, and x₃ = ∛(10 + 2.509763724²) = 2.535437381, which rounds to 2.535.
- (a) x = 3.5 — Method: clear the fractions by multiplying both sides by 15, expand both brackets, then collect the x terms on one side and the numbers on the other. Working: multiplying both sides by 15 gives 3(3x + 2) = 5(x + 4), which expands to 9x + 6 = 5x + 20; subtracting 5x and 6 from both sides gives 4x = 14, and dividing both sides by 4 gives x = 3.5. Answer: x = 3.5. The distractors: x = 1 comes from collecting the x terms by adding the 5x instead of subtracting it, giving 9x + 5x = 20 − 6 and so 14x = 14; x = 4.5 comes from expanding 3(3x + 2) as 9x + 2, multiplying only the x term by the 3, which leads to 4x = 18; x = 10 comes from reaching 4x = 14 correctly and then subtracting 4 instead of dividing by 4.
- (b) y = −3x/4 + 25 — Method: a straight line that touches a circle at one point is a tangent there, so it is perpendicular to the radius drawn to that point; find the gradient of the radius, take its negative reciprocal, then substitute the point of contact into y − y₁ = m(x − x₁). Working: the radius from (0, 0) to (12, 16) has gradient 16 ÷ 12, which cancels to 4/3, so the tangent has gradient −3/4. Substituting gives y − 16 = −3/4(x − 12), so y − 16 = −3x/4 + 9 and y = −3x/4 + 25. Answer: y = −3x/4 + 25. The distractors: y = 3x/4 + 7 turns the gradient of the radius upside down but leaves it positive, so the perpendicular step is only half done; y = −4x/3 + 32 changes the sign of the radius gradient without turning it upside down, which is the other half left undone; y = −3x/4 − 25 uses the correct gradient but substitutes the point of contact with both signs reversed, writing y + 16 = −3/4(x + 12).
- (d) (4, 8) — The other endpoint is found from 2 × midpoint − known endpoint: x = 2 × (−1) − (−6) = −2 + 6 = 4, y = 2 × 5 − 2 = 10 − 2 = 8, giving (4, 8). (−3.5, 3.5) comes from averaging the given endpoint and the midpoint as if they were the two endpoints of a segment, instead of working backwards from the midpoint. (5, 3) comes from working out (−1 − (−6), 5 − 2) instead of doubling the midpoint before subtracting. (4, 5) comes from correctly finding the x-coordinate but copying the midpoint's y-coordinate of 5 instead of doubling it.
- (a) Subtracting 4x gives 3 = 10, which is never true. — Method: try to solve the equation as normal and see what happens. Working: subtract 4x from both sides: 4x + 3 − 4x = 4x + 10 − 4x, giving 3 = 10. This statement is false for every value of x, so the equation has no solution. Answer: subtracting 4x gives 3 = 10, which is never true. "x would have to be negative" invents a constraint on x that the equation never states. "It's true for every x" confuses this equation with an identity, where both sides would simplify to the same expression. "x = 7" misreads the false statement 3 = 10 as something to solve for x, rather than recognising it means no solution exists.
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