Printable · GCSE Higher · ages 14-16
Algebra worksheet — GCSE Higher
Fifteen questions across the algebra statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Answer key: Algebra worksheet — GCSE Higher
MathsUKwww.geekhero.co.uk
- (a) −3/4 — Method: the tangent at a point on a circle is perpendicular to the radius drawn to that point, so find the gradient of the radius and then take its negative reciprocal. Working: the radius joins (0, 0) to (6, 8), so its gradient is 8 ÷ 6, which cancels to 4/3. Turning 4/3 upside down gives 3/4, and changing the sign gives −3/4. Answer: the gradient of the tangent is −3/4. The distractors: 4/3 is the gradient of the radius itself, quoted without taking the perpendicular at all; −4/3 changes the sign but leaves the fraction the same way up, so the two gradients do not multiply to give −1; 3/4 turns the fraction upside down but keeps it positive, which is the other half of the same rule left undone.
- (c) −0.5 — fg(x) = f(g(x)) = f(x²) = x² + 2. gf(x) = g(f(x)) = g(x + 2) = (x + 2)² = x² + 4x + 4. Setting fg(x) = gf(x): x² + 2 = x² + 4x + 4. Subtract x² from both sides: 2 = 4x + 4. Subtract 4 from both sides: −2 = 4x, so x = −0.5. Writing 1.5 comes from adding the 4 instead of subtracting it: 4x = 2 + 4 = 6, giving x = 1.5. Writing 'no solution' comes from expanding (x + 2)² as x² + 4 using (a + b)² = a² + b², losing the middle term — the equation then reads x² + 2 = x² + 4, which has no solution, but the expansion itself is wrong. Writing 0 comes from treating gf(x) as g(x) + f(x) instead of g(f(x)): x² + (x + 2) = x² + 2 gives x = 0, but that adds the two functions rather than composing them.
- (c) 50 — Method: the edge of the track is a circle centred on the origin, so it has equation x² + y² = r²; use the floodlight whose coordinates are given to find r², then substitute x = 0 to find where that circle meets the positive y-axis. Working: 30² + 40² = 900 + 1600 = 2500, so the edge of the track is x² + y² = 2500. Substituting x = 0 gives k² = 2500, so k = √2500 = 50, taking the positive root because k is positive. Answer: k = 50. The distractors: 2500 is r² used as though it were the radius, which would place the second floodlight fifty times too far from the centre; 70 adds the two coordinates, 30 + 40, instead of adding their squares; 40 takes the y-coordinate of the first floodlight to be the radius, which would only be true if that floodlight stood on the y-axis itself.
- (d) Below y = x + 1, below x + y = 5, above y = 0 — For y ≤ x + 1, R lies on or below the line y = x + 1. For x + y ≤ 5 (that is, y ≤ 5 − x), R lies on or below that line too. For y ≥ 0, R lies on or above the x-axis. Combining all three: R is below y = x + 1, below x + y = 5, and above y = 0. Distractor routes: "Above y = x + 1" flips the first inequality, describing the wrong side of that line. "Above x + y = 5" flips the second inequality, describing the wrong side of that line. "Below y = 0" flips the third inequality, describing the wrong side of the x-axis.
- (d) x = 4 and x = −4 — Substituting y = 3 gives x² + 9 = 25, which simplifies to x² = 16, so x = 4 or x = −4. Choosing 'x = 3 and x = −3' uses the given value y = 3 as if it were the x-coordinate. Choosing 'x = 4' alone finds the positive square root of 16 but forgets the negative root. Choosing 'x = 5 and x = −5' skips subtracting 3² = 9 from 25 and takes the square root of 25 directly.
- (b) 4x − 4 = 20 — Method: subtract 2x from both sides of the equation, and simplify each side separately. Working: left side: 6x − 4 − 2x = 4x − 4. Right side: 2x + 20 − 2x = 20. Answer: 4x − 4 = 20. 4x = 20 drops the −4 from the left side, as though subtracting 2x also removes the constant term. 8x − 4 = 20 comes from moving the 2x across to the left without changing its sign: it is taken off the right side correctly, leaving 20, but added to the left side instead of subtracted, giving 6x + 2x = 8x. 4x − 4 = 2x + 20 comes from subtracting 2x from the left-hand side only and leaving the right-hand side unchanged; whatever is done to one side must be done to the other.
- (a) 1.36 — Method: put the starting value into the right-hand side to get x₁, feed that value back in to get x₂, and round only once the second value has been found. Working: x₁ = 5 ÷ (1 + 2) = 5 ÷ 3 = 1.66666…; x₂ = 5 ÷ (1.66666… + 2) = 5 ÷ 3.66666… = 1.36363…. The digit in the third decimal place is 3, so x₂ = 1.36 correct to 2 decimal places. Answer: 1.36. The distractors: 1.67 is x₁, the value after a single use of the formula, given by a candidate who counts the starting value itself as x₁; 1.49 is x₃ = 1.48648…, one use of the formula too many; 1.37 comes from writing x₁ down as 1.66, truncating the display instead of keeping it in full, and then working out 5 ÷ 3.66 = 1.36612…, which rounds up to 1.37.
- (a) 20 — Method: the paper has run out when S = 0, so substitute S = 0 into the equation and solve for t. Working: 0 = 480 − 24t, so 24t = 480, and t = 480 / 24 = 20. Answer: it takes 20 minutes. The value 480 comes from giving the starting number of sheets, the intercept of the equation, instead of solving for t. The value 456 comes from working out 480 − 24 and stopping after one step instead of solving the equation fully. The value 0.05 comes from inverting the division, working out 24 / 480 instead of 480 / 24.
- (d) x = 4 or x = −4 — Method: divide both sides by 2 to get x² = 16, then take the square root of both sides: x = 4 or x = −4. Distractor origins: x = 4 forgets the negative root; x = 8 comes from halving 16 instead of taking its square root; x = 16 stops at x² = 16 without ever taking the square root.
- (c) x + 3 — Expand the bracket: 0.5(4x + 6) = 2x + 3. Then subtract the x: 2x + 3 − x = x + 3. The option 2x + 3 comes from expanding the bracket correctly but then forgetting to subtract the x at all. The option x + 6 comes from forgetting to multiply the 6 inside the bracket by 0.5 (treating it as 2x + 6), then subtracting x. The option 3x + 3 comes from adding the x instead of subtracting it: 2x + 3 + x = 3x + 3.
- (d) x = 2 or x = −5 — Method: find two numbers that multiply to give −10 and add to give 3 — these are 5 and −2. So x² + 3x − 10 = (x + 5)(x − 2) = 0, giving x = −5 or x = 2. Distractor origins: x = −2 or x = 5 swaps the signs of the two roots; x = 2 or x = 5 makes both roots positive, ignoring the sign of −10; x = −5 or x = −2 makes both roots negative.
- (d) x = (y + 8) / 3 — Method: add 8 to both sides, then divide the whole side by 3. Working: y = 3x − 8, so adding 8 to both sides gives y + 8 = 3x, then dividing both sides by 3 gives x = (y + 8) / 3. The value x = y + 8 / 3 is Priya's version, which comes from dividing only the 8 by 3 instead of dividing the whole expression y + 8 by 3. The value x = (y − 8) / 3 comes from a sign error, keeping −8 instead of moving it to +8. The value x = 3(y + 8) comes from multiplying by 3 instead of dividing.
- (b) x² + y² = 169 — Method: a circle centred on the origin has equation x² + y² = r², and every point on it satisfies that equation, so substituting the coordinates of a point that lies on the circle gives r² directly. Working: substituting x = 5 and y = 12 gives 5² + 12² = 25 + 144 = 169, so r² = 169 and the circle is x² + y² = 169. Answer: x² + y² = 169. The distractors: x² + y² = 13 uses the radius, √169 = 13, where r² belongs, which is the confusion between r and r² made in the other direction; x² + y² = 17 adds the two coordinates, 5 + 12, instead of adding their squares; x² + y² = 119 subtracts the squares, 144 − 25, treating 12 as the hypotenuse of the right-angled triangle rather than as one of the shorter sides.
- (b) 10 km — Method: find the constant speed from the graph (distance ÷ time for any point on the line), then multiply that speed by 20 minutes. Working: the line passes through (4 minutes, 2 km), so the speed is 2 ÷ 4 = 0.5 km per minute; in 20 minutes the cyclist travels 0.5 × 20 = 10 km. Answer: 10 km. Distractor refutation: 3 km comes from reading off the distance shown at the end of the plotted section (6 minutes) and stopping there, instead of extending the line to 20 minutes. 20 km comes from misreading the speed as 1 km per minute instead of 0.5 km per minute, doubling the true rate. 40 km comes from dividing 20 by the speed instead of multiplying by it, a reciprocal mix-up.
- (d) 6 — Method: rearrange the formula to make d the subject, then substitute C = 133. Working: C = 25 + 18d, so subtracting 25 from both sides gives C − 25 = 18d, then dividing by 18 gives d = (C − 25) / 18. Substituting C = 133: d = (133 − 25) / 18 = 108 / 18 = 6. The value 7.4 comes from dividing 133 by 18 without subtracting the fixed £25 first (133 / 18 ≈ 7.4). The value 4.6 comes from pairing the numbers the wrong way round, working out (133 − 18) / 25 = 4.6. The value 90 comes from subtracting both 25 and 18 from 133 instead of dividing by 18.
Build your own mix at the worksheet builder.