Printable · GCSE Higher · ages 14-16
Geometry and measures worksheet — GCSE Higher
Fifteen questions across the geometry and measures statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Geometry and measures worksheet — GCSE Higher
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- 1.A shape is reflected in the line y = 1, and the image is then reflected in the line y = 4. Which single transformation is equivalent to this combination, for every point?
- 2.A furniture catalogue drawing uses a scale of 1 cm to 1.5 m. A sofa in the drawing is measured as 7 cm long. What is the real length of the sofa, in metres?
- 3.P is the point (3, 4) and Q is the point (6, 0). Work out the distance of each point from the origin, and write down which point is closer to the origin.
- 4.Shape T has a vertex at (5, 3). T is enlarged by scale factor −1, centre (2, 1). Work out the coordinates of the image of the vertex (5, 3).
- 5.m is the column vector with top number 3 and bottom number −4. Which of these column vectors is a scalar multiple of m?
- 6.A triangle has one unknown side or angle, marked x. In which one of these situations should the sine rule, rather than the cosine rule, be used to find x?
- 7.Two triangular offcuts of wood, PQR and STU, are cut for a construction project. PQ = 8 cm, QR = 6 cm and angle PQR = 90°. ST = 8 cm, TU = 6 cm and angle STU = 90°. A carpenter wants to check the two pieces are identical in shape and size before using them as a matching pair. Using only the measurements given, and without working out any further lengths, which condition proves that triangle PQR is congruent to triangle STU?
- 8.In pentagon PQRST, which of the following correctly names the interior angle at vertex R, using standard three-letter angle notation?
- 9.ABCD is a cyclic quadrilateral, with its vertices in that order around the circle. Angle DAB = 108°. Work out the size of angle BCD.
- 10.A game designer places a coin at (5, 3) on a grid. The game rotates the coin 90° clockwise about the point (2, 3) each time the player presses a button, and this is applied twice in a row. Work out the coordinates of the coin after the button is pressed twice.
- 11.A tent has the cross-section of a right-angled triangle. The sloping side of the cross-section is 10 m long, and it makes an angle of 60° with the horizontal ground. Using the exact value of cos 60°, work out the horizontal distance covered by the sloping side.
- 12.A quadrilateral has two pairs of parallel sides. All four of its interior angles are right angles, but its sides are not all the same length. Which quadrilateral is this?
- 13.A solid has 10 vertices and 15 edges. Using the formula F + V − E = 2, work out how many faces it has.
- 14.A jug holds 750 ml of water. Work out what fraction of a litre this is.
- 15.Point P has coordinates (6, 4). P is rotated 90° clockwise about the point (1, 2), and the image is then translated by the vector (−3, 5). Work out the coordinates of the final image of P.
Answer key
- (a) Translation by the vector (0, 6) — Method: reflecting twice in two parallel horizontal lines is always equivalent to a single translation, at right angles to the lines, of twice the distance between them. Working: the two lines are 4 − 1 = 3 units apart, so the translation is 2 × 3 = 6 units in the positive y-direction. Answer: translation by the vector (0, 6). Using just the gap itself, without doubling it, gives (0, 3); translating in the negative y-direction, from the second line back towards the first, gives (0, −6); and describing the combination as a single reflection in the line halfway between them, y = 2.5, confuses this combination with the effect of a single reflection — two reflections in parallel lines are always equivalent to a translation, never to another reflection. Always double the gap between the lines, and translate in the direction from the first line towards the second.
- (b) 10.5 — Method: multiply the drawing length by the scale factor to get the real length. Working: 7 cm × 1.5 = 10.5 m. A student who answers 8.5 has added the scale factor to the drawing length instead of multiplying (7 + 1.5). A student who answers 14 has rounded the scale factor up to 2 before multiplying. A student who answers 3.5 has divided the drawing length by 2 instead of multiplying it by 1.5. Answer: 10.5 m.
- (b) P, since OP = 5 and OQ = 6 — Using the distance formula, OP = √(3² + 4²) = √(9 + 16) = √25 = 5, and OQ = √(6² + 0²) = √36 = 6. Since 5 is less than 6, P is closer to the origin. Naming Q as closer, with OQ = 5 and OP = 6, has the two distances swapped around the wrong point. Naming P as closer but with OP = 6 and OQ = 5 also has the two values swapped, even though it names the right point. The distances are not equal, since 5 is not the same as 6, so P and Q are not equally distant from the origin.
- (b) (−1, −1) — An enlargement by scale factor −1, centre (2, 1), sends a point P to the point on the opposite side of the centre, the same distance away: the image is 2 × centre − P. For the vertex (5, 3), this gives (2 × 2 − 5, 2 × 1 − 3) = (4 − 5, 2 − 3) = (−1, −1). Treating the centre as though it were the origin, and simply negating the point's coordinates, gives (−5, −3) — this ignores that the true centre is (2, 1), not (0, 0). Using scale factor +1 instead of −1 leaves the point exactly where it started, at (5, 3). Adding the point's displacement from the centre instead of subtracting it gives (2 × 2 + 5, 2 × 1 + 3) = (9, 5). Double the centre and subtract the point, and the image is (−1, −1).
- (b) (6, −8) — Method: a scalar multiple of m has the same ratio between its top and bottom numbers as m does. Working: m = (3, −4); multiplying both parts by 2 gives 2 × 3 = 6 and 2 × (−4) = −8, so (6, −8) is a scalar multiple of m. Answer: (6, −8). The vector (6, −4) needs a multiplier of 2 for the top number but only 1 for the bottom number, so it is not a multiple. The vector (−6, −8) needs a multiplier of −2 for the top number but 2 for the bottom number, so it is not a multiple. The vector (9, −8) needs a multiplier of 3 for the top number but 2 for the bottom number, so it is not a multiple.
- (c) Two angles and one side are known; x is another side — The sine rule needs a matching pair, a side and the angle opposite it, that you already know, so you can set up a ratio with the unknown. When two angles and one side are known, you can find the third angle from the angle sum, giving you an angle opposite the known side and an angle opposite x: the sine rule applies directly. When all three sides are known and x is an angle, there is no side-angle pair available at all, so the cosine rule, rearranged for an angle, is what's needed instead. When two sides and the included angle are known and x is the third side, again there is no matching side-angle pair yet, so the cosine rule finds the third side directly. When two sides and the included angle are known and x is one of the other angles, you still have no side-angle pair to start from — the cosine rule has to be used first, to find the third side, before any angle can be found. Only the two-angles-and-a-side case hands you a ready-made pair, which is exactly what the sine rule needs.
- (b) SAS (two sides and the included angle) — PQ = ST and QR = TU are two pairs of matching sides, and the angle between them (angle Q and angle T) is 90° in both triangles — two sides and the angle between them are equal, so the triangles are congruent by SAS, using only the measurements given. RHS needs the hypotenuses to be known equal; here only the two legs are given, so you would first have to work out each hypotenuse by Pythagoras' theorem — extra working the question rules out. SSS has the same problem: the third side of each triangle is not given, only calculable. ASA needs two angles and the side between them, but here it is two sides and the angle between them that are given, not two angles.
- (a) ∠QRS — Method: the middle letter in three-letter angle notation is always the vertex of the angle, and the outer two letters are the neighbouring vertices along the shape's sides. Working: at vertex R, the two adjacent vertices along the pentagon are Q and S, so the interior angle is written ∠QRS, with R in the middle. Options: ∠PQR names the angle at Q, not R, since Q is the middle letter there; ∠RST puts R first rather than in the middle, so it actually names the angle at S; ∠TRP does have R in the middle, but T and P are not the vertices adjacent to R along the pentagon's sides, so it does not describe R's interior angle. Answer: ∠QRS.
- (c) 72° — Method: opposite angles in a cyclic quadrilateral always sum to 180°. Working: angle DAB and angle BCD are opposite angles of the cyclic quadrilateral ABCD, so angle BCD = 180 − 108 = 72 degrees. Answer: 72°. Opposite angles in a cyclic quadrilateral are SUPPLEMENTARY, not equal, so do not simply copy the given angle; and do not subtract from 360°, which is the rule for angles round a point, or confuse this with the angle-in-a-semicircle theorem, which gives a fixed 90° that has nothing to do with this quadrilateral.
- (d) (−1, 3) — Method: two 90° rotations about the SAME centre, applied one after another, combine into a single 180° rotation about that same centre: use the shortcut (x, y) → (2a − x, 2b − y) for a half-turn about (a, b). Working: with centre (2, 3), doubling each coordinate gives 2 × 2 = 4 and 2 × 3 = 6, so the rule is (x, y) → (4 − x, 6 − y). Applying it to (5, 3) gives 4 − 5 = −1 and 6 − 3 = 3, so the coin ends at (−1, 3). Answer: (−1, 3). Rotate about the centre (2, 3) stated in the game, not about the origin, and remember the button is pressed TWICE: stopping after one press, or rotating about the wrong centre, both leave the coin somewhere else.
- (c) 5 m — The horizontal distance is the side adjacent to the 60° angle, and the sloping side is the hypotenuse, so horizontal distance = hypotenuse × cos 60°. The exact value of cos 60° is 1/2, so horizontal distance = 10 × 1/2 = 5 m. Using the sloping side itself as the horizontal distance, without using any trigonometry at all, gives 10 m. Using sin 60° = √3/2 instead of cos 60° finds the vertical height of the tent rather than the horizontal distance: 10 × √3/2 = 5√3 = 8.7 m (1 d.p.). Dividing the sloping side by cos 60° instead of multiplying by it, 10 ÷ 0.5 = 20 m, treats the sloping side as though it were the adjacent side rather than the hypotenuse.
- (c) Rectangle — A rectangle has two pairs of parallel sides and four right angles, but does not require all sides to be equal — this matches exactly, so Rectangle is correct. A square also has four right angles and parallel sides, but additionally requires all four sides to be equal, which contradicts 'not all the same length', so it is wrong. A rhombus has two pairs of parallel sides and all four sides equal, but its angles are not generally 90° unless it is also a square, so it does not match the right-angle condition here. A kite has no pairs of parallel sides at all, so it does not match the first condition given.
- (a) 7 — Rearranging F + V − E = 2 gives F = 2 − V + E = 2 − 10 + 15 = 7. A candidate who works out E − V without the +2, giving 15 − 10, answers 5. A candidate who rearranges with a sign error, working out 2 + V − E = 2 + 10 − 15 = −3 and then drops the negative sign, answers 3. A candidate who adds all three numbers together, V + E + 2 = 10 + 15 + 2, answers 27, having used the wrong operation entirely. The correct number of faces is 7.
- (a) 3/4 — 1 litre = 1000 ml, so 750 ml is 750/1000 of a litre. Dividing both the numerator and denominator by 250 simplifies this to 3/4. Writing the fraction upside down, as the litre out of the 750 ml, gives 4/3. Finding the fraction of the litre that is NOT filled, 250/1000, gives 1/4. Dividing the numerator by 250 but the denominator by only 100, an inconsistent simplification, gives 3/10.
- (b) (0, 2) — Method: to rotate about a point that is not the origin, first subtract the centre's coordinates, apply the rotation rule to the shifted point, then add the centre's coordinates back on; only after that do you apply the translation, in the order the question states them. Working: shifting P relative to the centre gives (6 − 1, 4 − 2) = (5, 2); rotating 90° clockwise sends (x, y) to (y, −x), giving (2, −5); adding the centre back on gives (2 + 1, −5 + 2) = (3, −3); applying the translation (−3, 5) gives (3 − 3, −3 + 5) = (0, 2). Answer: (0, 2). Applying the translation BEFORE the rotation, reversing the order the question gives them in, gives (8, 0); stopping after the rotation and forgetting the translation altogether gives (3, −3); and rotating anticlockwise instead of clockwise, using (x, y) → (−y, x), gives (−4, 12). Always carry out the two transformations in the order stated — rotate about the given centre first, then translate — and check each step before moving to the next.
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