Printable · GCSE Higher · ages 14-16
Geometry and measures worksheet — GCSE Higher
Fifteen questions across the geometry and measures statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Geometry and measures worksheet — GCSE Higher
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- (a) 24 — The display is 4 tins wide, 3 tins high and 2 tins deep, and every position in that block is filled, so the total number of tins is the product of all three measurements: 4 × 3 × 2 = 24. "12" comes from multiplying only the width and height shown in the front elevation (4 × 3), forgetting the depth entirely. "9" comes from adding the three measurements (4 + 3 + 2) instead of multiplying them. "6" comes from multiplying only the height and depth (3 × 2), forgetting the width shown by the front elevation.
- (a) Triangular-based pyramid (tetrahedron) — A solid with 4 triangular faces, 4 vertices and 6 edges is a triangular-based pyramid, also called a tetrahedron. A triangular prism also has triangular faces, but it has 2 triangular faces plus 3 rectangular faces, 6 vertices and 9 edges — the extra rectangular faces and edges rule it out here. A square-based pyramid has 5 faces (one square, four triangles), 5 vertices and 8 edges, which does not match. A cube has 6 faces, 8 vertices and 12 edges, all much higher than the numbers given. The solid described is a triangular-based pyramid.
- (d) (4, −2) — Method: apply the rotation to the point first, then reflect the rotated image, in the order stated. Working: rotating (4, 2) by 90° anticlockwise about the origin sends (x, y) to (−y, x), so (4, 2) becomes (−2, 4). Reflecting (−2, 4) in the line y = x swaps its coordinates, giving (4, −2). Answer: (4, −2). Rotate before you reflect, exactly as the question orders them: these two maps do not commute, so reflecting first, only rotating without swapping the coordinates afterwards, or forgetting to negate the coordinate when rotating anticlockwise all send you to a different point.
- (c) ∠XYZ — The angle at a named vertex is written with that vertex's letter in the middle, flanked by its two neighbouring vertices. The angle at Y sits between X and Z, its neighbours in quadrilateral WXYZ, so it is written ∠XYZ. ∠WXY names the angle at X, since X is the middle letter, not Y. ∠YZW names the angle at Z, since Z is the middle letter. ∠ZWX names the angle at W, since W is the middle letter.
- (b) 10.5 m² — The area of a trapezium is half of the sum of the parallel sides, multiplied by the width. Add the parallel sides: 2.5 + 4.5 = 7. Multiply by the width: 7 × 3 = 21. Half of 21 is 10.5 m². 21 m² forgets to halve, using the full (2.5+4.5)×3. 3.5 m² averages the two parallel sides, (2.5+4.5)÷2 = 3.5, but forgets to multiply by the width. 6.75 m² treats the bed as a triangle, using only the longer parallel side: half of 4.5 × 3.
- (d) £50 — Area = 1/2 × (3.5 + 6.5) × 4 = 1/2 × 10 × 4 = 20 m². Cost = 20 × £2.50 = £50. (£100 comes from forgetting to halve the trapezium area, giving 40 m² instead of 20 m²; £65 comes from using only the longer parallel side, 6.5 × 4 = 26 m², instead of the trapezium formula; £35 comes from adding all three given lengths, 3.5 + 6.5 + 4, and treating that total as the area in square metres.)
- (a) Square-based pyramid — A solid with one square base and four triangular faces meeting at a single apex above the base is a square-based pyramid. A triangular prism has two triangular faces and three rectangular faces, not a square base with four triangles, so that is a different solid. A cube has six square faces, and a cuboid has six rectangular faces — neither has any triangular faces at all. The solid described is a square-based pyramid.
- (b) 32 cm² — The area of a trapezium is half of the sum of the parallel sides, multiplied by the height. Add the parallel sides: 6 + 10 = 16. Multiply by the height: 16 × 4 = 64. Half of 64 is 32 cm². 64 cm² forgets to halve and just gives (6+10)×4. 8 cm² averages the two parallel sides, (6+10)÷2 = 8, but forgets to multiply by the height. 20 cm² treats it as a triangle using only the longer parallel side as the base: half of 10 × 4.
- (c) 32 — Method: alternate angles between parallel lines are equal, so 2x + 10 = 74. Working: subtracting 10 from both sides gives 2x = 64; dividing by 2 gives x = 32. Answer: x = 32. A candidate who forgets to subtract 10 first and divides 74 by 2 directly gets 37. A candidate who treats the angles as co-interior instead of alternate, so that the two expressions add to 180° rather than being equal, gets 48 after solving. A candidate who makes a sign error and treats the equation as 2x equalling 10 minus 74 instead of 74 minus 10 gets −32.
- (a) 1 : 8 — Method: in similar solids the ratio of the volumes is the cube of the ratio of corresponding lengths. Working: the heights are in the ratio 1 : 2, so the volumes are in the ratio 1³ : 2³ = 1 : 8. Answer: 1 : 8. The distractors: 1 : 2 leaves the height ratio unchanged, as though a volume scaled in the same way as a length; 1 : 4 comes from squaring, 1² : 2², which is the rule for surface areas and not for volumes; 1 : 6 comes from multiplying each part by 3 instead of raising each part to the power 3.
- (d) 1.5 m — By Pythagoras' theorem, diagonal² = 1.2² + 0.9² = 1.44 + 0.81 = 2.25, so diagonal = √2.25 = 1.5 m. 2.1 m comes from simply adding the two sides (1.2 + 0.9) instead of using Pythagoras' theorem. 0.3 m comes from subtracting the two sides (1.2 − 0.9) instead. 2.25 m comes from correctly finding 1.2² + 0.9² = 2.25 but forgetting to take the square root at the end.
- (d) tangent — A line that touches a circle at exactly one point, without crossing into the circle, is called a tangent. A chord is a straight line joining two points ON the circle, so it touches at two points, not one. A radius runs from the centre to the circle's edge, not along the outside of it. A diameter is a chord that passes through the centre, also touching the circle at two points.
- (c) 24 cm² — Method: the front elevation of a cuboid is a rectangle formed by the cuboid's length and its height, so its area is length × height. Working: 6 cm × 4 cm = 24 cm². Answer: 24 cm². The distractors: 12 cm² comes from using width × height (3 × 4) instead of length × height, mistaking the side elevation's dimensions for the front's. 18 cm² comes from using length × width (6 × 3), which gives the area of the plan view instead of the front elevation. 20 cm² comes from finding the perimeter of the front face instead of its area: 2 × (6 + 4) = 20.
- (b) (−2, −1) — Method: apply the reflection to the point first, then rotate the image about the given centre, in the order the question states them. Working: reflecting (3, 4) in the line y = 1 keeps x = 3 and puts the image as far below the line as the point is above it: 4 is 3 units above y = 1, so the image is 3 units below, at 1 − 3 = −2 (the same as 2 × 1 − 4 = −2). The reflected point is (3, −2). Rotating (3, −2) by 90° clockwise about (1, 1): subtracting the centre gives 3 − 1 = 2 and −2 − 1 = −3, the clockwise rule swaps and negates these to give −3 and −2, and adding the centre back gives 1 + (−3) = −2 and 1 + (−2) = −1. The final image is (−2, −1). Answer: (−2, −1). Reflect before you rotate, exactly as the design process is described, and rotate about the CENTRE (1, 1) given in the question rather than the origin: either mistake, or reversing the two steps, sends the tile to a different point.
- (c) 2 — A point 4 cm from A lies on a circle of radius 4 cm centred at A; a point 3 cm from B lies on a circle of radius 3 cm centred at B. Since AB = 5 cm, and 4 + 3 = 7 is greater than 5 while 4 − 3 = 1 is less than 5, the two circles genuinely cross each other, at two separate points, one on each side of line AB. "1" comes from wrongly assuming the circles only touch rather than cross, which would need 4 + 3 to equal exactly 5. "0" comes from wrongly assuming the circles miss each other completely. "4" comes from counting where each circle crosses the line AB itself (two points each) instead of counting where the two circles cross each other.
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