Printable · GCSE Higher · ages 14-16
Geometry and measures worksheet — GCSE Higher
Fifteen questions across the geometry and measures statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Geometry and measures worksheet — GCSE Higher
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- (b) No, it needs one more square — A closed cube has exactly 6 faces, so its net must be made of exactly 6 identical squares, arranged so each one unfolds to a separate face with none overlapping. This net has only 5 squares, so it is one square short and cannot be folded into a closed cube. Choosing 'Yes, it folds into a cube' ignores that a cube needs 6 faces, not 5. Choosing 'No, it has one square too many' miscounts in the wrong direction — 5 is one too FEW, not one too many. Choosing 'Yes, but only if two squares overlap' is not a valid net: a net's faces must not overlap when folded.
- (a) 46° — Method: use the angle at the centre, then the cyclic quadrilateral, then the angle sum of a triangle. Working: angle ABC = 152° ÷ 2 = 76° (angle at the centre is twice the angle at the circumference); angle ADC = 180° − 76° = 104° (opposite angles of a cyclic quadrilateral sum to 180°); angle DAC = 180° − 104° − 30° = 46° (angle sum of triangle ACD). Skipping the halving step and taking angle ABC = 152° gives angle ADC = 180° − 152° = 28° and then angle DAC = 122°; using angle ABC = 76° directly as angle ADC, skipping the cyclic quadrilateral step, gives 74°; and finding angle DAC as 180° − 104° without subtracting the given 30° gives 76°. Each of the three steps must be carried through in order — halve, then subtract from 180°, then subtract from 180° again with the extra angle.
- (d) (3/4)a + (1/4)c — Method: OX = OA + AX, and since AX is a third of XC, AX is 1/4 of the whole of AC, with AC = c − a. Working: OX = a + 1/4(c − a) = a − (1/4)a + (1/4)c = (3/4)a + (1/4)c. Answer: OX = (3/4)a + (1/4)c. Measuring 1/4 of AC from C's end instead of A's swaps the fractions round, giving (1/4)a + (3/4)c; adding (1/4)c onto the whole of a without subtracting a inside the bracket first gives a + (1/4)c; and treating the ratio as though AX and XC were equal gives the midpoint, (1/2)a + (1/2)c. Convert the ratio to a fraction of AC measured from A, subtract before you scale, and then add the result to OA.
- (c) (1, 0) — To enlarge about a centre other than the origin, find the vector from the centre to the point, scale that vector, then add it back to the centre. The vector from (2, 2) to A(4, 6) is (2, 4). Scaling by −1/2 gives (−1, −2). Adding this to the centre (2, 2) gives the image point (1, 0). (3, 4) comes from using +1/2 instead of −1/2, so the image lands on the same side as A instead of the opposite side. (−2, −3) comes from scaling A's coordinates directly about the origin, ignoring that the centre is (2, 2). (−2, −6) comes from using a scale factor of −2 instead of −1/2.
- (b) an arc of the same radius, centred at B — The perpendicular bisector construction needs two arcs of equal radius, one centred at each end of the segment — after the arc from A, the next step is an arc of exactly the same radius from B, so the two arcs cross at two points; the line through those two crossing points is the perpendicular bisector. "an arc of the same radius, centred at the midpoint of AB" is not possible yet, since the midpoint is only found once both arcs are drawn — it is the RESULT of the construction, not a step in it. "a smaller arc, centred at A again" gives two different-sized arcs from the same point, which never cross to give the bisector. "a straight line joining the ends of the first arc" only connects points on one arc, and locates nothing.
- (d) (−1, 3) — Method: two 90° rotations about the SAME centre, applied one after another, combine into a single 180° rotation about that same centre: use the shortcut (x, y) → (2a − x, 2b − y) for a half-turn about (a, b). Working: with centre (2, 3), doubling each coordinate gives 2 × 2 = 4 and 2 × 3 = 6, so the rule is (x, y) → (4 − x, 6 − y). Applying it to (5, 3) gives 4 − 5 = −1 and 6 − 3 = 3, so the coin ends at (−1, 3). Answer: (−1, 3). Rotate about the centre (2, 3) stated in the game, not about the origin, and remember the button is pressed TWICE: stopping after one press, or rotating about the wrong centre, both leave the coin somewhere else.
- (b) 2.8 m — Use Pythagoras' Theorem: the plank is the hypotenuse (3.5 m) of a right-angled triangle formed with the wall and the ground (2.1 m). height² = 3.5² − 2.1² = 12.25 − 4.41 = 7.84. height = √7.84 = 2.8 m. A student who subtracts the two given lengths directly instead of using Pythagoras gets 3.5 − 2.1 = 1.4 m. A student who doubles the distance from the wall by mistake gets 2.1 × 2 = 4.2 m.
- (a) 1/3 — Method: since OABC is a parallelogram, B = OA + OC = a + c. M = (1/2)c, since M is the midpoint of OC. Since AN is twice NC, N is 2/3 of the way along AC from A, so N = a + 2/3(c − a) = (1/3)a + (2/3)c. Working: MN = N − M = (1/3)a + (1/6)c, and MB = B − M = a + (1/2)c. Comparing term by term, 1/3 × (a + (1/2)c) = (1/3)a + (1/6)c, which matches MN exactly. Answer: k = 1/3, so M, N and B lie on a straight line. Giving 2/3 instead is the scalar linking N to B (NB = (2/3)MB), not M to N; giving 1/6 is just MN's c-coefficient read off on its own, without comparing it to MB's c-coefficient at all; and giving 3 is the scalar the wrong way up — it is MB that equals 3 × MN, not the other way round, since MN = k × MB was what was asked for. Always match the direction of the scalar to the vectors exactly as the question states them.
- (c) Rectangle — A rectangle has two pairs of parallel sides and four right angles, but does not require all sides to be equal — this matches exactly, so Rectangle is correct. A square also has four right angles and parallel sides, but additionally requires all four sides to be equal, which contradicts 'not all the same length', so it is wrong. A rhombus has two pairs of parallel sides and all four sides equal, but its angles are not generally 90° unless it is also a square, so it does not match the right-angle condition here. A kite has no pairs of parallel sides at all, so it does not match the first condition given.
- (a) Similar, but AAA alone does not prove congruence — Three equal corresponding angles (AAA) show that the two triangles are similar — the same shape — but says nothing about their size, so it does not prove congruence. They could be congruent, or one could simply be an enlargement of the other; without matching side lengths, congruence is not established, so 'congruent because AAA proves congruence' is wrong. Equal angles do not force equal sides — a triangle can be enlarged to any size while keeping the same angles, so that option is also wrong. Something CAN be said here — that the triangles are similar — so 'no relationship can be determined' is wrong too.
- (b) 3 — A cuboid with all different edge lengths has three planes of symmetry: one parallel to each pair of opposite faces, cutting the solid exactly in half. Choosing 9 is the number of planes of symmetry a CUBE has (where all edges are equal) — this cuboid's edges are all different, so it has fewer. Choosing 1 counts only one of the three planes and forgets the other two, each parallel to a different pair of faces. Choosing 6 double-counts each of the three planes, as if counting each one from both sides.
- (d) 63.6 — Method: the three angles inside the triangle formed by the two ladders and the ground add up to 180°. Working: 180 − 58.2 − 58.2 = 63.6. Answer: 63.6°. A candidate who assumes the top angle equals the base angles gives 58.2. A candidate who subtracts only one base angle from 180°, working out 180 − 58.2, gets 121.8. A candidate who doubles the base angle instead of subtracting it twice from 180°, working out 2 × 58.2, gets 116.4.
- (b) 28 — Method: total bricks = (number of squares in the footprint) × (the height of the wall in bricks). Working: the footprint has the row of 5 squares plus the 2 squares in the arm that stands out from the middle of that row, and they do not overlap, giving 5 + 2 = 7 squares; multiplying by the height of 4 bricks gives 7 × 4 = 28. Answer: 28. The distractors: 20 comes from using only the row of 5 and ignoring the arm (5 × 4). 24 comes from treating the bottom square of the arm as if it were one of the row's own squares, so the arm is counted as adding only 1 new square instead of 2 (5 + 1 = 6, then 6 × 4). 32 comes from counting the square of the row directly below the arm a second time as part of the arm (5 + 3 = 8, then 8 × 4).
- (a) 24 — The display is 4 tins wide, 3 tins high and 2 tins deep, and every position in that block is filled, so the total number of tins is the product of all three measurements: 4 × 3 × 2 = 24. "12" comes from multiplying only the width and height shown in the front elevation (4 × 3), forgetting the depth entirely. "9" comes from adding the three measurements (4 + 3 + 2) instead of multiplying them. "6" comes from multiplying only the height and depth (3 × 2), forgetting the width shown by the front elevation.
- (b) 4 : 9 — The heights are in the ratio 4 : 6, which simplifies to 2 : 3. For similar solids, area scales with the square of the length ratio, so the surface area ratio is 2² : 3² = 4 : 9. 2 : 3 is just the simplified length ratio, before squaring has been done. 8 : 27 comes from cubing the ratio (2³ : 3³) instead of squaring it — that's the rule for volumes, not areas. 9 : 4 has the correct squared values but in the wrong order, giving the larger tin's area first instead of the smaller.
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